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10ecae4503
* gnu/packages/gl.scm (libglvnd): Update to 1.3.3.
1098 lines
44 KiB
Scheme
1098 lines
44 KiB
Scheme
;;; GNU Guix --- Functional package management for GNU
|
||
;;; Copyright © 2013, 2015 Andreas Enge <andreas@enge.fr>
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;;; Copyright © 2013 Joshua Grant <tadni@riseup.net>
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;;; Copyright © 2014, 2016 David Thompson <davet@gnu.org>
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;;; Copyright © 2014, 2015, 2016, 2017 Mark H Weaver <mhw@netris.org>
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;;; Copyright © 2016 Nikita <nikita@n0.is>
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;;; Copyright © 2016, 2017, 2018, 2020, 2021 Ricardo Wurmus <rekado@elephly.net>
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;;; Copyright © 2016 David Thompson <davet@gnu.org>
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;;; Copyright © 2017, 2018, 2019, 2021 Efraim Flashner <efraim@flashner.co.il>
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;;; Copyright © 2017 Arun Isaac <arunisaac@systemreboot.net>
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;;; Copyright © 2017, 2018, 2019 Rutger Helling <rhelling@mykolab.com>
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;;; Copyright © 2018–2021 Tobias Geerinckx-Rice <me@tobias.gr>
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;;; Copyright © 2019 Pierre Neidhardt <mail@ambrevar.xyz>
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||
;;; Copyright © 2020 Marius Bakke <mbakke@fastmail.com>
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;;; Copyright © 2020 Giacomo Leidi <goodoldpaul@autistici.org>
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;;; Copyright © 2020 Kei Kebreau <kkebreau@posteo.net>
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;;;
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;;; This file is part of GNU Guix.
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;;;
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;;; GNU Guix is free software; you can redistribute it and/or modify it
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||
;;; under the terms of the GNU General Public License as published by
|
||
;;; the Free Software Foundation; either version 3 of the License, or (at
|
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;;; your option) any later version.
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||
;;;
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||
;;; GNU Guix is distributed in the hope that it will be useful, but
|
||
;;; WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
;;; GNU General Public License for more details.
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||
;;;
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;;; You should have received a copy of the GNU General Public License
|
||
;;; along with GNU Guix. If not, see <http://www.gnu.org/licenses/>.
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|
||
(define-module (gnu packages gl)
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||
#:use-module (gnu packages)
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||
#:use-module (gnu packages autotools)
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||
#:use-module (gnu packages bison)
|
||
#:use-module (gnu packages compression)
|
||
#:use-module (gnu packages documentation)
|
||
#:use-module (gnu packages elf)
|
||
#:use-module (gnu packages flex)
|
||
#:use-module (gnu packages fontutils)
|
||
#:use-module (gnu packages freedesktop)
|
||
#:use-module (gnu packages gettext)
|
||
#:use-module (gnu packages guile)
|
||
#:use-module (gnu packages image)
|
||
#:use-module (gnu packages linux)
|
||
#:use-module (gnu packages llvm)
|
||
#:use-module (gnu packages mono)
|
||
#:use-module (gnu packages pkg-config)
|
||
#:use-module (gnu packages python)
|
||
#:use-module (gnu packages python-xyz)
|
||
#:use-module (gnu packages tls)
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||
#:use-module (gnu packages video)
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||
#:use-module (gnu packages vulkan)
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||
#:use-module (gnu packages xdisorg)
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||
#:use-module (gnu packages xml)
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||
#:use-module (gnu packages xorg)
|
||
#:use-module (guix download)
|
||
#:use-module (guix git-download)
|
||
#:use-module (guix hg-download)
|
||
#:use-module (guix build-system gnu)
|
||
#:use-module (guix build-system cmake)
|
||
#:use-module (guix build-system meson)
|
||
#:use-module (guix build-system waf)
|
||
#:use-module ((guix licenses) #:prefix license:)
|
||
#:use-module (guix packages)
|
||
#:use-module (guix utils)
|
||
#:use-module (ice-9 match)
|
||
#:use-module ((srfi srfi-1) #:hide (zip)))
|
||
|
||
(define-public glu
|
||
(package
|
||
(name "glu")
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||
(version "9.0.1")
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||
(source (origin
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||
(method url-fetch)
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||
(uri (string-append "ftp://ftp.freedesktop.org/pub/mesa/glu/glu-"
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||
version ".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"1xqhk9bn10nbvffw3r4p4rjslwz1l7gaycc0x2pqkr2irp7q9x7n"))))
|
||
(build-system gnu-build-system)
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||
(propagated-inputs
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||
`(("mesa" ,mesa))) ; according to glu.pc
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(home-page "http://www.opengl.org/archives/resources/faq/technical/glu.htm")
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(synopsis "Mesa OpenGL Utility library")
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||
(description
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||
"GLU, or OpenGL Utility Library provides some higher-level functionality
|
||
not provided by just OpenGL itself. Some of GLU's Features
|
||
include: Scaling of 2D images and creation of mipmap pyramids,
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||
Transformation of object coordinates into device coordinates and
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||
vice versa, Support for NURBS surfaces, Support for tessellation
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||
of concave or bow tie polygonal primitives, Specialty transformation
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matrices for creating perspective and orthographic projections,
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positioning a camera, and selection/picking, Rendering of disk,
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cylinder, and sphere primitives, Interpreting OpenGL error values
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as ASCII text.")
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(license (license:x11-style "http://directory.fsf.org/wiki/License:SGIFreeBv2"))))
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(define-public freeglut
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(package
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(name "freeglut")
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(version "3.2.1")
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(source (origin
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(method url-fetch)
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(uri (string-append
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"mirror://sourceforge/freeglut/freeglut/"
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version "/freeglut-" version ".tar.gz"))
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(sha256
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(base32
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"0s6sk49q8ijgbsrrryb7dzqx2fa744jhx1wck5cz5jia2010w06l"))))
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(build-system cmake-build-system)
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(arguments
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'(#:tests? #f ;no test target
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#:configure-flags '("-DFREEGLUT_BUILD_STATIC_LIBS=OFF")))
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(inputs `(("libx11" ,libx11)
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("libxi" ,libxi)
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("libxrandr" ,libxrandr)
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("libxxf86vm" ,libxxf86vm)))
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(propagated-inputs
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;; Headers from Mesa and GLU are needed.
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`(("glu" ,glu)
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("mesa" ,mesa)))
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(home-page "http://freeglut.sourceforge.net/")
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(synopsis "Alternative to the OpenGL Utility Toolkit (GLUT)")
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(description
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"Freeglut is a completely Free/OpenSourced alternative to
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the OpenGL Utility Toolkit (GLUT) library. GLUT was originally
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written by Mark Kilgard to support the sample programs in the
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second edition OpenGL @code{RedBook}. Since then, GLUT has been used
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in a wide variety of practical applications because it is simple,
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widely available and highly portable.
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GLUT (and hence freeglut) allows the user to create and manage windows
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containing OpenGL contexts on a wide range of platforms and also read
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the mouse, keyboard and joystick functions. Freeglut is released under
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the X-Consortium license.")
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(license license:x11)))
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;; Needed for "kiki".
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(define-public freeglut-2.8
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(package (inherit freeglut)
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(name "freeglut")
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(version "2.8.1")
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(source (origin
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(method url-fetch)
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(uri (string-append
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"mirror://sourceforge/freeglut/freeglut/"
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version "/freeglut-" version ".tar.gz"))
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(sha256
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||
(base32
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"16lrxxxd9ps9l69y3zsw6iy0drwjsp6m26d1937xj71alqk6dr6x"))))
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(build-system gnu-build-system)
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(arguments
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'(#:configure-flags '("--disable-static")))))
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(define-public ftgl
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(package
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(name "ftgl")
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(version "2.4.0")
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(home-page "https://github.com/frankheckenbach/ftgl")
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(source (origin
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(method git-fetch)
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(uri (git-reference (url home-page)
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(commit (string-append "v" version))))
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(file-name (git-file-name name version))
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||
(sha256
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||
(base32
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||
"0zjs1h9w30gajq9lndzvjsa26rsmr1081lb1fbpbj10yhcdcsc79"))))
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||
(build-system gnu-build-system)
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||
(arguments
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||
`(#:configure-flags '("--disable-static")))
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||
;; The pkg-config file lists "freetype2" as Requires.private.
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(propagated-inputs `(("freetype" ,freetype)))
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(inputs `(("libx11" ,libx11)
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("mesa" ,mesa)
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("glu" ,glu)))
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(native-inputs
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`(("pkg-config" ,pkg-config)
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("autoconf" ,autoconf)
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("automake" ,automake)
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||
("libtool" ,libtool)))
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||
(synopsis "Font rendering library for OpenGL applications")
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||
(description
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||
"FTGL is a font rendering library for OpenGL applications. Supported
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rendering modes are: Bitmaps, Anti-aliased pixmaps, Texture maps, Outlines,
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Polygon meshes, and Extruded polygon meshes.")
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(license license:x11)))
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(define-public s2tc
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(package
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(name "s2tc")
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(version "1.0")
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(source
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(origin
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(method git-fetch)
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(uri (git-reference
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(url "https://github.com/divVerent/s2tc")
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(commit (string-append "v" version))))
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(file-name (git-file-name name version))
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(sha256
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(base32 "1fg323fk7wlv2xh6lw66wswgcv6qi8aaadk7c28h2f2lj1s7njnf"))))
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||
(build-system gnu-build-system)
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||
(native-inputs
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`(("autoconf" ,autoconf)
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("automake" ,automake)
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("libtool" ,libtool)))
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(inputs
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`(("mesa-headers" ,mesa-headers)))
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(home-page "https://github.com/divVerent/s2tc")
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(synopsis "S3 Texture Compression implementation")
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(description
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"S2TC is a patent-free implementation of S3 Texture Compression (S3TC,
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also known as DXTn or DXTC) for Mesa.")
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(license license:expat)))
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;;; Mesa needs LibVA headers to build its Gallium-based VA API implementation;
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;;; LibVA itself depends on Mesa. We use the following to solve the circular
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;;; dependency.
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(define libva-without-mesa
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;; Delay to work around circular import problem.
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(delay
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(package
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(inherit libva)
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(name "libva-without-mesa")
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(inputs `(,@(fold alist-delete (package-inputs libva)
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'("mesa" "wayland"))))
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(arguments
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||
(strip-keyword-arguments
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'(#:make-flags)
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(substitute-keyword-arguments (package-arguments libva)
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((#:configure-flags flags)
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'(list "--disable-glx" "--disable-egl"))))))))
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(define-public mesa
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(package
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(name "mesa")
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(version "20.2.4")
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(source
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(origin
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(method url-fetch)
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(uri (list (string-append "https://mesa.freedesktop.org/archive/"
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"mesa-" version ".tar.xz")
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(string-append "ftp://ftp.freedesktop.org/pub/mesa/"
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"mesa-" version ".tar.xz")
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(string-append "ftp://ftp.freedesktop.org/pub/mesa/"
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version "/mesa-" version ".tar.xz")))
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||
(sha256
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||
(base32
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||
"14m09bk7akj0k02lg8fhvvzbdsashlbdsgl2cw7wbqfj2mhdqwh5"))
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||
(patches
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(search-patches "mesa-skip-tests.patch"))))
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(build-system meson-build-system)
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(propagated-inputs
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`(;; The following are in the Requires.private field of gl.pc.
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("libdrm" ,libdrm)
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("libvdpau" ,libvdpau)
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("libx11" ,libx11)
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||
("libxdamage" ,libxdamage)
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||
("libxfixes" ,libxfixes)
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||
("libxshmfence" ,libxshmfence)
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||
("libxxf86vm" ,libxxf86vm)
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("xorgproto" ,xorgproto)))
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||
(inputs
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||
`(("expat" ,expat)
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||
("libelf" ,elfutils) ;required for r600 when using llvm
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("libva" ,(force libva-without-mesa))
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("libxml2" ,libxml2)
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||
;; TODO: Add 'libxml2-python' for OpenGL ES 1.1 and 2.0 support
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("libxrandr" ,libxrandr)
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||
("libxvmc" ,libxvmc)
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||
,@(match (%current-system)
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((or "x86_64-linux" "i686-linux" "powerpc64le-linux")
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;; Note: update the 'clang' input of mesa-opencl when bumping this.
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`(("llvm" ,llvm-11)))
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(_
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`()))
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("wayland" ,wayland)
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||
("wayland-protocols" ,wayland-protocols)))
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||
(native-inputs
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||
`(("bison" ,bison)
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||
("flex" ,flex)
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||
("gettext" ,gettext-minimal)
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||
,@(match (%current-system)
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((or "x86_64-linux" "i686-linux" "powerpc64le-linux")
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`(("glslang" ,glslang)))
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||
(_
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`()))
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||
("pkg-config" ,pkg-config)
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||
("python" ,python-wrapper)
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||
("python-mako" ,python-mako)
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("which" ,(@ (gnu packages base) which))))
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(outputs '("out" "bin"))
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||
(arguments
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||
`(#:configure-flags
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'(,@(match (%current-system)
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((or "armhf-linux" "aarch64-linux")
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;; TODO: Fix svga driver for non-Intel architectures.
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'("-Dgallium-drivers=etnaviv,freedreno,kmsro,lima,nouveau,panfrost,r300,r600,swrast,tegra,v3d,vc4,virgl"))
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("powerpc64le-linux"
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'("-Dgallium-drivers=nouveau,r300,r600,radeonsi,swrast,virgl"))
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(_
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'("-Dgallium-drivers=iris,nouveau,r300,r600,radeonsi,svga,swrast,virgl")))
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;; Enable various optional features. TODO: opencl requires libclc,
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;; omx requires libomxil-bellagio
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"-Dplatforms=x11,drm,surfaceless,wayland"
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"-Dglx=dri" ;Thread Local Storage, improves performance
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;; "-Dopencl=true"
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;; "-Domx=true"
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"-Dosmesa=gallium"
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"-Dgallium-xa=true"
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;; features required by wayland
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"-Dgles2=true"
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"-Dgbm=true"
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"-Dshared-glapi=true"
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||
|
||
;; Explicitly enable Vulkan on some architectures.
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||
,@(match (%current-system)
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((or "i686-linux" "x86_64-linux")
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'("-Dvulkan-drivers=intel,amd"))
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("powerpc64le-linux"
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'("-Dvulkan-drivers=amd"))
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||
(_
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||
'("-Dvulkan-drivers=auto")))
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||
|
||
;; Enable the Vulkan overlay layer on architectures using llvm.
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||
,@(match (%current-system)
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||
((or "x86_64-linux" "i686-linux" "powerpc64le-linux")
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||
'("-Dvulkan-overlay-layer=true"))
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||
(_
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||
'()))
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||
|
||
;; Also enable the tests.
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||
"-Dbuild-tests=true"
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||
|
||
;; on non-intel systems, drop i915 and i965
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||
;; from the default dri drivers
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||
,@(match (%current-system)
|
||
((or "x86_64-linux" "i686-linux")
|
||
'("-Ddri-drivers=i915,i965,nouveau,r200,r100"
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"-Dllvm=true")) ; default is x86/x86_64 only
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||
("powerpc64le-linux"
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||
'("-Ddri-drivers=nouveau,r200,r100"
|
||
"-Dllvm=true"))
|
||
(_
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||
'("-Ddri-drivers=nouveau,r200,r100"))))
|
||
|
||
;; XXX: 'debugoptimized' causes LTO link failures on some drivers. The
|
||
;; documentation recommends using 'release' for performance anyway.
|
||
#:build-type "release"
|
||
|
||
#:modules ((ice-9 match)
|
||
(srfi srfi-1)
|
||
(guix build utils)
|
||
(guix build meson-build-system))
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
,@(if (string-prefix? "powerpc64le" (or (%current-target-system)
|
||
(%current-system)))
|
||
;; Disable some of the llvmpipe tests.
|
||
`((add-after 'unpack 'disable-failing-test
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||
(lambda _
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||
(substitute* "src/gallium/drivers/llvmpipe/lp_test_arit.c"
|
||
(("0\\.5, ") ""))
|
||
#t)))
|
||
'())
|
||
,@(if (string-prefix? "i686" (or (%current-target-system)
|
||
(%current-system)))
|
||
;; Disable new test from Mesa 19 that fails on i686. Upstream
|
||
;; report: <https://bugs.freedesktop.org/show_bug.cgi?id=110612>.
|
||
`((add-after 'unpack 'disable-failing-test
|
||
(lambda _
|
||
(substitute* "src/util/tests/format/meson.build"
|
||
(("'u_format_test',") ""))
|
||
#t)))
|
||
'())
|
||
(add-before 'configure 'fix-dlopen-libnames
|
||
(lambda* (#:key inputs outputs #:allow-other-keys)
|
||
(let ((out (assoc-ref outputs "out")))
|
||
;; Remain agnostic to .so.X.Y.Z versions while doing
|
||
;; the substitutions so we're future-safe.
|
||
(substitute* "src/glx/meson.build"
|
||
(("-DGL_LIB_NAME=\"lib@0@\\.so\\.@1@\"")
|
||
(string-append "-DGL_LIB_NAME=\"" out
|
||
"/lib/lib@0@.so.@1@\"")))
|
||
(substitute* "src/gbm/backends/dri/gbm_dri.c"
|
||
(("\"libglapi\\.so")
|
||
(string-append "\"" out "/lib/libglapi.so")))
|
||
(substitute* "src/gbm/main/backend.c"
|
||
;; No need to patch the gbm_gallium_drm.so reference;
|
||
;; it's never installed since Mesa removed its
|
||
;; egl_gallium support.
|
||
(("\"gbm_dri\\.so")
|
||
(string-append "\"" out "/lib/dri/gbm_dri.so")))
|
||
#t)))
|
||
(add-after 'install 'split-outputs
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let ((out (assoc-ref outputs "out"))
|
||
(bin (assoc-ref outputs "bin")))
|
||
,@(match (%current-system)
|
||
((or "i686-linux" "x86_64-linux" "powerpc64le-linux")
|
||
;; Install the Vulkan overlay control script to a separate
|
||
;; output to prevent a reference on Python, saving ~70 MiB
|
||
;; on the closure size.
|
||
'((copy-recursively (string-append out "/bin")
|
||
(string-append bin "/bin"))
|
||
(delete-file-recursively (string-append out "/bin"))))
|
||
(_
|
||
;; XXX: On architectures without the Vulkan overlay layer
|
||
;; just create an empty file because outputs can not be
|
||
;; added conditionally.
|
||
'((mkdir-p (string-append bin "/bin"))
|
||
(call-with-output-file (string-append bin "/bin/.empty")
|
||
(const #t)))))
|
||
#t)))
|
||
(add-after 'install 'symlinks-instead-of-hard-links
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
;; All the drivers and gallium targets create hard links upon
|
||
;; installation (search for "hardlink each megadriver instance"
|
||
;; in the makefiles). This is no good for us since we'd produce
|
||
;; nars that contain several copies of these files. Thus, turn
|
||
;; them into symlinks, which saves ~124 MiB.
|
||
(let* ((out (assoc-ref outputs "out"))
|
||
(lib (string-append out "/lib"))
|
||
(files (find-files lib
|
||
(lambda (file stat)
|
||
(and (string-contains file ".so")
|
||
(eq? 'regular
|
||
(stat:type stat))))))
|
||
(inodes (map (compose stat:ino stat) files)))
|
||
(for-each (lambda (inode)
|
||
(match (filter-map (match-lambda
|
||
((file ino)
|
||
(and (= ino inode) file)))
|
||
(zip files inodes))
|
||
((_)
|
||
#f)
|
||
((reference others ..1)
|
||
(format #t "creating ~a symlinks to '~a'~%"
|
||
(length others) reference)
|
||
(for-each delete-file others)
|
||
(for-each (lambda (file)
|
||
(if (string=? (dirname file)
|
||
(dirname reference))
|
||
(symlink (basename reference)
|
||
file)
|
||
(symlink reference file)))
|
||
others))))
|
||
(delete-duplicates inodes))
|
||
#t))))))
|
||
(home-page "https://mesa3d.org/")
|
||
(synopsis "OpenGL and Vulkan implementations")
|
||
(description "Mesa is a free implementation of the OpenGL and Vulkan
|
||
specifications - systems for rendering interactive 3D graphics. A variety of
|
||
device drivers allows Mesa to be used in many different environments ranging
|
||
from software emulation to complete hardware acceleration for modern GPUs.")
|
||
(license license:x11)))
|
||
|
||
(define-public mesa-opencl
|
||
(package/inherit mesa
|
||
(name "mesa-opencl")
|
||
(arguments
|
||
(substitute-keyword-arguments (package-arguments mesa)
|
||
((#:configure-flags flags)
|
||
`(cons "-Dgallium-opencl=standalone" ,flags))))
|
||
(inputs
|
||
`(("libclc" ,libclc)
|
||
,@(package-inputs mesa)))
|
||
(native-inputs
|
||
`(("clang" ,clang-11)
|
||
,@(package-native-inputs mesa)))))
|
||
|
||
(define-public mesa-opencl-icd
|
||
(package/inherit mesa-opencl
|
||
(name "mesa-opencl-icd")
|
||
(arguments
|
||
(substitute-keyword-arguments (package-arguments mesa)
|
||
((#:configure-flags flags)
|
||
`(cons "-Dgallium-opencl=icd"
|
||
,(delete "-Dgallium-opencl=standalone" flags)))))))
|
||
|
||
(define-public mesa-headers
|
||
(package/inherit mesa
|
||
(name "mesa-headers")
|
||
(propagated-inputs '())
|
||
(inputs '())
|
||
(native-inputs '())
|
||
(outputs '("out"))
|
||
(arguments
|
||
'(#:phases
|
||
(modify-phases %standard-phases
|
||
(delete 'configure)
|
||
(delete 'build)
|
||
(delete 'check)
|
||
(replace 'install
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(copy-recursively "include" (string-append
|
||
(assoc-ref outputs "out")
|
||
"/include"))
|
||
#t)))))))
|
||
|
||
;;; The mesa-demos distribution contains non-free files, many files with no
|
||
;;; clear license information, and many demos that aren't useful for most
|
||
;;; people, so we just use this for the mesa-utils package below, and possibly
|
||
;;; other packages in the future. This is modeled after Debian's solution.
|
||
(define (mesa-demos-source version)
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "ftp://ftp.freedesktop.org/pub/mesa/demos"
|
||
"/mesa-demos-" version ".tar.bz2"))
|
||
(sha256 (base32 "0zgzbz55a14hz83gbmm0n9gpjnf5zadzi2kjjvkn6khql2a9rs81"))))
|
||
|
||
(define-public mesa-utils
|
||
(package
|
||
(name "mesa-utils")
|
||
(version "8.4.0")
|
||
(source (mesa-demos-source version))
|
||
(build-system gnu-build-system)
|
||
(inputs
|
||
`(("mesa" ,mesa)
|
||
("glut" ,freeglut)
|
||
("glew" ,glew)))
|
||
(native-inputs
|
||
`(("pkg-config" ,pkg-config)))
|
||
(arguments
|
||
'(#:phases
|
||
(modify-phases %standard-phases
|
||
(replace
|
||
'install
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let ((out (assoc-ref outputs "out")))
|
||
(mkdir-p (string-append out "/bin"))
|
||
(for-each
|
||
(lambda (file)
|
||
(copy-file file (string-append out "/bin/" (basename file))))
|
||
'("src/xdemos/glxdemo" "src/xdemos/glxgears"
|
||
"src/xdemos/glxinfo" "src/xdemos/glxheads"))
|
||
#t))))))
|
||
(home-page "https://mesa3d.org/")
|
||
(synopsis "Utility tools for Mesa")
|
||
(description
|
||
"The mesa-utils package contains several utility tools for Mesa: glxdemo,
|
||
glxgears, glxheads, and glxinfo.")
|
||
;; glxdemo is public domain; others expat.
|
||
(license (list license:expat license:public-domain))))
|
||
|
||
(define-public glew
|
||
(package
|
||
(name "glew")
|
||
(version "2.1.0")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://sourceforge/glew/glew/" version
|
||
"/glew-" version ".tgz"))
|
||
(sha256
|
||
(base32
|
||
"159wk5dc0ykjbxvag5i1m2mhp23zkk6ra04l26y3jc3nwvkr3ph4"))
|
||
(modules '((guix build utils)))
|
||
(snippet
|
||
'(begin
|
||
(substitute* "config/Makefile.linux"
|
||
(("= cc") "= gcc")
|
||
(("/lib64") "/lib"))
|
||
#t))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
'(#:phases (modify-phases %standard-phases (delete 'configure))
|
||
#:make-flags (list (string-append "GLEW_PREFIX="
|
||
(assoc-ref %outputs "out"))
|
||
(string-append "GLEW_DEST="
|
||
(assoc-ref %outputs "out")))
|
||
#:tests? #f)) ;no 'check' target
|
||
(inputs
|
||
`(("libxi" ,libxi)
|
||
("libxmu" ,libxmu)
|
||
("libx11" ,libx11)
|
||
("mesa" ,mesa)))
|
||
|
||
;; <GL/glew.h> includes <GL/glu.h>.
|
||
(propagated-inputs `(("glu" ,glu)))
|
||
|
||
(home-page "http://glew.sourceforge.net/")
|
||
(synopsis "OpenGL extension loading library for C and C++")
|
||
(description
|
||
"The OpenGL Extension Wrangler Library (GLEW) is a C/C++ extension
|
||
loading library. GLEW provides efficient run-time mechanisms for determining
|
||
which OpenGL extensions are supported on the target platform. OpenGL core and
|
||
extension functionality is exposed in a single header file.")
|
||
(license license:bsd-3)))
|
||
|
||
(define-public guile-opengl
|
||
(package
|
||
(name "guile-opengl")
|
||
(version "0.1.0")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://gnu/guile-opengl/guile-opengl-"
|
||
version ".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"13qfx4xh8baryxqrv986l848ygd0piqwm6s2s90pxk9c0m9vklim"))))
|
||
(build-system gnu-build-system)
|
||
(native-inputs `(("pkg-config" ,pkg-config)))
|
||
(inputs `(("guile" ,guile-2.2)
|
||
("mesa" ,mesa)
|
||
("glu" ,glu)
|
||
("freeglut" ,freeglut)))
|
||
(arguments
|
||
'(#:phases (modify-phases %standard-phases
|
||
(add-after 'configure 'patch-makefile
|
||
(lambda _
|
||
;; Install compiled Guile files in the expected place.
|
||
(substitute* '("Makefile")
|
||
(("^godir = .*$")
|
||
"godir = $(moddir)\n"))))
|
||
(add-before 'build 'patch-dynamic-link
|
||
(lambda* (#:key inputs outputs #:allow-other-keys)
|
||
(substitute* "gl/runtime.scm"
|
||
(("\\(dynamic-link\\)")
|
||
(string-append "(dynamic-link \""
|
||
(assoc-ref inputs "mesa")
|
||
"/lib/libGL.so" "\")")))
|
||
(define (dynamic-link-substitute file lib input)
|
||
(substitute* file
|
||
(("dynamic-link \"lib([a-zA-Z]+)\"" _ lib)
|
||
(string-append "dynamic-link \""
|
||
(assoc-ref inputs input)
|
||
"/lib/lib" lib "\""))))
|
||
;; Replace dynamic-link calls for libGL, libGLU, and
|
||
;; libglut with absolute paths to the store.
|
||
(dynamic-link-substitute "glx/runtime.scm" "GL" "mesa")
|
||
(dynamic-link-substitute "glu/runtime.scm" "GLU" "glu")
|
||
(dynamic-link-substitute "glut/runtime.scm" "glut"
|
||
"freeglut"))))))
|
||
(home-page "https://gnu.org/s/guile-opengl")
|
||
(synopsis "Guile binding for the OpenGL graphics API")
|
||
(description
|
||
"Guile-OpenGL is a library for Guile that provides bindings to the
|
||
OpenGL graphics API.")
|
||
(license license:lgpl3+)))
|
||
|
||
(define-public guile3.0-opengl
|
||
(package
|
||
(inherit guile-opengl)
|
||
(name "guile3.0-opengl")
|
||
(arguments
|
||
(substitute-keyword-arguments (package-arguments guile-opengl)
|
||
((#:phases phases)
|
||
`(modify-phases ,phases
|
||
(add-after 'unpack 'build-with-guile-3.0
|
||
(lambda _
|
||
(substitute* "configure"
|
||
(("_guile_versions_to_search=\"")
|
||
"_guile_versions_to_search=\"3.0 "))
|
||
#t))))))
|
||
(inputs
|
||
`(("guile" ,guile-3.0)
|
||
("mesa" ,mesa)
|
||
("glu" ,glu)
|
||
("freeglut" ,freeglut)))))
|
||
|
||
(define-public libepoxy
|
||
(package
|
||
(name "libepoxy")
|
||
(version "1.5.4")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append
|
||
"https://github.com/anholt/libepoxy/releases/download/"
|
||
version "/libepoxy-" version ".tar.xz"))
|
||
(sha256
|
||
(base32
|
||
"1ll9fach4v30dsyd47s5ial4gaiwihzr2afb77vxxzzy3mlcrlhb"))))
|
||
(arguments
|
||
`(#:phases
|
||
(modify-phases %standard-phases
|
||
(delete 'bootstrap)
|
||
(add-before
|
||
'configure 'patch-paths
|
||
(lambda* (#:key inputs #:allow-other-keys)
|
||
(let ((python (assoc-ref inputs "python"))
|
||
(mesa (assoc-ref inputs "mesa")))
|
||
(substitute* "src/gen_dispatch.py"
|
||
(("/usr/bin/env python") python))
|
||
(substitute* (find-files "." "\\.[ch]$")
|
||
(("libGL.so.1") (string-append mesa "/lib/libGL.so.1"))
|
||
(("libEGL.so.1") (string-append mesa "/lib/libEGL.so.1")))
|
||
#t))))))
|
||
(build-system meson-build-system)
|
||
(native-inputs
|
||
`(("pkg-config" ,pkg-config)
|
||
("python" ,python)))
|
||
(inputs
|
||
`(("mesa" ,mesa)))
|
||
(home-page "https://github.com/anholt/libepoxy/")
|
||
(synopsis "A library for handling OpenGL function pointer management")
|
||
(description
|
||
"A library for handling OpenGL function pointer management.")
|
||
(license license:x11)))
|
||
|
||
(define-public libglvnd
|
||
(package
|
||
(name "libglvnd")
|
||
(version "1.3.3")
|
||
(home-page "https://gitlab.freedesktop.org/glvnd/libglvnd")
|
||
(source (origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url home-page)
|
||
(commit (string-append "v" version))))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32
|
||
"0gjk6m3gkdm12bmih2jflp0v5s1ibkixk7mrzrk0cj884m3hy1z6"))))
|
||
(build-system meson-build-system)
|
||
(arguments
|
||
'(#:configure-flags '("-Dx11=enabled")
|
||
#:phases (modify-phases %standard-phases
|
||
(add-after 'unpack 'disable-glx-tests
|
||
(lambda _
|
||
;; This package is meant to be used alongside Mesa.
|
||
;; To avoid a circular dependency, disable tests that
|
||
;; require a running Xorg server.
|
||
(substitute* "tests/meson.build"
|
||
(("if with_glx")
|
||
"if false"))
|
||
#t)))))
|
||
(native-inputs
|
||
`(("pkg-config" ,pkg-config)))
|
||
(inputs
|
||
`(("libx11" ,libx11)
|
||
("libxext" ,libxext)
|
||
("xorgproto" ,xorgproto)))
|
||
(synopsis "Vendor-neutral OpenGL dispatch library")
|
||
(description
|
||
"libglvnd is a vendor-neutral dispatch layer for arbitrating OpenGL
|
||
API calls between multiple vendors. It allows multiple drivers from
|
||
different vendors to coexist on the same file system, and determines which
|
||
vendor to dispatch each API call to at runtime.
|
||
|
||
Both GLX and EGL are supported, in any combination with OpenGL and OpenGL ES.")
|
||
;; libglvnd is available under a custom X11-style license, and incorporates
|
||
;; code with various other licenses. See README.md for details.
|
||
(license (list (license:x11-style "file://README.md")
|
||
license:x11
|
||
license:expat))))
|
||
|
||
(define-public soil
|
||
(package
|
||
(name "soil")
|
||
(version "1.0.7")
|
||
(source (origin
|
||
(method url-fetch)
|
||
;; No versioned archive available.
|
||
(uri "http://www.lonesock.net/files/soil.zip")
|
||
(sha256
|
||
(base32
|
||
"00gpwp9dldzhsdhksjvmbhsd2ialraqbv6v6dpikdmpncj6mnc52"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
'(#:tests? #f ; no tests
|
||
#:phases (modify-phases %standard-phases
|
||
(delete 'configure)
|
||
(add-before 'build 'init-build
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let ((out (assoc-ref outputs "out")))
|
||
(setenv "CFLAGS" "-fPIC") ; needed for shared library
|
||
;; Use alternate Makefile
|
||
(copy-file "projects/makefile/alternate Makefile.txt"
|
||
"src/Makefile")
|
||
(chdir "src")
|
||
(substitute* '("Makefile")
|
||
(("INCLUDEDIR = /usr/include/SOIL")
|
||
(string-append "INCLUDEDIR = " out "/include/SOIL"))
|
||
(("LIBDIR = /usr/lib")
|
||
(string-append "LIBDIR = " out "/lib"))
|
||
;; Remove these flags from 'install' commands.
|
||
(("-o root -g root") ""))))))))
|
||
(native-inputs
|
||
`(("unzip" ,unzip)))
|
||
(inputs
|
||
`(("mesa" ,mesa)))
|
||
(home-page "https://www.lonesock.net/soil.html")
|
||
(synopsis "OpenGL texture loading library")
|
||
(description
|
||
"SOIL is a tiny C library used primarily for uploading textures into
|
||
OpenGL.")
|
||
(license license:public-domain)))
|
||
|
||
(define-public glfw
|
||
(package
|
||
(name "glfw")
|
||
(version "3.3.4")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "https://github.com/glfw/glfw"
|
||
"/releases/download/" version
|
||
"/glfw-" version ".zip"))
|
||
(sha256
|
||
(base32
|
||
"1kcrpl4d6b6h23ib5j9q670d9w3knd07whgbanbmwwhbcqnc9lmv"))))
|
||
(build-system cmake-build-system)
|
||
(arguments
|
||
'(#:tests? #f ; no test target
|
||
#:configure-flags '("-DBUILD_SHARED_LIBS=ON")))
|
||
(native-inputs
|
||
`(("doxygen" ,doxygen)
|
||
("unzip" ,unzip)))
|
||
(propagated-inputs
|
||
`(("mesa" ,mesa) ;included in public headers
|
||
|
||
;; These are in 'Requires.private' of 'glfw3.pc'.
|
||
("libx11" ,libx11)
|
||
("libxrandr" ,libxrandr)
|
||
("libxi" ,libxi)
|
||
("libxinerama" ,libxinerama)
|
||
("libxcursor" ,libxcursor)
|
||
("libxxf86vm" ,libxxf86vm)))
|
||
(home-page "https://www.glfw.org")
|
||
(synopsis "OpenGL application development library")
|
||
(description
|
||
"GLFW is a library for OpenGL, OpenGL ES and Vulkan development for
|
||
desktop computers. It provides a simple API for creating windows, contexts
|
||
and surfaces, receiving input and events.")
|
||
(license license:zlib)))
|
||
|
||
(define-public nanovg-for-extempore
|
||
(let ((version "0.7.1")
|
||
(revision "0")
|
||
(commit "3c60175fcc2e5fe305b04355cdce35d499c80310"))
|
||
(package
|
||
(name "nanovg-for-extempore")
|
||
(version (git-version version revision commit))
|
||
(source (origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://github.com/extemporelang/nanovg")
|
||
(commit commit)))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32
|
||
"0ddn3d3mxqn8hj9967v3pss7lz1wn08pcdnqzc118g7yjkq7hxzy"))))
|
||
(build-system cmake-build-system)
|
||
(arguments `(#:tests? #f)) ; no tests included
|
||
(inputs
|
||
`(("mesa" ,mesa)))
|
||
;; Extempore refuses to build on architectures other than x86_64
|
||
(supported-systems '("x86_64-linux"))
|
||
(home-page "https://github.com/extemporelang/nanovg")
|
||
(synopsis "2D vector drawing library on top of OpenGL")
|
||
(description "NanoVG is small antialiased vector graphics rendering
|
||
library for OpenGL. It has lean API modeled after HTML5 canvas API. It is
|
||
aimed to be a practical and fun toolset for building scalable user interfaces
|
||
and visualizations.")
|
||
(license license:zlib))))
|
||
|
||
(define-public gl2ps
|
||
(package
|
||
(name "gl2ps")
|
||
(version "1.4.2")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append
|
||
"http://geuz.org/gl2ps/src/gl2ps-"
|
||
version ".tgz"))
|
||
(sha256
|
||
(base32 "1sgzv547h7hrskb9qd0x5yp45kmhvibjwj2mfswv95lg070h074d"))))
|
||
(build-system cmake-build-system)
|
||
(inputs
|
||
`(("libpng" ,libpng)
|
||
("mesa" ,mesa)
|
||
("zlib" ,zlib)))
|
||
(arguments
|
||
`(#:tests? #f)) ; no tests
|
||
(home-page "http://www.geuz.org/gl2ps/")
|
||
(synopsis "OpenGL to PostScript printing library")
|
||
(description "GL2PS is a C library providing high quality vector
|
||
output for any OpenGL application. GL2PS uses sorting algorithms
|
||
capable of handling intersecting and stretched polygons, as well as
|
||
non-manifold objects. GL2PS provides many features including advanced
|
||
smooth shading and text rendering, culling of invisible primitives and
|
||
mixed vector/bitmap output.")
|
||
;; GL2PS is dual-licenced and can be used under the terms of either.
|
||
(license (list license:lgpl2.0+
|
||
(license:fsf-free "http://www.geuz.org/gl2ps/COPYING.GL2PS"
|
||
"GPL-incompatible copyleft license")))))
|
||
|
||
(define-public virtualgl
|
||
(package
|
||
(name "virtualgl")
|
||
(version "2.6.2")
|
||
(source
|
||
(origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://github.com/VirtualGL/virtualgl")
|
||
(commit version)))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32 "0yyc553xsb5n0rx7jp9p4wdbd7md07b3qrkf3ssyjavqqg908qg9"))))
|
||
(arguments
|
||
`(#:tests? #f ; no tests are available
|
||
#:configure-flags (list
|
||
(string-append "-DCMAKE_INSTALL_LIBDIR="
|
||
(assoc-ref %outputs "out") "/lib")
|
||
"-DVGL_USESSL=1"))) ; use OpenSSL
|
||
(build-system cmake-build-system)
|
||
(inputs `(("glu" ,glu)
|
||
("libjpeg-turbo" ,libjpeg-turbo)
|
||
("libxtst" ,libxtst)
|
||
("mesa" ,mesa)
|
||
("openssl" ,openssl)))
|
||
(native-inputs `(("pkg-config" ,pkg-config)))
|
||
(home-page "https://www.virtualgl.org")
|
||
(synopsis "Redirects 3D commands from an OpenGL application onto a 3D
|
||
graphics card")
|
||
(description "VirtualGL redirects the 3D rendering commands from OpenGL
|
||
applications to 3D accelerator hardware in a dedicated server and displays the
|
||
rendered output interactively to a thin client located elsewhere on the
|
||
network.")
|
||
(license license:wxwindows3.1+)))
|
||
|
||
(define-public mojoshader
|
||
(let ((changeset "5887634ea695"))
|
||
(package
|
||
(name "mojoshader")
|
||
(version (string-append "20190825" "-" changeset))
|
||
(source
|
||
(origin
|
||
(method hg-fetch)
|
||
(uri (hg-reference
|
||
(url "https://hg.icculus.org/icculus/mojoshader/")
|
||
(changeset changeset)))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32 "0ibl4z1696jiifv9j5drir7jm0b5px0vwkwckbi7cfd46p7p6wcy"))))
|
||
(arguments
|
||
;; Tests only for COMPILER_SUPPORT=ON.
|
||
`(#:tests? #f
|
||
#:configure-flags '("-DBUILD_SHARED=ON"
|
||
"-DFLIP_VIEWPORT=ON"
|
||
"-DDEPTH_CLIPPING=ON")
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(replace 'install
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let* ((out (assoc-ref outputs "out"))
|
||
(lib (string-append out "/lib"))
|
||
(header (string-append out "/include")))
|
||
(install-file "libmojoshader.so" lib)
|
||
(for-each (lambda (f)
|
||
(install-file f header))
|
||
(find-files "../source" "mojoshader.*\\.h$"))
|
||
(let ((profiles-header (string-append header "/profiles")))
|
||
(mkdir-p profiles-header)
|
||
(rename-file (string-append header "/mojoshader_profile.h")
|
||
(string-append profiles-header "/mojoshader_profile.h"))))
|
||
#t)))))
|
||
(build-system cmake-build-system)
|
||
(home-page "https://www.icculus.org/mojoshader/")
|
||
(synopsis "Work with Direct3D shaders on alternate 3D APIs")
|
||
(description "MojoShader is a library to work with Direct3D shaders on
|
||
alternate 3D APIs and non-Windows platforms. The primary motivation is moving
|
||
shaders to OpenGL languages on the fly. The developer deals with \"profiles\"
|
||
that represent various target languages, such as GLSL or ARB_*_program.
|
||
|
||
This allows a developer to manage one set of shaders, presumably written in
|
||
Direct3D HLSL, and use them across multiple rendering backends. This also
|
||
means that the developer only has to worry about one (offline) compiler to
|
||
manage program complexity, while MojoShader itself deals with the reduced
|
||
complexity of the bytecode at runtime.
|
||
|
||
MojoShader provides both a simple API to convert bytecode to various profiles,
|
||
and (optionally) basic glue to rendering APIs to abstract the management of
|
||
the shaders at runtime.")
|
||
(license license:zlib))))
|
||
|
||
(define-public mojoshader-with-viewport-flip
|
||
;; Changeset c586d4590241 replaced glProgramViewportFlip with
|
||
;; glProgramViewportInfo.
|
||
;; https://hg.icculus.org/icculus/mojoshader/rev/c586d4590241
|
||
(let ((changeset "2e37299b13d8"))
|
||
(package
|
||
(inherit mojoshader)
|
||
(name "mojoshader-with-viewport-flip")
|
||
(version (string-append "20190725" "-" changeset))
|
||
(source
|
||
(origin
|
||
(method hg-fetch)
|
||
(uri (hg-reference
|
||
(url "https://hg.icculus.org/icculus/mojoshader/")
|
||
(changeset changeset)))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32 "0ffws7cqbskxwc3hjsnnzq4r2bbf008kdr3b11pa3kr7dsi50y6i"))))
|
||
(synopsis "Work with Direct3D shaders on alternate 3D APIs (with viewport flip)")
|
||
(description "This is the last version of the mojoshader library with
|
||
the glProgramViewportFlip before it was replaced with glProgramViewportInfo.")
|
||
(license license:zlib))))
|
||
|
||
(define-public mojoshader-cs
|
||
(let ((commit "10d0dba21ff1cfe332eb7de328a2adce01286bd7"))
|
||
(package
|
||
(name "mojoshader-cs")
|
||
(version (git-version "20191205" "1" commit))
|
||
(source (origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://github.com/FNA-XNA/MojoShader")
|
||
(commit commit)))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32
|
||
"11mdhf3fmb9rsn2iv753gmb596j4dh5j2iipgw078vg0lj23rml7"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
'(#:tests? #f ; No tests.
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(delete 'configure)
|
||
(replace 'build
|
||
(lambda _
|
||
(invoke "make" "-C" "csharp")))
|
||
(replace 'install
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let ((out (assoc-ref outputs "out")))
|
||
(install-file "csharp/bin/MojoShader-CS.dll" (string-append out "/lib"))
|
||
#t))))))
|
||
(native-inputs
|
||
`(("mono" ,mono)))
|
||
(home-page "https://github.com/FNA-XNA/MojoShader")
|
||
(synopsis "C# wrapper for MojoShader")
|
||
(description
|
||
"Mojoshader-CS provides C# bindings for the Mojoshader library.
|
||
The C# wrapper was written to be used for FNA's platform support. However, this
|
||
is written in a way that can be used for any general C# application.")
|
||
(license license:zlib))))
|
||
|
||
(define-public glmark2
|
||
(package
|
||
(name "glmark2")
|
||
(version "2020.04")
|
||
(source (origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://github.com/glmark2/glmark2")
|
||
(commit version)))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32
|
||
"0ywpzp0imi3f8iyp7d1739576zx2nsr3db5hp2as4yhflfyq1as2"))
|
||
(modules '((guix build utils)))
|
||
;; Fix Python 3 incompatibility.
|
||
(snippet
|
||
'(begin
|
||
(substitute* "wscript"
|
||
(("(sorted\\()FLAVORS\\.keys\\(\\)(.*)" _ beginning end)
|
||
(string-append beginning "list(FLAVORS)" end)))
|
||
#t))))
|
||
(build-system waf-build-system)
|
||
(arguments
|
||
'(#:tests? #f ; no check target
|
||
#:configure-flags
|
||
(list (string-append "--with-flavors="
|
||
(string-join '("x11-gl" "x11-glesv2"
|
||
"drm-gl" "drm-glesv2"
|
||
"wayland-gl" "wayland-glesv2")
|
||
",")))
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(add-after 'unpack 'patch-paths
|
||
(lambda* (#:key inputs #:allow-other-keys)
|
||
(let ((mesa (assoc-ref inputs "mesa")))
|
||
(substitute* (find-files "src" "gl-state-.*\\.cpp$")
|
||
(("libGL.so") (string-append mesa "/lib/libGL.so"))
|
||
(("libEGL.so") (string-append mesa "/lib/libEGL.so"))
|
||
(("libGLESv2.so") (string-append mesa "/lib/libGLESv2.so")))
|
||
#t))))))
|
||
(native-inputs
|
||
`(("pkg-config" ,pkg-config)))
|
||
(inputs
|
||
`(("eudev" ,eudev)
|
||
("libdrm" ,libdrm)
|
||
("libjpeg-turbo" ,libjpeg-turbo)
|
||
("libpng" ,libpng)
|
||
("libx11" ,libx11)
|
||
("libxcb" ,libxcb)
|
||
("mesa" ,mesa)
|
||
("wayland" ,wayland)
|
||
("wayland-protocols" ,wayland-protocols)))
|
||
(home-page "https://github.com/glmark2/glmark2")
|
||
(synopsis "OpenGL 2.0 and OpenGL ES 2.0 benchmark")
|
||
(description
|
||
"glmark2 is an OpenGL 2.0 and OpenGL ES 2.0 benchmark based on the
|
||
original glmark benchmark by Ben Smith.")
|
||
(license license:gpl3+)))
|