gnu: Add love.

* gnu/packages/game-development.scm (love): New variable.
This commit is contained in:
David Thompson 2015-11-14 14:00:20 -05:00
parent 3aab2c839f
commit 83a4a70b50

View file

@ -48,7 +48,9 @@ (define-module (gnu packages game-development)
#:use-module (gnu packages gtk)
#:use-module (gnu packages sdl)
#:use-module (gnu packages pkg-config)
#:use-module (gnu packages xiph))
#:use-module (gnu packages xiph)
#:use-module (gnu packages lua)
#:use-module (gnu packages mp3))
(define-public bullet
(package
@ -260,3 +262,35 @@ (define-public physfs
and it makes it easy to ship a new archive that will override a previous
archive on a per-file basis.")
(license license:zlib)))
(define-public love
(package
(name "love")
(version "0.9.2")
(source (origin
(method url-fetch)
(uri (string-append "https://bitbucket.org/rude/love/downloads/"
"love-" version "-linux-src.tar.gz"))
(sha256
(base32
"0wn1npr5gal5b1idh4a5fwc3f5c36lsbjd4r4d699rqlviid15d9"))))
(build-system gnu-build-system)
(native-inputs
`(("pkg-config" ,pkg-config)))
(inputs
`(("devil" ,devil)
("freetype" ,freetype)
("libmodplug" ,libmodplug)
("libvorbis" ,libvorbis)
("luajit" ,luajit)
("mesa" ,mesa)
("mpg123" ,mpg123)
("openal" ,openal)
("physfs" ,physfs)
("sdl2" ,sdl2)
("zlib" ,zlib)))
(synopsis "2D game framework for Lua")
(description "LÖVE is a framework for making 2D games in the Lua
programming language.")
(home-page "https://love2d.org/")
(license license:zlib)))