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gnu: Add yamagi-quake2.
* gnu/packages/games.scm (yamagi-quake2): New variable.
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@ -5234,3 +5234,63 @@ (define-public quakespasm
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some graphical niceities, and numerous bug-fixes and other improvements.")
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(home-page "http://quakespasm.sourceforge.net/")
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(license license:gpl2+)))
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(define-public yamagi-quake2
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(package
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(name "yamagi-quake2")
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(version "7.10")
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(source
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(origin
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(method url-fetch)
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(uri (string-append "https://deponie.yamagi.org/quake2/quake2-"
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version ".tar.xz"))
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(sha256
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(base32
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"0psinbg25mysd58k99s1n34w31w5hj1vppb39gdjb0zqi6sl6cps"))))
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(build-system gnu-build-system)
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(arguments
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`(#:tests? #f
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#:make-flags
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(list "CC=gcc"
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;; link openAL instead of using dlopen at runtime
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"DLOPEN_OPENAL=\"no\""
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;; an optional directory where it will look for quake2 data files
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;; in addition to the current working directory
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"WITH_SYSTEMWIDE=yes"
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"WITH_SYSTEMDIR=\"/opt/quake2\"")
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#:phases
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(modify-phases %standard-phases
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(delete 'configure)
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(replace 'install
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(lambda* (#:key outputs #:allow-other-keys)
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(let ((out (assoc-ref outputs "out")))
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(mkdir-p (string-append out "/lib"))
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(mkdir-p (string-append out "/bin"))
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;; The yamagi-quake2 binary must be in the same directory
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;; as it's engine libraries, but symlinking it to /bin is okay
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;; https://github.com/yquake2/yquake2/blob/master/stuff/packaging.md
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(copy-recursively "release"
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(string-append out "/lib/yamagi-quake2"))
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(symlink (string-append out "/lib/yamagi-quake2/quake2")
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(string-append out "/bin/yamagi-quake2"))
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(symlink (string-append out "/lib/yamagi-quake2/q2ded")
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(string-append out "/bin/yamagi-q2ded"))))))))
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(inputs `(("sdl2" ,sdl2)
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("mesa" ,mesa)
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("libvorbis" ,libvorbis)
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("zlib" ,zlib)
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("openal" ,openal)))
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(native-inputs `(("pkg-config" ,pkg-config)))
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(synopsis "First person shooter engine based on quake2")
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(description "Yamagi Quake II is an enhanced client for id Software's Quake II.
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The main focus is an unchanged single player experience like back in 1997,
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thus the gameplay and the graphics are unaltered. However the user may use one
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of the unofficial retexturing packs. In comparison with the official client,
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over 1000 bugs were fixed and an extensive code audit done,
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making Yamagi Quake II one of the most solid Quake II implementations available.")
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(home-page "https://www.yamagi.org/quake2/")
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(license (list license:gpl2+ ; game and server
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(license:non-copyleft ; info-zip
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"file://LICENSE"
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"See Info-Zip section.")
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license:public-domain)))) ; stb
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