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gnu: moonlight-qt: Update to 5.0.1.
* gnu/packages/games.scm (moonlight-qt): Update to 5.0.1. [arguments]<#:phases>: Update moonlight-qt.pro file substitute to not include bundled h264bitstream library. Change-Id: I9c68f7c6de39a0d78c6ef5b48d2272cdf3f771b5
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1 changed files with 20 additions and 25 deletions
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@ -6233,7 +6233,7 @@ (define-public bambam
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(define-public moonlight-qt
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(package
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(name "moonlight-qt")
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(version "3.1.4")
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(version "5.0.1")
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(source (origin
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(method git-fetch)
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(uri (git-reference
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@ -6242,32 +6242,27 @@ (define-public moonlight-qt
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(file-name (git-file-name name version))
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(sha256
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(base32
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"02y2rbiiawhj1dvgxdaz8k9kpz6zkv20zsk17fbqj8259m3g5xr5"))))
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"1g1y736vw36lmh2bjymsf4b4ypr76x9lqz7frzpj7sn0vb9y5315"))))
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(build-system qt-build-system)
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(arguments
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(list #:tests? #f ;no test suite
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#:phases #~(modify-phases %standard-phases
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(list
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#:tests? #f ;no test suite
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#:phases
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#~(modify-phases %standard-phases
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(replace 'configure
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(lambda* _
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(symlink (string-append #$(this-package-input
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"sdl2-gamecontrollerdb")
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(symlink (string-append
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#$(this-package-input "sdl2-gamecontrollerdb")
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"/share/sdl2/gamecontrollerdb.txt")
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"app/SDL_GameControllerDB/gamecontrollerdb.txt")
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;; Unbundle libraries.
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(substitute* "moonlight-qt.pro"
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(("moonlight-common-c \\\\")
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"#moonlight-common-c \\")
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(("qmdnsengine \\\\")
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"#qmdnsengine \\")
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(("app \\\\")
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"app")
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(("app.depends")
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"INCLUDEPATH +=")
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(("h264bitstream \\\\")
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"#h264bitstream \\"))
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(invoke "qmake"
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(string-append "PREFIX="
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#$output)))))))
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((" moonlight-common-c.*\n") "")
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((" qmdnsengine.*\n") "")
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((" h264bitstream.*\n") "")
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((" app \\\\") " app")
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(("app.depends") "INCLUDEPATH +="))
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(invoke "qmake" (string-append "PREFIX=" #$output)))))))
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(native-inputs (list pkg-config qttools-5))
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(inputs (list ffmpeg
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h264bitstream
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