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gnu: tsukundere: Update to 0.4.1.
* gnu/packages/game-development.scm (tsukundere): Update to 0.4.1. [#:phases]<patch-command>: Use tsukundere.scm instead of the now missing bin/tsukundere. [inputs]: Add pango and sdl2. [native-inputs]: Add libtool.
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1 changed files with 7 additions and 4 deletions
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@ -560,7 +560,7 @@ (define-public tiled
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(define-public tsukundere
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(package
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(name "tsukundere")
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(version "0.3.2")
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(version "0.4.1")
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(source (origin
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(method git-fetch)
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(uri (git-reference
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@ -569,7 +569,7 @@ (define-public tsukundere
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(file-name (git-file-name name version))
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(sha256
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(base32
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"05y3nj8vpn40hfr2y29p8pa9hhpzibhbvfzpm0dlphjh9crq3ii4"))))
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"11glghnff27rqh2s34g51afg93g3f5ryfz9mkyb7qj35ngl8vw5f"))))
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(build-system gnu-build-system)
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(arguments
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`(#:modules ((ice-9 match)
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@ -599,7 +599,7 @@ (define-public tsukundere
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((label . pkg)
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(and (string-prefix? "guile-" label) pkg)))
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inputs))))
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(substitute* "bin/tsukundere"
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(substitute* "tsukundere.scm"
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(("exec guile (.*)" _ args)
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(string-append
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(format #f "export GUILE_LOAD_PATH=\"~@?\"~%"
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@ -615,11 +615,14 @@ (define-public tsukundere
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("automake" ,automake)
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("gettext" ,gettext-minimal)
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("guile" ,guile-3.0)
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("libtool" ,libtool)
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("pkg-config" ,pkg-config)
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("texinfo" ,texinfo)))
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(inputs
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`(("guile-sdl2" ,guile3.0-sdl2)
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("guile" ,guile-3.0)))
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("guile" ,guile-3.0)
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("pango" ,pango)
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("sdl2" ,sdl2)))
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(home-page "https://gitlab.com/lilyp/tsukundere")
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(synopsis "Visual novel engine")
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(description "Tsukundere is a game engine geared heavily towards the
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