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gnu: Add cl-binpack.
* gnu/packages/lisp-xyz.scm (cl-binpack, ecl-binpack, sbcl-binpack): New variables.
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@ -17536,6 +17536,38 @@ (define-public ecl-cl-conspack
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(define-public cl-conspack
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(define-public cl-conspack
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(sbcl-package->cl-source-package sbcl-cl-conspack))
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(sbcl-package->cl-source-package sbcl-cl-conspack))
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(define-public sbcl-binpack
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(let ((commit "e67f56bb697bdeac81e28e1cca4a5d117a9cf125")
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(revision "1"))
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(package
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(name "sbcl-binpack")
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(version (git-version "0.0.1" revision commit))
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(source
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(origin
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(method git-fetch)
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(uri (git-reference
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(url "https://github.com/lispgames/binpack")
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(commit commit)))
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(file-name (git-file-name "binpack" version))
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(sha256
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(base32 "1pcnsg60pqywd3k72m5pwimq01sm3jyvc1c3rbkij740r7grdxi1"))))
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(build-system asdf-build-system/sbcl)
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(native-inputs
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(list sbcl-parachute))
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(inputs
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(list sbcl-alexandria))
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(home-page "https://github.com/lispgames/binpack")
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(synopsis "Common Lisp rectangle packer for sprite/texture atlases")
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(description
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"This library features a rectangle packer for sprite and texture atlases.")
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(license license:expat))))
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(define-public ecl-binpack
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(sbcl-package->ecl-package sbcl-binpack))
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(define-public cl-binpack
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(sbcl-package->cl-source-package sbcl-binpack))
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(define-public sbcl-cl-opengl
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(define-public sbcl-cl-opengl
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(let ((commit "e2d83e0977b7e7ac3f3d348d8ccc7ccd04e74d59")
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(let ((commit "e2d83e0977b7e7ac3f3d348d8ccc7ccd04e74d59")
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(revision "1"))
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(revision "1"))
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