mirror of
https://git.in.rschanz.org/ryan77627/guix.git
synced 2024-11-07 07:26:13 -05:00
gnu: Add schiffbruch.
* gnu/packages/games.scm (schiffbruch): New variable. Co-authored-by: Ludovic Courtès <ludo@gnu.org>
This commit is contained in:
parent
1ac137a365
commit
e942ed8159
1 changed files with 36 additions and 0 deletions
|
@ -60,6 +60,7 @@
|
|||
;;; Copyright © 2021 Stefan Reichör <stefan@xsteve.at>
|
||||
;;; Copyright © 2021 Greg Hogan <code@greghogan.com>
|
||||
;;; Copyright © 2021 David Pflug <david@pflug.io>
|
||||
;;; Copyright © 2021 Felix Gruber <felgru@posteo.net>
|
||||
;;;
|
||||
;;; This file is part of GNU Guix.
|
||||
;;;
|
||||
|
@ -12472,3 +12473,38 @@ (define-public curseofwar
|
|||
implemented using ncurses user interface. An SDL graphical version is also
|
||||
available.")
|
||||
(license license:gpl3+)))
|
||||
|
||||
(define-public schiffbruch
|
||||
;; There haven't been any releases for several years, so I've taken the most
|
||||
;; recent commit from the master branch that didn't fail to build (the last
|
||||
;; commit gave me a compile error).
|
||||
(let ((commit "e41916d15d87749c82c5005cbb42d1bb079b43d9"))
|
||||
(package
|
||||
(name "schiffbruch")
|
||||
(version (git-version "1.2.1" "0" commit))
|
||||
(source
|
||||
(origin
|
||||
(method git-fetch)
|
||||
(uri (git-reference
|
||||
(url "https://github.com/sandsmark/Schiffbruch")
|
||||
(commit commit)))
|
||||
(file-name (git-file-name name version))
|
||||
(sha256
|
||||
(base32 "0lg3rqacrapf6c4sxi12cm9bmg43mlbclway1zxcm848pi1xkzwv"))))
|
||||
(build-system cmake-build-system)
|
||||
(arguments
|
||||
`(#:tests? #f ; no tests
|
||||
#:build-type "Release"))
|
||||
(native-inputs
|
||||
`(("gcc" ,gcc-11))) ; need C++20-compatible compiler
|
||||
(inputs
|
||||
`(("sfml" ,sfml)))
|
||||
(home-page "https://github.com/sandsmark/Schiffbruch/")
|
||||
(synopsis "Pixelart survival game")
|
||||
(description
|
||||
"Schiffbruch is a mix of building, strategy and adventure and gets played
|
||||
with a two-dimensional view. The game deals with the consequences of a ship
|
||||
wreckage. You're stranded on a desert island and have to survive. In order to
|
||||
do so you need to explore the island, find food, build a shelter and try to
|
||||
get attention, so you get found.")
|
||||
(license license:cc-by4.0))))
|
||||
|
|
Loading…
Reference in a new issue