gnu: godot: Remove input labels.

* gnu/packages/game-development.scm (godot)[inputs]: Remove input labels.
[arguments]: Tweak accordingly.
This commit is contained in:
Tobias Geerinckx-Rice 2022-01-06 05:46:25 +01:00
parent 8f90ff4cb8
commit 457416bb1b
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@ -1928,7 +1928,7 @@ (define-public godot
;; Mesa can find libudev.so.0 through LD_LIBRARY_PATH. ;; Mesa can find libudev.so.0 through LD_LIBRARY_PATH.
;; also append ld path for pulseaudio and alsa-lib ;; also append ld path for pulseaudio and alsa-lib
(let* ((out (assoc-ref outputs "out")) (let* ((out (assoc-ref outputs "out"))
(udev_path (string-append (assoc-ref inputs "udev") "/lib")) (udev_path (string-append (assoc-ref inputs "eudev") "/lib"))
(pulseaudio_path (string-append (assoc-ref inputs "pulseaudio") "/lib")) (pulseaudio_path (string-append (assoc-ref inputs "pulseaudio") "/lib"))
(alas_lib_path (string-append (assoc-ref inputs "alsa-lib") "/lib"))) (alas_lib_path (string-append (assoc-ref inputs "alsa-lib") "/lib")))
(wrap-program (string-append out "/bin/godot") (wrap-program (string-append out "/bin/godot")
@ -1948,30 +1948,32 @@ (define-public godot
`(,(string-append icons "/256x256/apps/godot.png") `(,(string-append icons "/256x256/apps/godot.png")
,(string-append icons "/scalable/apps/godot.svg"))))))))) ,(string-append icons "/scalable/apps/godot.svg")))))))))
(outputs '("out" "headless")) (outputs '("out" "headless"))
(native-inputs (list pkg-config)) (native-inputs
(inputs `(("alsa-lib" ,alsa-lib) (list pkg-config))
("bullet" ,bullet) (inputs
("freetype" ,freetype) (list alsa-lib
("glew" ,glew) bullet
("glu" ,glu) freetype
("libtheora" ,libtheora) glew
("libvorbis" ,libvorbis) glu
("libvpx" ,libvpx) libtheora
("libwebp" ,libwebp) libvorbis
("libx11" ,libx11) libvpx
("libxcursor" ,libxcursor) libwebp
("libxi" ,libxi) libx11
("libxinerama" ,libxinerama) libxcursor
("libxrandr" ,libxrandr) libxi
("mbedtls" ,mbedtls-apache) libxinerama
("mesa" ,mesa) libxrandr
("opusfile" ,opusfile) mbedtls-apache
("pcre2" ,pcre2) mesa
("pulseaudio" ,pulseaudio) opusfile
("udev" ,eudev) ;FIXME: required by mesa pcre2
("wslay" ,wslay) pulseaudio
("zenity" ,zenity) eudev ; FIXME: required by mesa
("zstd" ,zstd "lib"))) wslay
zenity
`(,zstd "lib")))
(home-page "https://godotengine.org/") (home-page "https://godotengine.org/")
(synopsis "Advanced 2D and 3D game engine") (synopsis "Advanced 2D and 3D game engine")
(description (description