gnu: godot: Remove input labels.

* gnu/packages/game-development.scm (godot)[inputs]: Remove input labels.
[arguments]: Tweak accordingly.
This commit is contained in:
Tobias Geerinckx-Rice 2022-01-06 05:46:25 +01:00
parent 8f90ff4cb8
commit 457416bb1b
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@ -1928,7 +1928,7 @@ (define-public godot
;; Mesa can find libudev.so.0 through LD_LIBRARY_PATH.
;; also append ld path for pulseaudio and alsa-lib
(let* ((out (assoc-ref outputs "out"))
(udev_path (string-append (assoc-ref inputs "udev") "/lib"))
(udev_path (string-append (assoc-ref inputs "eudev") "/lib"))
(pulseaudio_path (string-append (assoc-ref inputs "pulseaudio") "/lib"))
(alas_lib_path (string-append (assoc-ref inputs "alsa-lib") "/lib")))
(wrap-program (string-append out "/bin/godot")
@ -1948,30 +1948,32 @@ (define-public godot
`(,(string-append icons "/256x256/apps/godot.png")
,(string-append icons "/scalable/apps/godot.svg")))))))))
(outputs '("out" "headless"))
(native-inputs (list pkg-config))
(inputs `(("alsa-lib" ,alsa-lib)
("bullet" ,bullet)
("freetype" ,freetype)
("glew" ,glew)
("glu" ,glu)
("libtheora" ,libtheora)
("libvorbis" ,libvorbis)
("libvpx" ,libvpx)
("libwebp" ,libwebp)
("libx11" ,libx11)
("libxcursor" ,libxcursor)
("libxi" ,libxi)
("libxinerama" ,libxinerama)
("libxrandr" ,libxrandr)
("mbedtls" ,mbedtls-apache)
("mesa" ,mesa)
("opusfile" ,opusfile)
("pcre2" ,pcre2)
("pulseaudio" ,pulseaudio)
("udev" ,eudev) ;FIXME: required by mesa
("wslay" ,wslay)
("zenity" ,zenity)
("zstd" ,zstd "lib")))
(native-inputs
(list pkg-config))
(inputs
(list alsa-lib
bullet
freetype
glew
glu
libtheora
libvorbis
libvpx
libwebp
libx11
libxcursor
libxi
libxinerama
libxrandr
mbedtls-apache
mesa
opusfile
pcre2
pulseaudio
eudev ; FIXME: required by mesa
wslay
zenity
`(,zstd "lib")))
(home-page "https://godotengine.org/")
(synopsis "Advanced 2D and 3D game engine")
(description