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gnu: 0ad: Use INVOKE.
* gnu/packages/games.scm (0ad)[arguments]: Use INVOKE.
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1 changed files with 6 additions and 6 deletions
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@ -4716,11 +4716,11 @@ (define-public 0ad
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(setenv "JOBS" (string-append "-j" jobs))
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(setenv "CC" "gcc")
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(with-directory-excursion "build/workspaces"
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(zero? (system* "./update-workspaces.sh"
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(string-append "--libdir=" lib)
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(string-append "--datadir=" data)
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;; TODO: "--with-system-nvtt"
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"--with-system-mozjs38"))))))
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(invoke "./update-workspaces.sh"
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(string-append "--libdir=" lib)
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(string-append "--datadir=" data)
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;; TODO: "--with-system-nvtt"
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"--with-system-mozjs38")))))
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(delete 'check)
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(replace 'install
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(lambda* (#:key inputs outputs #:allow-other-keys)
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@ -4754,7 +4754,7 @@ (define-public 0ad
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(add-after 'install 'check
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(lambda _
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(with-directory-excursion "system"
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(zero? (system* "./test"))))))))
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(invoke "./test")))))))
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(home-page "https://play0ad.com")
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(synopsis "3D real-time strategy game of ancient warfare")
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(description "0 A.D. is a real-time strategy (RTS) game of ancient
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