gnu: Add yamagi-quake2.

* gnu/packages/games.scm (yamagi-quake2): New variable.
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nee 2017-12-23 17:51:19 +01:00 committed by Danny Milosavljevic
parent 6b1c3efa1c
commit 916bb9470a
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@ -5234,3 +5234,63 @@ (define-public quakespasm
some graphical niceities, and numerous bug-fixes and other improvements.")
(home-page "http://quakespasm.sourceforge.net/")
(license license:gpl2+)))
(define-public yamagi-quake2
(package
(name "yamagi-quake2")
(version "7.10")
(source
(origin
(method url-fetch)
(uri (string-append "https://deponie.yamagi.org/quake2/quake2-"
version ".tar.xz"))
(sha256
(base32
"0psinbg25mysd58k99s1n34w31w5hj1vppb39gdjb0zqi6sl6cps"))))
(build-system gnu-build-system)
(arguments
`(#:tests? #f
#:make-flags
(list "CC=gcc"
;; link openAL instead of using dlopen at runtime
"DLOPEN_OPENAL=\"no\""
;; an optional directory where it will look for quake2 data files
;; in addition to the current working directory
"WITH_SYSTEMWIDE=yes"
"WITH_SYSTEMDIR=\"/opt/quake2\"")
#:phases
(modify-phases %standard-phases
(delete 'configure)
(replace 'install
(lambda* (#:key outputs #:allow-other-keys)
(let ((out (assoc-ref outputs "out")))
(mkdir-p (string-append out "/lib"))
(mkdir-p (string-append out "/bin"))
;; The yamagi-quake2 binary must be in the same directory
;; as it's engine libraries, but symlinking it to /bin is okay
;; https://github.com/yquake2/yquake2/blob/master/stuff/packaging.md
(copy-recursively "release"
(string-append out "/lib/yamagi-quake2"))
(symlink (string-append out "/lib/yamagi-quake2/quake2")
(string-append out "/bin/yamagi-quake2"))
(symlink (string-append out "/lib/yamagi-quake2/q2ded")
(string-append out "/bin/yamagi-q2ded"))))))))
(inputs `(("sdl2" ,sdl2)
("mesa" ,mesa)
("libvorbis" ,libvorbis)
("zlib" ,zlib)
("openal" ,openal)))
(native-inputs `(("pkg-config" ,pkg-config)))
(synopsis "First person shooter engine based on quake2")
(description "Yamagi Quake II is an enhanced client for id Software's Quake II.
The main focus is an unchanged single player experience like back in 1997,
thus the gameplay and the graphics are unaltered. However the user may use one
of the unofficial retexturing packs. In comparison with the official client,
over 1000 bugs were fixed and an extensive code audit done,
making Yamagi Quake II one of the most solid Quake II implementations available.")
(home-page "https://www.yamagi.org/quake2/")
(license (list license:gpl2+ ; game and server
(license:non-copyleft ; info-zip
"file://LICENSE"
"See Info-Zip section.")
license:public-domain)))) ; stb