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https://git.in.rschanz.org/ryan77627/guix.git
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ad85ca0977
* gnu/packages/patches/openboardview-use-system-imgui.patch: New file. * gnu/local.mk (dist_patch_DATA): Register it. * gnu/packages/electronics.scm (openboardview)[source]: Delete "imgui" subdirectory from snippet and apply patch. [inputs]{imgui}: New input.
170 lines
5.5 KiB
Diff
170 lines
5.5 KiB
Diff
Patch submitted upstream: https://github.com/OpenBoardView/OpenBoardView/pull/233
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diff --git a/CMakeModules/FindImGui.cmake b/CMakeModules/FindImGui.cmake
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new file mode 100644
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index 0000000..4d1fa42
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--- /dev/null
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+++ b/CMakeModules/FindImGui.cmake
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@@ -0,0 +1,36 @@
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+# Copyright (C) 2018, 2022 Maxim Cournoyer
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+# Redistribution and use of this file is allowed according to the terms of the MIT license.
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+# For details see the LICENSE file distributed with OpenBoardView.
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+# Note:
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+# Searching headers and libraries is very simple and is NOT as powerful as scripts
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+# distributed with CMake, because LuaDist defines directories to search for.
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+# Everyone is encouraged to contact the author with improvements. Maybe this file
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+# becomes part of CMake distribution sometimes.
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+
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+# - Find ImGui
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+# Find the native imgui headers and libraries.
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+#
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+# IMGUI_INCLUDE_DIRS - where to find imgui/imgui.h, etc.
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+# IMGUI_LIBRARIES - List of libraries when using imgui.
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+# IMGUI_FOUND - True if imgui is found.
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+
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+# Look for the header file.
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+FIND_PATH(IMGUI_INCLUDE_DIR NAMES imgui.h PATH_SUFFIXES imgui)
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+
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+# Look for the library.
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+FIND_LIBRARY(IMGUI_LIBRARY NAMES ImGui imgui)
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+
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+# Handle the QUIETLY and REQUIRED arguments and set IMGUI_FOUND to TRUE if all listed variables are TRUE.
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+INCLUDE(FindPackageHandleStandardArgs)
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+FIND_PACKAGE_HANDLE_STANDARD_ARGS(ImGui DEFAULT_MSG IMGUI_LIBRARY IMGUI_INCLUDE_DIR)
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+
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+# Copy the results to the output variables.
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+IF(IMGUI_FOUND)
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+ SET(IMGUI_LIBRARIES ${IMGUI_LIBRARY})
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+ SET(IMGUI_INCLUDE_DIRS ${IMGUI_INCLUDE_DIR})
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+ELSE()
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+ SET(IMGUI_LIBRARIES)
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+ SET(IMGUI_INCLUDE_DIRS)
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+ENDIF()
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+
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+MARK_AS_ADVANCED(IMGUI_INCLUDE_DIRS IMGUI_LIBRARIES)
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diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
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index 301f933..24bf263 100644
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--- a/src/CMakeLists.txt
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+++ b/src/CMakeLists.txt
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@@ -76,28 +76,30 @@ endif()
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# note: in the future there may be integrated CMake support into imgui
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# see: https://github.com/ocornut/imgui/pull/1713
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# for now do it manually, after glad and SDL2 because we use the includes for the sdl_opengl examples
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-execute_process(
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+find_package(ImGui) # search ImGui from system
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+if(NOT IMGUI_FOUND) # else fallback to bundled copy
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+ execute_process(
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COMMAND git submodule update --init src/imgui
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- WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
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-)
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-add_definitions("-DImDrawIdx=unsigned int") # short is not enough for us
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-add_definitions("-DIMGUI_IMPL_OPENGL_LOADER_GLAD") # We use glad
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-# Configure GL3 renderer to be GLES2 compatible if GLES2 is enabled
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-if(ENABLE_GLES2)
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- add_definitions("-DIMGUI_IMPL_OPENGL_ES2")
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-endif()
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-
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-# workaround for OpenGL include for OpenGL2, need to be glad rather than gl itself
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-file(READ "${CMAKE_CURRENT_SOURCE_DIR}/imgui/backends/imgui_impl_opengl2.cpp" input)
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-string(REPLACE "OpenGL/gl.h" "glad/glad.h" input "${input}")
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-string(REPLACE "GL/gl.h" "glad/glad.h" input "${input}")
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-file(WRITE "${CMAKE_CURRENT_SOURCE_DIR}/imgui/backends/imgui_impl_opengl2.cpp" "${input}")
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-
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-include_directories(${CMAKE_CURRENT_SOURCE_DIR}/imgui
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- ${GLAD_INCLUDE_DIRS}
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-)
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-
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-set(SOURCES
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+ WORKING_DIRECTORY ${PROJECT_SOURCE_DIR})
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+ add_definitions("-DImDrawIdx=unsigned int") # short is not enough for us
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+ add_definitions("-DIMGUI_IMPL_OPENGL_LOADER_GLAD") # We use glad
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+ # Configure GL3 renderer to be GLES2 compatible if GLES2 is enabled
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+ if(ENABLE_GLES2)
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+ add_definitions("-DIMGUI_IMPL_OPENGL_ES2")
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+ endif()
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+
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+ # workaround for OpenGL include for OpenGL2, need to be glad rather than gl itself
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+ file(READ "${CMAKE_CURRENT_SOURCE_DIR}/imgui/backends/imgui_impl_opengl2.cpp" input)
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+ string(REPLACE "OpenGL/gl.h" "glad/glad.h" input "${input}")
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+ string(REPLACE "GL/gl.h" "glad/glad.h" input "${input}")
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+ file(WRITE "${CMAKE_CURRENT_SOURCE_DIR}/imgui/backends/imgui_impl_opengl2.cpp" "${input}")
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+
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+ set(IMGUI_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/imgui
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+ ${CMAKE_CURRENT_SOURCE_DIR}/imgui/examples)
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+
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+ set(IMGUI_LIBRARIES imgui)
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+
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+ set(SOURCES
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imgui/imgui.cpp
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imgui/imgui_draw.cpp
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imgui/imgui_tables.cpp
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@@ -106,33 +108,35 @@ set(SOURCES
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imgui/backends/imgui_impl_sdl.cpp)
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-if(ENABLE_GL1)
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+ if(ENABLE_GL1)
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LIST(APPEND SOURCES
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- imgui/backends/imgui_impl_opengl2.cpp
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- )
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-endif()
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-if(ENABLE_GL3)
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+ imgui/backends/imgui_impl_opengl2.cpp
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+ )
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+ endif()
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+ if(ENABLE_GL3)
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LIST(APPEND SOURCES
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- imgui/backends/imgui_impl_opengl3.cpp
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- )
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-endif()
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+ imgui/backends/imgui_impl_opengl3.cpp
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+ )
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+ endif()
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-add_library(imgui STATIC ${SOURCES})
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-target_link_libraries(imgui
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+ add_library(imgui STATIC ${SOURCES})
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+ target_link_libraries(imgui
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${GLAD_LIBRARIES}
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-)
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-if(MINGW)
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-target_link_libraries(imgui
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- SDL2::SDL2-static
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-)
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-else()
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-target_link_libraries(imgui
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- SDL2::SDL2
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-)
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+ )
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+ if(MINGW)
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+ target_link_libraries(imgui
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+ SDL2::SDL2-static
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+ )
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+ else()
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+ target_link_libraries(imgui
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+ SDL2::SDL2
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+ )
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+ endif()
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endif()
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-set(IMGUI_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/imgui ${CMAKE_CURRENT_SOURCE_DIR}/imgui/examples)
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-
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+include_directories(
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+ ${IMGUI_INCLUDE_DIRS}
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+ ${GLAD_INCLUDE_DIRS})
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#install(TARGETS imgui DESTINATION ${INSTALL_ARCHIVE_DIR}) # No need to install a static lib
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diff --git a/src/openboardview/CMakeLists.txt b/src/openboardview/CMakeLists.txt
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index d049ef9..bb56f70 100644
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--- a/src/openboardview/CMakeLists.txt
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+++ b/src/openboardview/CMakeLists.txt
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@@ -129,7 +129,7 @@ elseif(APPLE)
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endif()
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target_link_libraries(${PROJECT_NAME_LOWER}
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- imgui
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+ ${IMGUI_LIBRARIES}
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SQLite::SQLite3
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${GLAD_LIBRARIES}
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${COCOA_LIBRARY}
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