mirror of
https://git.in.rschanz.org/ryan77627/guix.git
synced 2025-01-12 14:16:55 -05:00
gnu: godot: Fix building on aarch64-linux.
* gnu/packages/game-development.scm (godot)[arguments]: Add a flag when building for aarch64-linux to build without threads.
This commit is contained in:
parent
e32d302474
commit
d6e8a84e2a
1 changed files with 4 additions and 0 deletions
|
@ -1069,6 +1069,10 @@ (define-public godot
|
|||
(arguments
|
||||
`(#:scons ,scons-python2
|
||||
#:scons-flags (list "platform=x11"
|
||||
,@(if (string-prefix? "aarch64" (or (%current-target-system)
|
||||
(%current-system)))
|
||||
`("CCFLAGS=-DNO_THREADS")
|
||||
'())
|
||||
;; Avoid using many of the bundled libs.
|
||||
;; Note: These options can be found in the SConstruct file.
|
||||
"builtin_freetype=no"
|
||||
|
|
Loading…
Reference in a new issue