mirror of
https://git.in.rschanz.org/ryan77627/guix.git
synced 2025-01-28 14:01:29 -05:00
gnu: Add emacs-gdscript-mode.
* gnu/packages/emacs-xyz.scm (emacs-gdscript-mode): New variable. Signed-off-by: Nicolas Goaziou <mail@nicolasgoaziou.fr>
This commit is contained in:
parent
cce5e1260a
commit
a8095cd52a
1 changed files with 23 additions and 0 deletions
|
@ -3209,6 +3209,29 @@ (define-public emacs-minitest
|
|||
This package also includes relevant snippets for yasnippet.")
|
||||
(license license:expat))))
|
||||
|
||||
(define-public emacs-gdscript-mode
|
||||
(package
|
||||
(name "emacs-gdscript-mode")
|
||||
(version "1.2.0")
|
||||
(source
|
||||
(origin
|
||||
(method git-fetch)
|
||||
(uri (git-reference
|
||||
(url "https://github.com/godotengine/emacs-gdscript-mode")
|
||||
(commit (string-append "v" version))))
|
||||
(file-name (git-file-name name version))
|
||||
(sha256
|
||||
(base32 "02by4bvdayldbjlz6jkp36m5rgcy2h5bwhqx2cj7wma6xf6cw3lf"))))
|
||||
(build-system emacs-build-system)
|
||||
(home-page "https://github.com/godotengine/emacs-gdscript-mode")
|
||||
(synopsis "GDScript support and syntax highlighting in Emacs")
|
||||
(description
|
||||
"This package adds support for the GDScript programming language from the
|
||||
Godot game engine in Emacs. It features all the essentials, e.g., syntax
|
||||
highlighting, code folding, indentation, automatic pairing, auto-completion,
|
||||
and code formatting.")
|
||||
(license license:gpl3+)))
|
||||
|
||||
(define-public emacs-el-mock
|
||||
(package
|
||||
(name "emacs-el-mock")
|
||||
|
|
Loading…
Reference in a new issue