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gnu: Add passage.
* gnu/packages/games.scm (passage): New variable.
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@ -11,7 +11,7 @@
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;;; Copyright © 2015, 2016 Andreas Enge <andreas@enge.fr>
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;;; Copyright © 2015 David Hashe <david.hashe@dhashe.com>
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;;; Copyright © 2015, 2017, 2018 Christopher Lemmer Webber <cwebber@dustycloud.org>
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;;; Copyright © 2015, 2016, 2017, 2018, 2019 Ricardo Wurmus <rekado@elephly.net>
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;;; Copyright © 2015, 2016, 2017, 2018, 2019, 2021 Ricardo Wurmus <rekado@elephly.net>
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;;; Copyright © 2015, 2016, 2017 Alex Kost <alezost@gmail.com>
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;;; Copyright © 2015 Paul van der Walt <paul@denknerd.org>
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;;; Copyright © 2016, 2017 Rodger Fox <thylakoid@openmailbox.org>
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@ -12170,6 +12170,63 @@ (define-public cgoban
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@end itemize")
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(license license:gpl2+)))
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(define-public passage
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(package
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(name "passage")
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(version "4")
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(source
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(origin
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(method url-fetch)
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(uri (string-append "mirror://sourceforge/hcsoftware/Passage/v"
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version "/Passage_v" version "_UnixSource.tar.gz"))
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(sha256
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(base32 "02ky4a4xdjvr71r58339jjrjyz76b5skcnbq4f8707mrln9vhby3"))))
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(build-system gnu-build-system)
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(arguments
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`(#:tests? #false ; there are none
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#:phases
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(modify-phases %standard-phases
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(add-after 'unpack 'chdir
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(lambda _
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(chdir "gamma256/gameSource")
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(system "cat Makefile.GnuLinux Makefile.all > Makefile")))
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(replace 'configure
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(lambda* (#:key outputs inputs #:allow-other-keys)
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(setenv "CPATH"
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(string-append
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(assoc-ref inputs "sdl") "/include/SDL:"
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(or (getenv "CPATH") "")))
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(let* ((out (assoc-ref outputs "out"))
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(assets (string-append out "/share/passage")))
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(substitute* "common.cpp"
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(("readTGA\\( \"graphics\"")
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(format #false "readTGA(\"~a/graphics\"" assets)))
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(substitute* "musicPlayer.cpp"
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(("readTGA\\( \"music\"")
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(format #false "readTGA(\"~a/music\"" assets))))))
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(replace 'install
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(lambda* (#:key outputs #:allow-other-keys)
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(let* ((out (assoc-ref outputs "out"))
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(bin (string-append out "/bin"))
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(assets (string-append out "/share/passage/")))
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(install-file "Passage" bin)
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(install-file "../documentation/Readme.txt" assets)
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(copy-recursively "graphics" (string-append assets "graphics"))
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(copy-recursively "music" (string-append assets "music"))
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(copy-recursively "settings" (string-append assets "settings"))))))))
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(inputs
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`(("sdl" ,(sdl-union (list sdl sdl-mixer)))))
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(native-inputs
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`(("imagemagick" ,imagemagick)))
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(home-page "http://hcsoftware.sourceforge.net/passage/")
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(synopsis "Memento mori game")
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(description "Passage is meant to be a memento mori game. It presents an
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entire life, from young adulthood through old age and death, in the span of
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five minutes. Of course, it's a game, not a painting or a film, so the
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choices that you make as the player are crucial. There's no \"right\" way to
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play Passage, just as there's no right way to interpret it.")
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(license license:public-domain)))
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(define-public paperview
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(let ((commit "9f8538eb6734c76877b878b8f1e52587f2ae19e6")
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(revision "1"))
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