gnu: mrrescue: Work on Löve 11.

* gnu/packages/games.scm (mrrescue)[arguments]: Extract & patch the game
data, and point ‘love’ to this modified copy.  Minor cosmetic tweaks.
[native-inputs]: Add unzip, patch, and the love-11.patch which is...
* gnu/packages/patches/mrrescue-support-love-11.patch: ...a new file.
* gnu/local.mk (dist_patch_DATA): Add it.
This commit is contained in:
Tobias Geerinckx-Rice 2018-06-19 04:49:33 +02:00
parent 3110c74b98
commit 8893218a7d
No known key found for this signature in database
GPG key ID: 0DB0FF884F556D79
3 changed files with 248 additions and 13 deletions

View file

@ -940,6 +940,7 @@ dist_patch_DATA = \
%D%/packages/patches/mozjs38-shell-version.patch \
%D%/packages/patches/mozjs38-tracelogger.patch \
%D%/packages/patches/mozjs38-version-detection.patch \
%D%/packages/patches/mrrescue-support-love-11.patch \
%D%/packages/patches/mumble-1.2.19-abs.patch \
%D%/packages/patches/mumps-build-parallelism.patch \
%D%/packages/patches/mupen64plus-ui-console-notice.patch \

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@ -3267,25 +3267,46 @@ (define-public mrrescue
"0jwzbwkgp1l5ia6c7s760gmdirbsncp6nfqp7vqdqsfb63la9gl2"))))
(build-system trivial-build-system)
(arguments
'(#:modules ((guix build utils))
`(#:modules ((guix build utils))
#:builder
(begin
(use-modules (guix build utils))
(let* ((out (assoc-ref %outputs "out"))
(bindir (string-append out "/bin"))
(prog (string-append bindir "/mrrescue"))
(source (assoc-ref %build-inputs "source"))
(bash (string-append (assoc-ref %build-inputs "bash")
"/bin/bash"))
(love (string-append (assoc-ref %build-inputs "love")
"/bin/love")))
(mkdir-p bindir)
(with-output-to-file prog
(let* ((out (assoc-ref %outputs "out"))
(script (string-append out "/bin/" ,name))
(data (string-append out "/share/" ,name))
(source (assoc-ref %build-inputs "source"))
(unzip (string-append (assoc-ref %build-inputs "unzip")
"/bin/unzip"))
(patch (string-append (assoc-ref %build-inputs "patch")
"/bin/patch"))
(bash (string-append (assoc-ref %build-inputs "bash")
"/bin/bash"))
(love (string-append (assoc-ref %build-inputs "love")
"/bin/love")))
(mkdir-p (dirname script))
(with-output-to-file script
(lambda ()
(format #t "#!~a~%" bash)
(format #t "exec -a mrrescue \"~a\" \"~a\"~%" love source)))
(chmod prog #o755)
(format #t "exec -a ~a \"~a\" \"~a\"~%" ,name love data)))
(chmod script #o755)
;; The better way to package this game would be to install *only* the
;; script above, pointing to the unextracted .love file in the store.
;; However, mrrescue 1.02e needs to be patched to work with Love 11.
;; Instead of extracting the .love file, patching it, and re-zipping
;; it to the store, simply point the script to the extracted patched
;; data directory directly.
(mkdir-p data)
(with-directory-excursion data
(invoke unzip source)
(invoke patch "-p1" "-i"
(assoc-ref %build-inputs "love-11.patch")))
#t))))
(native-inputs
`(("unzip" ,unzip)
("patch" ,patch)
("love-11.patch" ,(search-patch "mrrescue-support-love-11.patch"))))
(inputs
`(("bash" ,bash)
("love" ,love)))

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@ -0,0 +1,213 @@
From: Tobias Geerinckx-Rice <me@tobias.gr>
Date: Tue, 19 Jun 2018 04:37:46 +0200
Subject: gnu: mrrescue: Support Love 11.
The patch below was copied verbatim from an as-yet-unmerged PR[0] to
make Mr. Rescue run on a newer version of the Löve engine.
[0]: https://github.com/SimonLarsen/mrrescue/pull/17
---
From ab23031e0c2faecb77fde1be8a41d6f8ea4e6eda Mon Sep 17 00:00:00 2001
From: Mystro256 <alexjnewt@hotmail.com>
Date: Sun, 10 Jun 2018 21:19:23 -0400
Subject: [PATCH] Love 11 support
---
conf.lua | 2 +-
config.lua | 6 +++---
highscore_entry.lua | 4 ++--
highscore_list.lua | 4 ++--
ingame.lua | 6 +++---
ingame_menu.lua | 4 ++--
joystick.lua | 4 ++--
main.lua | 2 +-
resources.lua | 4 ++--
util.lua | 4 ++--
10 files changed, 20 insertions(+), 20 deletions(-)
diff --git a/conf.lua b/conf.lua
index 8776da4..f00b216 100644
--- a/conf.lua
+++ b/conf.lua
@@ -1,6 +1,6 @@
function love.conf(t)
t.identity = "mrrescue"
- t.version = "0.10.0"
+ t.version = "11.0"
t.console = false
t.accelerometerjoystick = true
t.gammacorrect = false
diff --git a/config.lua b/config.lua
index 63eeb04..71c2b66 100644
--- a/config.lua
+++ b/config.lua
@@ -38,7 +38,7 @@ function loadConfig()
config[i] = v
end
end
- if love.filesystem.exists("settings") then
+ if love.filesystem.getInfo("settings")~= nil then
local data = love.filesystem.read("settings")
local file = TSerial.unpack(data)
for i,v in pairs(file) do
@@ -52,7 +52,7 @@ function loadConfig()
end
function loadHighscores()
- if love.filesystem.exists("highscores") then
+ if love.filesystem.getInfo("highscores")~= nil then
local data = love.filesystem.read("highscores")
local file = TSerial.unpack(data)
for i=1,3 do
@@ -64,7 +64,7 @@ function loadHighscores()
end
function loadStats()
- if love.filesystem.exists("stats") then
+ if love.filesystem.getInfo("stats")~= nil then
local data = love.filesystem.read("stats")
stats = TSerial.unpack(data)
end
diff --git a/highscore_entry.lua b/highscore_entry.lua
index 2f763af..3b3bb73 100644
--- a/highscore_entry.lua
+++ b/highscore_entry.lua
@@ -45,9 +45,9 @@ function highscore_entry.draw()
for ix = 1,10 do
if highscore_entry.selection == char then
lg.rectangle("fill", 33+ix*16, 66+iy*16, 14, 14)
- lg.setColor(0,0,0,255)
+ lg.setColor(0,0,0,1)
lg.print(KEYBOARD:sub(char,char), 37+ix*16, 70+iy*16)
- lg.setColor(255,255,255,255)
+ lg.setColor(1,1,1,1)
else
lg.print(KEYBOARD:sub(char,char), 37+ix*16, 70+iy*16)
end
diff --git a/highscore_list.lua b/highscore_list.lua
index 6a17973..b66d0e2 100644
--- a/highscore_list.lua
+++ b/highscore_list.lua
@@ -31,10 +31,10 @@ function highscore_list.draw()
if scores[i] then
if highscore_list.level == highscore_list.hllevel
and highscore_list.hlpos == i then
- lg.setColor(25,118,115,255)
+ lg.setColor(25/255,118/255,115/255,1)
lg.print(scores[i].name, 48, 14+i*16)
lg.print(scores[i].score, 105, 14+i*16)
- lg.setColor(255,255,255,255)
+ lg.setColor(1,1,1,1)
else
lg.print(scores[i].name, 48, 14+i*16)
lg.print(scores[i].score, 105, 14+i*16)
diff --git a/ingame.lua b/ingame.lua
index 52004f1..f5c6f7c 100644
--- a/ingame.lua
+++ b/ingame.lua
@@ -189,16 +189,16 @@ function ingame.draw()
lg.pop()
if map.type == MT_NORMAL then
- lg.setBlendMode("multiply")
+ lg.setBlendMode("multiply", "premultiplied")
lg.draw(canvas, 0,0)
lg.setBlendMode("alpha")
end
-- Draw red screen if hit
if player.heat > 0 then
- lg.setColor(255,255,255,cap(player.heat*255, 16, 255))
+ lg.setColor(1,1,1,cap(player.heat*255, 16, 255)/255)
lg.draw(img.red_screen, quad.red_screen, 0,0)
- lg.setColor(255,255,255,255)
+ lg.setColor(1,1,1,1)
end
-- Draw hud
diff --git a/ingame_menu.lua b/ingame_menu.lua
index 9fcf768..82a8459 100644
--- a/ingame_menu.lua
+++ b/ingame_menu.lua
@@ -18,10 +18,10 @@ function ingame_menu.draw()
lg.pop()
lg.scale(config.scale)
- lg.setColor(0,0,0,238)
+ lg.setColor(0,0,0,238/255)
lg.rectangle("fill", 0, 0, WIDTH, HEIGHT)
- lg.setColor(255,255,255,255)
+ lg.setColor(1,1,1,1)
lg.printf("PAUSED", 0, 46, WIDTH, "center")
lg.print("RESUME", 103, 92)
lg.print("QUIT", 103, 106)
diff --git a/joystick.lua b/joystick.lua
index 50ccadb..72d545e 100644
--- a/joystick.lua
+++ b/joystick.lua
@@ -22,11 +22,11 @@ function joystick.draw()
lg.printf("SET JOYSTICK", 0, 39, WIDTH, "center")
for i=1,4 do
if joystick.waiting == true and joystick.selection == i then
- lg.setColor(195,52,41)
+ lg.setColor(195/255,52/255,41/255)
end
lg.print(string.upper(joykeynames[i]), 65, 53+i*13)
lg.print(config.joykeys[joykeynames[i]], 165, 53+i*13)
- lg.setColor(255,255,255)
+ lg.setColor(1,1,1)
end
lg.print("DEFAULT", 65, 118)
lg.print("BACK", 65, 131)
diff --git a/main.lua b/main.lua
index 9433e42..56096fa 100644
--- a/main.lua
+++ b/main.lua
@@ -273,7 +273,7 @@ function love.releaseerrhand(msg)
local font = love.graphics.newFont(14)
love.graphics.setFont(font)
- love.graphics.setColor(255, 255, 255, 255)
+ love.graphics.setColor(1, 1, 1, 1)
love.graphics.clear()
diff --git a/resources.lua b/resources.lua
index e5aa70d..1bab520 100644
--- a/resources.lua
+++ b/resources.lua
@@ -7,7 +7,7 @@ local snd = {} -- sound Sources
local IMAGE_FILES = {
"splash", "tangram", "lovesplashpixel", "howto",
- "tiles", "door", "boldfont", "captain_dialog", "captain_dialog_sad",
+ "tiles", "door", "captain_dialog", "captain_dialog_sad",
"boss_health", "highscore_panes", "exclamation", "stats_screen",
"awards", "hud", "hud2", "hud_people", "item_slots", "water_bar",
"reserve_bar", "overloaded_bar", "temperature_bar", "temperature_bar_blink",
@@ -147,7 +147,7 @@ function loadResources()
img.stream:setWrap("repeat", "clamp")
-- Create fonts
- font.bold = lg.newImageFont(img.boldfont, " ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789.,!'-:*@<>+/_$&?", 2)
+ font.bold = lg.newImageFont("data/boldfont.png", " ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789.,!'-:*@<>+/_$&?", 2)
lg.setFont(font.bold)
-- Create quads
diff --git a/util.lua b/util.lua
index b9976da..656600a 100644
--- a/util.lua
+++ b/util.lua
@@ -105,9 +105,9 @@ end
function drawBox(x,y,w,h)
- lg.setColor(30,23,18)
+ lg.setColor(30/255,23/255,18/255)
lg.rectangle("fill",x+1,y+1,w-2,h-2)
- lg.setColor(255,255,255)
+ lg.setColor(1,1,1)
-- Draw sides
lg.draw(img.menu_box, quad.box_left, x, y+1, 0, 1, (h-2))
lg.draw(img.menu_box, quad.box_left, x+w, y+1, 0, -1, (h-2))