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gnu: Add libresprite.
* gnu/packages/game-development.scm (libresprite): New variable. Signed-off-by: Liliana Marie Prikler <liliana.prikler@gmail.com>
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@ -23,6 +23,7 @@
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;;; Copyright © 2021 Alexandru-Sergiu Marton <brown121407@posteo.ro>
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;;; Copyright © 2021 Alexandru-Sergiu Marton <brown121407@posteo.ro>
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;;; Copyright © 2021 Dmitry Polyakov <polyakov@liltechdude.xyz>
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;;; Copyright © 2021 Dmitry Polyakov <polyakov@liltechdude.xyz>
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;;; Copyright © 2020-2021 James Smith <jsubuntuxp@disroot.org>
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;;; Copyright © 2020-2021 James Smith <jsubuntuxp@disroot.org>
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;;; Copyright © 2021 Ekaitz Zarraga <ekaitz@elenq.tech>
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;;;
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;;;
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;;; This file is part of GNU Guix.
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;;; This file is part of GNU Guix.
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;;;
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;;;
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@ -1016,6 +1017,59 @@ (define-public aseprite
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(home-page "https://www.aseprite.org/")
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(home-page "https://www.aseprite.org/")
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(license license:gpl2+)))
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(license license:gpl2+)))
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(define-public libresprite
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(package
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(name "libresprite")
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(version "1.0")
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;; TODO: Unbundle third party software.
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;; - duktape is bundled inside the project but it's hard to unbundle:
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;; there are many differences from a version to the next and it is not
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;; really designed to work as a shared lib.
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(source (origin
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(method git-fetch)
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(uri (git-reference
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(url "https://github.com/LibreSprite/LibreSprite")
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(commit (string-append "v" version))
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(recursive? #t)))
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(file-name (git-file-name name version))
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(sha256
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(base32
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"0djbjjh21ahlxzh0b0jp4mpfycam8h9157i4wbxkd618fraadhbp"))))
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(build-system cmake-build-system)
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(arguments
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'(#:configure-flags
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(list "-DWITH_WEBP_SUPPORT=1")
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;; Tests are unmaintained
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#:tests? #f))
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(native-inputs
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`(("gcc@10" ,gcc-10) ; Requires 8.5 or higher
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("pkg-config" ,pkg-config)))
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(inputs
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`(("curl" ,curl)
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("freetype" ,freetype)
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("giflib" ,giflib)
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("googletest" ,googletest)
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("libjpeg" ,libjpeg-turbo)
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("libpng" ,libpng)
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("libwebp" ,libwebp)
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("libx11" ,libx11)
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("libxext" ,libxext)
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("libxxf86dga" ,libxxf86dga)
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("libxxf86vm" ,libxxf86vm)
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("lua" ,lua) ; Optional
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("pixman" ,pixman)
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("sdl2" ,sdl2)
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("sdl2-image" ,sdl2-image)
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("tinyxml" ,tinyxml)
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("zlib" ,zlib)))
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(synopsis "Animated sprite editor and pixel art tool")
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(description "LibreSprite is a tool for creating 2D pixel art for video
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games. In addition to basic pixel editing features, it can assist in the
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creation of animations, tiled graphics, texture atlases, and more.
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LibreSprite is a fork of the latest GPLv2 commit of Aseprite.")
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(home-page "https://libresprite.github.io/")
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(license license:gpl2+)))
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(define-public qqwing
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(define-public qqwing
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(package
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(package
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(name "qqwing")
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(name "qqwing")
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