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gnu: libkmahjongg: Make its tilset available to games.
* gnu/packages/kde-games.scm (libkmahjongg)[arguments]: Add a phase to add its "$out/share" to XDG_DATA_DIRS.
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@ -27,6 +27,7 @@ (define-module (gnu packages kde-games)
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#:use-module (guix packages)
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#:use-module (guix download)
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#:use-module (guix build-system qt)
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#:use-module (guix gexp)
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#:use-module (gnu packages bash)
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#:use-module (gnu packages compression)
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#:use-module (gnu packages gl)
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@ -184,6 +185,24 @@ (define-public libkmahjongg
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(sha256
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(base32 "1a0c0q34h5yxwx76y6934ibn6hm1ip1hc2xvl11q1kaazq0alca3"))))
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(build-system qt-build-system)
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(arguments
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(list
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#:phases
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#~(modify-phases %standard-phases
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(add-after 'unpack 'patch-tileset-dir
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(lambda* (#:key inputs outputs #:allow-other-keys)
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;; Add "$out/share" to XDG_DATA_DIRS so that the default tileset
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;; is always available.
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(substitute* "src/kmahjonggtileset.cpp"
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(("_inited = true;")
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(format #f "QByteArray x = qgetenv(\"XDG_DATA_DIRS\");
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if (!x.isEmpty()) {
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QString datadirs = QString::fromLocal8Bit(x) + QLatin1String(\":~a\");
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qputenv(\"XDG_DATA_DIRS\", datadirs.toLocal8Bit());
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}
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_inited = true;"
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(string-append
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(assoc-ref outputs "out") "/share")))))))))
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(native-inputs
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(list extra-cmake-modules))
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(inputs
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