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gnu: Add mojoshader-cs.
* gnu/packages/gl.scm (mojoshader-cs): New variable.
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@ -42,6 +42,7 @@ (define-module (gnu packages gl)
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#:use-module (gnu packages image)
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#:use-module (gnu packages linux)
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#:use-module (gnu packages llvm)
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#:use-module (gnu packages mono)
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#:use-module (gnu packages pkg-config)
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#:use-module (gnu packages python)
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#:use-module (gnu packages python-xyz)
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@ -889,3 +890,41 @@ (define-public mojoshader-with-viewport-flip
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(description "This is the last version of the mojoshader library with
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the glProgramViewportFlip before it was replaced with glProgramViewportInfo.")
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(license license:zlib))))
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(define-public mojoshader-cs
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(let ((commit "10d0dba21ff1cfe332eb7de328a2adce01286bd7"))
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(package
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(name "mojoshader-cs")
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(version (git-version "20191205" "1" commit))
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(source (origin
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(method git-fetch)
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(uri (git-reference
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(url "https://github.com/FNA-XNA/MojoShader")
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(commit commit)))
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(file-name (git-file-name name version))
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(sha256
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(base32
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"11mdhf3fmb9rsn2iv753gmb596j4dh5j2iipgw078vg0lj23rml7"))))
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(build-system gnu-build-system)
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(arguments
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'(#:tests? #f ; No tests.
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#:phases
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(modify-phases %standard-phases
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(delete 'configure)
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(replace 'build
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(lambda _
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(invoke "make" "-C" "csharp")))
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(replace 'install
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(lambda* (#:key outputs #:allow-other-keys)
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(let ((out (assoc-ref outputs "out")))
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(install-file "csharp/bin/MojoShader-CS.dll" (string-append out "/lib"))
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#t))))))
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(native-inputs
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`(("mono" ,mono)))
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(home-page "https://github.com/FNA-XNA/MojoShader")
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(synopsis "C# wrapper for MojoShader")
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(description
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"Mojoshader-CS provides C# bindings for the Mojoshader library.
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The C# wrapper was written to be used for FNA's platform support. However, this
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is written in a way that can be used for any general C# application.")
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(license license:zlib))))
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