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gnu: Add entt.
* gnu/packages/cpp.scm (entt): New variable. Signed-off-by: Leo Prikler <leo.prikler@student.tugraz.at>
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@ -20,6 +20,7 @@
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;;; Copyright © 2020, 2021 Nicolas Goaziou <mail@nicolasgoaziou.fr>
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;;; Copyright © 2020 Timotej Lazar <timotej.lazar@araneo.si>
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;;; Copyright © 2020 Giacomo Leidi <goodoldpaul@autistici.org>
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;;; Copyright © 2021 Alexandru-Sergiu Marton <brown121407@posteo.ro>
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;;;
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;;; This file is part of GNU Guix.
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;;;
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@ -55,6 +56,7 @@ (define-module (gnu packages game-development)
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#:use-module (gnu packages base)
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#:use-module (gnu packages boost)
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#:use-module (gnu packages compression)
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#:use-module (gnu packages check)
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#:use-module (gnu packages curl)
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#:use-module (gnu packages documentation)
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#:use-module (gnu packages fltk)
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@ -1761,6 +1763,44 @@ (define-public godot
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scripted in a Python-like language.")
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(license license:expat)))
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(define-public entt
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(package
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(name "entt")
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(version "3.7.0")
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(source (origin
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(method git-fetch)
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(uri (git-reference
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(url "https://github.com/skypjack/entt")
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(commit (string-append "v" version))))
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(file-name (git-file-name name version))
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(sha256
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(base32
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"0nzvnhiw3r6nkmxp749zwxc8kzja09nijyxibdbri3g2i7pysf58"))))
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(build-system cmake-build-system)
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(arguments
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`(#:configure-flags (list "-DENTT_BUILD_TESTING=ON"
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"-DENTT_FIND_GTEST_PACKAGE=ON"
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"-DENTT_BUILD_DOCS=ON")
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;; Only tests are compiled, and they need assertions to work correctly.
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#:build-type "Debug"))
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(native-inputs
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`(;; for testing
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("googletest" ,googletest)
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;; for documentation
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("doxygen" ,doxygen)
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("graphviz" ,graphviz)))
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(synopsis "Entity component system")
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(description "EnTT is a header-only library, containing (among other things)
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@itemize
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@item an entity component system based on sparse sets,
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@item a configuration system using the monostate pattern,
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@item a static reflection system,
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@item and a cooperative scheduler.
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@end itemize")
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(home-page "https://github.com/skypjack/entt")
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(license (list license:expat ; code
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license:cc-by4.0)))) ; documentation
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(define-public eureka
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(package
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(name "eureka")
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