gnu: Add schiffbruch.

* gnu/packages/games.scm (schiffbruch): New variable.

Co-authored-by: Ludovic Courtès <ludo@gnu.org>
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Felix Gruber 2021-05-15 13:45:40 +00:00 committed by Ludovic Courtès
parent 1ac137a365
commit e942ed8159
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@ -60,6 +60,7 @@
;;; Copyright © 2021 Stefan Reichör <stefan@xsteve.at>
;;; Copyright © 2021 Greg Hogan <code@greghogan.com>
;;; Copyright © 2021 David Pflug <david@pflug.io>
;;; Copyright © 2021 Felix Gruber <felgru@posteo.net>
;;;
;;; This file is part of GNU Guix.
;;;
@ -12472,3 +12473,38 @@ (define-public curseofwar
implemented using ncurses user interface. An SDL graphical version is also
available.")
(license license:gpl3+)))
(define-public schiffbruch
;; There haven't been any releases for several years, so I've taken the most
;; recent commit from the master branch that didn't fail to build (the last
;; commit gave me a compile error).
(let ((commit "e41916d15d87749c82c5005cbb42d1bb079b43d9"))
(package
(name "schiffbruch")
(version (git-version "1.2.1" "0" commit))
(source
(origin
(method git-fetch)
(uri (git-reference
(url "https://github.com/sandsmark/Schiffbruch")
(commit commit)))
(file-name (git-file-name name version))
(sha256
(base32 "0lg3rqacrapf6c4sxi12cm9bmg43mlbclway1zxcm848pi1xkzwv"))))
(build-system cmake-build-system)
(arguments
`(#:tests? #f ; no tests
#:build-type "Release"))
(native-inputs
`(("gcc" ,gcc-11))) ; need C++20-compatible compiler
(inputs
`(("sfml" ,sfml)))
(home-page "https://github.com/sandsmark/Schiffbruch/")
(synopsis "Pixelart survival game")
(description
"Schiffbruch is a mix of building, strategy and adventure and gets played
with a two-dimensional view. The game deals with the consequences of a ship
wreckage. You're stranded on a desert island and have to survive. In order to
do so you need to explore the island, find food, build a shelter and try to
get attention, so you get found.")
(license license:cc-by4.0))))