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gnu: surgescript: Update to 0.5.6.1.
* gnu/packages/game-development.scm (surgescript): Update to 0.5.6.1. [arguments]: Drop #:configure-flags as the build script was fixed upstream. Signed-off-by: Christopher Baines <mail@cbaines.net>
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1 changed files with 3 additions and 8 deletions
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@ -780,7 +780,7 @@ (define-public sfxr
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(define-public surgescript
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(package
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(name "surgescript")
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(version "0.5.5")
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(version "0.5.6.1")
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(source
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(origin
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(method git-fetch)
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@ -789,15 +789,10 @@ (define-public surgescript
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(commit (string-append "v" version))))
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(file-name (git-file-name name version))
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(sha256
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(base32 "0xwd4g7n0b0rxkpbyshkzyl472h1y606ghyvf8gv034n3jz2g4jk"))))
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(base32 "1p1pxb4iixzq7z14bpy32dx3dhfaaf6mcz4y3g3g09bkdmm1ys6j"))))
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(build-system cmake-build-system)
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(arguments
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'(#:configure-flags
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(let ((share (string-append (assoc-ref %outputs "out") "/share")))
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(list "-DWANT_STATIC=NO"
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(string-append "-DICON_PATH=" share "/pixmaps")
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(string-append "-DMETAINFO_PATH=" share "/metainfo")))
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#:tests? #f))
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(list #:tests? #f)) ; there are no tests
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(home-page "https://docs.opensurge2d.org")
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(synopsis "Scripting language for games")
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(description "@code{SurgeScript} is a dynamically typed object-oriented
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