gnu: surgescript: Update to 0.5.6.1.

* gnu/packages/game-development.scm (surgescript): Update to 0.5.6.1.
[arguments]: Drop #:configure-flags as the build script was fixed upstream.

Signed-off-by: Christopher Baines <mail@cbaines.net>
This commit is contained in:
Timotej Lazar 2022-11-05 13:18:59 +01:00 committed by Christopher Baines
parent f138035227
commit 3d1f64d747
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@ -780,7 +780,7 @@ (define-public sfxr
(define-public surgescript
(package
(name "surgescript")
(version "0.5.5")
(version "0.5.6.1")
(source
(origin
(method git-fetch)
@ -789,15 +789,10 @@ (define-public surgescript
(commit (string-append "v" version))))
(file-name (git-file-name name version))
(sha256
(base32 "0xwd4g7n0b0rxkpbyshkzyl472h1y606ghyvf8gv034n3jz2g4jk"))))
(base32 "1p1pxb4iixzq7z14bpy32dx3dhfaaf6mcz4y3g3g09bkdmm1ys6j"))))
(build-system cmake-build-system)
(arguments
'(#:configure-flags
(let ((share (string-append (assoc-ref %outputs "out") "/share")))
(list "-DWANT_STATIC=NO"
(string-append "-DICON_PATH=" share "/pixmaps")
(string-append "-DMETAINFO_PATH=" share "/metainfo")))
#:tests? #f))
(list #:tests? #f)) ; there are no tests
(home-page "https://docs.opensurge2d.org")
(synopsis "Scripting language for games")
(description "@code{SurgeScript} is a dynamically typed object-oriented