gnu: godot: Enable release build.

* gnu/packages/game-development.scm (godot)[arguments]: Set release_debug
target in #:scons-flags to enable optimized build.

Signed-off-by: Nicolas Goaziou <mail@nicolasgoaziou.fr>
This commit is contained in:
Timotej Lazar 2020-05-17 17:55:16 +02:00 committed by Nicolas Goaziou
parent 70e33ec795
commit ab67f84bbe
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@ -1585,7 +1585,7 @@ (define-public godot
(build-system scons-build-system)
(arguments
`(#:scons ,scons-python2
#:scons-flags (list "platform=x11"
#:scons-flags (list "platform=x11" "target=release_debug"
,@(if (string-prefix? "aarch64" (or (%current-target-system)
(%current-system)))
`("CCFLAGS=-DNO_THREADS")