diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index 9333a82a6a..272032a196 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -1298,22 +1298,22 @@ (define-public python-pygame-sdl2 (delete-file-recursively "gen-static"))))) (build-system python-build-system) (arguments - `(#:tests? #f ; tests require pygame to be installed first - #:phases - (modify-phases %standard-phases - (add-after 'set-paths 'set-sdl-vars - (lambda* (#:key inputs #:allow-other-keys) - (setenv "PYGAME_SDL2_CFLAGS" - (string-append "-I" - (assoc-ref inputs "sdl-union") - "/include/SDL2 -D_REENTRANT")) - (setenv "PYGAME_SDL2_LDFLAGS" - (string-append "-L" - (assoc-ref inputs "sdl-union") - "/lib -Wl,-rpath," - (assoc-ref inputs "sdl-union") - "/lib -Wl,--enable-new-dtags -lSDL2")) - #t))))) + (list + #:tests? #f ; tests require pygame to be installed first + #:phases + #~(modify-phases %standard-phases + (add-after 'set-paths 'set-sdl-vars + (lambda* (#:key inputs #:allow-other-keys) + (setenv "PYGAME_SDL2_CFLAGS" + (string-append "-I" + (assoc-ref inputs "sdl-union") + "/include/SDL2 -D_REENTRANT")) + (setenv "PYGAME_SDL2_LDFLAGS" + (string-append "-L" + (assoc-ref inputs "sdl-union") + "/lib -Wl,-rpath," + (assoc-ref inputs "sdl-union") + "/lib -Wl,--enable-new-dtags -lSDL2"))))))) (inputs (list (sdl-union (list sdl2 sdl2-image sdl2-mixer sdl2-ttf)))) (native-inputs