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98d9182205
* gnu/packages/patches/icecat-CVE-2016-2818-pt1.patch, gnu/packages/patches/icecat-CVE-2016-2818-pt2.patch, gnu/packages/patches/icecat-CVE-2016-2818-pt3.patch, gnu/packages/patches/icecat-CVE-2016-2818-pt4.patch, gnu/packages/patches/icecat-CVE-2016-2818-pt5.patch, gnu/packages/patches/icecat-CVE-2016-2818-pt6.patch, gnu/packages/patches/icecat-CVE-2016-2818-pt7.patch, gnu/packages/patches/icecat-CVE-2016-2818-pt8.patch, gnu/packages/patches/icecat-CVE-2016-2818-pt9.patch, gnu/packages/patches/icecat-CVE-2016-2819.patch, gnu/packages/patches/icecat-CVE-2016-2821.patch, gnu/packages/patches/icecat-CVE-2016-2824.patch, gnu/packages/patches/icecat-CVE-2016-2828.patch, gnu/packages/patches/icecat-CVE-2016-2831.patch: New files. * gnu/local.mk (dist_patch_DATA): Add them. * gnu/packages/gnuzilla.scm (icecat)[source]: Add patches.
85 lines
3.9 KiB
Diff
85 lines
3.9 KiB
Diff
changeset: 312070:4b54feddf36c
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user: JerryShih <hshih@mozilla.com>
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Date: Wed May 25 16:27:41 2016 +0200
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summary: Bug 1248580 - strip the uploading element num according to the uniform array size. r=jgilbert a=ritu
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diff -r 3c2bd9158ad3 -r 4b54feddf36c dom/canvas/WebGLContextValidate.cpp
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--- a/dom/canvas/WebGLContextValidate.cpp Tue May 10 22:58:47 2016 -0500
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+++ b/dom/canvas/WebGLContextValidate.cpp Wed May 25 16:27:41 2016 +0200
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@@ -1531,9 +1531,10 @@
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if (!loc->ValidateArrayLength(setterElemSize, setterArraySize, this, funcName))
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return false;
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+ MOZ_ASSERT((size_t)loc->mActiveInfo->mElemCount > loc->mArrayIndex);
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+ size_t uniformElemCount = loc->mActiveInfo->mElemCount - loc->mArrayIndex;
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*out_rawLoc = loc->mLoc;
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- *out_numElementsToUpload = std::min((size_t)loc->mActiveInfo->mElemCount,
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- setterArraySize / setterElemSize);
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+ *out_numElementsToUpload = std::min(uniformElemCount, setterArraySize / setterElemSize);
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return true;
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}
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diff -r 3c2bd9158ad3 -r 4b54feddf36c dom/canvas/WebGLProgram.cpp
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--- a/dom/canvas/WebGLProgram.cpp Tue May 10 22:58:47 2016 -0500
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+++ b/dom/canvas/WebGLProgram.cpp Wed May 25 16:27:41 2016 +0200
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@@ -510,8 +510,14 @@
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const NS_LossyConvertUTF16toASCII userName(userName_wide);
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nsDependentCString baseUserName;
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- bool isArray;
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- size_t arrayIndex;
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+ bool isArray = false;
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+ // GLES 2.0.25, Section 2.10, p35
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+ // If the the uniform location is an array, then the location of the first
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+ // element of that array can be retrieved by either using the name of the
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+ // uniform array, or the name of the uniform array appended with "[0]".
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+ // The ParseName() can't recognize this rule. So always initialize
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+ // arrayIndex with 0.
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+ size_t arrayIndex = 0;
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if (!ParseName(userName, &baseUserName, &isArray, &arrayIndex))
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return nullptr;
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@@ -536,7 +542,8 @@
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return nullptr;
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nsRefPtr<WebGLUniformLocation> locObj = new WebGLUniformLocation(mContext, LinkInfo(),
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- loc, activeInfo);
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+ loc, arrayIndex,
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+ activeInfo);
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return locObj.forget();
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}
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diff -r 3c2bd9158ad3 -r 4b54feddf36c dom/canvas/WebGLUniformLocation.cpp
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--- a/dom/canvas/WebGLUniformLocation.cpp Tue May 10 22:58:47 2016 -0500
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+++ b/dom/canvas/WebGLUniformLocation.cpp Wed May 25 16:27:41 2016 +0200
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@@ -16,10 +16,13 @@
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WebGLUniformLocation::WebGLUniformLocation(WebGLContext* webgl,
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const webgl::LinkedProgramInfo* linkInfo,
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- GLuint loc, const WebGLActiveInfo* activeInfo)
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+ GLuint loc,
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+ size_t arrayIndex,
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+ const WebGLActiveInfo* activeInfo)
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: WebGLContextBoundObject(webgl)
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, mLinkInfo(linkInfo)
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, mLoc(loc)
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+ , mArrayIndex(arrayIndex)
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, mActiveInfo(activeInfo)
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{ }
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diff -r 3c2bd9158ad3 -r 4b54feddf36c dom/canvas/WebGLUniformLocation.h
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--- a/dom/canvas/WebGLUniformLocation.h Tue May 10 22:58:47 2016 -0500
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+++ b/dom/canvas/WebGLUniformLocation.h Wed May 25 16:27:41 2016 +0200
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@@ -41,10 +41,11 @@
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const WeakPtr<const webgl::LinkedProgramInfo> mLinkInfo;
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const GLuint mLoc;
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+ const size_t mArrayIndex;
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const WebGLActiveInfo* const mActiveInfo;
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WebGLUniformLocation(WebGLContext* webgl, const webgl::LinkedProgramInfo* linkInfo,
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- GLuint loc, const WebGLActiveInfo* activeInfo);
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+ GLuint loc, size_t arrayIndex, const WebGLActiveInfo* activeInfo);
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bool ValidateForProgram(WebGLProgram* prog, WebGLContext* webgl,
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const char* funcName) const;
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