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gnu: Add falltergeist.
* gnu/packages/games.scm (falltergeist): New variable. Signed-off-by: Nicolas Goaziou <mail@nicolasgoaziou.fr>
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@ -1134,6 +1134,34 @@ (define-public lolcat
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characters and lines resulting in a rainbow effect.")
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(license license:wtfpl2))))
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(define-public falltergeist
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(package
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(name "falltergeist")
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(version "0.3.1")
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(source (origin
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(method git-fetch)
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(uri (git-reference
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(url "https://github.com/falltergeist/falltergeist")
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(commit version)))
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(file-name (git-file-name name version))
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(sha256
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(base32
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"05cg58i2g32wbmrvmdsicic8xs83gld3qr1p7r4lnlckcl1l7dy4"))))
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(build-system cmake-build-system)
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(arguments
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`(#:tests? #f)) ; no tests provided
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(native-inputs `(("pkg-config" ,pkg-config)))
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(inputs `(("sdl" ,(sdl-union (list sdl2
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sdl2-image
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sdl2-mixer)))
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("glew" ,glew)
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("glm" ,glm)))
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(home-page "https://falltergeist.org/")
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(synopsis "Fallout 2 game engine")
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(description "This package provides the Fallout 2 game engine. Game data
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should be placed in @file{~/.local/share/falltergeist}.")
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(license license:gpl3+)))
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(define-public foobillard++
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;; Even though this latest revision is old already, stable release is
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;; lagging way behind it, and has issues with textures rendering.
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