gnu: Add falltergeist.

* gnu/packages/games.scm (falltergeist): New variable.

Signed-off-by: Nicolas Goaziou <mail@nicolasgoaziou.fr>
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phodina via Guix-patches via 2021-09-27 22:24:38 +00:00 committed by Nicolas Goaziou
parent f9ed753c7b
commit 87178ed29e
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@ -1134,6 +1134,34 @@ (define-public lolcat
characters and lines resulting in a rainbow effect.")
(license license:wtfpl2))))
(define-public falltergeist
(package
(name "falltergeist")
(version "0.3.1")
(source (origin
(method git-fetch)
(uri (git-reference
(url "https://github.com/falltergeist/falltergeist")
(commit version)))
(file-name (git-file-name name version))
(sha256
(base32
"05cg58i2g32wbmrvmdsicic8xs83gld3qr1p7r4lnlckcl1l7dy4"))))
(build-system cmake-build-system)
(arguments
`(#:tests? #f)) ; no tests provided
(native-inputs `(("pkg-config" ,pkg-config)))
(inputs `(("sdl" ,(sdl-union (list sdl2
sdl2-image
sdl2-mixer)))
("glew" ,glew)
("glm" ,glm)))
(home-page "https://falltergeist.org/")
(synopsis "Fallout 2 game engine")
(description "This package provides the Fallout 2 game engine. Game data
should be placed in @file{~/.local/share/falltergeist}.")
(license license:gpl3+)))
(define-public foobillard++
;; Even though this latest revision is old already, stable release is
;; lagging way behind it, and has issues with textures rendering.