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gnu: mrrescue: Work on Löve 11.
* gnu/packages/games.scm (mrrescue)[arguments]: Extract & patch the game data, and point ‘love’ to this modified copy. Minor cosmetic tweaks. [native-inputs]: Add unzip, patch, and the love-11.patch which is... * gnu/packages/patches/mrrescue-support-love-11.patch: ...a new file. * gnu/local.mk (dist_patch_DATA): Add it.
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3110c74b98
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3 changed files with 248 additions and 13 deletions
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@ -940,6 +940,7 @@ dist_patch_DATA = \
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%D%/packages/patches/mozjs38-shell-version.patch \
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%D%/packages/patches/mozjs38-tracelogger.patch \
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%D%/packages/patches/mozjs38-version-detection.patch \
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%D%/packages/patches/mrrescue-support-love-11.patch \
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%D%/packages/patches/mumble-1.2.19-abs.patch \
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%D%/packages/patches/mumps-build-parallelism.patch \
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%D%/packages/patches/mupen64plus-ui-console-notice.patch \
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@ -3267,25 +3267,46 @@ (define-public mrrescue
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"0jwzbwkgp1l5ia6c7s760gmdirbsncp6nfqp7vqdqsfb63la9gl2"))))
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(build-system trivial-build-system)
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(arguments
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'(#:modules ((guix build utils))
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`(#:modules ((guix build utils))
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#:builder
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(begin
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(use-modules (guix build utils))
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(let* ((out (assoc-ref %outputs "out"))
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(bindir (string-append out "/bin"))
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(prog (string-append bindir "/mrrescue"))
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(source (assoc-ref %build-inputs "source"))
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(bash (string-append (assoc-ref %build-inputs "bash")
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"/bin/bash"))
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(love (string-append (assoc-ref %build-inputs "love")
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"/bin/love")))
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(mkdir-p bindir)
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(with-output-to-file prog
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(let* ((out (assoc-ref %outputs "out"))
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(script (string-append out "/bin/" ,name))
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(data (string-append out "/share/" ,name))
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(source (assoc-ref %build-inputs "source"))
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(unzip (string-append (assoc-ref %build-inputs "unzip")
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"/bin/unzip"))
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(patch (string-append (assoc-ref %build-inputs "patch")
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"/bin/patch"))
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(bash (string-append (assoc-ref %build-inputs "bash")
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"/bin/bash"))
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(love (string-append (assoc-ref %build-inputs "love")
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"/bin/love")))
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(mkdir-p (dirname script))
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(with-output-to-file script
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(lambda ()
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(format #t "#!~a~%" bash)
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(format #t "exec -a mrrescue \"~a\" \"~a\"~%" love source)))
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(chmod prog #o755)
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(format #t "exec -a ~a \"~a\" \"~a\"~%" ,name love data)))
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(chmod script #o755)
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;; The better way to package this game would be to install *only* the
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;; script above, pointing to the unextracted .love file in the store.
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;; However, mrrescue 1.02e needs to be patched to work with Love 11.
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;; Instead of extracting the .love file, patching it, and re-zipping
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;; it to the store, simply point the script to the extracted patched
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;; data directory directly.
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(mkdir-p data)
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(with-directory-excursion data
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(invoke unzip source)
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(invoke patch "-p1" "-i"
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(assoc-ref %build-inputs "love-11.patch")))
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#t))))
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(native-inputs
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`(("unzip" ,unzip)
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("patch" ,patch)
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("love-11.patch" ,(search-patch "mrrescue-support-love-11.patch"))))
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(inputs
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`(("bash" ,bash)
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("love" ,love)))
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213
gnu/packages/patches/mrrescue-support-love-11.patch
Normal file
213
gnu/packages/patches/mrrescue-support-love-11.patch
Normal file
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@ -0,0 +1,213 @@
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From: Tobias Geerinckx-Rice <me@tobias.gr>
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Date: Tue, 19 Jun 2018 04:37:46 +0200
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Subject: gnu: mrrescue: Support Love 11.
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The patch below was copied verbatim from an as-yet-unmerged PR[0] to
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make Mr. Rescue run on a newer version of the Löve engine.
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[0]: https://github.com/SimonLarsen/mrrescue/pull/17
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---
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From ab23031e0c2faecb77fde1be8a41d6f8ea4e6eda Mon Sep 17 00:00:00 2001
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From: Mystro256 <alexjnewt@hotmail.com>
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Date: Sun, 10 Jun 2018 21:19:23 -0400
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Subject: [PATCH] Love 11 support
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---
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conf.lua | 2 +-
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config.lua | 6 +++---
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highscore_entry.lua | 4 ++--
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highscore_list.lua | 4 ++--
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ingame.lua | 6 +++---
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ingame_menu.lua | 4 ++--
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joystick.lua | 4 ++--
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main.lua | 2 +-
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resources.lua | 4 ++--
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util.lua | 4 ++--
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10 files changed, 20 insertions(+), 20 deletions(-)
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diff --git a/conf.lua b/conf.lua
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index 8776da4..f00b216 100644
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--- a/conf.lua
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+++ b/conf.lua
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@@ -1,6 +1,6 @@
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function love.conf(t)
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t.identity = "mrrescue"
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- t.version = "0.10.0"
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+ t.version = "11.0"
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t.console = false
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t.accelerometerjoystick = true
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t.gammacorrect = false
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diff --git a/config.lua b/config.lua
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index 63eeb04..71c2b66 100644
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--- a/config.lua
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+++ b/config.lua
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@@ -38,7 +38,7 @@ function loadConfig()
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config[i] = v
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end
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end
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- if love.filesystem.exists("settings") then
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+ if love.filesystem.getInfo("settings")~= nil then
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local data = love.filesystem.read("settings")
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local file = TSerial.unpack(data)
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for i,v in pairs(file) do
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@@ -52,7 +52,7 @@ function loadConfig()
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end
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function loadHighscores()
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- if love.filesystem.exists("highscores") then
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+ if love.filesystem.getInfo("highscores")~= nil then
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local data = love.filesystem.read("highscores")
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local file = TSerial.unpack(data)
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for i=1,3 do
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@@ -64,7 +64,7 @@ function loadHighscores()
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end
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function loadStats()
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- if love.filesystem.exists("stats") then
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+ if love.filesystem.getInfo("stats")~= nil then
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local data = love.filesystem.read("stats")
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stats = TSerial.unpack(data)
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end
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diff --git a/highscore_entry.lua b/highscore_entry.lua
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index 2f763af..3b3bb73 100644
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--- a/highscore_entry.lua
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+++ b/highscore_entry.lua
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@@ -45,9 +45,9 @@ function highscore_entry.draw()
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for ix = 1,10 do
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if highscore_entry.selection == char then
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lg.rectangle("fill", 33+ix*16, 66+iy*16, 14, 14)
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- lg.setColor(0,0,0,255)
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+ lg.setColor(0,0,0,1)
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lg.print(KEYBOARD:sub(char,char), 37+ix*16, 70+iy*16)
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- lg.setColor(255,255,255,255)
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+ lg.setColor(1,1,1,1)
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else
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lg.print(KEYBOARD:sub(char,char), 37+ix*16, 70+iy*16)
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end
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diff --git a/highscore_list.lua b/highscore_list.lua
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index 6a17973..b66d0e2 100644
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--- a/highscore_list.lua
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+++ b/highscore_list.lua
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@@ -31,10 +31,10 @@ function highscore_list.draw()
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if scores[i] then
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if highscore_list.level == highscore_list.hllevel
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and highscore_list.hlpos == i then
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- lg.setColor(25,118,115,255)
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+ lg.setColor(25/255,118/255,115/255,1)
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lg.print(scores[i].name, 48, 14+i*16)
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lg.print(scores[i].score, 105, 14+i*16)
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- lg.setColor(255,255,255,255)
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+ lg.setColor(1,1,1,1)
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else
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lg.print(scores[i].name, 48, 14+i*16)
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lg.print(scores[i].score, 105, 14+i*16)
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diff --git a/ingame.lua b/ingame.lua
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index 52004f1..f5c6f7c 100644
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--- a/ingame.lua
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+++ b/ingame.lua
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@@ -189,16 +189,16 @@ function ingame.draw()
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lg.pop()
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if map.type == MT_NORMAL then
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- lg.setBlendMode("multiply")
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+ lg.setBlendMode("multiply", "premultiplied")
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lg.draw(canvas, 0,0)
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lg.setBlendMode("alpha")
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end
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-- Draw red screen if hit
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if player.heat > 0 then
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- lg.setColor(255,255,255,cap(player.heat*255, 16, 255))
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+ lg.setColor(1,1,1,cap(player.heat*255, 16, 255)/255)
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lg.draw(img.red_screen, quad.red_screen, 0,0)
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- lg.setColor(255,255,255,255)
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+ lg.setColor(1,1,1,1)
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end
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-- Draw hud
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diff --git a/ingame_menu.lua b/ingame_menu.lua
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index 9fcf768..82a8459 100644
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--- a/ingame_menu.lua
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+++ b/ingame_menu.lua
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@@ -18,10 +18,10 @@ function ingame_menu.draw()
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lg.pop()
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lg.scale(config.scale)
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- lg.setColor(0,0,0,238)
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+ lg.setColor(0,0,0,238/255)
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lg.rectangle("fill", 0, 0, WIDTH, HEIGHT)
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- lg.setColor(255,255,255,255)
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+ lg.setColor(1,1,1,1)
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lg.printf("PAUSED", 0, 46, WIDTH, "center")
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lg.print("RESUME", 103, 92)
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lg.print("QUIT", 103, 106)
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diff --git a/joystick.lua b/joystick.lua
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index 50ccadb..72d545e 100644
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--- a/joystick.lua
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+++ b/joystick.lua
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@@ -22,11 +22,11 @@ function joystick.draw()
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lg.printf("SET JOYSTICK", 0, 39, WIDTH, "center")
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for i=1,4 do
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if joystick.waiting == true and joystick.selection == i then
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- lg.setColor(195,52,41)
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+ lg.setColor(195/255,52/255,41/255)
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end
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lg.print(string.upper(joykeynames[i]), 65, 53+i*13)
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lg.print(config.joykeys[joykeynames[i]], 165, 53+i*13)
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- lg.setColor(255,255,255)
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+ lg.setColor(1,1,1)
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end
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lg.print("DEFAULT", 65, 118)
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lg.print("BACK", 65, 131)
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diff --git a/main.lua b/main.lua
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index 9433e42..56096fa 100644
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--- a/main.lua
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+++ b/main.lua
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@@ -273,7 +273,7 @@ function love.releaseerrhand(msg)
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local font = love.graphics.newFont(14)
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love.graphics.setFont(font)
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- love.graphics.setColor(255, 255, 255, 255)
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+ love.graphics.setColor(1, 1, 1, 1)
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love.graphics.clear()
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diff --git a/resources.lua b/resources.lua
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index e5aa70d..1bab520 100644
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--- a/resources.lua
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+++ b/resources.lua
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@@ -7,7 +7,7 @@ local snd = {} -- sound Sources
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local IMAGE_FILES = {
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"splash", "tangram", "lovesplashpixel", "howto",
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- "tiles", "door", "boldfont", "captain_dialog", "captain_dialog_sad",
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+ "tiles", "door", "captain_dialog", "captain_dialog_sad",
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"boss_health", "highscore_panes", "exclamation", "stats_screen",
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"awards", "hud", "hud2", "hud_people", "item_slots", "water_bar",
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"reserve_bar", "overloaded_bar", "temperature_bar", "temperature_bar_blink",
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@@ -147,7 +147,7 @@ function loadResources()
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img.stream:setWrap("repeat", "clamp")
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-- Create fonts
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- font.bold = lg.newImageFont(img.boldfont, " ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789.,!'-:*@<>+/_$&?", 2)
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+ font.bold = lg.newImageFont("data/boldfont.png", " ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789.,!'-:*@<>+/_$&?", 2)
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lg.setFont(font.bold)
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-- Create quads
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diff --git a/util.lua b/util.lua
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index b9976da..656600a 100644
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--- a/util.lua
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+++ b/util.lua
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@@ -105,9 +105,9 @@ end
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function drawBox(x,y,w,h)
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- lg.setColor(30,23,18)
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+ lg.setColor(30/255,23/255,18/255)
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lg.rectangle("fill",x+1,y+1,w-2,h-2)
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- lg.setColor(255,255,255)
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+ lg.setColor(1,1,1)
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-- Draw sides
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lg.draw(img.menu_box, quad.box_left, x, y+1, 0, 1, (h-2))
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lg.draw(img.menu_box, quad.box_left, x+w, y+1, 0, -1, (h-2))
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