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gnu: tintin++: Update to 2.01.5.
* gnu/packages/games.scm (tintin++): Update to 2.01.5.
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1 changed files with 6 additions and 6 deletions
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@ -3463,7 +3463,7 @@ (define-public supertux
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(define-public tintin++
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(package
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(name "tintin++")
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(version "2.01.4")
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(version "2.01.5")
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(source (origin
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(method url-fetch)
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(uri (string-append "mirror://sourceforge/tintin"
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@ -3471,7 +3471,7 @@ (define-public tintin++
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"/tintin" "-" version ".tar.gz"))
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(sha256
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(base32
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"1g7bh8xs1ml0iyraps3a3dzaycci922y7fk5j0wyr4ssyjzsy8nx"))))
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"0pnnbcm96xbj69358568rpvp164rjmcvhnnzs7nvj062pi2hqcxx"))))
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(inputs
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`(("gnutls" ,gnutls)
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("pcre" ,pcre)
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@ -3490,10 +3490,10 @@ (define-public tintin++
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(home-page "http://tintin.sourceforge.net/")
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(synopsis "MUD client")
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(description
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"TinTin++ is a MUD client which supports MCCP (Mud Client Compression Protocol),
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MMCP (Mud Master Chat Protocol), xterm 256 colors, most TELNET options used by MUDs,
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as well as those required to login via telnet on Linux / Mac OS X servers, and an
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auto mapper with a VT100 map display.")
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"TinTin++ is a MUD client which supports MCCP (Mud Client Compression
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Protocol), MMCP (Mud Master Chat Protocol), xterm 256 colors, most TELNET
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options used by MUDs, as well as those required to login via telnet on
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Linux / Mac OS X servers, and an auto mapper with a VT100 map display.")
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(license license:gpl2+)))
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(define-public laby
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