gnu: Add texlive-wargame.

* gnu/packages/tex.scm (texlive-wargame): New variable.
This commit is contained in:
Nicolas Goaziou 2023-08-17 15:25:28 +02:00
parent 056b25dc89
commit af5e66818f
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@ -14723,6 +14723,32 @@ (define-public texlive-vntex
(license (list license:lppl1.3+
(license:fsf-free "file://source/generic/vntex/LICENSE-utopia.txt")))))
(define-public texlive-wargame
(package
(name "texlive-wargame")
(version (number->string %texlive-revision))
(source (texlive-origin
name version
(list "doc/latex/wargame/" "source/latex/wargame/"
"tex/latex/wargame/")
(base32
"1j56fnq5m298ly650v0k7qla15kiwcwswsd7454wqv9f191gmhhh")))
(outputs '("out" "doc"))
(build-system texlive-build-system)
(home-page "https://ctan.org/pkg/wargame")
(synopsis "LaTeX package to prepare hex'n'counter wargames")
(description
"This package can help make classic Hex'n'Counter wargames using LaTeX.
The package provide tools for generating Hex maps and boards Counters for
units, markers, and so on Counter sheets Order of Battle charts Illustrations
in the rules using the defined maps and counters The result will often be
a PDF (or set of PDFs) that contain everything one will need for
a game (rules, charts, boards, counter sheets). The package uses NATO App6
symbology for units. The package uses NATO App6 symbology for units. The
package uses TikZ for most things. The package support exporting the game to
a VASSAL module.")
(license license:cc-by-sa4.0)))
(define-public texlive-witharrows
(package
(name "texlive-witharrows")