gnu: Add cl-glsl-toolkit.

* gnu/packages/lisp-xyz.scm (sbcl-glsl-toolkit, ecl-glsl-toolkit,
  cl-glsl-toolkit): New variables.

Signed-off-by: Guillaume Le Vaillant <glv@posteo.net>
This commit is contained in:
Sharlatan Hellseher 2021-05-08 21:31:16 +01:00 committed by Guillaume Le Vaillant
parent df07ecbac6
commit a2aa8ac551
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@ -16478,3 +16478,37 @@ (define-public ecl-messagebox
(define-public cl-messagebox
(sbcl-package->cl-source-package sbcl-messagebox))
(define-public sbcl-glsl-toolkit
(let ((commit "d00ba1906e3b5eb08ea346ac300a1e77bb999d04")
(revision "1"))
(package
(name "sbcl-glsl-toolkit")
(version (git-version "1.0.0" revision commit))
(source
(origin
(method git-fetch)
(uri (git-reference
(url "https://github.com/Shirakumo/glsl-toolkit")
(commit commit)))
(file-name (git-file-name "glsl-toolkit" version))
(sha256
(base32 "0as5796yazchq1qkna3srxlz5v7cf7ffny9cbqi41wsa2s20vbh9"))))
(build-system asdf-build-system/sbcl)
(inputs
`(("cl-ppcre" ,sbcl-cl-ppcre)
("documentation-utils" ,sbcl-documentation-utils)
("parse-float" ,sbcl-parse-float)
("trivial-indent" ,sbcl-trivial-indent)))
(home-page "https://shirakumo.github.io/glsl-toolkit/")
(synopsis "Parser for OpenGL Shader Language source files")
(description
"This package provides a Common Lisp system collecting tools written to
allow to wrangle OpenGL Shader Language (GLSL) source files.")
(license license:zlib))))
(define-public ecl-glsl-toolkit
(sbcl-package->ecl-package sbcl-glsl-toolkit))
(define-public cl-glsl-toolkit
(sbcl-package->cl-source-package sbcl-glsl-toolkit))