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gnu: renpy: Move renpy command to aux-files.
* gnu/packages/aux-files/renpy/renpy.in: New file. * gnu/packages/game-development.scm (renpy)[install]: Use renpy.in with substitute*. * Makefile.am (AUX_FILES): Add it here.
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3 changed files with 57 additions and 60 deletions
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@ -405,6 +405,7 @@ AUX_FILES = \
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gnu/packages/aux-files/pack-audit.c \
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gnu/packages/aux-files/python/sanity-check.py \
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gnu/packages/aux-files/python/sitecustomize.py \
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gnu/packages/aux-files/renpy/renpy.in \
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gnu/packages/aux-files/run-in-namespace.c
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# Templates, examples.
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48
gnu/packages/aux-files/renpy/renpy.in
Normal file
48
gnu/packages/aux-files/renpy/renpy.in
Normal file
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@ -0,0 +1,48 @@
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#! @PYTHON@
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# -*- mode: python -*-
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from __future__ import print_function
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import os
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import sys
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import warnings
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def path_to_common(renpy_base):
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return renpy_base + "/common"
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def path_to_saves(gamedir, save_directory=None):
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import renpy
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if save_directory is None:
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save_directory = renpy.config.save_directory
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save_directory = renpy.exports.fsencode(save_directory)
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if not save_directory:
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return gamedir + "/saves"
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return os.path.join(os.path.expanduser("~/.renpy"), save_directory)
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def main():
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try:
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import renpy.bootstrap
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import renpy.arguments
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except ImportError:
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print("""Could not import renpy.bootstrap.
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Please ensure you decompressed Ren'py correctly, preserving the directory
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structure.""", file=sys.stderr)
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raise
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args = renpy.arguments.bootstrap()
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if not args.basedir:
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print("""This Ren'py requires a basedir to launch.
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The basedir is the directory, in which .rpy source files or compiled .rpyc files
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live -- usually the 'game' subdirectory of a game packaged by Ren'py.
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If you want the Ren'py launcher, use \"renpy-launcher\" instead.""",
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file=sys.stderr)
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sys.exit()
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renpy.bootstrap.bootstrap("@RENPY_BASE@")
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if __name__ == "__main__":
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main()
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@ -1448,70 +1448,17 @@ (define-public renpy
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;; `-- Super Awesome Game.sh
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(let* ((out (assoc-ref outputs "out"))
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(bin/renpy (string-append out "/bin/renpy")))
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(mkdir-p (string-append out "/bin"))
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(copy-recursively "renpy/common"
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(string-append out "/share/renpy/common"))
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(copy-recursively "gui"
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(string-append out "/share/renpy/gui"))
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(call-with-output-file bin/renpy
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(lambda (port)
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(format port "#!~a/bin/python2~%"
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(assoc-ref inputs "python2"))
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(format port "
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from __future__ import print_function
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import os
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import sys
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import warnings
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def path_to_common(renpy_base):
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return renpy_base + \"/common\"
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def path_to_saves(gamedir, save_directory=None):
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import renpy # @UnresolvedImport
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if save_directory is None:
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save_directory = renpy.config.save_directory
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save_directory = renpy.exports.fsencode(save_directory)
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if not save_directory:
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return gamedir + \"/saves\"
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return os.path.expanduser(\"~~/.renpy/\" + save_directory)
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def path_to_renpy_base():
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return \"~a\"
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def main():
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renpy_base = path_to_renpy_base()
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try:
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import renpy.bootstrap
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import renpy.arguments
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except ImportError:
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print(\"\"\"Could not import renpy.bootstrap.
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Please ensure you decompressed Ren'Py correctly, preserving the directory
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structure.\"\"\", file=sys.stderr)
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raise
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args = renpy.arguments.bootstrap()
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if not args.basedir:
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print(\"\"\"This Ren'py requires a basedir to launch.
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The basedir is the directory, in which .rpy files live -- usually the 'game'
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subdirectory of a game packaged by Ren'py.
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If you want the Ren'py launcher, use renpy-launcher instead.\"\"\",
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file=sys.stderr)
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sys.exit()
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renpy.bootstrap.bootstrap(renpy_base)
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if __name__ == \"__main__\":
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main()
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"
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(string-append out "/share/renpy"))))
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(chmod bin/renpy #o755)
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#t)))
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(mkdir-p (string-append out "/bin"))
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(copy-file (assoc-ref inputs "renpy.in") bin/renpy)
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(substitute* bin/renpy
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(("@PYTHON@") (search-input-file inputs "bin/python2"))
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(("@RENPY_BASE@") (string-append out "/share/renpy")))
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(chmod bin/renpy #o755))))
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(add-after 'install 'install-games
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(lambda* (#:key outputs #:allow-other-keys)
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@ -1565,7 +1512,8 @@ (define* (install-renpy-game #:key output game name (renpy renpy)
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inputs))))))))
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#t))))))
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(inputs
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`(("python2-renpy" ,python2-renpy)
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`(("renpy.in" ,(search-auxiliary-file "renpy/renpy.in"))
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("python2-renpy" ,python2-renpy)
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("python2-tkinter" ,python-2 "tk")
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("python2" ,python-2) ; for ‘fix-commands’ and ‘wrap’
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("xdg-utils" ,xdg-utils)))
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