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gnu: Add widelands.
* gnu/local.mk (widelands): New variable. * gnu/packages/patches/widelands-system-wide_minizip.patch: New file. (dist_patch_DATA): Register file above. Co-authored-by: Nicolas Goaziou <mail@nicolasgoaziou.fr>
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@ -1604,6 +1604,7 @@ dist_patch_DATA = \
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%D%/packages/patches/wicd-get-selected-profile-fix.patch \
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%D%/packages/patches/wicd-get-selected-profile-fix.patch \
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%D%/packages/patches/wicd-urwid-1.3.patch \
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%D%/packages/patches/wicd-urwid-1.3.patch \
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%D%/packages/patches/wicd-wpa2-ttls.patch \
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%D%/packages/patches/wicd-wpa2-ttls.patch \
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%D%/packages/patches/widelands-system-wide_minizip.patch \
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%D%/packages/patches/wmctrl-64-fix.patch \
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%D%/packages/patches/wmctrl-64-fix.patch \
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%D%/packages/patches/wmfire-update-for-new-gdk-versions.patch \
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%D%/packages/patches/wmfire-update-for-new-gdk-versions.patch \
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%D%/packages/patches/wordnet-CVE-2008-2149.patch \
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%D%/packages/patches/wordnet-CVE-2008-2149.patch \
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@ -4401,6 +4401,114 @@ (define-public warzone2100
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license:gpl2+
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license:gpl2+
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license:lgpl2.1+))))
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license:lgpl2.1+))))
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(define-public widelands
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(package
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(name "widelands")
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(version "20")
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(source
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(origin
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(method url-fetch)
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(uri (string-append "https://launchpad.net/widelands/"
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"build" version "/build" version "/+download/"
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"widelands-build" version ".tar.bz2"))
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(sha256
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(base32 "1cmwfwk7j6yi2pwmm4rm57s23sdzasqf53nx6567sdagqyc4sn9q"))
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(modules '((guix build utils)))
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(snippet
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'(begin
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(delete-file-recursively "src/third_party/minizip")
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#t))
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(patches
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;; Use system Minizip. Patch is provided by Debian, and discussed
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;; upstream at <https://github.com/widelands/widelands/issues/399>.
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(search-patches "widelands-system-wide_minizip.patch"))))
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(build-system cmake-build-system)
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(arguments
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`(#:configure-flags
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(let* ((out (assoc-ref %outputs "out"))
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(share (string-append out "/share")))
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(list (string-append "-DCMAKE_INSTALL_PREFIX=" out "/bin")
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(string-append "-DWL_INSTALL_BASEDIR=" share "/widelands")
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(string-append "-DWL_INSTALL_DATADIR=" share "/widelands")
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"-DOPTION_BUILD_WEBSITE_TOOLS=OFF"
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;; CMakeLists.txt does not handle properly RelWithDebInfo build
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;; type. When used, no game data is installed!
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"-DCMAKE_BUILD_TYPE=Release"))
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#:phases
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(modify-phases %standard-phases
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(add-after 'unpack 'install-desktop-file-and-icons
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(lambda* (#:key inputs outputs #:allow-other-keys)
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(let* ((share (string-append (assoc-ref outputs "out") "/share"))
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(applications (string-append share "/applications"))
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(icons (string-append share "/icons/hicolor")))
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;; Move desktop entry.
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(mkdir-p applications)
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(copy-file "debian/org.widelands.widelands.desktop"
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(string-append applications "/widelands.desktop"))
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;; Install icons.
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(for-each (lambda (size)
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(let* ((dim (string-append size "x" size))
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(apps (string-append icons "/" dim "/apps")))
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(mkdir-p apps)
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(copy-file (string-append "data/images/logos"
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"/wl-ico-" size ".png")
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(string-append apps "/widelands.png"))))
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'("16" "32" "48" "64" "128"))
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#t)))
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(add-after 'unpack 'unbundle-fonts
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;; Unbundle fonts already packaged in Guix. XXX: missing fonts are
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;; amiri, Culmus, mmrCensus, Nakula, and Sinhala.
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(lambda* (#:key inputs #:allow-other-keys)
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(with-directory-excursion "data/i18n/fonts"
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(for-each (lambda (font)
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(delete-file-recursively font)
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(symlink (string-append (assoc-ref inputs font)
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"/share/fonts/truetype")
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font))
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'("DejaVu" "MicroHei")))
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#t)))))
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(native-inputs
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`(("gettext" ,gettext-minimal)
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("python" ,python-wrapper)))
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(inputs
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`(("boost" ,boost)
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("glew" ,glew)
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("icu4c" ,icu4c)
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("libpng" ,libpng)
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("minizip" ,minizip)
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("sdl" ,(sdl-union (list sdl2 sdl2-image sdl2-mixer sdl2-ttf)))
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("zlib" ,zlib)
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;; Fonts for the ‘unbundle-fonts’ phase. Case matters in name!
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("DejaVu" ,font-dejavu)
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("MicroHei" ,font-wqy-microhei)))
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(home-page "https://www.widelands.org/")
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(synopsis "Fantasy real-time strategy game")
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(description
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"In Widelands, you are the regent of a small clan. You start out with
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nothing but your headquarters, where all your resources are stored.
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In the course of the game, you will build an ever growing settlement. Every
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member of your clan will do his or her part to produce more resources---wood,
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food, iron, gold and more---to further this growth. The economic network is
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complex and different in the four tribes (Barbarians, Empire, Atlanteans, and
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Frisians).
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As you are not alone in the world, you will meet other clans sooner or later.
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Some of them may be friendly and you may eventually trade with them. However,
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if you want to rule the world, you will have to train soldiers and fight.
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Widelands offers single-player mode with different campaigns; the campaigns
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all tell stories of tribes and their struggle in the Widelands universe!
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However, settling really starts when you unite with friends over the Internet
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or LAN to build up new empires together---or to crush each other in the dusts
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of war. Widelands also offers an Artificial Intelligence to challenge you.")
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;; Game is released as GPL2+. Some parts, e.g., art, are released under
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;; different licenses.
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(license (list license:gpl2+
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license:expat ;src/third_party/eris
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license:silofl1.1 ;Widelands.ttf
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license:cc-by-sa3.0)))) ;some music files
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(define-public starfighter
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(define-public starfighter
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(package
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(package
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(name "starfighter")
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(name "starfighter")
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153
gnu/packages/patches/widelands-system-wide_minizip.patch
Normal file
153
gnu/packages/patches/widelands-system-wide_minizip.patch
Normal file
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@ -0,0 +1,153 @@
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Description: use the system-wide minizip instead of the embeeded one if found.
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Forwarded-Upstream: It was provided by upstream: http://bazaar.launchpad.net/~widelands-dev/widelands/b19-debian/revision/8147
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.
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Thanks to Fòram na Gàidhlig for the patch.
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I just added this line to make its use easier:
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_HOME_DIRECTORY}/Modules)
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=== modified file 'CMakeLists.txt'
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---
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CMakeLists.txt | 3 +++
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Modules/FindMinizip.cmake | 37 +++++++++++++++++++++++++++++++++++++
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cmake/WlFunctions.cmake | 7 +++++++
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src/io/CMakeLists.txt | 2 +-
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src/third_party/CMakeLists.txt | 20 +++++++++++---------
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src/third_party/minizip/README.txt | 4 ++++
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6 files changed, 63 insertions(+), 10 deletions(-)
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--- a/CMakeLists.txt
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+++ b/CMakeLists.txt
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@@ -43,6 +43,7 @@
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endif(POLICY CMP0074)
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include("${CMAKE_SOURCE_DIR}/cmake/WlFunctions.cmake")
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+set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_HOME_DIRECTORY}/Modules)
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option(OPTION_USE_GLBINDING "Use glbinding instead of GLEW" OFF)
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option(OPTION_GLEW_STATIC "Use static GLEW Library" OFF)
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@@ -105,6 +106,8 @@
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find_package(SDL2_ttf REQUIRED)
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find_package(ZLIB REQUIRED)
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find_package(ICU REQUIRED)
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+find_package(Minizip)
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+
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if(OPTION_USE_GLBINDING)
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find_package(glbinding REQUIRED)
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else()
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--- /dev/null
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+++ b/Modules/FindMinizip.cmake
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@@ -0,0 +1,37 @@
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+# - Try to find Minizip
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+# Once done this will define
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+#
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+# MINIZIP_FOUND - system has MINIZIP
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+# MINIZIP_INCLUDE_DIR - the MINIZIP include directory
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+# MINIZIP_LIBRARY_DIR - where the libraries are
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+# MINIZIP_LIBRARY - Link these to use MINIZIP
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+#
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+
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+IF (MINIZIP_INCLUDE_DIR)
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+ # Already in cache, be silent
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+ SET(MINIZIP_FIND_QUIETLY TRUE)
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+ENDIF (MINIZIP_INCLUDE_DIR)
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+
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+FIND_PATH( MINIZIP_INCLUDE_DIR
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+ NAMES zip.h unzip.h ioapi.h
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+ PATHS /usr/local/include /usr/include
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+ PATH_SUFFIXES minizip/ )
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+SET( MINIZIP_NAMES minizip MINIZIP )
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+FIND_LIBRARY( MINIZIP_LIBRARY
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+ NAMES ${MINIZIP_NAMES}
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+ PATHS /usr/lib /usr/local/lib )
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+
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+GET_FILENAME_COMPONENT( MINIZIP_LIBRARY_DIR ${MINIZIP_LIBRARY} PATH )
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+
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+IF (MINIZIP_INCLUDE_DIR AND MINIZIP_LIBRARY)
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+ SET(MINIZIP_FOUND TRUE)
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+ SET(MINIZIP_LIBRARY_DIR ${MINIZIP_LIBRARY} )
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+ IF (NOT MINIZIP_FIND_QUIETLY)
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+ MESSAGE (STATUS "Found Minizip: ${MINIZIP_LIBRARY} ${MINIZIP_INCLUDE_DIR}")
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+ ENDIF (NOT MINIZIP_FIND_QUIETLY)
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+ELSE (MINIZIP_INCLUDE_DIR AND MINIZIP_LIBRARY)
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+ SET( MINIZIP_FOUND FALSE )
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+ SET( MINIZIP_LIBRARY_DIR )
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+ SET( MINIZIP_EXTRA_DEFINITIONS )
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+ENDIF (MINIZIP_INCLUDE_DIR AND MINIZIP_LIBRARY)
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+
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--- a/cmake/WlFunctions.cmake
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+++ b/cmake/WlFunctions.cmake
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@@ -81,6 +81,14 @@
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if(ARG_USES_ZLIB)
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wl_include_system_directories(${NAME} ${ZLIB_INCLUDE_DIRS})
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target_link_libraries(${NAME} ${ZLIB_LIBRARY})
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+ if (MINIZIP_FOUND)
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+ wl_include_system_directories(${NAME} ${MINIZIP_INCLUDE_DIR})
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+ target_link_libraries(${NAME} ${MINIZIP_LIBRARY})
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+ target_compile_definitions(${NAME} PUBLIC -DHAVE_SYSTEM_MINIZIP)
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+ else(MINIZIP_FOUND)
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+ target_link_libraries(${NAME} third_party_minizip)
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+ message(FATAL_ERROR "You are using widelands-bundled minizip sources. Please install your distribution's minizip dev library or urge your distribution maintainer to include the minizip library in your package repository. Thank you.")
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+ endif(MINIZIP_FOUND)
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endif()
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# OpenGL and GLEW are one thing for us. If you use the one, you also use the
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--- a/src/third_party/CMakeLists.txt
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+++ b/src/third_party/CMakeLists.txt
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@@ -1,12 +1,14 @@
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-wl_library(third_party_minizip
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- THIRD_PARTY
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- SRCS
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- minizip/ioapi.h
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- minizip/unzip.cc
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- minizip/unzip.h
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- minizip/zip.h
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- USES_ZLIB
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-)
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+if(NOT MINIZIP_FOUND)
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+ wl_library(third_party_minizip
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+ THIRD_PARTY
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+ SRCS
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+ ioapi.h
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+ unzip.cc
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+ unzip.h
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+ zip.h
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+ USES_ZLIB
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+ )
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+endif(NOT MINIZIP_FOUND)
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wl_library(third_party_eris
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THIRD_PARTY
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--- a/src/io/filesystem/CMakeLists.txt
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+++ b/src/io/filesystem/CMakeLists.txt
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@@ -12,6 +12,7 @@
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zip_exceptions.h
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zip_filesystem.cc
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zip_filesystem.h
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+ USES_ZLIB
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DEPENDS
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base_exceptions
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base_i18n
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@@ -19,5 +20,4 @@
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base_macros
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graphic_text_layout
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io_stream
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- third_party_minizip
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)
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--- a/src/io/filesystem/zip_filesystem.h
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+++ b/src/io/filesystem/zip_filesystem.h
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@@ -28,8 +28,14 @@
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#include "io/filesystem/filesystem.h"
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#include "io/streamread.h"
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#include "io/streamwrite.h"
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+
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+#ifndef HAVE_SYSTEM_MINIZIP
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#include "third_party/minizip/unzip.h"
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#include "third_party/minizip/zip.h"
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+#else
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+#include <minizip/unzip.h>
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+#include <minizip/zip.h>
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+#endif
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class ZipFilesystem : public FileSystem {
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public:
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