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gnu: Add openvr.
* gnu/packages/game-development.scm (openvr): New variable.
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@ -1511,3 +1511,29 @@ (define-public ioquake3
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upon which people base their games, ports to new platforms, and other
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projects.")
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(license license:gpl2))))
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(define-public openvr
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(package
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(name "openvr")
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(version "1.4.18")
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(home-page "https://github.com/ValveSoftware/openvr/")
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(source
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(origin
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(method git-fetch)
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(uri (git-reference
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(url home-page)
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(commit (string-append "v" version))))
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(file-name (git-file-name name version))
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(sha256
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(base32
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"0m92634j6g0f2xybbzklm79cnq20vidbk1jc62pnz12aabwixvyh"))))
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(build-system cmake-build-system)
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(arguments
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;; No tests.
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'(#:tests? #f
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#:configure-flags (list "-DBUILD_SHARED=1")))
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(synopsis "Virtual reality software development kit")
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(description "OpenVR is an API and runtime that allows access to VR
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hardware from multiple vendors without requiring that applications have
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specific knowledge of the hardware they are targeting.")
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(license license:bsd-3)))
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