mirror of
https://git.in.rschanz.org/ryan77627/guix.git
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b9f1f3e2aa
* gnu/packages/games.scm (manaplus): Update to 1.5.10.24.
1280 lines
49 KiB
Scheme
1280 lines
49 KiB
Scheme
;;; GNU Guix --- Functional package management for GNU
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;;; Copyright © 2013 John Darrington <jmd@gnu.org>
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;;; Copyright © 2014 David Thompson <dthompson2@worcester.edu>
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;;; Copyright © 2014, 2015 Eric Bavier <bavier@member.fsf.org>
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;;; Copyright © 2014 Cyrill Schenkel <cyrill.schenkel@gmail.com>
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;;; Copyright © 2014 Sylvain Beucler <beuc@beuc.net>
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;;; Copyright © 2014, 2015 Ludovic Courtès <ludo@gnu.org>
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;;; Copyright © 2014, 2015 Sou Bunnbu <iyzsong@gmail.com>
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;;; Copyright © 2014, 2015 Mark H Weaver <mhw@netris.org>
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;;; Copyright © 2015 Andreas Enge <andreas@enge.fr>
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;;; Copyright © 2015 David Hashe <david.hashe@dhashe.com>
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;;; Copyright © 2015 Christopher Allan Webber <cwebber@dustycloud.org>
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;;; Copyright © 2015 Ricardo Wurmus <rekado@elephly.net>
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;;; Copyright © 2015 Alex Kost <alezost@gmail.com>
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;;; Copyright © 2015 Paul van der Walt <paul@denknerd.org>
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;;;
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;;; This file is part of GNU Guix.
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;;;
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;;; GNU Guix is free software; you can redistribute it and/or modify it
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;;; under the terms of the GNU General Public License as published by
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;;; the Free Software Foundation; either version 3 of the License, or (at
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;;; your option) any later version.
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;;;
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;;; GNU Guix is distributed in the hope that it will be useful, but
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;;; WITHOUT ANY WARRANTY; without even the implied warranty of
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;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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;;; GNU General Public License for more details.
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;;;
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;;; You should have received a copy of the GNU General Public License
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;;; along with GNU Guix. If not, see <http://www.gnu.org/licenses/>.
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(define-module (gnu packages games)
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#:use-module ((guix licenses) #:prefix license:)
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#:use-module (guix utils)
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#:use-module (guix packages)
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#:use-module (guix download)
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#:use-module (guix git-download)
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#:use-module (guix svn-download)
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#:use-module (gnu packages)
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#:use-module (gnu packages autotools)
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#:use-module (gnu packages backup)
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#:use-module (gnu packages base)
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#:use-module (gnu packages admin)
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#:use-module (gnu packages audio)
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#:use-module (gnu packages boost)
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#:use-module (gnu packages fribidi)
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#:use-module (gnu packages game-development)
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#:use-module (gnu packages gettext)
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#:use-module (gnu packages gl)
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#:use-module (gnu packages glib)
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#:use-module (gnu packages gnome)
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#:use-module (gnu packages gtk)
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#:use-module (gnu packages guile)
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#:use-module (gnu packages libcanberra)
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#:use-module (gnu packages libunwind)
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#:use-module (gnu packages haskell)
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#:use-module (gnu packages mp3)
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#:use-module (gnu packages image)
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#:use-module (gnu packages ncurses)
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#:use-module (gnu packages python)
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#:use-module (gnu packages readline)
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#:use-module (gnu packages xorg)
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#:use-module (gnu packages pkg-config)
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#:use-module (gnu packages databases)
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#:use-module (gnu packages sdl)
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#:use-module (gnu packages texinfo)
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#:use-module (gnu packages check)
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#:use-module (gnu packages fontutils)
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#:use-module (gnu packages gstreamer)
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#:use-module (gnu packages bash)
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#:use-module (gnu packages perl)
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#:use-module (gnu packages qt)
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#:use-module (gnu packages compression)
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#:use-module (gnu packages pulseaudio)
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#:use-module (gnu packages linux)
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#:use-module (gnu packages zip)
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#:use-module (gnu packages xiph)
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#:use-module (gnu packages curl)
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#:use-module (gnu packages lua)
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#:use-module (gnu packages video)
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#:use-module (gnu packages xml)
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#:use-module (gnu packages tcl)
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#:use-module (gnu packages fribidi)
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#:use-module (guix build-system trivial)
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#:use-module (guix build-system gnu)
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#:use-module (guix build-system haskell)
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#:use-module (guix build-system cmake)
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#:use-module (guix build-system trivial))
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(define-public gnubg
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(package
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(name "gnubg")
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(version "1.02")
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(source
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(origin
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(method url-fetch)
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(uri (string-append "http://files.gnubg.org/media/sources/gnubg-release-"
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version ".000-sources." "tar.gz"))
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(sha256
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(base32
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"015mvjk2iw1cg1kxwxfnvp2rxb9cylf6yc39i30fdy414k07zkky"))))
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(build-system gnu-build-system)
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(inputs `(("glib" ,glib)
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("readline" ,readline)
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("gtk+" ,gtk+-2)
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("mesa" ,mesa)
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("glu" ,glu)
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("gtkglext" ,gtkglext)
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("sqlite" ,sqlite)
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("libcanberra" ,libcanberra)))
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(native-inputs `(("python-2" ,python-2)
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("pkg-config" ,pkg-config)))
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(home-page "http://gnubg.org")
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(synopsis "Backgammon game")
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(description "The GNU backgammon application can be used for playing, analyzing and
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teaching the game. It has an advanced evaluation engine based on artificial
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neural networks suitable for both beginners and advanced players. In
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addition to a command-line interface, it also features an attractive, 3D
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representation of the playing board.")
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(license license:gpl3+)))
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(define-public gnubik
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(package
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(name "gnubik")
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(version "2.4.2")
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(source
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(origin
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(method url-fetch)
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(uri (string-append "mirror://gnu/gnubik/gnubik-"
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version ".tar.gz"))
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(sha256
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(base32
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"0mhpfnxzbns0wfrsjv5vafqr34770rbvkmdzxk0x0aq67hb3zyl5"))))
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(build-system gnu-build-system)
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(inputs `(("gtk+" ,gtk+-2)
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("mesa" ,mesa)
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("glu" ,glu)
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("libx11" ,libx11)
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("guile" ,guile-2.0)
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("gtkglext" ,gtkglext)))
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(native-inputs `(("gettext" ,gnu-gettext)
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("pkg-config" ,pkg-config)))
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(home-page "https://www.gnu.org/software/gnubik/")
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(synopsis "3d Rubik's cube game")
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(description
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"GNUbik is a puzzle game in which you must manipulate a cube to make
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each of its faces have a uniform color. The game is customizable, allowing
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you to set the size of the cube (the default is 3x3) or to change the colors.
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You may even apply photos to the faces instead of colors. The game is
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scriptable with Guile.")
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(license license:gpl3+)))
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(define-public abbaye
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(package
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(name "abbaye")
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(version "1.13")
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(source
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(origin
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(method url-fetch)
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(uri (string-append "http://abbaye-for-linux.googlecode.com/files/abbaye-for-linux-src-"
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version ".tar.gz"))
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(sha256
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(base32
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"1wgvckgqa2084rbskxif58wbb83xbas8s1i8s7d57xbj08ryq8rk"))))
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(build-system gnu-build-system)
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(arguments
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'(#:modules ((ice-9 match)
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(guix build gnu-build-system)
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(guix build utils))
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#:phases (modify-phases %standard-phases
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(add-after 'set-paths 'set-sdl-paths
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(lambda* (#:key inputs #:allow-other-keys)
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(setenv "CPATH"
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(string-append (assoc-ref inputs "sdl-union")
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"/include/SDL"))))
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(add-after 'patch-source-shebangs 'patch-makefile
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(lambda* (#:key outputs #:allow-other-keys)
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;; Replace /usr with package output directory.
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(for-each (lambda (file)
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(substitute* file
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(("/usr") (assoc-ref outputs "out"))))
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'("makefile" "src/pantallas.c" "src/comun.h"))))
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(add-before 'install 'make-install-dirs
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(lambda* (#:key outputs #:allow-other-keys)
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(let ((prefix (assoc-ref outputs "out")))
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;; Create directories that the makefile assumes exist.
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(mkdir-p (string-append prefix "/bin"))
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(mkdir-p (string-append prefix "/share/applications"))
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(mkdir-p (string-append prefix "/share/pixmaps")))))
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;; No configure script.
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(delete 'configure))
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#:tests? #f)) ;; No check target.
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(native-inputs `(("pkg-config" ,pkg-config)))
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(inputs `(("sdl-union" ,(sdl-union))))
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(home-page "http://code.google.com/p/abbaye-for-linux/")
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(synopsis "GNU/Linux port of the indie game \"l'Abbaye des Morts\"")
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(description "L'Abbaye des Morts is a 2D platform game set in 13th century
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France. The Cathars, who preach about good Christian beliefs, were being
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expelled by the Catholic Church out of the Languedoc region in France. One of
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them, called Jean Raymond, found an old church in which to hide, not knowing
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that beneath its ruins lay buried an ancient evil.")
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(license license:gpl3+)))
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(define-public pingus
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(package
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(name "pingus")
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(version "0.7.6")
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(source
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(origin
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(method url-fetch)
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(uri (string-append "http://pingus.googlecode.com/files/pingus-"
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version ".tar.bz2"))
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(sha256
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(base32
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"0q34d2k6anzqvb0mf67x85q92lfx9jr71ry13dlp47jx0x9i573m"))
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(patches (list (search-patch "pingus-sdl-libs-config.patch")))))
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(build-system gnu-build-system)
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(native-inputs `(("pkg-config" ,pkg-config)
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("scons" ,scons)))
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(inputs `(("sdl" ,sdl)
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("sdl-image" ,sdl-image)
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("sdl-mixer" ,sdl-mixer)
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("mesa" ,mesa)
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("glu" ,glu)
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("libpng" ,libpng)
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("boost" ,boost)))
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(arguments
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'(#:tests? #f ;no check target
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#:phases
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(alist-delete
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'configure
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(alist-replace
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'install
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(lambda* (#:key outputs #:allow-other-keys)
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(zero? (system* "make" "install"
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(string-append "PREFIX="
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(assoc-ref outputs "out")))))
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%standard-phases))))
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(home-page "http://pingus.seul.org/welcome.html")
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(synopsis "Lemmings clone")
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(description
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"Pingus is a free Lemmings-like puzzle game in which the player takes
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command of a bunch of small animals and has to guide them through levels.
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Since the animals walk on their own, the player can only influence them by
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giving them commands, like build a bridge, dig a hole, or redirect all animals
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in the other direction. Multiple such commands are necessary to reach the
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level's exit. The game is presented in a 2D side view.")
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;; Some source files are under bsd-3 and gpl2+ licenses.
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(license license:gpl3+)))
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(define-public talkfilters
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(package
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(name "talkfilters")
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(version "2.3.8")
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(source
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(origin
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(method url-fetch)
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(uri (string-append "http://www.hyperrealm.com/" name "/"
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name "-" version ".tar.gz"))
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(sha256
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(base32 "19nc5vq4bnkjvhk8srqddzhcs93jyvpm9r6lzjzwc1mgf08yg0a6"))))
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(build-system gnu-build-system)
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(home-page "http://www.gnu.org/software/talkfilters")
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(synopsis "Convert English text to humorous dialects")
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(description "The GNU Talk Filters are programs that convert English text
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into stereotyped or otherwise humorous dialects. The filters are provided as
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a C library, so they can easily be integrated into other programs.")
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(license license:gpl2+)))
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(define-public cmatrix
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(package
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(name "cmatrix")
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(version "1.2a")
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(source
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(origin
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(method url-fetch)
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(uri (string-append "http://www.asty.org/cmatrix/dist/cmatrix-" version
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".tar.gz"))
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(sha256
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(base32
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"0k06fw2n8nzp1pcdynhajp5prba03gfgsbj91bknyjr5xb5fd9hz"))))
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(build-system gnu-build-system)
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(arguments
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'(#:phases
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(alist-replace 'configure
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(lambda* (#:key outputs #:allow-other-keys)
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;; This old `configure' script doesn't support
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;; variables passed as arguments.
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(let ((out (assoc-ref outputs "out")))
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(setenv "CONFIG_SHELL" (which "bash"))
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(zero?
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(system* "./configure"
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(string-append "--prefix=" out)))))
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%standard-phases)))
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(inputs `(("ncurses" ,ncurses)))
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(home-page "http://www.asty.org/cmatrix")
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(synopsis "Simulate the display from \"The Matrix\"")
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(description "CMatrix simulates the display from \"The Matrix\" and is
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based on the screensaver from the movie's website. It works with terminal
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settings up to 132x300 and can scroll lines all at the same rate or
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asynchronously and at a user-defined speed.")
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(license license:gpl2+)))
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(define-public chess
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(package
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(name "chess")
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(version "6.2.2")
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(source
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(origin
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(method url-fetch)
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(uri (string-append "mirror://gnu/chess/gnuchess-" version
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".tar.gz"))
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(sha256
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(base32
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"1a41ag03q66pwy3pjrmbxxjpzi9fcaiiaiywd7m9v25mxqac2xkp"))))
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(build-system gnu-build-system)
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(home-page "http://www.gnu.org/software/chess")
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(synopsis "Full chess implementation")
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(description "GNU Chess is a chess engine. It allows you to compete
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against the computer in a game of chess, either through the default terminal
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interface or via an external visual interface such as GNU XBoard.")
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(license license:gpl3+)))
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(define freedink-engine
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(package
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(name "freedink-engine")
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(version "108.4")
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(source (origin
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(method url-fetch)
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(uri (string-append "mirror://gnu/freedink/freedink-" version
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".tar.gz"))
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(sha256
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(base32
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"08c51imfjfcydm7h0va09z8qfw5nc837bi2x754ni2z737hb5kw2"))))
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(build-system gnu-build-system)
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(arguments `(#:configure-flags '("--disable-embedded-resources")))
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(native-inputs `(("gettext" ,gnu-gettext)
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("pkg-config" ,pkg-config)))
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(inputs `(("sdl" ,sdl)
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("sdl-image" ,sdl-image)
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("sdl-mixer" ,sdl-mixer)
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("sdl-ttf" ,sdl-ttf)
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("sdl-gfx" ,sdl-gfx)
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("fontconfig" ,fontconfig)
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("check" ,check)))
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(home-page "http://www.gnu.org/software/freedink/")
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(synopsis "Twisted adventures of young pig farmer Dink Smallwood")
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(description
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"GNU FreeDink is a free and portable re-implementation of the engine
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for the role-playing game Dink Smallwood. It supports not only the original
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game data files but it also supports user-produced game mods or \"D-Mods\".
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To that extent, it also includes a front-end for managing all of your D-Mods.")
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(license license:gpl3+)))
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(define freedink-data
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(package
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(name "freedink-data")
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(version "1.08.20140901")
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(source (origin
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(method url-fetch)
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(uri (string-append "mirror://gnu/freedink/freedink-data-"
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version ".tar.gz"))
|
|
(sha256
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|
(base32
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|
"04f1aa8gfz30qkgv7chjz5n1s8v5hbqs01h2113cq1ylm3isd5sp"))))
|
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(build-system gnu-build-system)
|
|
(arguments
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`(#:phases (alist-delete 'configure (alist-delete 'check %standard-phases))
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#:make-flags (list (string-append "PREFIX=" (assoc-ref %outputs "out")))))
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(home-page "http://www.gnu.org/software/freedink/")
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(synopsis "Game data for GNU Freedink")
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(description
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"This package contains the game data of GNU Freedink.")
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|
(license license:gpl3+)))
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;; TODO: Add freedink-dfarc when there's a wxWidgets package.
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(define-public freedink
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;; This is a wrapper that tells the engine where to find the data.
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(package (inherit freedink-engine)
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(name "freedink")
|
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(build-system trivial-build-system)
|
|
(arguments
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|
'(#:builder (begin
|
|
(use-modules (guix build utils))
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|
|
|
(let* ((output (assoc-ref %outputs "out"))
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(bin (string-append output "/bin"))
|
|
(executable (string-append bin "/freedink")))
|
|
(mkdir-p bin)
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(call-with-output-file executable
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|
(lambda (port)
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(format port "#!~a/bin/sh
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exec ~a/bin/freedink -refdir ~a/share/dink\n"
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|
(assoc-ref %build-inputs "bash")
|
|
(assoc-ref %build-inputs "engine")
|
|
(assoc-ref %build-inputs "data"))
|
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(chmod port #o777)))))
|
|
#:modules ((guix build utils))))
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|
(inputs `(("engine" ,freedink-engine)
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("data" ,freedink-data)
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|
("bash" ,bash)))
|
|
(native-inputs '())))
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|
|
(define-public xboard
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|
(package
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|
(name "xboard")
|
|
(version "4.8.0")
|
|
(source
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|
(origin
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|
(method url-fetch)
|
|
(uri (string-append "mirror://gnu/xboard/xboard-" version
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".tar.gz"))
|
|
(sha256
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|
(base32
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"05rdj0nyirc4g1qi5hhrjy45y52ihp1j3ldq2c5bwrz0gzy4i3y8"))))
|
|
(build-system gnu-build-system)
|
|
(inputs `(("cairo" ,cairo)
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|
("librsvg" ,librsvg)
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|
("libxt" ,libxt)
|
|
("libxaw" ,libxaw)))
|
|
(native-inputs `(("texinfo" ,texinfo)
|
|
("pkg-config" ,pkg-config)))
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|
(home-page "http://www.gnu.org/software/xboard")
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(synopsis "Graphical user interface for chess programs")
|
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(description "GNU XBoard is a graphical board for all varieties of chess,
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including international chess, xiangqi (Chinese chess), shogi (Japanese chess)
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and Makruk. Several lesser-known variants are also supported. It presents a
|
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fully interactive graphical interface and it can load and save games in the
|
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Portable Game Notation.")
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|
(license license:gpl3+)))
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|
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(define-public xboing
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|
(package
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(name "xboing")
|
|
(version "2.4")
|
|
(source
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|
(origin
|
|
(method url-fetch)
|
|
(uri (string-append "http://www.techrescue.org/xboing/xboing"
|
|
version ".tar.gz"))
|
|
(sha256
|
|
(base32 "16m2si8wmshxpifk861vhpqviqxgcg8bxj6wfw8hpnm4r2w9q0b7"))))
|
|
(arguments
|
|
`(#:tests? #f
|
|
#:phases
|
|
(alist-replace
|
|
'configure
|
|
(lambda* (#:key outputs #:allow-other-keys)
|
|
|
|
(substitute* "Imakefile"
|
|
(("XPMINCLUDE[\t ]*= -I/usr/X11/include/X11")
|
|
(string-append "XPMINCLUDE = -I" (assoc-ref %build-inputs "libxpm")
|
|
"/include/X11")))
|
|
|
|
(substitute* "Imakefile"
|
|
(("XBOING_DIR = \\.") "XBOING_DIR=$(PROJECTROOT)"))
|
|
|
|
;; FIXME: HIGH_SCORE_FILE should be set to somewhere writeable
|
|
|
|
(zero? (system* "xmkmf" "-a"
|
|
(string-append "-DProjectRoot="
|
|
(assoc-ref outputs "out")))))
|
|
(alist-replace 'install
|
|
(lambda* (#:key outputs #:allow-other-keys)
|
|
(and
|
|
(zero? (system* "make" "install.man"))
|
|
(zero? (system* "make" "install"))))
|
|
%standard-phases))))
|
|
(inputs `(("libx11" ,libx11)
|
|
("libxext" ,libxext)
|
|
("libxpm" ,libxpm)))
|
|
(native-inputs `(("imake" ,imake)
|
|
("inetutils" ,inetutils)
|
|
("makedepend" ,makedepend)))
|
|
(build-system gnu-build-system)
|
|
(home-page "http://www.techrescue.org/xboing")
|
|
(synopsis "Ball and paddle game")
|
|
(description "XBoing is a blockout type game where you have a paddle which
|
|
you control to bounce a ball around the game zone destroying blocks with a
|
|
proton ball. Each block carries a different point value. The more blocks you
|
|
destroy, the better your score. The person with the highest score wins.")
|
|
(license (license:x11-style "file://COPYING"
|
|
"Very similar to the X11 licence."))))
|
|
|
|
(define-public gtypist
|
|
(package
|
|
(name "gtypist")
|
|
(version "2.9.5")
|
|
(source (origin
|
|
(method url-fetch)
|
|
(uri (string-append "mirror://gnu/gtypist/gtypist-"
|
|
version ".tar.xz"))
|
|
(sha256
|
|
(base32
|
|
"0xzrkkmj0b1dw3yr0m9hml2y634cc4h61im6zwcq57s7285z8fn1"))
|
|
(modules '((guix build utils)))
|
|
(snippet
|
|
;; We do not provide `ncurses.h' within an `ncursesw'
|
|
;; sub-directory, so patch the source accordingly. See
|
|
;; <http://bugs.gnu.org/19018>.
|
|
'(for-each (lambda (file)
|
|
(substitute* file
|
|
(("ncursesw/ncurses.h")
|
|
"ncurses.h")))
|
|
(find-files "." "configure$|\\.c$")))))
|
|
(build-system gnu-build-system)
|
|
(inputs `(("ncurses" ,ncurses)
|
|
("perl" ,perl)))
|
|
(home-page "http://www.gnu.org/software/gtypist/")
|
|
(synopsis "Typing tutor")
|
|
(description
|
|
"GNU Typist is a universal typing tutor. It can be used to learn and
|
|
practice touch-typing. Several tutorials are included; in addition to
|
|
tutorials for the standard QWERTY layout, there are also tutorials for the
|
|
alternative layouts Dvorak and Colemak, as well as for the numpad. Tutorials
|
|
are primarily in English, however some in other languages are provided.")
|
|
(license license:gpl3+)))
|
|
|
|
(define-public irrlicht
|
|
(package
|
|
(name "irrlicht")
|
|
(version "1.8.1")
|
|
(source (origin
|
|
(method url-fetch)
|
|
(uri (string-append
|
|
"mirror://sourceforge/irrlicht/Irrlicht%20SDK/"
|
|
(version-major+minor version)
|
|
"/" version "/irrlicht-" version ".zip"))
|
|
(sha256
|
|
(base32
|
|
"0yz9lvsc8aqk8wj4rnpanxrw90gqpwn9w5hxp94r8hnm2q0vjjw1"))))
|
|
(build-system gnu-build-system)
|
|
(arguments
|
|
'(#:phases (alist-cons-after
|
|
'unpack 'fix-build-env
|
|
(lambda* (#:key outputs #:allow-other-keys)
|
|
(let ((out (assoc-ref outputs "out")))
|
|
(substitute* "Makefile"
|
|
(("INSTALL_DIR = /usr/local/lib")
|
|
(string-append "INSTALL_DIR = " out "/lib")))
|
|
;; The Makefile assumes these directories exist.
|
|
(mkdir-p (string-append out "/lib"))
|
|
(mkdir-p (string-append out "/include"))))
|
|
(alist-replace
|
|
'unpack
|
|
(lambda* (#:key source #:allow-other-keys)
|
|
(and (zero? (system* "unzip" source))
|
|
;; The actual source is buried a few directories deep.
|
|
(chdir "irrlicht-1.8.1/source/Irrlicht/")))
|
|
(alist-cons-after
|
|
'unpack 'apply-patch/mesa-10-fix
|
|
(lambda* (#:key inputs #:allow-other-keys)
|
|
(zero? (system* "patch" "--force" "-p3" "-i"
|
|
(assoc-ref inputs "patch/mesa-10-fix"))))
|
|
;; No configure script
|
|
(alist-delete 'configure %standard-phases))))
|
|
#:tests? #f ; no check target
|
|
#:make-flags '("CC=gcc" "sharedlib")))
|
|
(native-inputs
|
|
`(("patch/mesa-10-fix" ,(search-patch "irrlicht-mesa-10.patch"))
|
|
("unzip" ,unzip)))
|
|
(inputs
|
|
`(("mesa" ,mesa)
|
|
("glu" ,glu)))
|
|
(synopsis "3D game engine written in C++")
|
|
(description
|
|
"The Irrlicht Engine is a high performance realtime 3D engine written in
|
|
C++. Features include an OpenGL renderer, extensible materials, scene graph
|
|
management, character animation, particle and other special effects, support
|
|
for common mesh file formats, and collision detection.")
|
|
(home-page "http://irrlicht.sourceforge.net/")
|
|
(license license:zlib)))
|
|
|
|
(define-public mars
|
|
;; The latest release on SourceForge relies on an unreleased version of SFML
|
|
;; with a different API, so we take the latest version from the official
|
|
;; repository on Github.
|
|
(let ((commit "c855d04409")
|
|
(revision "1"))
|
|
(package
|
|
(name "mars")
|
|
(version (string-append "0.7.5." revision "." commit ))
|
|
(source (origin
|
|
(method git-fetch)
|
|
(uri (git-reference
|
|
(url "https://github.com/thelaui/M.A.R.S..git")
|
|
(commit commit)))
|
|
(file-name (string-append name "-" version))
|
|
(sha256
|
|
(base32
|
|
"1r4c5gap1z2zsv4yjd34qriqkxaq4lb4rykapyzkkdf4g36lc3nh"))
|
|
(patches (list (search-patch "mars-sfml-2.3.patch")
|
|
(search-patch "mars-install.patch")))))
|
|
(build-system cmake-build-system)
|
|
(arguments
|
|
`(#:tests? #f ; There are no tests
|
|
#:phases
|
|
(modify-phases %standard-phases
|
|
(add-after 'unpack 'fix-install-path
|
|
(lambda _
|
|
(substitute* "src/CMakeLists.txt"
|
|
(("\\$\\{CMAKE_INSTALL_PREFIX\\}/games")
|
|
"${CMAKE_INSTALL_PREFIX}/bin"))
|
|
#t))
|
|
(add-after 'unpack 'fix-data-path
|
|
(lambda* (#:key outputs #:allow-other-keys)
|
|
(substitute* "src/System/settings.cpp"
|
|
(("C_dataPath = \"./data/\";")
|
|
(string-append "C_dataPath = \""
|
|
(assoc-ref outputs "out")
|
|
"/share/games/marsshooter/\";")))
|
|
#t)))))
|
|
(inputs
|
|
`(("mesa" ,mesa)
|
|
("fribidi" ,fribidi)
|
|
("taglib" ,taglib)
|
|
("sfml" ,sfml)))
|
|
(home-page "http://marsshooter.org")
|
|
(synopsis "2D space shooter")
|
|
(description
|
|
"M.A.R.S. is a 2D space shooter with pretty visual effects and
|
|
attractive physics. Players can battle each other or computer controlled
|
|
enemies in different game modes such as space ball, death match, team death
|
|
match, cannon keep, and grave-itation pit.")
|
|
(license license:gpl3+))))
|
|
|
|
(define minetest-data
|
|
(package
|
|
(name "minetest-data")
|
|
(version "0.4.13")
|
|
(source (origin
|
|
(method url-fetch)
|
|
(uri (string-append
|
|
"https://github.com/minetest/minetest_game/archive/"
|
|
version ".tar.gz"))
|
|
(file-name (string-append name "-" version ".tar.gz"))
|
|
(sha256
|
|
(base32
|
|
"04xnyfap75v3p818kpqb07xshqwqzpws5xjvw5m96qnd9x4725ld"))))
|
|
(build-system trivial-build-system)
|
|
(native-inputs
|
|
`(("source" ,source)
|
|
("tar" ,tar)
|
|
("gzip" ,(@ (gnu packages compression) gzip))))
|
|
(arguments
|
|
`(#:modules ((guix build utils))
|
|
#:builder (begin
|
|
(use-modules (guix build utils))
|
|
(let ((tar (string-append (assoc-ref %build-inputs "tar")
|
|
"/bin/tar"))
|
|
(install-dir (string-append
|
|
%output
|
|
"/share/minetest/games/minetest_game"))
|
|
(path (string-append (assoc-ref %build-inputs
|
|
"gzip")
|
|
"/bin")))
|
|
(setenv "PATH" path)
|
|
(system* tar "xvf" (assoc-ref %build-inputs "source"))
|
|
(chdir (string-append "minetest_game-" ,version))
|
|
(mkdir-p install-dir)
|
|
(copy-recursively "." install-dir)))))
|
|
(synopsis "Main game data for the Minetest game engine")
|
|
(description
|
|
"Game data for the Minetest infinite-world block sandox game.")
|
|
(home-page "http://minetest.net")
|
|
(license license:lgpl2.1+)))
|
|
|
|
(define-public minetest
|
|
(package
|
|
(name "minetest")
|
|
(version "0.4.13")
|
|
(source (origin
|
|
(method url-fetch)
|
|
(uri (string-append
|
|
"https://github.com/minetest/minetest/archive/"
|
|
version ".tar.gz"))
|
|
(file-name (string-append name "-" version ".tar.gz"))
|
|
(sha256
|
|
(base32
|
|
"1xzrvsg0fpbj5p4pz6lls11m3ab4y2bnjlsm4gnw68x9006ffznp"))))
|
|
(build-system cmake-build-system)
|
|
(arguments
|
|
'(#:configure-flags
|
|
(list "-DRUN_IN_PLACE=0"
|
|
"-DENABLE_FREETYPE=1"
|
|
"-DENABLE_GETTEXT=1"
|
|
(string-append "-DIRRLICHT_INCLUDE_DIR="
|
|
(assoc-ref %build-inputs "irrlicht")
|
|
"/include/irrlicht")
|
|
(string-append "-DCURL_INCLUDE_DIR="
|
|
(assoc-ref %build-inputs "curl")
|
|
"/include/curl"))
|
|
#:tests? #f)) ; no check target
|
|
(native-search-paths
|
|
(list (search-path-specification
|
|
(variable "MINETEST_SUBGAME_PATH")
|
|
(files '("share/minetest/games")))))
|
|
(native-inputs
|
|
`(("pkg-config" ,pkg-config)))
|
|
(inputs
|
|
`(("irrlicht" ,irrlicht)
|
|
("libpng" ,libpng)
|
|
("libjpeg" ,libjpeg)
|
|
("libxxf86vm" ,libxxf86vm)
|
|
("mesa" ,mesa)
|
|
("libogg" ,libogg)
|
|
("libvorbis" ,libvorbis)
|
|
("openal" ,openal)
|
|
("freetype" ,(@ (gnu packages fontutils) freetype))
|
|
("curl" ,curl)
|
|
("luajit" ,luajit)
|
|
("gettext" ,gnu-gettext)
|
|
("sqlite" ,sqlite)))
|
|
(propagated-inputs
|
|
`(("minetest-data" ,minetest-data)))
|
|
(synopsis "Infinite-world block sandbox game")
|
|
(description
|
|
"Minetest is a sandbox construction game. Players can create and destroy
|
|
various types of blocks in a three-dimensional open world. This allows
|
|
forming structures in every possible creation, on multiplayer servers or as a
|
|
single player. Mods and texture packs allow players to personalize the game
|
|
in different ways.")
|
|
(home-page "http://minetest.net")
|
|
(license license:lgpl2.1+)))
|
|
|
|
(define glkterm
|
|
(package
|
|
(name "glkterm")
|
|
(version "1.0.4")
|
|
(source
|
|
(origin
|
|
(method url-fetch)
|
|
(uri (string-append "http://www.ifarchive.org/if-archive/programming/"
|
|
"glk/implementations/glkterm-104.tar.gz"))
|
|
(sha256
|
|
(base32
|
|
"0zlj9nlnkdlvgbiliczinirqygiq8ikg5hzh5vgcmnpg9pvnwga7"))))
|
|
(build-system gnu-build-system)
|
|
(propagated-inputs `(("ncurses" ,ncurses))) ; required by Make.glkterm
|
|
(arguments
|
|
'(#:tests? #f ; no check target
|
|
#:phases
|
|
(alist-replace
|
|
'install
|
|
(lambda* (#:key outputs #:allow-other-keys)
|
|
(let* ((out (assoc-ref outputs "out"))
|
|
(inc (string-append out "/include")))
|
|
(mkdir-p inc)
|
|
(for-each
|
|
(lambda (file)
|
|
(copy-file file (string-append inc "/" file)))
|
|
'("glk.h" "glkstart.h" "gi_blorb.h" "gi_dispa.h" "Make.glkterm"))
|
|
(mkdir (string-append out "/lib"))
|
|
(copy-file "libglkterm.a" (string-append out "/lib/libglkterm.a"))))
|
|
(alist-delete 'configure %standard-phases))))
|
|
(home-page "http://www.eblong.com/zarf/glk/")
|
|
(synopsis "Curses Implementation of the Glk API")
|
|
(description
|
|
"Glk defines a portable API for applications with text UIs. It was
|
|
primarily designed for interactive fiction, but it should be suitable for many
|
|
interactive text utilities, particularly those based on a command line.
|
|
This is an implementation of the Glk library which runs in a terminal window,
|
|
using the curses.h library for screen control.")
|
|
(license (license:fsf-free "file://README"))))
|
|
|
|
(define-public glulxe
|
|
(package
|
|
(name "glulxe")
|
|
(version "0.5.2")
|
|
(source
|
|
(origin
|
|
(method url-fetch)
|
|
(uri (string-append "http://www.ifarchive.org/if-archive/programming/"
|
|
"glulx/interpreters/glulxe/glulxe-052.tar.gz"))
|
|
(sha256
|
|
(base32
|
|
"19iw6kl8ncqcy9pv4gsqfh3xsa1n94zd234rqavvmxccnf3nj19g"))))
|
|
(build-system gnu-build-system)
|
|
(inputs `(("glk" ,glkterm)))
|
|
(arguments
|
|
'(#:tests? #f ; no check target
|
|
#:make-flags
|
|
(let* ((glk (assoc-ref %build-inputs "glk")))
|
|
(list (string-append "GLKINCLUDEDIR=" glk "/include")
|
|
(string-append "GLKLIBDIR=" glk "/lib")
|
|
(string-append "GLKMAKEFILE=" "Make.glkterm")))
|
|
#:phases
|
|
(alist-replace
|
|
'install
|
|
(lambda* (#:key outputs #:allow-other-keys)
|
|
(let ((bin (string-append (assoc-ref outputs "out") "/bin")))
|
|
(mkdir-p bin)
|
|
(copy-file "glulxe" (string-append bin "/glulxe"))))
|
|
(alist-delete 'configure %standard-phases))))
|
|
(home-page "http://www.eblong.com/zarf/glulx/")
|
|
(synopsis "Interpreter for Glulx VM")
|
|
(description
|
|
"Glulx is a 32-bit portable virtual machine intended for writing and
|
|
playing interactive fiction. It was designed by Andrew Plotkin to relieve
|
|
some of the restrictions in the venerable Z-machine format. This is the
|
|
reference interpreter, using Glk API.")
|
|
(license (license:fsf-free "file://README"))))
|
|
|
|
(define-public fizmo
|
|
(package
|
|
(name "fizmo")
|
|
(version "0.7.9")
|
|
(source (origin
|
|
(method url-fetch)
|
|
(uri (string-append "https://christoph-ender.de/fizmo/source/"
|
|
name "-" version ".tar.gz"))
|
|
(sha256
|
|
(base32
|
|
"1w7cgyjrhgkadjrazijzhq7zh0pl5bfc6wl7mdpgh020y4kp46d7"))))
|
|
(build-system gnu-build-system)
|
|
(arguments
|
|
'(#:configure-flags
|
|
(let ((libjpeg (assoc-ref %build-inputs "libjpeg"))
|
|
(ncurses (assoc-ref %build-inputs "ncurses")))
|
|
(list (string-append "jpeg_CFLAGS=-I" libjpeg "/include")
|
|
(string-append "jpeg_LIBS=-ljpeg")
|
|
(string-append "ncursesw_CFLAGS=-I" ncurses "/include")
|
|
(string-append "ncursesw_LIBS=-lncursesw")))))
|
|
(native-inputs
|
|
`(("pkg-config" ,pkg-config)))
|
|
(inputs
|
|
`(("libjpeg" ,libjpeg)
|
|
("libpng" ,libpng)
|
|
("libsndfile" ,libsndfile)
|
|
("libxml2" ,libxml2)
|
|
("ncurses" ,ncurses)
|
|
("sdl" ,sdl)))
|
|
(home-page "https://christoph-ender.de/fizmo/")
|
|
(synopsis "Z-machine interpreter")
|
|
(description
|
|
"Fizmo is a console-based Z-machine interpreter. It is used to play
|
|
interactive fiction, also known as text adventures, which were implemented
|
|
either by Infocom or created using the Inform compiler.")
|
|
(license license:bsd-3)))
|
|
|
|
(define-public retroarch
|
|
(package
|
|
(name "retroarch")
|
|
(version "1.2.2")
|
|
(source
|
|
(origin
|
|
(method url-fetch)
|
|
(uri (string-append "https://github.com/libretro/RetroArch/archive/v"
|
|
version ".tar.gz"))
|
|
(file-name (string-append name "-" version ".tar.gz"))
|
|
(sha256
|
|
(base32 "1bxr8yhk3ad4df544qljsfjfhxa8zy1grq7rn1s02yfvdmgzf4qi"))))
|
|
(build-system gnu-build-system)
|
|
(arguments
|
|
'(#:tests? #f ; no tests
|
|
#:phases
|
|
(alist-replace
|
|
'configure
|
|
(lambda _
|
|
(substitute* "qb/qb.libs.sh"
|
|
(("/bin/true") (which "true")))
|
|
(zero? (system*
|
|
"./configure"
|
|
(string-append "--prefix=" %output)
|
|
(string-append "--global-config-dir=" %output "/etc"))))
|
|
%standard-phases)))
|
|
(inputs
|
|
`(("alsa-lib" ,alsa-lib)
|
|
("ffmpeg" ,ffmpeg)
|
|
("freetype" ,freetype)
|
|
("libxinerama" ,libxinerama)
|
|
("libxkbcommon" ,libxkbcommon)
|
|
("libxml2" ,libxml2)
|
|
("libxv" ,libxv)
|
|
("mesa" ,mesa)
|
|
("openal" ,openal)
|
|
("pulseaudio" ,pulseaudio)
|
|
("python" ,python)
|
|
("sdl" ,sdl2)
|
|
("udev" ,eudev)
|
|
("zlib" ,zlib)))
|
|
(native-inputs
|
|
`(("pkg-config" ,pkg-config)
|
|
("which" ,which)))
|
|
(home-page "http://www.libretro.com/")
|
|
(synopsis "Reference frontend for the libretro API")
|
|
(description
|
|
"Libretro is a simple but powerful development interface that allows for
|
|
the easy creation of emulators, games and multimedia applications that can plug
|
|
straight into any libretro-compatible frontend. RetroArch is the official
|
|
reference frontend for the libretro API, currently used by most as a modular
|
|
multi-system game/emulator system.")
|
|
(license license:gpl3+)))
|
|
|
|
(define-public gnugo
|
|
(package
|
|
(name "gnugo")
|
|
(version "3.8")
|
|
(source (origin
|
|
(method url-fetch)
|
|
(uri (string-append "mirror://gnu/gnugo/gnugo-" version
|
|
".tar.gz"))
|
|
(sha256
|
|
(base32
|
|
"0wkahvqpzq6lzl5r49a4sd4p52frdmphnqsfdv7gdp24bykdfs6s"))))
|
|
(build-system gnu-build-system)
|
|
(inputs `(("readline" ,readline)))
|
|
(synopsis "Play the game of Go")
|
|
(description
|
|
"GNU Go is a program that plays the game of Go, in which players
|
|
place stones on a grid to form territory or capture other stones. While
|
|
it can be played directly from the terminal, rendered in ASCII characters,
|
|
it is also possible to play GNU Go with 3rd party graphical interfaces or
|
|
even in Emacs. It supports the standard game storage format (SGF, Smart
|
|
Game Format) and inter-process communication format (GMP, Go Modem
|
|
Protocol).")
|
|
(home-page "http://www.gnu.org/software/gnugo/")
|
|
(license license:gpl3+)))
|
|
|
|
(define-public extremetuxracer
|
|
(package
|
|
(name "extremetuxracer")
|
|
(version "0.6.0")
|
|
(source (origin
|
|
(method url-fetch)
|
|
(uri (string-append
|
|
"http://downloads.sourceforge.net/project/extremetuxracer/releases/"
|
|
version "/etr-" version ".tar.xz"))
|
|
(sha256
|
|
(base32
|
|
"0fl9pwkywqnsmgr6plfj9zb05xrdnl5xb2hcmbjk7ap9l4cjfca4"))))
|
|
(build-system gnu-build-system)
|
|
(native-inputs
|
|
`(("pkg-config" ,pkg-config)))
|
|
(inputs
|
|
`(("freetype" ,freetype)
|
|
("mesa" ,mesa)
|
|
("glu" ,glu)
|
|
("libice" ,libice)
|
|
("libpng" ,libpng)
|
|
("sdl" ,sdl)
|
|
("sdl-mixer" ,sdl-mixer)
|
|
("sdl-image" ,sdl-image)
|
|
("libsm" ,libsm)
|
|
("libunwind" ,libunwind)
|
|
("libx11" ,libx11)
|
|
("libxext" ,libxext)
|
|
("libxi" ,libxi)
|
|
("libxmu" ,libxmu)
|
|
("libxt" ,libxt)
|
|
("tcl" ,tcl)
|
|
("zlib" ,zlib)))
|
|
(arguments
|
|
'(#:phases
|
|
(modify-phases %standard-phases
|
|
(add-after 'configure 'patch-makefile
|
|
(lambda _
|
|
(substitute* "Makefile"
|
|
(("CXXFLAGS =") "CXXFLAGS = ${CFLAGS}")))))))
|
|
(synopsis "High speed arctic racing game based on Tux Racer")
|
|
;; Snarfed straight from Debian
|
|
(description "Extreme Tux Racer, or etracer as it is called for short, is
|
|
a simple OpenGL racing game featuring Tux, the Linux mascot. The goal of the
|
|
game is to slide down a snow- and ice-covered mountain as quickly as possible,
|
|
avoiding the trees and rocks that will slow you down.
|
|
|
|
Collect herrings and other goodies while sliding down the hill, but avoid fish
|
|
bones.
|
|
|
|
This game is based on the GPL version of the famous game TuxRacer.")
|
|
(home-page "http://sourceforge.net/projects/extremetuxracer/")
|
|
(license license:gpl2+)))
|
|
|
|
(define-public gnujump
|
|
(package
|
|
(name "gnujump")
|
|
(version "1.0.8")
|
|
(source (origin
|
|
(method url-fetch)
|
|
(uri (string-append "mirror://gnu/gnujump/gnujump-"
|
|
version ".tar.gz"))
|
|
(sha256
|
|
(base32
|
|
"05syy9mzbyqcfnm0hrswlmhwlwx54f0l6zhcaq8c1c0f8dgzxhqk"))))
|
|
(build-system gnu-build-system)
|
|
(arguments
|
|
'(#:phases
|
|
(modify-phases %standard-phases
|
|
(add-before
|
|
'configure 'link-libm
|
|
(lambda _ (setenv "LIBS" "-lm"))))))
|
|
(inputs
|
|
`(("glu" ,glu)
|
|
("mesa", mesa)
|
|
("sdl" ,sdl)
|
|
("sdl-image" ,sdl-image)
|
|
("sdl-mixer" ,sdl-mixer)))
|
|
(home-page "http://gnujump.es.gnu.org/")
|
|
(synopsis
|
|
"Game of jumping to the next floor, trying not to fall")
|
|
(description
|
|
"GNUjump is a simple, yet addictive game in which you must jump from
|
|
platform to platform to avoid falling, while the platforms drop at faster rates
|
|
the higher you go. The game features multiplayer, unlimited FPS, smooth floor
|
|
falling, themeable graphics and sounds, and replays.")
|
|
(license license:gpl3+)))
|
|
|
|
(define-public wesnoth
|
|
(package
|
|
(name "wesnoth")
|
|
(version "1.12.4")
|
|
(source (origin
|
|
(method url-fetch)
|
|
(uri (string-append "mirror://sourceforge/wesnoth/"
|
|
name "-" version ".tar.bz2"))
|
|
(sha256
|
|
(base32
|
|
"19qyylylaljhk45lk2ja0xp7cx9iy4hx07l65zkg20a2v9h50lmz"))))
|
|
(build-system cmake-build-system)
|
|
(arguments
|
|
'(#:tests? #f ; no check target
|
|
#:configure-flags
|
|
;; XXX: Failed to compile with '-Werror=old-style-cast'.
|
|
;; boost/mpl/assert.hpp:313:58: error:
|
|
;; use of old-style cast [-Werror=old-style-cast]
|
|
;; [...]
|
|
;; cc1plus: all warnings being treated as errors
|
|
'("-DENABLE_STRICT_COMPILATION=OFF")))
|
|
(native-inputs
|
|
`(("gettext" ,gnu-gettext)
|
|
("pkg-config" ,pkg-config)))
|
|
(inputs
|
|
`(("boost" ,boost)
|
|
("dbus" ,dbus)
|
|
("fribidi" ,fribidi)
|
|
("libvorbis" ,libvorbis)
|
|
("pango" ,pango)
|
|
("sdl-image" ,sdl-image)
|
|
("sdl-mixer" ,sdl-mixer)
|
|
("sdl-net" ,sdl-net)
|
|
("sdl-ttf" ,sdl-ttf)))
|
|
(home-page "http://www.wesnoth.org/")
|
|
(synopsis "Turn-based strategy game")
|
|
(description
|
|
"The Battle for Wesnoth is a fantasy, turn based tactical strategy game,
|
|
with several single player campaigns, and multiplayer games (both networked and
|
|
local).
|
|
|
|
Battle for control on a range of maps, using variety of units which have
|
|
advantages and disadvantages against different types of attacks. Units gain
|
|
experience and advance levels, and are carried over from one scenario to the
|
|
next campaign.")
|
|
(license license:gpl2+)))
|
|
|
|
(define-public dosbox
|
|
(package
|
|
(name "dosbox")
|
|
(version "0.74.svn3947")
|
|
(source (origin
|
|
(method svn-fetch)
|
|
(uri (svn-reference
|
|
(url "http://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk/")
|
|
(revision 3947)))
|
|
(file-name (string-append name "-" version "-checkout"))
|
|
;; Use SVN head, since the last release (2010) is incompatible
|
|
;; with GCC 4.8+ (see
|
|
;; <https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=624976>).
|
|
(sha256
|
|
(base32
|
|
"1p918j6090d1nkvgq7ifvmn506zrdmyi32y7p3ms40d5ssqjg8fj"))))
|
|
(build-system gnu-build-system)
|
|
(arguments
|
|
`(#:phases (modify-phases %standard-phases
|
|
(add-after
|
|
'unpack 'autogen.sh
|
|
(lambda _
|
|
(zero? (system* "sh" "autogen.sh")))))))
|
|
(native-inputs
|
|
`(("autoconf" ,autoconf)
|
|
("automake" ,automake)))
|
|
(inputs
|
|
`(("sdl" ,sdl)
|
|
("libpng" ,libpng)
|
|
("zlib" ,zlib)
|
|
("alsa-lib" ,alsa-lib)
|
|
("glu" ,glu)
|
|
("mesa" ,mesa)))
|
|
(home-page "http://www.dosbox.com")
|
|
(synopsis "x86 emulator with CGA/EGA/VGA/etc. graphics and sound")
|
|
(description "DOSBox is a DOS-emulator that uses the SDL library. DOSBox
|
|
also emulates CPU:286/386 realmode/protected mode, Directory
|
|
FileSystem/XMS/EMS, Tandy/Hercules/CGA/EGA/VGA/VESA graphics, a
|
|
SoundBlaster/Gravis Ultra Sound card for excellent sound compatibility with
|
|
older games.")
|
|
(license license:gpl2+)))
|
|
|
|
(define-public gamine
|
|
(package
|
|
(name "gamine")
|
|
(version "1.4")
|
|
(source (origin
|
|
(method url-fetch)
|
|
(uri (string-append "mirror://sourceforge/gamine-game/"
|
|
"gamine-" version ".tar.gz"))
|
|
(sha256
|
|
(base32
|
|
"1iny959i1kl2ab6z5xi4s66mrvrwcarxyvjfp2k1sx532s8knk8h"))))
|
|
(build-system gnu-build-system)
|
|
(native-inputs
|
|
`(("pkg-config" ,pkg-config)
|
|
("intltool" ,intltool)))
|
|
(inputs
|
|
`(("gstreamer" ,gstreamer)
|
|
("gst-plugins-base" ,gst-plugins-base) ;playbin plugin
|
|
("gst-plugins-good" ,gst-plugins-good) ;for wav playback
|
|
("gtk+" ,gtk+)))
|
|
(arguments
|
|
`(#:tests? #f
|
|
#:make-flags
|
|
(let ((out (assoc-ref %outputs "out")))
|
|
(list (string-append "PREFIX=" out)
|
|
(string-append "SYSCONFDIR=" out "/etc")))
|
|
#:phases
|
|
(modify-phases %standard-phases
|
|
(delete 'configure)
|
|
(add-after
|
|
'install 'wrap-gamine
|
|
(lambda* (#:key outputs #:allow-other-keys)
|
|
(let ((out (assoc-ref outputs "out"))
|
|
(gst-plugin-path (getenv "GST_PLUGIN_SYSTEM_PATH")))
|
|
(wrap-program (string-append out "/bin/gamine")
|
|
`("GST_PLUGIN_SYSTEM_PATH" ":" prefix (,gst-plugin-path))))
|
|
#t)))))
|
|
(home-page "http://gamine-game.sourceforge.net/")
|
|
(synopsis "Mouse and keyboard discovery for children")
|
|
(description
|
|
"Gamine is a game designed for young children who are learning to use the
|
|
mouse and keyboard. The child uses the mouse to draw colored dots and lines
|
|
on the screen and keyboard to display letters.")
|
|
;; Most files under gpl2+ or gpl3+, but eat.wav under gpl3
|
|
(license license:gpl3)))
|
|
|
|
(define-public raincat
|
|
(package
|
|
(name "raincat")
|
|
(version "1.1.1.3")
|
|
(source
|
|
(origin
|
|
(method url-fetch)
|
|
(uri (string-append
|
|
"http://hackage.haskell.org/package/Raincat/Raincat-"
|
|
version
|
|
".tar.gz"))
|
|
(sha256
|
|
(base32
|
|
"1aalh68h6799mv4vyg30zpskl5jkn6x2j1jza7p4lrflyifxzar8"))))
|
|
(build-system haskell-build-system)
|
|
(inputs
|
|
`(("ghc-extensible-exceptions" ,ghc-extensible-exceptions)
|
|
("ghc-mtl" ,ghc-mtl)
|
|
("ghc-random" ,ghc-random)
|
|
("ghc-glut" ,ghc-glut)
|
|
("ghc-opengl" ,ghc-opengl)
|
|
("ghc-sdl" ,ghc-sdl)
|
|
("ghc-sdl-image" ,ghc-sdl-image)
|
|
("ghc-sdl-mixer" ,ghc-sdl-mixer)))
|
|
(home-page "http://raincat.bysusanlin.com/")
|
|
(synopsis "Puzzle game with a cat in lead role")
|
|
(description "Project Raincat is a game developed by Carnegie Mellon
|
|
students through GCS during the Fall 2008 semester. Raincat features game
|
|
play inspired from classics Lemmings and The Incredible Machine. The project
|
|
proved to be an excellent learning experience for the programmers. Everything
|
|
is programmed in Haskell.")
|
|
(license license:bsd-3)))
|
|
|
|
(define-public manaplus
|
|
(package
|
|
(name "manaplus")
|
|
(version "1.5.10.24")
|
|
(source (origin
|
|
(method url-fetch)
|
|
(uri (string-append
|
|
"http://repo.manaplus.org/manaplus/download/"
|
|
version "/manaplus-" version ".tar.xz"))
|
|
(sha256
|
|
(base32
|
|
"1bjxdyicli1pq65a6l4m84ksqwn9i90xa7yly9sfcrwq5mm1zimb"))))
|
|
(build-system gnu-build-system)
|
|
(arguments
|
|
'(#:configure-flags
|
|
(list (string-append "CPPFLAGS=-I"
|
|
(assoc-ref %build-inputs "sdl-union")
|
|
"/include/SDL"))))
|
|
(native-inputs
|
|
`(("pkg-config" ,pkg-config)))
|
|
(inputs
|
|
`(("glu" ,glu)
|
|
("curl" ,curl)
|
|
("libxml2" ,libxml2)
|
|
("mesa" ,mesa)
|
|
("physfs" ,physfs)
|
|
("sdl-union" ,(sdl-union))))
|
|
(home-page "http://manaplus.org")
|
|
(synopsis "Client for 'The Mana World' and similar games")
|
|
(description
|
|
"ManaPlus is a 2D MMORPG client for game servers. It is the only
|
|
fully supported client for @uref{http://www.themanaworld.org, The mana
|
|
world}, @uref{http://evolonline.org, Evol Online} and
|
|
@uref{http://landoffire.org, Land of fire}.")
|
|
;; "src/debug/*" and "src/sdl2gfx/*" are under Zlib.
|
|
;; "data/themes/{golden-delicious,jewelry}/*" are under CC-BY-SA.
|
|
;; The rest is under GPL2+.
|
|
(license (list license:gpl2+ license:zlib license:cc-by-sa4.0))))
|
|
|
|
(define-public nestopia-ue
|
|
(package
|
|
(name "nestopia-ue")
|
|
(version "1.46.2")
|
|
(source (origin
|
|
(method url-fetch)
|
|
(uri (string-append
|
|
"https://github.com/rdanbrook/nestopia/archive/"
|
|
version ".tar.gz"))
|
|
(file-name (string-append name "-" version ".tar.gz"))
|
|
(sha256
|
|
(base32
|
|
"07h49xwvg61dx20rk5p4r3ax2ar5y0ppvm60cqwqljyi9rdfbh7p"))
|
|
(modules '((guix build utils)))
|
|
(snippet
|
|
'(begin
|
|
;; We don't need libretro for the GNU/Linux build.
|
|
(delete-file-recursively "libretro")
|
|
;; Use system zlib.
|
|
(delete-file-recursively "source/zlib")
|
|
(substitute* "source/core/NstZlib.cpp"
|
|
(("#include \"../zlib/zlib.h\"") "#include <zlib.h>"))))))
|
|
(build-system gnu-build-system)
|
|
(native-inputs
|
|
`(("pkg-config" ,pkg-config)))
|
|
(inputs
|
|
`(("ao" ,ao)
|
|
("glu" ,glu)
|
|
("gtk+" ,gtk+)
|
|
("libarchive" ,libarchive)
|
|
("mesa" ,mesa)
|
|
("sdl2" ,sdl2)
|
|
("zlib" ,zlib)))
|
|
(arguments
|
|
'(#:phases
|
|
(modify-phases %standard-phases
|
|
;; The Nestopia build system consists solely of a Makefile.
|
|
(delete 'configure)
|
|
;; XXX Should be unnecessary with the next release.
|
|
(add-before
|
|
'build 'patch-makefile
|
|
(lambda _
|
|
(substitute* "Makefile"
|
|
(("@mkdir \\$@") "@mkdir -p $@")
|
|
(("CC =") "CC ?=")
|
|
(("CXX =") "CXX ?=")
|
|
(("PREFIX =") "PREFIX ?=")
|
|
(("^install:\n$") "install:\n\tmkdir -p $(BINDIR)\n"))))
|
|
(add-before
|
|
'build 'remove-xdg-desktop-menu-call
|
|
(lambda _
|
|
(substitute* "Makefile"
|
|
(("xdg-desktop-menu install .*") "")))))
|
|
#:make-flags (let ((out (assoc-ref %outputs "out")))
|
|
(list "CC=gcc" "CXX=g++" (string-append "PREFIX=" out)))
|
|
;; There are no tests.
|
|
#:tests? #f))
|
|
(home-page "http://0ldsk00l.ca/nestopia/")
|
|
(synopsis "Nintendo Entertainment System (NES/Famicom) emulator")
|
|
(description
|
|
"Nestopia UE (Undead Edition) is a fork of the Nintendo Entertainment
|
|
System (NES/Famicom) emulator Nestopia, with enhancements from members of the
|
|
emulation community. It provides highly accurate emulation.")
|
|
(license license:gpl2+)))
|