guix/gnu/packages/patches/audacity-ffmpeg-fallback.patch
Marius Bakke ae64c4ac89
gnu: audacity: Update to 3.2.1.
* gnu/packages/audio.scm (audacity): Update to 3.2.1.
[source]: Switch to GIT-FETCH.
[inputs]: Remove LIBMAD.  Add MPG123 and WAVPACK.
[arguments]: Add configure flag to prevent spurious dependency.  Adjust
fix-cmake-rpath phase.  Delete obsolete phases.
* gnu/packages/patches/audacity-ffmpeg-fallback.patch: Adjust for 3.2.1.
2022-11-27 21:19:49 +01:00

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From 3c20057d0cbbbed453a692d4dd4589d865808024 Mon Sep 17 00:00:00 2001
From: Liliana Marie Prikler <liliana.prikler@gmail.com>
Date: Sat, 29 Jan 2022 10:44:44 +0100
Subject: [PATCH] Add pkg-config fallback for locating ffmpeg.
Audacity >=3.1.0 no longer links against ffmpeg, but instead dynamically loads
it. This dynamic loading mechanism fails to properly locate libraries outside
of LD_LIBRARY_PATH.
See <https://issues.guix.gnu.org/53591>.
Bugs-added-by: Marius Bakke <marius@gnu.org>
diff --git a/libraries/lib-ffmpeg-support/CMakeLists.txt b/libraries/lib-ffmpeg-support/CMakeLists.txt
index b8803a1f5..f86559cca 100644
--- a/libraries/lib-ffmpeg-support/CMakeLists.txt
+++ b/libraries/lib-ffmpeg-support/CMakeLists.txt
@@ -1,5 +1,7 @@
if (${_OPT}use_ffmpeg)
+ pkg_check_modules(FFMPEG libavcodec libavformat libavutil)
+
set( SOURCES
FFmpegTypes.h
@@ -107,6 +109,12 @@ if (${_OPT}use_ffmpeg)
list(APPEND DEFINITIONS PRIVATE _DARWIN_C_SOURCE )
endif()
+ if (FFMPEG_FOUND)
+ pkg_get_variable(LIBAVCODEC_LIBDIR libavcodec libdir)
+ list(APPEND DEFINITIONS PRIVATE
+ "-DFFMPEG_PC_LIBDIR=\"${LIBAVCODEC_LIBDIR}\"")
+ endif()
+
audacity_library( lib-ffmpeg-support "${SOURCES}" "${LIBRARIES}"
"${DEFINITIONS}" ""
)
diff --git a/libraries/lib-ffmpeg-support/FFmpegFunctions.cpp b/libraries/lib-ffmpeg-support/FFmpegFunctions.cpp
index 55d6f676b..46640ef83 100644
--- a/libraries/lib-ffmpeg-support/FFmpegFunctions.cpp
+++ b/libraries/lib-ffmpeg-support/FFmpegFunctions.cpp
@@ -246,6 +246,18 @@ struct FFmpegFunctions::Private final
if (library->IsLoaded())
return library;
+#if defined(FFMPEG_PC_LIBDIR)
+ {
+ static const wxString libdir{FFMPEG_PC_LIBDIR};
+ const wxString fullName = wxFileName(libdir, libraryName).GetFullPath();
+
+ auto library = std::make_shared<wxDynamicLibrary>(fullName);
+
+ if (library->IsLoaded())
+ return library;
+ }
+#endif
+
return {};
}
};