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gnu: Add schiffbruch.
* gnu/packages/games.scm (schiffbruch): New variable. Co-authored-by: Ludovic Courtès <ludo@gnu.org>
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@ -60,6 +60,7 @@
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;;; Copyright © 2021 Stefan Reichör <stefan@xsteve.at>
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;;; Copyright © 2021 Greg Hogan <code@greghogan.com>
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;;; Copyright © 2021 David Pflug <david@pflug.io>
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;;; Copyright © 2021 Felix Gruber <felgru@posteo.net>
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;;;
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;;; This file is part of GNU Guix.
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;;;
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@ -12472,3 +12473,38 @@ (define-public curseofwar
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implemented using ncurses user interface. An SDL graphical version is also
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available.")
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(license license:gpl3+)))
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(define-public schiffbruch
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;; There haven't been any releases for several years, so I've taken the most
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;; recent commit from the master branch that didn't fail to build (the last
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;; commit gave me a compile error).
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(let ((commit "e41916d15d87749c82c5005cbb42d1bb079b43d9"))
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(package
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(name "schiffbruch")
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(version (git-version "1.2.1" "0" commit))
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(source
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(origin
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(method git-fetch)
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(uri (git-reference
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(url "https://github.com/sandsmark/Schiffbruch")
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(commit commit)))
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(file-name (git-file-name name version))
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(sha256
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(base32 "0lg3rqacrapf6c4sxi12cm9bmg43mlbclway1zxcm848pi1xkzwv"))))
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(build-system cmake-build-system)
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(arguments
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`(#:tests? #f ; no tests
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#:build-type "Release"))
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(native-inputs
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`(("gcc" ,gcc-11))) ; need C++20-compatible compiler
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(inputs
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`(("sfml" ,sfml)))
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(home-page "https://github.com/sandsmark/Schiffbruch/")
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(synopsis "Pixelart survival game")
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(description
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"Schiffbruch is a mix of building, strategy and adventure and gets played
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with a two-dimensional view. The game deals with the consequences of a ship
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wreckage. You're stranded on a desert island and have to survive. In order to
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do so you need to explore the island, find food, build a shelter and try to
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get attention, so you get found.")
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(license license:cc-by4.0))))
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