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* gnu/packages/patches/findutils-gnulib-multi-core.patch: New file. * gnu/local.mk (dist_patch): Add previous patch. * gnu/packages/base.scm (findutils)[patches]: Add a reference to the previous patch. Signed-off-by: Marius Bakke <mbakke@fastmail.com>
294 lines
8.4 KiB
Diff
294 lines
8.4 KiB
Diff
This patch fixes performance problems on multi-core machines
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as reported at <https://bugs.gnu.org/26441>.
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See commit 480d374e596a0ee3fed168ab42cd84c313ad3c89 in Gnulib
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by Bruno Haible <bruno@clisp.org>.
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diff --git a/tests/test-lock.c b/tests/test-lock.c
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index a992f64..fb18dee 100644
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--- a/tests/test-lock.c
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+++ b/tests/test-lock.c
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@@ -1,5 +1,5 @@
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/* Test of locking in multithreaded situations.
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- Copyright (C) 2005, 2008-2015 Free Software Foundation, Inc.
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+ Copyright (C) 2005, 2008-2017 Free Software Foundation, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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@@ -50,6 +50,28 @@
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Uncomment this to see if the operating system has a fair scheduler. */
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#define EXPLICIT_YIELD 1
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+/* Whether to use 'volatile' on some variables that communicate information
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+ between threads. If set to 0, a semaphore or a lock is used to protect
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+ these variables. If set to 1, 'volatile' is used; this is theoretically
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+ equivalent but can lead to much slower execution (e.g. 30x slower total
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+ run time on a 40-core machine), because 'volatile' does not imply any
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+ synchronization/communication between different CPUs. */
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+#define USE_VOLATILE 0
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+
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+#if USE_POSIX_THREADS && HAVE_SEMAPHORE_H
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+/* Whether to use a semaphore to communicate information between threads.
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+ If set to 0, a lock is used. If set to 1, a semaphore is used.
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+ Uncomment this to reduce the dependencies of this test. */
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+# define USE_SEMAPHORE 1
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+/* Mac OS X provides only named semaphores (sem_open); its facility for
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+ unnamed semaphores (sem_init) does not work. */
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+# if defined __APPLE__ && defined __MACH__
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+# define USE_NAMED_SEMAPHORE 1
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+# else
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+# define USE_UNNAMED_SEMAPHORE 1
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+# endif
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+#endif
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+
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/* Whether to print debugging messages. */
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#define ENABLE_DEBUGGING 0
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@@ -90,6 +112,12 @@
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#include "glthread/thread.h"
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#include "glthread/yield.h"
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+#if USE_SEMAPHORE
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+# include <errno.h>
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+# include <fcntl.h>
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+# include <semaphore.h>
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+# include <unistd.h>
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+#endif
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#if ENABLE_DEBUGGING
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# define dbgprintf printf
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@@ -103,6 +131,132 @@
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# define yield()
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#endif
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+#if USE_VOLATILE
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+struct atomic_int {
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+ volatile int value;
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+};
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+static void
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+init_atomic_int (struct atomic_int *ai)
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+{
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+}
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+static int
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+get_atomic_int_value (struct atomic_int *ai)
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+{
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+ return ai->value;
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+}
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+static void
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+set_atomic_int_value (struct atomic_int *ai, int new_value)
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+{
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+ ai->value = new_value;
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+}
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+#elif USE_SEMAPHORE
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+/* This atomic_int implementation can only support the values 0 and 1.
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+ It is initially 0 and can be set to 1 only once. */
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+# if USE_UNNAMED_SEMAPHORE
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+struct atomic_int {
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+ sem_t semaphore;
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+};
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+#define atomic_int_semaphore(ai) (&(ai)->semaphore)
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+static void
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+init_atomic_int (struct atomic_int *ai)
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+{
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+ sem_init (&ai->semaphore, 0, 0);
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+}
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+# endif
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+# if USE_NAMED_SEMAPHORE
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+struct atomic_int {
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+ sem_t *semaphore;
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+};
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+#define atomic_int_semaphore(ai) ((ai)->semaphore)
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+static void
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+init_atomic_int (struct atomic_int *ai)
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+{
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+ sem_t *s;
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+ unsigned int count;
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+ for (count = 0; ; count++)
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+ {
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+ char name[80];
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+ /* Use getpid() in the name, so that different processes running at the
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+ same time will not interfere. Use ai in the name, so that different
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+ atomic_int in the same process will not interfere. Use a count in
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+ the name, so that even in the (unlikely) case that a semaphore with
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+ the specified name already exists, we can try a different name. */
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+ sprintf (name, "test-lock-%lu-%p-%u",
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+ (unsigned long) getpid (), ai, count);
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+ s = sem_open (name, O_CREAT | O_EXCL, 0600, 0);
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+ if (s == SEM_FAILED)
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+ {
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+ if (errno == EEXIST)
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+ /* Retry with a different name. */
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+ continue;
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+ else
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+ {
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+ perror ("sem_open failed");
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+ abort ();
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+ }
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+ }
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+ else
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+ {
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+ /* Try not to leave a semaphore hanging around on the file system
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+ eternally, if we can avoid it. */
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+ sem_unlink (name);
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+ break;
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+ }
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+ }
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+ ai->semaphore = s;
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+}
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+# endif
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+static int
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+get_atomic_int_value (struct atomic_int *ai)
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+{
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+ if (sem_trywait (atomic_int_semaphore (ai)) == 0)
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+ {
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+ if (sem_post (atomic_int_semaphore (ai)))
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+ abort ();
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+ return 1;
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+ }
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+ else if (errno == EAGAIN)
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+ return 0;
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+ else
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+ abort ();
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+}
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+static void
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+set_atomic_int_value (struct atomic_int *ai, int new_value)
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+{
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+ if (new_value == 0)
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+ /* It's already initialized with 0. */
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+ return;
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+ /* To set the value 1: */
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+ if (sem_post (atomic_int_semaphore (ai)))
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+ abort ();
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+}
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+#else
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+struct atomic_int {
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+ gl_lock_define (, lock)
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+ int value;
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+};
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+static void
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+init_atomic_int (struct atomic_int *ai)
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+{
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+ gl_lock_init (ai->lock);
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+}
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+static int
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+get_atomic_int_value (struct atomic_int *ai)
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+{
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+ gl_lock_lock (ai->lock);
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+ int ret = ai->value;
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+ gl_lock_unlock (ai->lock);
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+ return ret;
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+}
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+static void
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+set_atomic_int_value (struct atomic_int *ai, int new_value)
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+{
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+ gl_lock_lock (ai->lock);
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+ ai->value = new_value;
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+ gl_lock_unlock (ai->lock);
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+}
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+#endif
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+
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#define ACCOUNT_COUNT 4
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static int account[ACCOUNT_COUNT];
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@@ -170,12 +324,12 @@ lock_mutator_thread (void *arg)
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return NULL;
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}
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-static volatile int lock_checker_done;
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+static struct atomic_int lock_checker_done;
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static void *
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lock_checker_thread (void *arg)
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{
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- while (!lock_checker_done)
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+ while (get_atomic_int_value (&lock_checker_done) == 0)
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{
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dbgprintf ("Checker %p before check lock\n", gl_thread_self_pointer ());
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gl_lock_lock (my_lock);
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@@ -200,7 +354,8 @@ test_lock (void)
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/* Initialization. */
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for (i = 0; i < ACCOUNT_COUNT; i++)
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account[i] = 1000;
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- lock_checker_done = 0;
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+ init_atomic_int (&lock_checker_done);
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+ set_atomic_int_value (&lock_checker_done, 0);
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/* Spawn the threads. */
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checkerthread = gl_thread_create (lock_checker_thread, NULL);
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@@ -210,7 +365,7 @@ test_lock (void)
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/* Wait for the threads to terminate. */
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for (i = 0; i < THREAD_COUNT; i++)
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gl_thread_join (threads[i], NULL);
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- lock_checker_done = 1;
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+ set_atomic_int_value (&lock_checker_done, 1);
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gl_thread_join (checkerthread, NULL);
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check_accounts ();
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}
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@@ -254,12 +409,12 @@ rwlock_mutator_thread (void *arg)
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return NULL;
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}
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-static volatile int rwlock_checker_done;
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+static struct atomic_int rwlock_checker_done;
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static void *
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rwlock_checker_thread (void *arg)
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{
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- while (!rwlock_checker_done)
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+ while (get_atomic_int_value (&rwlock_checker_done) == 0)
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{
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dbgprintf ("Checker %p before check rdlock\n", gl_thread_self_pointer ());
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gl_rwlock_rdlock (my_rwlock);
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@@ -284,7 +439,8 @@ test_rwlock (void)
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/* Initialization. */
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for (i = 0; i < ACCOUNT_COUNT; i++)
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account[i] = 1000;
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- rwlock_checker_done = 0;
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+ init_atomic_int (&rwlock_checker_done);
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+ set_atomic_int_value (&rwlock_checker_done, 0);
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/* Spawn the threads. */
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for (i = 0; i < THREAD_COUNT; i++)
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@@ -295,7 +451,7 @@ test_rwlock (void)
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/* Wait for the threads to terminate. */
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for (i = 0; i < THREAD_COUNT; i++)
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gl_thread_join (threads[i], NULL);
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- rwlock_checker_done = 1;
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+ set_atomic_int_value (&rwlock_checker_done, 1);
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for (i = 0; i < THREAD_COUNT; i++)
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gl_thread_join (checkerthreads[i], NULL);
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check_accounts ();
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@@ -356,12 +512,12 @@ reclock_mutator_thread (void *arg)
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return NULL;
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}
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-static volatile int reclock_checker_done;
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+static struct atomic_int reclock_checker_done;
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static void *
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reclock_checker_thread (void *arg)
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{
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- while (!reclock_checker_done)
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+ while (get_atomic_int_value (&reclock_checker_done) == 0)
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{
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dbgprintf ("Checker %p before check lock\n", gl_thread_self_pointer ());
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gl_recursive_lock_lock (my_reclock);
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@@ -386,7 +542,8 @@ test_recursive_lock (void)
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/* Initialization. */
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for (i = 0; i < ACCOUNT_COUNT; i++)
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account[i] = 1000;
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- reclock_checker_done = 0;
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+ init_atomic_int (&reclock_checker_done);
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+ set_atomic_int_value (&reclock_checker_done, 0);
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/* Spawn the threads. */
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checkerthread = gl_thread_create (reclock_checker_thread, NULL);
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@@ -396,7 +553,7 @@ test_recursive_lock (void)
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/* Wait for the threads to terminate. */
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for (i = 0; i < THREAD_COUNT; i++)
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gl_thread_join (threads[i], NULL);
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- reclock_checker_done = 1;
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+ set_atomic_int_value (&reclock_checker_done, 1);
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gl_thread_join (checkerthread, NULL);
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check_accounts ();
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}
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