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gnu: recastnavigation: Update to 1.6.0.
* gnu/packages/game-development.scm (recastnavigation): Update to 1.6.0. Signed-off-by: Christopher Baines <mail@cbaines.net>
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1 changed files with 22 additions and 25 deletions
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@ -2809,29 +2809,26 @@ (define-public tesseract-engine
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(license license:zlib))))
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(license license:zlib))))
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(define-public recastnavigation
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(define-public recastnavigation
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;; We follow master since there hasn't been a release since 1.5.1 in 2016.
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(package
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(let ((commit "6d1f9711b3b71f28c2c1c0742d76e0ef8766cf91")
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(name "recastnavigation")
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(revision "2"))
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(version "1.6.0")
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(package
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(source (origin
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(name "recastnavigation")
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(method git-fetch)
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(version (git-version "1.5.1" revision commit))
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(uri (git-reference
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(source (origin
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(url "https://github.com/recastnavigation/recastnavigation")
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(method git-fetch)
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(commit (string-append "v" version))))
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(uri (git-reference
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(file-name (git-file-name name version))
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(url "https://github.com/recastnavigation/recastnavigation")
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(sha256
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(commit commit)))
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(base32
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(file-name (git-file-name name version))
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"0rdz3qmp4b961zjah2ax82h471j14w2rcf576gcyx7vldrg8dmj8"))))
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(sha256
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(build-system cmake-build-system)
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(base32
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(arguments
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"0cqp0sbm0ixqnxqz6gf2gybh5l4az91mdsd8b5bgxs1wpl2jmnga"))))
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`(#:configure-flags (list "-DBUILD_SHARED_LIBS=ON"
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(build-system cmake-build-system)
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"-DRECASTNAVIGATION_DEMO=OFF"
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(arguments
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"-DRECASTNAVIGATION_TESTS=ON"
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`(#:configure-flags (list "-DBUILD_SHARED_LIBS=ON"
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"-DRECASTNAVIGATION_EXAMPLES=OFF")))
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"-DRECASTNAVIGATION_DEMO=OFF"
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(synopsis "Navigation system for games")
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"-DRECASTNAVIGATION_TESTS=ON"
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(description "Recast is state of the art navigation mesh
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"-DRECASTNAVIGATION_EXAMPLES=OFF")))
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(synopsis "Navigation system for games")
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(description "Recast is state of the art navigation mesh
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construction toolset for games.
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construction toolset for games.
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@itemize
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@itemize
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@ -2854,8 +2851,8 @@ (define-public recastnavigation
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in and out pieces of the mesh. The tiled mesh allows you to create
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in and out pieces of the mesh. The tiled mesh allows you to create
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systems where you stream new navigation data in and out as the player
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systems where you stream new navigation data in and out as the player
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progresses the level, or you may regenerate tiles as the world changes.")
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progresses the level, or you may regenerate tiles as the world changes.")
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(home-page "https://github.com/recastnavigation/recastnavigation")
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(home-page "https://github.com/recastnavigation/recastnavigation")
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(license license:zlib))))
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(license license:zlib)))
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(define-public raylib
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(define-public raylib
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(package
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(package
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