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gnu: godot: Install provided .desktop file and icons.
* gnu/packages/game-development.scm (godot)[arguments]: Install the provided godot.desktop instead of creating a new one. Copy icons to the correct location in share/icons/hicolor as per XDG. Signed-off-by: Nicolas Goaziou <mail@nicolasgoaziou.fr>
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1 changed files with 12 additions and 18 deletions
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@ -1644,24 +1644,18 @@ (define-public godot
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(add-after 'install 'install-godot-desktop
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(lambda* (#:key outputs #:allow-other-keys)
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(let* ((out (assoc-ref outputs "out"))
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(desktop (string-append out "/share/applications"))
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(icon-dir (string-append out "/share/pixmaps")))
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(rename-file "icon.png" "godot.png")
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(install-file "godot.png" icon-dir)
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(mkdir-p desktop)
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(with-output-to-file
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(string-append desktop "/godot.desktop")
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(lambda _
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(format #t
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"[Desktop Entry]~@
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Name=godot~@
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Comment=The godot game engine~@
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Exec=~a/bin/godot~@
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TryExec=~@*~a/bin/godot~@
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Icon=godot~@
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Type=Application~%"
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out)))
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#t))))))
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(applications (string-append out "/share/applications"))
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(icons (string-append out "/share/icons/hicolor")))
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(mkdir-p applications)
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(copy-file "misc/dist/linux/org.godotengine.Godot.desktop"
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(string-append applications "/godot.desktop"))
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(for-each (lambda (icon dest)
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(mkdir-p (dirname dest))
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(copy-file icon dest))
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'("icon.png" "icon.svg")
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`(,(string-append icons "/256x256/apps/godot.png")
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,(string-append icons "/scalable/apps/godot.svg"))))
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#t)))))
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(outputs '("out" "headless"))
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(native-inputs `(("pkg-config" ,pkg-config)))
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(inputs `(("alsa-lib" ,alsa-lib)
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