From 92faad0adb93b8349bfd7c67911d3d95f0505eb2 Mon Sep 17 00:00:00 2001 From: Felix Gruber Date: Mon, 3 Jan 2022 19:38:26 +0000 Subject: [PATCH] gnu: openmw: Update to 0.47.0. * gnu/packages/game-development.scm (openmw): Update to 0.47.0. [arguments]: Add "-DOPENMW_USE_SYSTEM_RECASTNAVIGATION=ON" to configure-flags. [inputs]: Use new simplified format. Add new dependencies lz4 and recastnavigation. Signed-off-by: Leo Famulari --- gnu/packages/game-development.scm | 28 ++++++++++++++++------------ 1 file changed, 16 insertions(+), 12 deletions(-) diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index baf7f70641..bccb93edf2 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -25,6 +25,7 @@ ;;; Copyright © 2020-2021 James Smith ;;; Copyright © 2021 Ekaitz Zarraga ;;; Copyright © 2021 Andy Tai +;;; Copyright © 2022 Felix Gruber ;;; ;;; This file is part of GNU Guix. ;;; @@ -1772,7 +1773,7 @@ (define-public mygui-gl (define-public openmw (package (name "openmw") - (version "0.46.0") + (version "0.47.0") (source (origin (method git-fetch) @@ -1782,24 +1783,27 @@ (define-public openmw (file-name (git-file-name name version)) (sha256 (base32 - "0rm32zsmxvr6b0jjihfj543skhicbw5kg6shjx312clhlm035w2x")))) + "19mcbnjl4279qalb97msf965bjax48mx1r1qczyvwhn28h6n3bsy")))) (build-system cmake-build-system) (arguments `(#:tests? #f ; No test target #:configure-flags - (list "-DDESIRED_QT_VERSION=5"))) + (list "-DDESIRED_QT_VERSION=5" + "-DOPENMW_USE_SYSTEM_RECASTNAVIGATION=ON"))) (native-inputs (list boost doxygen pkg-config)) (inputs - `(("bullet" ,bullet) - ("ffmpeg" ,ffmpeg) - ("libxt" ,libxt) - ("mygui" ,mygui-gl) ; OpenMW does not need Ogre. - ("openal" ,openal) - ("openscenegraph" ,openmw-openscenegraph) - ("qtbase" ,qtbase-5) - ("sdl" ,sdl2) - ("unshield" ,unshield))) + (list bullet + ffmpeg + libxt + lz4 + mygui-gl ; OpenMW does not need Ogre. + openal + openmw-openscenegraph + qtbase-5 + recastnavigation + sdl2 + unshield)) (synopsis "Re-implementation of the RPG Morrowind engine") (description "OpenMW is a game engine which reimplements and extends the one that runs