mirror of
https://git.in.rschanz.org/ryan77627/guix.git
synced 2024-11-14 10:55:23 -05:00
d1e3d792e4
* gnu/packages/games.scm (tome4): Update to 1.6.0.
7847 lines
320 KiB
Scheme
7847 lines
320 KiB
Scheme
;;; GNU Guix --- Functional package management for GNU
|
||
;;; Copyright © 2013 John Darrington <jmd@gnu.org>
|
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;;; Copyright © 2013 Nikita Karetnikov <nikita@karetnikov.org>
|
||
;;; Copyright © 2014, 2016 David Thompson <dthompson2@worcester.edu>
|
||
;;; Copyright © 2014, 2015, 2016, 2017, 2018, 2019 Eric Bavier <bavier@member.fsf.org>
|
||
;;; Copyright © 2014 Cyrill Schenkel <cyrill.schenkel@gmail.com>
|
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;;; Copyright © 2014 Sylvain Beucler <beuc@beuc.net>
|
||
;;; Copyright © 2014, 2015, 2018, 2019 Ludovic Courtès <ludo@gnu.org>
|
||
;;; Copyright © 2014, 2015, 2016 Sou Bunnbu <iyzsong@gmail.com>
|
||
;;; Copyright © 2014, 2015, 2019 Mark H Weaver <mhw@netris.org>
|
||
;;; Copyright © 2015, 2016 Andreas Enge <andreas@enge.fr>
|
||
;;; Copyright © 2015 David Hashe <david.hashe@dhashe.com>
|
||
;;; Copyright © 2015, 2017, 2018 Christopher Lemmer Webber <cwebber@dustycloud.org>
|
||
;;; Copyright © 2015, 2016, 2017, 2018, 2019 Ricardo Wurmus <rekado@elephly.net>
|
||
;;; Copyright © 2015, 2016, 2017 Alex Kost <alezost@gmail.com>
|
||
;;; Copyright © 2015 Paul van der Walt <paul@denknerd.org>
|
||
;;; Copyright © 2016, 2017 Rodger Fox <thylakoid@openmailbox.org>
|
||
;;; Copyright © 2016, 2017, 2018 ng0 <ng0@n0.is>
|
||
;;; Copyright © 2016 Albin Söderqvist <albin@fripost.org>
|
||
;;; Copyright © 2016, 2017, 2018, 2019 Kei Kebreau <kkebreau@posteo.net>
|
||
;;; Copyright © 2016 Alex Griffin <a@ajgrf.com>
|
||
;;; Copyright © 2016, 2017, 2018, 2019 Efraim Flashner <efraim@flashner.co.il>
|
||
;;; Copyright © 2016 Jan Nieuwenhuizen <janneke@gnu.org>
|
||
;;; Copyright © 2016 Steve Webber <webber.sl@gmail.com>
|
||
;;; Copyright © 2017 Adonay "adfeno" Felipe Nogueira <https://libreplanet.org/wiki/User:Adfeno> <adfeno@hyperbola.info>
|
||
;;; Copyright © 2017, 2018 Arun Isaac <arunisaac@systemreboot.net>
|
||
;;; Copyright © 2017, 2018, 2019 Tobias Geerinckx-Rice <me@tobias.gr>
|
||
;;; Copyright © 2017, 2019 nee <nee-git@hidamari.blue>
|
||
;;; Copyright © 2017 Clément Lassieur <clement@lassieur.org>
|
||
;;; Copyright © 2017 Marius Bakke <mbakke@fastmail.com>
|
||
;;; Copyright © 2017, 2018 Rutger Helling <rhelling@mykolab.com>
|
||
;;; Copyright © 2017 Roel Janssen <roel@gnu.org>
|
||
;;; Copyright © 2017, 2018, 2019 Nicolas Goaziou <mail@nicolasgoaziou.fr>
|
||
;;; Copyright © 2018 okapi <okapi@firemail.cc>
|
||
;;; Copyright © 2018 Tim Gesthuizen <tim.gesthuizen@yahoo.de>
|
||
;;; Copyright © 2018 Madalin Ionel-Patrascu <madalinionel.patrascu@mdc-berlin.de>
|
||
;;; Copyright © 2018 Benjamin Slade <slade@jnanam.net>
|
||
;;; Copyright © 2018 Alex Vong <alexvong1995@gmail.com>
|
||
;;; Copyright © 2019 Pierre Neidhardt <mail@ambrevar.xyz>
|
||
;;; Copyright © 2019 Oleg Pykhalov <go.wigust@gmail.com>
|
||
;;; Copyright © 2019 Pierre Langlois <pierre.langlois@gmx.com>
|
||
;;; Copyright © 2019 Julien Lepiller <julien@lepiller.eu>
|
||
;;; Copyright © 2019 Jesse Gibbons <jgibbons2357+guix@gmail.com>
|
||
;;; Copyright © 2019 Dan Frumin <dfrumin@cs.ru.nl>
|
||
;;; Copyright © 2019 Guillaume Le Vaillant <glv@posteo.net>
|
||
;;; Copyright © 2019 Timotej Lazar <timotej.lazar@araneo.si>
|
||
;;;
|
||
;;; This file is part of GNU Guix.
|
||
;;;
|
||
;;; GNU Guix is free software; you can redistribute it and/or modify it
|
||
;;; under the terms of the GNU General Public License as published by
|
||
;;; the Free Software Foundation; either version 3 of the License, or (at
|
||
;;; your option) any later version.
|
||
;;;
|
||
;;; GNU Guix is distributed in the hope that it will be useful, but
|
||
;;; WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
;;; GNU General Public License for more details.
|
||
;;;
|
||
;;; You should have received a copy of the GNU General Public License
|
||
;;; along with GNU Guix. If not, see <http://www.gnu.org/licenses/>.
|
||
|
||
(define-module (gnu packages games)
|
||
#:use-module (ice-9 match)
|
||
#:use-module ((guix licenses) #:prefix license:)
|
||
#:use-module (guix utils)
|
||
#:use-module (guix packages)
|
||
#:use-module (guix download)
|
||
#:use-module (guix git-download)
|
||
#:use-module (guix svn-download)
|
||
#:use-module (guix gexp)
|
||
#:use-module (gnu packages)
|
||
#:use-module (gnu packages algebra)
|
||
#:use-module (gnu packages autotools)
|
||
#:use-module (gnu packages backup)
|
||
#:use-module (gnu packages base)
|
||
#:use-module (gnu packages build-tools)
|
||
#:use-module (gnu packages admin)
|
||
#:use-module (gnu packages audio)
|
||
#:use-module (gnu packages avahi)
|
||
#:use-module (gnu packages assembly)
|
||
#:use-module (gnu packages bash)
|
||
#:use-module (gnu packages bison)
|
||
#:use-module (gnu packages boost)
|
||
#:use-module (gnu packages check)
|
||
#:use-module (gnu packages cmake)
|
||
#:use-module (gnu packages compression)
|
||
#:use-module (gnu packages curl)
|
||
#:use-module (gnu packages crypto)
|
||
#:use-module (gnu packages cyrus-sasl)
|
||
#:use-module (gnu packages documentation)
|
||
#:use-module (gnu packages docbook)
|
||
#:use-module (gnu packages emulators)
|
||
#:use-module (gnu packages flex)
|
||
#:use-module (gnu packages fltk)
|
||
#:use-module (gnu packages fonts)
|
||
#:use-module (gnu packages fontutils)
|
||
#:use-module (gnu packages freedesktop)
|
||
#:use-module (gnu packages fribidi)
|
||
#:use-module (gnu packages game-development)
|
||
#:use-module (gnu packages gcc)
|
||
#:use-module (gnu packages gettext)
|
||
#:use-module (gnu packages ghostscript)
|
||
#:use-module (gnu packages gimp)
|
||
#:use-module (gnu packages gl)
|
||
#:use-module (gnu packages glib)
|
||
#:use-module (gnu packages gnome)
|
||
#:use-module (gnu packages gnuzilla)
|
||
#:use-module (gnu packages gperf)
|
||
#:use-module (gnu packages graphics)
|
||
#:use-module (gnu packages gstreamer)
|
||
#:use-module (gnu packages gtk)
|
||
#:use-module (gnu packages guile)
|
||
#:use-module (gnu packages haskell)
|
||
#:use-module (gnu packages haskell-crypto)
|
||
#:use-module (gnu packages haskell-xyz)
|
||
#:use-module (gnu packages icu4c)
|
||
#:use-module (gnu packages image)
|
||
#:use-module (gnu packages imagemagick)
|
||
#:use-module (gnu packages less)
|
||
#:use-module (gnu packages libcanberra)
|
||
#:use-module (gnu packages libedit)
|
||
#:use-module (gnu packages libunwind)
|
||
#:use-module (gnu packages linux)
|
||
#:use-module (gnu packages llvm)
|
||
#:use-module (gnu packages lua)
|
||
#:use-module (gnu packages man)
|
||
#:use-module (gnu packages maths)
|
||
#:use-module (gnu packages mp3)
|
||
#:use-module (gnu packages music)
|
||
#:use-module (gnu packages multiprecision)
|
||
#:use-module (gnu packages ncurses)
|
||
#:use-module (gnu packages netpbm)
|
||
#:use-module (gnu packages networking)
|
||
#:use-module (gnu packages ocaml)
|
||
#:use-module (gnu packages opencl)
|
||
#:use-module (gnu packages pcre)
|
||
#:use-module (gnu packages perl)
|
||
#:use-module (gnu packages perl-check)
|
||
#:use-module (gnu packages pkg-config)
|
||
#:use-module (gnu packages pulseaudio)
|
||
#:use-module (gnu packages python)
|
||
#:use-module (gnu packages python-xyz)
|
||
#:use-module (gnu packages qt)
|
||
#:use-module (gnu packages readline)
|
||
#:use-module (gnu packages shells)
|
||
#:use-module (gnu packages sdl)
|
||
#:use-module (gnu packages serialization)
|
||
#:use-module (gnu packages sqlite)
|
||
#:use-module (gnu packages squirrel)
|
||
#:use-module (gnu packages swig)
|
||
#:use-module (gnu packages tcl)
|
||
#:use-module (gnu packages terminals)
|
||
#:use-module (gnu packages texinfo)
|
||
#:use-module (gnu packages textutils)
|
||
#:use-module (gnu packages tls)
|
||
#:use-module (gnu packages upnp)
|
||
#:use-module (gnu packages video)
|
||
#:use-module (gnu packages vulkan)
|
||
#:use-module (gnu packages web)
|
||
#:use-module (gnu packages wget)
|
||
#:use-module (gnu packages wxwidgets)
|
||
#:use-module (gnu packages xdisorg)
|
||
#:use-module (gnu packages xorg)
|
||
#:use-module (gnu packages xiph)
|
||
#:use-module (gnu packages xml)
|
||
#:use-module (gnu packages messaging)
|
||
#:use-module (gnu packages networking)
|
||
#:use-module (guix build-system glib-or-gtk)
|
||
#:use-module (guix build-system gnu)
|
||
#:use-module (guix build-system go)
|
||
#:use-module (guix build-system meson)
|
||
#:use-module (guix build-system scons)
|
||
#:use-module (guix build-system python)
|
||
#:use-module (guix build-system cmake)
|
||
#:use-module (guix build-system trivial)
|
||
#:use-module ((srfi srfi-1) #:hide (zip))
|
||
#:use-module (srfi srfi-26))
|
||
|
||
;; Data package for adanaxisgpl.
|
||
(define adanaxis-mush
|
||
(let ((version "1.1.0"))
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "http://www.mushware.com/files/adanaxis-mush-"
|
||
version ".tar.gz"))
|
||
(sha256
|
||
(base32 "0mk9ibis5nkdcalcg1lkgnsdxxbw4g5w2i3icjzy667hqirsng03")))))
|
||
|
||
(define-public adanaxisgpl
|
||
(package
|
||
(name "adanaxisgpl")
|
||
(version "1.2.5")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "http://www.mushware.com/files/adanaxisgpl-"
|
||
version ".tar.gz"))
|
||
(sha256
|
||
(base32 "0jkn637jaabvlhd6hpvzb57vvjph94l6fbf7qxbjlw9zpr19dw1f"))
|
||
(modules '((guix build utils)))
|
||
(snippet
|
||
'(begin
|
||
;; Necessary for building with gcc >=4.7.
|
||
(substitute* "src/Mushcore/MushcoreSingleton.h"
|
||
(("SingletonPtrSet\\(new SingletonType\\);")
|
||
"MushcoreSingleton::SingletonPtrSet(new SingletonType);"))
|
||
;; Avoid an "invalid conversion from const char* to char*" error.
|
||
(substitute* "src/Platform/X11/PlatformMiscUtils.cpp"
|
||
(("char \\*end, \\*result;")
|
||
(string-append "const char *end;"
|
||
"\n"
|
||
"char *result;")))
|
||
#t))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
`(#:tests? #f ; no check target
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(add-after 'install 'install-data
|
||
(lambda* (#:key inputs outputs #:allow-other-keys)
|
||
(let ((data (assoc-ref inputs "adanaxis-mush"))
|
||
(share (string-append (assoc-ref outputs "out")
|
||
"/share/" ,name "-" ,version)))
|
||
(mkdir-p share)
|
||
(invoke "tar" "xvf" data "-C" share)))))))
|
||
(native-inputs
|
||
`(("adanaxis-mush" ,adanaxis-mush))) ; game data
|
||
(inputs
|
||
`(("expat" ,expat)
|
||
("freeglut" ,freeglut)
|
||
("glu" ,glu)
|
||
("libjpeg" ,libjpeg)
|
||
("libogg" ,libogg)
|
||
("libtiff" ,libtiff)
|
||
("libvorbis" ,libvorbis)
|
||
("libx11" ,libx11)
|
||
("libxext" ,libxext)
|
||
("pcre" ,pcre)
|
||
("sdl" ,sdl)
|
||
("sdl-mixer" ,sdl-mixer)))
|
||
(home-page "https://www.mushware.com")
|
||
(synopsis "Action game in four spatial dimensions")
|
||
(description
|
||
"Adanaxis is a fast-moving first person shooter set in deep space, where
|
||
the fundamentals of space itself are changed. By adding another dimension to
|
||
space this game provides an environment with movement in four directions and
|
||
six planes of rotation. Initially the game explains the 4D control system via
|
||
a graphical sequence, before moving on to 30 levels of gameplay with numerous
|
||
enemy, ally, weapon and mission types. Features include simulated 4D texturing,
|
||
mouse and joystick control, and original music.")
|
||
(license license:gpl2)))
|
||
|
||
(define-public alex4
|
||
(package
|
||
(name "alex4")
|
||
(version "1.2.1")
|
||
(source
|
||
(origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://github.com/carstene1ns/alex4.git")
|
||
(commit version)))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32 "098wy72mh4lsvq3gm0rhamjssf9l1hp6hhkpzrv7klpb97cwwc3h"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
`(#:tests? #f ; no check target
|
||
#:make-flags
|
||
(list "CC=gcc"
|
||
"CFLAGS=-D_FILE_OFFSET_BITS=64"
|
||
(string-append "PREFIX=" (assoc-ref %outputs "out")))
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(delete 'configure) ; no configure script
|
||
(add-after 'install 'install-data
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let ((share (string-append (assoc-ref outputs "out")
|
||
"/share/" ,name)))
|
||
(install-file "alex4.ini" share)
|
||
#t))))))
|
||
(inputs
|
||
`(("allegro" ,allegro-4)
|
||
("dumb" ,dumb-allegro4)))
|
||
(home-page "http://allegator.sourceforge.net/")
|
||
(synopsis "Retro platform game")
|
||
(description
|
||
"Guide Alex the Allegator through the jungle in order to save his
|
||
girlfriend Lola from evil humans who want to make a pair of shoes out of her.
|
||
Plenty of classic platforming in four nice colors guaranteed!
|
||
|
||
The game includes a built-in editor so you can design and share your own maps.")
|
||
(license license:gpl2+)))
|
||
|
||
(define-public armagetronad
|
||
(package
|
||
(name "armagetronad")
|
||
(version "0.2.8.3.4")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://sourceforge/armagetronad/stable/"
|
||
version "/armagetronad-" version ".src.tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"1pgy0r80z702qdv94aw3ywdn4ynnr4cdi86ml558pljfc5ygasj4"))))
|
||
(build-system gnu-build-system)
|
||
(inputs
|
||
`(("libxml2" ,libxml2)
|
||
("sdl" ,sdl)
|
||
("sdl-image" ,sdl-image)
|
||
("freeglut" ,freeglut)
|
||
("libpng" ,libpng)
|
||
("libjpeg-turbo" ,libjpeg-turbo)))
|
||
(home-page "http://www.armagetronad.org")
|
||
(synopsis "Tron clone in 3D")
|
||
(description "Armagetron Advanced is a multiplayer game in 3d that
|
||
attempts to emulate and expand on the lightcycle sequence from the movie Tron.
|
||
It's an old school arcade game slung into the 21st century. Highlights
|
||
include a customizable playing arena, HUD, unique graphics, and AI bots. For
|
||
the more advanced player there are new game modes and a wide variety of
|
||
physics settings to tweak as well.")
|
||
(license license:gpl2+)))
|
||
|
||
(define-public armagetron-advanced
|
||
(deprecated-package "armagetron-advanced" armagetronad))
|
||
|
||
(define-public bastet
|
||
(package
|
||
(name "bastet")
|
||
(version "0.43.2")
|
||
(source
|
||
(origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://github.com/fph/bastet.git")
|
||
(commit version)))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32 "09kamxapm9jw9przpsgjfg33n9k94bccv65w95dakj0br33a75wn"))
|
||
(patches
|
||
(search-patches "bastet-change-source-of-unordered_set.patch"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
`(#:make-flags
|
||
(list (string-append "CXXFLAGS=-I"
|
||
(assoc-ref %build-inputs "boost") "/include"))
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(delete 'configure) ; no configure script
|
||
(replace 'check
|
||
;; The 'Test' target builds the tests, but doesn't actually run them.
|
||
(lambda* (#:key make-flags #:allow-other-keys)
|
||
(apply invoke "make" "Test" make-flags)
|
||
(setenv "HOME" ".")
|
||
(invoke "./Test")))
|
||
(replace 'install
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let* ((out (assoc-ref outputs "out"))
|
||
(share (string-append out "/share"))
|
||
(hicolor (string-append share "/icons/hicolor")))
|
||
(install-file "bastet"
|
||
(string-append out "/bin"))
|
||
|
||
(install-file "bastet.desktop"
|
||
(string-append share "/applications"))
|
||
(install-file "bastet.svg"
|
||
(string-append hicolor "/scalable/apps"))
|
||
|
||
(install-file "bastet.appdata.xml"
|
||
(string-append share "/appdata"))
|
||
|
||
(install-file "bastet.6"
|
||
(string-append out "/share/man/man6"))
|
||
#t))))))
|
||
(native-inputs
|
||
`(("hicolor-icon-theme" ,hicolor-icon-theme)))
|
||
(inputs
|
||
`(("boost" ,boost)
|
||
("ncurses" ,ncurses)))
|
||
(home-page "http://fph.altervista.org/prog/bastet.html")
|
||
(synopsis "Antagonistic Tetris-style falling brick game for text terminals")
|
||
(description
|
||
"Bastet (short for Bastard Tetris) is a simple ncurses-based falling brick
|
||
game. Unlike normal Tetris, Bastet does not choose the next brick at random.
|
||
Instead, it uses a special algorithm to choose the worst brick possible.
|
||
|
||
Playing bastet can be a painful experience, especially if you usually make
|
||
canyons and wait for the long I-shaped block to clear four rows at a time.")
|
||
(license license:gpl3+)))
|
||
|
||
(define-public cataclysm-dda
|
||
(let ((commit "9c732a5de48928691ab863d3ab275ca7b0e522fc"))
|
||
(package
|
||
(name "cataclysm-dda")
|
||
(version "0.D")
|
||
(source (origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://github.com/CleverRaven/Cataclysm-DDA.git")
|
||
(commit commit)))
|
||
(sha256
|
||
(base32
|
||
"00zzhx1mh1qjq668cga5nbrxp2qk6b82j5ak65skhgnlr6ii4ysc"))
|
||
(file-name (git-file-name name version))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
'(#:make-flags (list (string-append "PREFIX=" (assoc-ref %outputs "out"))
|
||
"USE_HOME_DIR=1" "DYNAMIC_LINKING=1" "RELEASE=1"
|
||
"LOCALIZE=1" "LANGUAGES=all")
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(delete 'configure)
|
||
(add-after 'build 'build-tiles
|
||
(lambda* (#:key make-flags outputs #:allow-other-keys)
|
||
;; Change prefix directory and enable tile graphics and sound.
|
||
(apply invoke "make" "TILES=1" "SOUND=1"
|
||
(string-append "PREFIX="
|
||
(assoc-ref outputs "tiles"))
|
||
(cdr make-flags))))
|
||
(add-after 'install 'install-tiles
|
||
(lambda* (#:key make-flags outputs #:allow-other-keys)
|
||
(apply invoke "make" "install" "TILES=1" "SOUND=1"
|
||
(string-append "PREFIX="
|
||
(assoc-ref outputs "tiles"))
|
||
(cdr make-flags)))))
|
||
;; TODO: Add libtap++ from https://github.com/cbab/libtappp as a native
|
||
;; input in order to support tests.
|
||
#:tests? #f))
|
||
(outputs '("out"
|
||
"tiles")) ; For tile graphics and sound support.
|
||
(native-inputs
|
||
`(("gettext" ,gettext-minimal)
|
||
("pkg-config" ,pkg-config)))
|
||
(inputs
|
||
`(("freetype" ,freetype)
|
||
("libogg" ,libogg)
|
||
("libvorbis" ,libvorbis)
|
||
("ncurses" ,ncurses)
|
||
("sdl2" ,sdl2)
|
||
("sdl2-image" ,sdl2-image)
|
||
("sdl2-ttf" ,sdl2-ttf)
|
||
("sdl2-mixer" ,sdl2-mixer)))
|
||
(home-page "http://en.cataclysmdda.com/")
|
||
(synopsis "Survival horror roguelike video game")
|
||
(description
|
||
"Cataclysm: Dark Days Ahead (or \"DDA\" for short) is a roguelike set
|
||
in a post-apocalyptic world. Struggle to survive in a harsh, persistent,
|
||
procedurally generated world. Scavenge the remnants of a dead civilization
|
||
for food, equipment, or, if you are lucky, a vehicle with a full tank of gas
|
||
to get you out of Dodge. Fight to defeat or escape from a wide variety of
|
||
powerful monstrosities, from zombies to giant insects to killer robots and
|
||
things far stranger and deadlier, and against the others like yourself, that
|
||
want what you have.")
|
||
(license license:cc-by-sa3.0))))
|
||
|
||
(define-public cataclysm-dark-days-ahead
|
||
(deprecated-package "cataclysm-dark-days-ahead" cataclysm-dda))
|
||
|
||
(define-public cowsay
|
||
(package
|
||
(name "cowsay")
|
||
(version "3.04")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "https://github.com/tnalpgge/"
|
||
"rank-amateur-cowsay/archive/"
|
||
"cowsay-" version ".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"12w7apbf6a9qffk92r32b16w22na2fjcqbl32rn0n7zw5hrp3f6q"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
`(#:phases
|
||
(modify-phases %standard-phases
|
||
(delete 'configure) ; no configure script
|
||
(delete 'build) ; nothing to be built
|
||
(replace 'install
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(invoke "sh" "install.sh"
|
||
(assoc-ref outputs "out"))))
|
||
(delete 'check)
|
||
(add-after 'install 'check
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(invoke (string-append (assoc-ref outputs "out")
|
||
"/bin/cowsay")
|
||
"We're done!"))))))
|
||
(inputs
|
||
`(("perl" ,perl)))
|
||
(home-page (string-append "https://web.archive.org/web/20071026043648/"
|
||
"http://www.nog.net:80/~tony/warez/cowsay.shtml"))
|
||
(synopsis "Speaking cow text filter")
|
||
(description "Cowsay is basically a text filter. Send some text into it,
|
||
and you get a cow saying your text. If you think a talking cow isn't enough,
|
||
cows can think too: all you have to do is run @command{cowthink}. If you're
|
||
tired of cows, a variety of other ASCII-art messengers are available.")
|
||
(license license:gpl3+)))
|
||
|
||
(define-public freedoom
|
||
(package
|
||
(name "freedoom")
|
||
(version "0.11.3")
|
||
(source
|
||
(origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://github.com/freedoom/freedoom.git")
|
||
(commit (string-append "v" version))))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32 "0k4dlgr82qk6i7dchp3nybq6awlfag2ivy3zzl1v6vhcrnbvssgl"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
'(#:make-flags
|
||
(list (string-append "prefix=" (assoc-ref %outputs "out")))
|
||
#:parallel-build? #f
|
||
#:tests? #f ; no check target
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(delete 'bootstrap)
|
||
(replace 'configure
|
||
(lambda* (#:key inputs outputs #:allow-other-keys)
|
||
(let* ((dejavu (assoc-ref inputs "font-dejavu"))
|
||
(freedoom (assoc-ref outputs "out"))
|
||
(wad-dir (string-append freedoom "/share/games/doom")))
|
||
;; Replace the font-searching function in a shell
|
||
;; script with a direct path to the required font.
|
||
;; This is necessary because ImageMagick can only find the
|
||
;; most basic fonts while in the build environment.
|
||
(substitute* "graphics/titlepic/create_caption"
|
||
(("font=\\$\\(find_font.*$")
|
||
(string-append
|
||
"font=" dejavu
|
||
"/share/fonts/truetype/DejaVuSansCondensed-Bold.ttf\n")))
|
||
;; Make icon creation reproducible.
|
||
(substitute* "dist/Makefile"
|
||
(("freedm.png")
|
||
"-define png:exclude-chunks=date freedm.png")
|
||
(("freedoom1.png")
|
||
"-define png:exclude-chunks=date freedoom1.png")
|
||
(("freedoom2.png")
|
||
"-define png:exclude-chunks=date freedoom2.png"))
|
||
;; Make sure that the install scripts know where to find
|
||
;; the appropriate WAD files.
|
||
(substitute* "dist/freedoom"
|
||
(("IWAD=freedm.wad")
|
||
(string-append "IWAD=" wad-dir "/freedm.wad"))
|
||
(("IWAD=freedoom1.wad")
|
||
(string-append "IWAD=" wad-dir "/freedoom1.wad"))
|
||
(("IWAD=freedoom2.wad")
|
||
(string-append "IWAD=" wad-dir "/freedoom2.wad")))
|
||
#t))))))
|
||
(native-inputs
|
||
`(("asciidoc" ,asciidoc)
|
||
("deutex" ,deutex)
|
||
("font-dejavu" ,font-dejavu)
|
||
("imagemagick" ,imagemagick)
|
||
("python" ,python-2)))
|
||
(inputs
|
||
`(("prboom-plus" ,prboom-plus)))
|
||
(home-page "https://freedoom.github.io/")
|
||
(synopsis "Free content game based on the Doom engine")
|
||
(native-search-paths
|
||
(list (search-path-specification
|
||
(variable "DOOMWADDIR")
|
||
(files '("share/games/doom")))
|
||
(search-path-specification
|
||
(variable "DOOMWADPATH")
|
||
(files '("share/games/doom")))))
|
||
(description
|
||
"The Freedoom project aims to create a complete free content first person
|
||
shooter game. Freedoom by itself is just the raw material for a game: it must
|
||
be paired with a compatible game engine (such as @code{prboom-plus}) to be
|
||
played. Freedoom complements the Doom engine with free levels, artwork, sound
|
||
effects and music to make a completely free game.")
|
||
(license license:bsd-3)))
|
||
|
||
(define-public freedroidrpg
|
||
(package
|
||
(name "freedroidrpg")
|
||
(version "0.16.1")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "http://ftp.osuosl.org/pub/freedroid/"
|
||
"freedroidRPG-" (version-major+minor version) "/"
|
||
"freedroidRPG-" version ".tar.gz"))
|
||
(sha256
|
||
(base32 "0n4kn38ncmcy3lrxmq8fjry6c1z50z4q1zcqfig0j4jb0dsz2va2"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
`(#:configure-flags
|
||
(list
|
||
(string-append "CFLAGS="
|
||
"-I" (assoc-ref %build-inputs "sdl-gfx") "/include/SDL "
|
||
"-I" (assoc-ref %build-inputs "sdl-image") "/include/SDL "
|
||
"-I" (assoc-ref %build-inputs "sdl-mixer") "/include/SDL")
|
||
"--enable-opengl")
|
||
;; FIXME: the test suite fails with the following error output:
|
||
;; 4586 Segmentation fault env SDL_VIDEODRIVER=dummy \
|
||
;; SDL_AUDIODRIVER=dummy ./src/freedroidRPG -nb text
|
||
#:tests? #f))
|
||
(native-inputs
|
||
`(("pkg-config" ,pkg-config)))
|
||
(inputs
|
||
`(("glu" ,glu)
|
||
("libjpeg" ,libjpeg)
|
||
("libogg" ,libogg)
|
||
("libpng" ,libpng)
|
||
("libvorbis" ,libvorbis)
|
||
("mesa" ,mesa)
|
||
("python" ,python-wrapper)
|
||
("sdl" ,sdl)
|
||
("sdl-gfx" ,sdl-gfx)
|
||
("sdl-image" ,sdl-image)
|
||
("sdl-mixer" ,sdl-mixer)
|
||
("zlib" ,zlib)))
|
||
(home-page "http://www.freedroid.org/")
|
||
(synopsis "Isometric role-playing game against killer robots")
|
||
(description
|
||
"Freedroid RPG is an @dfn{RPG} (Role-Playing Game) with isometric graphics.
|
||
The game tells the story of a world destroyed by a conflict between robots and
|
||
their human masters. To restore peace to humankind, the player must complete
|
||
numerous quests while fighting off rebelling robots---either by taking control
|
||
of them, or by simply blasting them to pieces with melee and ranged weapons in
|
||
real-time combat.")
|
||
(license (list license:expat ; lua/
|
||
license:gpl3 ; src/gen_savestruct.py
|
||
license:gpl2+)))) ; the rest
|
||
|
||
(define-public golly
|
||
(package
|
||
(name "golly")
|
||
(version "3.2")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://sourceforge/golly/golly/golly-"
|
||
version "/golly-" version
|
||
"-src.tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"0cg9mbwmf4q6qxhqlnzrxh9y047banxdb8pd3hgj3smmja2zf0jd"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
'(#:make-flags (list "CC=gcc"
|
||
(string-append "GOLLYDIR="
|
||
(assoc-ref %outputs "out")
|
||
"/share/golly"))
|
||
#:tests? #f ; no check target
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(replace 'configure
|
||
(lambda* (#:key inputs #:allow-other-keys)
|
||
;; For some reason, setting the PYTHON_SHLIB make flag doesn't
|
||
;; properly set the path to the Python shared library. This
|
||
;; substitution acheives the same end by different means.
|
||
(substitute* "gui-wx/wxprefs.cpp"
|
||
(("pythonlib = wxT\\(STRINGIFY\\(PYTHON_SHLIB\\)\\)")
|
||
(string-append "pythonlib = \""
|
||
(assoc-ref inputs "python")
|
||
"/lib/libpython-2.7.so\"")))
|
||
#t))
|
||
(replace 'build
|
||
(lambda* (#:key make-flags outputs #:allow-other-keys)
|
||
(with-directory-excursion "gui-wx"
|
||
(apply invoke `("make" ,@make-flags "-f" "makefile-gtk")))))
|
||
(replace 'install
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let* ((out (assoc-ref outputs "out"))
|
||
(bin (string-append out "/bin"))
|
||
(doc (string-append out "/share/doc/golly"))
|
||
(pixmaps (string-append out "/share/pixmaps"))
|
||
(share (string-append out "/share/golly")))
|
||
(for-each (lambda (binary)
|
||
(install-file binary bin))
|
||
'("bgolly" "golly"))
|
||
(for-each (lambda (document)
|
||
(install-file
|
||
(string-append "docs/" document ".html")
|
||
doc))
|
||
'("License" "ReadMe" "ToDo"))
|
||
(install-file "gui-wx/icons/appicon.xpm" pixmaps)
|
||
(for-each (lambda (folder)
|
||
(copy-recursively
|
||
folder
|
||
(string-append share "/" folder)))
|
||
'("Help" "Patterns" "Rules" "Scripts")))
|
||
#t)))))
|
||
(native-inputs
|
||
`(("lua" ,lua)))
|
||
(inputs
|
||
`(("glu" ,glu)
|
||
("mesa" ,mesa)
|
||
("python" ,python-2)
|
||
("wxwidgets" ,wxwidgets-gtk2)
|
||
("zlib" ,zlib)))
|
||
(home-page "http://golly.sourceforge.net/")
|
||
(synopsis "Software for exploring cellular automata")
|
||
(description
|
||
"Golly simulates Conway's Game of Life and many other types of cellular
|
||
automata. The following features are available:
|
||
@enumerate
|
||
@item Support for bounded and unbounded universes, with cells of up to 256
|
||
states.
|
||
@item Support for multiple algorithms, including Bill Gosper's Hashlife
|
||
algorithm.
|
||
@item Loading patterns from BMP, PNG, GIF and TIFF image files.
|
||
@item Reading RLE, macrocell, Life 1.05/1.06, dblife and MCell files.
|
||
@item Scriptable via Lua or Python.
|
||
@item Extracting patterns, rules and scripts from zip files.
|
||
@item Downloading patterns, rules and scripts from online archives.
|
||
@item Pasting patterns from the clipboard.
|
||
@item Unlimited undo/redo.
|
||
@item Configurable keyboard shortcuts.
|
||
@item Auto fit option to keep patterns within the view.
|
||
@end enumerate")
|
||
(license license:gpl2+)))
|
||
|
||
(define-public meandmyshadow
|
||
(package
|
||
(name "meandmyshadow")
|
||
(version "0.5a")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://sourceforge/meandmyshadow/"
|
||
version "/meandmyshadow-" version
|
||
"-src.tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"0i98v6cgmpsxy7mbb0s2y6f6qq6mkwzk2nrv1nz39ncf948aky2h"))))
|
||
(build-system cmake-build-system)
|
||
(arguments
|
||
`(#:tests? #f)) ; there are no tests
|
||
(native-inputs
|
||
`(("pkg-config" ,pkg-config)))
|
||
(inputs
|
||
`(("curl" ,curl)
|
||
("libarchive" ,libarchive)
|
||
("lua" ,lua)
|
||
("sdl" ,(sdl-union (list sdl2
|
||
sdl2-image
|
||
sdl2-mixer
|
||
sdl2-ttf)))))
|
||
(home-page "https://acmepjz.github.io/meandmyshadow/")
|
||
(synopsis "Puzzle/platform game")
|
||
(description "Me and My Shadow is a puzzle/platform game in which you try
|
||
to reach the exit by solving puzzles. Spikes, moving blocks, fragile blocks
|
||
and much more stand between you and the exit. Record your moves and let your
|
||
shadow mimic them to reach blocks you couldn't reach alone.")
|
||
(license license:gpl3+)))
|
||
|
||
(define-public knights
|
||
(package
|
||
(name "knights")
|
||
(version "025")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "http://www.knightsgame.org.uk/files/knights_"
|
||
version "_src.tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"18vp2ygvn0s0jz8rm585jqf6hjqkam1ximq81k0r9hpmfj7wb88f"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
'(#:make-flags
|
||
(list (string-append "PREFIX=" (assoc-ref %outputs "out")))
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
;; No configure script.
|
||
(delete 'configure))
|
||
#:tests? #f)) ;; No check target.
|
||
(inputs
|
||
`(("boost" ,boost)
|
||
("sdl-union" ,(sdl-union (list sdl sdl-image sdl-mixer)))
|
||
("freetype" ,freetype)
|
||
("fontconfig" ,fontconfig)
|
||
("curl" ,curl)))
|
||
(native-inputs
|
||
`(("pkg-config" ,pkg-config)))
|
||
(home-page "http://www.knightsgame.org.uk/")
|
||
(synopsis "Multiplayer dungeon game involving knights and quests")
|
||
(description "Knights is a multiplayer game involving several knights who
|
||
must run around a dungeon and complete various quests. Each game revolves
|
||
around a quest – for example, you might have to find some items and carry them
|
||
back to your starting point. This may sound easy, but as there are only
|
||
enough items in the dungeon for one player to win, you may end up having to
|
||
kill your opponents to get their stuff! Other quests involve escaping from
|
||
the dungeon, fighting a duel to the death against the enemy knights, or
|
||
destroying an ancient book using a special wand.")
|
||
;; This package includes modified sources of lua (X11), enet (Expat), and
|
||
;; guichan (BSD-3). The "Coercri" library is released under the Boost
|
||
;; license. The whole package is released under GPLv3+.
|
||
(license license:gpl3+)))
|
||
|
||
(define-public gnubg
|
||
(package
|
||
(name "gnubg")
|
||
(version "1.06.002")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "http://files.gnubg.org/media/sources/gnubg-release-"
|
||
version "-sources." "tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"11xwhcli1h12k6rnhhyq4jphzrhfik7i8ah3k32pqw803460n6yf"))))
|
||
(build-system gnu-build-system)
|
||
(inputs `(("glib" ,glib)
|
||
("readline" ,readline)
|
||
("gtk+" ,gtk+-2)
|
||
("mesa" ,mesa)
|
||
("glu" ,glu)
|
||
("gtkglext" ,gtkglext)
|
||
("sqlite" ,sqlite)
|
||
("libcanberra" ,libcanberra)))
|
||
(native-inputs `(("python-2" ,python-2)
|
||
("pkg-config" ,pkg-config)))
|
||
(home-page "http://gnubg.org")
|
||
(synopsis "Backgammon game")
|
||
(description "The GNU backgammon application (also known as \"gnubg\") can
|
||
be used for playing, analyzing and teaching the game. It has an advanced
|
||
evaluation engine based on artificial neural networks suitable for both
|
||
beginners and advanced players. In addition to a command-line interface, it
|
||
also features an attractive, 3D representation of the playing board.")
|
||
(license license:gpl3+)))
|
||
|
||
(define-public gnubackgammon
|
||
(deprecated-package "gnubackgammon" gnubg))
|
||
|
||
(define-public gnubik
|
||
(package
|
||
(name "gnubik")
|
||
(version "2.4.3")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://gnu/gnubik/gnubik-"
|
||
version ".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"1vlf924mq8hg93bsjj0rzvs0crc6psmlxyc6zn0fr7msnmpx6gib"))))
|
||
(build-system gnu-build-system)
|
||
(inputs `(("gtk+" ,gtk+-2)
|
||
("mesa" ,mesa)
|
||
("glu" ,glu)
|
||
("libx11" ,libx11)
|
||
("guile" ,guile-2.0)
|
||
("gtkglext" ,gtkglext)))
|
||
(native-inputs `(("gettext" ,gettext-minimal)
|
||
("pkg-config" ,pkg-config)))
|
||
(home-page "https://www.gnu.org/software/gnubik/")
|
||
(synopsis "3d Rubik's cube game")
|
||
(description
|
||
"GNUbik is a puzzle game in which you must manipulate a cube to make
|
||
each of its faces have a uniform color. The game is customizable, allowing
|
||
you to set the size of the cube (the default is 3x3) or to change the colors.
|
||
You may even apply photos to the faces instead of colors. The game is
|
||
scriptable with Guile.")
|
||
(license license:gpl3+)))
|
||
|
||
(define-public gnushogi
|
||
(package
|
||
(name "gnushogi")
|
||
(version "1.4.2")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://gnu/gnushogi/gnushogi-"
|
||
version ".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"0a9bsl2nbnb138lq0h14jfc5xvz7hpb2bcsj4mjn6g1hcsl4ik0y"))))
|
||
(arguments `(#:tests? #f)) ;; No check target.
|
||
(build-system gnu-build-system)
|
||
(home-page "https://www.gnu.org/software/gnushogi/")
|
||
(synopsis "The game of Shogi (Japanese chess)")
|
||
(description "GNU Shogi is a program that plays the game Shogi (Japanese
|
||
Chess). It is similar to standard chess but this variant is far more complicated.")
|
||
(license license:gpl3+)))
|
||
|
||
(define-public ltris
|
||
(package
|
||
(name "ltris")
|
||
(version "1.0.19")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "http://prdownloads.sourceforge.net/lgames/"
|
||
"ltris-" version ".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"1895wv1fqklrj4apkz47rnkcfhfav7zjknskw6p0886j35vrwslg"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
'(;; The code in LTris uses traditional GNU semantics for inline functions
|
||
#:configure-flags '("CFLAGS=-fgnu89-inline")
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(add-after 'set-paths 'set-sdl-paths
|
||
(lambda* (#:key inputs #:allow-other-keys)
|
||
(setenv "CPATH"
|
||
(string-append (assoc-ref inputs "sdl-union")
|
||
"/include/SDL:"
|
||
(or (getenv "CPATH") "")))
|
||
#t)))))
|
||
(inputs
|
||
`(("sdl-union" ,(sdl-union (list sdl sdl-mixer)))))
|
||
(home-page "http://lgames.sourceforge.net/LTris/")
|
||
(synopsis "Tetris clone based on the SDL library")
|
||
(description
|
||
"LTris is a tetris clone: differently shaped blocks are falling down the
|
||
rectangular playing field and can be moved sideways or rotated by 90 degree
|
||
units with the aim of building lines without gaps which then disappear (causing
|
||
any block above the deleted line to fall down). LTris has three game modes: In
|
||
Classic you play until the stack of blocks reaches the top of the playing field
|
||
and no new blocks can enter. In Figures the playing field is reset to a new
|
||
figure each level and later on tiles and lines suddenly appear. In Multiplayer
|
||
up to three players (either human or CPU) compete with each other sending
|
||
removed lines to all opponents. There is also a Demo mode in which you can
|
||
watch your CPU playing while enjoying a cup of tea!")
|
||
(license license:gpl2+)))
|
||
|
||
(define-public nethack
|
||
(package
|
||
(name "nethack")
|
||
(version "3.6.2")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri
|
||
(string-append "https://www.nethack.org/download/" version "/nethack-"
|
||
(string-join (string-split version #\.) "") "-src.tgz"))
|
||
(sha256
|
||
(base32 "07fvkm3v11a4pjrq2f66vjslljsvk6raal53skn4gqsfdbd0ml7v"))))
|
||
(inputs
|
||
`(("ncurses" ,ncurses)
|
||
("bison" ,bison)
|
||
("flex" ,flex)
|
||
("less" ,less)))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
'(#:make-flags
|
||
`(,(string-append "PREFIX=" (assoc-ref %outputs "out")))
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(add-before 'configure 'patch-paths
|
||
(lambda _
|
||
(substitute* "sys/unix/nethack.sh"
|
||
(("^ *cd .*$") ""))
|
||
(substitute* "sys/unix/Makefile.utl"
|
||
(("^YACC *=.*$") "YACC = bison -y\n")
|
||
(("^LEX *=.*$") "LEX = flex\n")
|
||
(("^# CC = gcc") "CC = gcc"))
|
||
(substitute* "sys/unix/hints/linux"
|
||
(("/bin/gzip") (string-append
|
||
(assoc-ref %build-inputs "gzip")
|
||
"/bin/gzip"))
|
||
(("^WINTTYLIB=.*") "WINTTYLIB=-lncurses"))
|
||
(substitute* "include/config.h"
|
||
(("^.*define CHDIR.*$") "")
|
||
(("^/\\* *#*define *REPRODUCIBLE_BUILD *\\*/")
|
||
;; Honor SOURCE_DATE_EPOCH.
|
||
"#define REPRODUCIBLE_BUILD"))
|
||
|
||
;; Note: 'makedefs' rejects and ignores dates that are too old
|
||
;; or too new, so we must choose something reasonable here.
|
||
(setenv "SOURCE_DATE_EPOCH" "1531865062")
|
||
|
||
(substitute* "sys/unix/Makefile.src"
|
||
(("^# CC = gcc") "CC = gcc"))
|
||
#t))
|
||
(replace 'configure
|
||
(lambda _
|
||
(let ((bash (string-append
|
||
(assoc-ref %build-inputs "bash")
|
||
"/bin/bash")))
|
||
(with-directory-excursion "sys/unix"
|
||
(substitute* "setup.sh" (("/bin/sh") bash))
|
||
(invoke bash "setup.sh" "hints/linux"))
|
||
#t)))
|
||
(add-after 'install 'fixup-paths
|
||
(lambda _
|
||
(let* ((output (assoc-ref %outputs "out"))
|
||
(nethack-script (string-append output "/bin/nethack")))
|
||
(mkdir-p (string-append output "/games/lib/nethackuserdir"))
|
||
(for-each
|
||
(lambda (file)
|
||
(rename-file
|
||
(string-append output "/games/lib/nethackdir/" file)
|
||
(string-append output "/games/lib/nethackuserdir/"
|
||
file)))
|
||
'("xlogfile" "logfile" "perm" "record" "save"))
|
||
(mkdir-p (string-append output "/bin"))
|
||
(call-with-output-file nethack-script
|
||
(lambda (port)
|
||
(format port "#!~a/bin/sh
|
||
PATH=~a:$PATH
|
||
if [ ! -d ~~/.config/nethack ]; then
|
||
mkdir -p ~~/.config/nethack
|
||
cp -r ~a/games/lib/nethackuserdir/* ~~/.config/nethack
|
||
chmod -R +w ~~/.config/nethack
|
||
fi
|
||
|
||
RUNDIR=$(mktemp -d)
|
||
|
||
cleanup() {
|
||
rm -rf $RUNDIR
|
||
}
|
||
trap cleanup EXIT
|
||
|
||
cd $RUNDIR
|
||
for i in ~~/.config/nethack/*; do
|
||
ln -s $i $(basename $i)
|
||
done
|
||
for i in ~a/games/lib/nethackdir/*; do
|
||
ln -s $i $(basename $i)
|
||
done
|
||
~a/games/nethack"
|
||
(assoc-ref %build-inputs "bash")
|
||
(list->search-path-as-string
|
||
(list
|
||
(string-append
|
||
(assoc-ref %build-inputs "coreutils") "/bin")
|
||
(string-append
|
||
(assoc-ref %build-inputs "less") "/bin"))
|
||
":")
|
||
output
|
||
output
|
||
output)))
|
||
(chmod nethack-script #o555)
|
||
#t)))
|
||
(delete 'check))))
|
||
(home-page "https://nethack.org")
|
||
(synopsis "Classic dungeon crawl game")
|
||
(description "NetHack is a single player dungeon exploration game that runs
|
||
on a wide variety of computer systems, with a variety of graphical and text
|
||
interfaces all using the same game engine. Unlike many other Dungeons &
|
||
Dragons-inspired games, the emphasis in NetHack is on discovering the detail of
|
||
the dungeon and not simply killing everything in sight - in fact, killing
|
||
everything in sight is a good way to die quickly. Each game presents a
|
||
different landscape - the random number generator provides an essentially
|
||
unlimited number of variations of the dungeon and its denizens to be discovered
|
||
by the player in one of a number of characters: you can pick your race, your
|
||
role, and your gender.")
|
||
(license
|
||
(license:fsdg-compatible
|
||
"https://nethack.org/common/license.html"))))
|
||
|
||
(define-public pipewalker
|
||
(package
|
||
(name "pipewalker")
|
||
(version "0.9.4")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "http://downloads.sourceforge.net/pipewalker/"
|
||
"pipewalker-" version ".tar.gz"))
|
||
(sha256
|
||
(base32 "1x46wgk0s55562pd96cxagxkn6wpgglq779f9b64ff1k3xzp3myn"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
`(#:configure-flags
|
||
(list (string-append "--docdir=" (assoc-ref %outputs "out")
|
||
"/share/doc/" ,name "-" ,version))
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(add-after 'configure 'patch-docdir
|
||
;; Makefile.in ignores configure's ‘--docdir=...’ option. Fix that.
|
||
(lambda _
|
||
(substitute* "Makefile"
|
||
(("(pkgdocdatadir = ).*" _ assignment)
|
||
(string-append assignment "$(docdir)\n")))
|
||
#t)))))
|
||
(inputs
|
||
`(("libpng" ,libpng)
|
||
("mesa" ,mesa)
|
||
("sdl" ,sdl)))
|
||
(home-page "http://pipewalker.sourceforge.net/")
|
||
(synopsis "Logical tile puzzle")
|
||
(description
|
||
"PipeWalker is a simple puzzle game with many diffent themes: connect all
|
||
computers to one network server, bring water from a source to the taps, etc.
|
||
The underlying mechanism is always the same: you must turn each tile in the
|
||
grid in the right direction to combine all components into a single circuit.
|
||
Every puzzle has a complete solution, although there may be more than one.")
|
||
(license license:gpl3+)))
|
||
|
||
(define-public prboom-plus
|
||
(package
|
||
(name "prboom-plus")
|
||
(version "2.5.1.4")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://sourceforge/prboom-plus/prboom-plus/"
|
||
version "/prboom-plus-" version ".tar.gz"))
|
||
(sha256
|
||
(base32 "151v6nign86m1a2vqz27krsccpc9m4d1jax4y43v2fa82wfj9qp0"))
|
||
(modules '((guix build utils)))
|
||
(snippet
|
||
'(begin
|
||
(substitute* "src/version.c"
|
||
(("__DATE__") "")
|
||
(("__TIME__") ""))
|
||
#t))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
'(#:configure-flags '("--disable-cpu-opt")
|
||
#:make-flags `(,(string-append "gamesdir="
|
||
(assoc-ref %outputs "out") "/bin"))
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(add-after 'set-paths 'set-sdl'paths
|
||
(lambda* (#:key inputs #:allow-other-keys)
|
||
(setenv "CPATH"
|
||
(string-append (assoc-ref inputs "sdl-union")
|
||
"/include/SDL:"
|
||
(or (getenv "CPATH") "")))
|
||
#t)))))
|
||
(inputs
|
||
`(("fluidsynth" ,fluidsynth)
|
||
("glu" ,glu)
|
||
("libmad" ,libmad)
|
||
("libpng" ,libpng)
|
||
("libvorbis" ,libvorbis)
|
||
("pcre" ,pcre)
|
||
("portmidi" ,portmidi)
|
||
("sdl-union" ,(sdl-union (list sdl sdl-image sdl-mixer sdl-net)))))
|
||
(home-page "http://prboom-plus.sourceforge.net/")
|
||
(synopsis "Version of the classic 3D shoot'em'up game Doom")
|
||
(description
|
||
"PrBoom+ is a Doom source port developed from the original PrBoom project.")
|
||
(license license:gpl2+)))
|
||
|
||
(define-public retux
|
||
(package
|
||
(name "retux")
|
||
(version "1.3.6")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://savannah/retux/"
|
||
(version-major+minor version) "/retux-"
|
||
version "-src.tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"01bidh4zisjp3nc436x0g85v60dvwb3ig37i7y01sa71j8fm4fmb"))))
|
||
(build-system python-build-system)
|
||
(arguments
|
||
`(#:tests? #f ; no check target
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
;; no setup.py script
|
||
(delete 'build)
|
||
(replace 'install
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let* ((out (assoc-ref outputs "out"))
|
||
(bin (string-append out "/bin"))
|
||
(data (string-append out "/share/retux"))
|
||
(doc (string-append out "/share/doc/retux")))
|
||
(mkdir-p bin)
|
||
|
||
(substitute* "retux.py"
|
||
;; Use the correct data directory.
|
||
(("os\\.path\\.join\\(os\\.path\\.dirname\\(__file__\\), \"data\"\\),")
|
||
(string-append "\"" data "\","))
|
||
;; Use Python 3 so the patch-shebangs phase works properly.
|
||
((".*python2.*") "#!/usr/bin/python3"))
|
||
|
||
(copy-file "retux.py" (string-append bin "/retux"))
|
||
|
||
(copy-recursively "data" data)
|
||
|
||
(install-file "COPYING" doc)
|
||
#t))))))
|
||
(inputs
|
||
`(("python-sge-pygame" ,python-sge-pygame)
|
||
("python-six" ,python-six)
|
||
("python-xsge" ,python-xsge)))
|
||
(home-page "http://retux.nongnu.org")
|
||
(synopsis "Action platformer game")
|
||
(description
|
||
"ReTux is an action platformer loosely inspired by the Mario games,
|
||
utilizing the art assets from the @code{SuperTux} project.")
|
||
;; GPL version 3 or later is the license for the code and some art.
|
||
;; The rest of the licenses are for the art exclusively, as listed in
|
||
;; data/LICENSES.
|
||
(license (list license:cc0
|
||
license:cc-by3.0
|
||
license:cc-by-sa3.0
|
||
license:cc-by-sa4.0
|
||
license:gpl2+
|
||
license:gpl3+))))
|
||
|
||
(define-public roguebox-adventures
|
||
(package
|
||
(name "roguebox-adventures")
|
||
(version "2.2.1")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append
|
||
"http://download.tuxfamily.org/rba/RogueBoxAdventures_v"
|
||
(string-join (string-split version #\.) "_") "_Source.zip"))
|
||
(file-name (string-append name "-" version ".zip"))
|
||
(sha256
|
||
(base32
|
||
"0kmzdgnik8fsf3bg55546l77p3mfxn2awkzfzzdn20n82rd2babw"))))
|
||
(build-system python-build-system)
|
||
(arguments
|
||
`(#:tests? #f ; no check target
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(replace 'unpack
|
||
(lambda* (#:key source #:allow-other-keys)
|
||
(and (invoke "unzip" source)
|
||
;; The actual source is buried a few directories deep.
|
||
(chdir (string-append "RogueBoxAdventures_v"
|
||
(string-join
|
||
(string-split ,version #\.) "_")
|
||
"_Source")))))
|
||
;; no setup.py script
|
||
(replace 'build
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let* ((out (assoc-ref outputs "out"))
|
||
(data (string-append
|
||
out "/share/games/roguebox-adventures")))
|
||
;; Use the correct data directory.
|
||
(substitute* '("main.py" "LIB/getch.py" "LIB/getch_gcwz.py")
|
||
(("basic_path + os\\.sep + 'DATA'")
|
||
(string-append "'" data "'"))
|
||
(("^basic_path.*$")
|
||
(string-append "basic_path ='" data "'\n")))
|
||
(substitute* "LIB/gra_files.py"
|
||
(("basic_path = b_path\\.replace\\('/LIB',''\\)")
|
||
(string-append "basic_path ='" data "'\n")))
|
||
|
||
;; The game must save in the user's home directory because
|
||
;; the store is read-only.
|
||
(substitute* "main.py"
|
||
(("home_save = False") "home_save = True")
|
||
(("'icon_small.png'")
|
||
(string-append "'" data "/icon_small.png'"))))
|
||
#t))
|
||
(replace 'install
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let* ((out (assoc-ref outputs "out"))
|
||
(bin (string-append out "/bin"))
|
||
(roguebox-adventures
|
||
(string-append bin "/roguebox-adventures"))
|
||
(data (string-append
|
||
out "/share/games/roguebox-adventures"))
|
||
(lib (string-append data "/LIB"))
|
||
(doc (string-append
|
||
out "/share/doc/roguebox-adventures")))
|
||
(mkdir-p bin)
|
||
(mkdir-p doc)
|
||
|
||
(for-each (lambda (file)
|
||
(copy-recursively file
|
||
(string-append data "/" file)))
|
||
'("AUDIO" "FONT" "GRAPHIC" "LIB" "LICENSE"
|
||
"icon_big.png" "icon_small.png"))
|
||
(for-each (lambda (file)
|
||
(chmod file #o555)
|
||
(install-file file lib))
|
||
'("main.py" "run.py"))
|
||
|
||
(copy-recursively "DOC" doc)
|
||
|
||
(call-with-output-file
|
||
roguebox-adventures
|
||
(lambda (p)
|
||
(format p "\
|
||
#!~a
|
||
export PYTHONPATH=~a/LIB:~a
|
||
exec -a \"~a\" ~a \"$@\"\n"
|
||
(which "bash") data (getenv "PYTHONPATH")
|
||
(which "python3")
|
||
(string-append lib "/main.py"))))
|
||
(chmod roguebox-adventures #o555))
|
||
#t)))))
|
||
(native-inputs
|
||
`(("unzip" ,unzip)))
|
||
(inputs
|
||
`(("python-pygame" ,python-pygame)
|
||
("python-tmx" ,python-tmx)))
|
||
(home-page "https://rogueboxadventures.tuxfamily.org")
|
||
(synopsis "A classical roguelike/sandbox game")
|
||
(description
|
||
"RogueBox Adventures is a graphical roguelike with strong influences
|
||
from sandbox games like Minecraft or Terraria. The main idea of RogueBox
|
||
Adventures is to offer the player a kind of roguelike toy-world. This world
|
||
can be explored and changed freely.")
|
||
;; The GPL3+ is for code, the rest are for art.
|
||
(license (list license:cc0
|
||
license:cc-by3.0
|
||
license:gpl3+
|
||
license:silofl1.1))))
|
||
|
||
(define-public xshogi
|
||
(package
|
||
(name "xshogi")
|
||
(version "1.4.2")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://gnu/gnushogi/xshogi-"
|
||
version ".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"1dns0nhymak44by18sv48m4xb2skiwbi2i3nb9hl6w9iwd2i2brf"))))
|
||
(build-system gnu-build-system)
|
||
(inputs
|
||
`(("libxaw" ,libxaw)
|
||
("libxt" ,libxt)))
|
||
(home-page "https://www.gnu.org/software/gnushogi/")
|
||
(synopsis "User interface for gnushogi")
|
||
(description "A graphical user interface for the package @code{gnushogi}.")
|
||
;; Contains a copy of GPLv3 but the licence notices simply
|
||
;; state "GNU General Public Licence" without specifying a version.
|
||
(license license:gpl1+)))
|
||
|
||
(define-public abbaye
|
||
(package
|
||
(name "abbaye")
|
||
(version "2.0.1")
|
||
(source
|
||
(origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://github.com/nevat/abbayedesmorts-gpl.git")
|
||
(commit (string-append "v" version))))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32 "1pwqf7r9bqb2p3xrw9i7y8pgr1401fy3mnnqpb1qkhmdl3gqi9hb"))
|
||
(modules '((guix build utils)))
|
||
(snippet
|
||
;; Unbundle fonts.
|
||
'(begin
|
||
(delete-file-recursively "fonts")
|
||
#t))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
'(#:make-flags '("CC=gcc")
|
||
#:phases (modify-phases %standard-phases
|
||
(add-after 'set-paths 'set-sdl-paths
|
||
(lambda* (#:key inputs #:allow-other-keys)
|
||
(setenv "CPATH"
|
||
(string-append (assoc-ref inputs "sdl-union")
|
||
"/include/SDL:"
|
||
(or (getenv "CPATH") "")))))
|
||
(add-after 'patch-source-shebangs 'patch-makefile
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
;; Replace /usr with package output directory.
|
||
(substitute* "Makefile"
|
||
(("/usr") (assoc-ref outputs "out")))))
|
||
(add-before 'install 'make-install-dirs
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let ((prefix (assoc-ref outputs "out")))
|
||
;; Create directories that the makefile assumes exist.
|
||
(mkdir-p (string-append prefix "/bin"))
|
||
(mkdir-p (string-append prefix "/share/applications"))
|
||
(mkdir-p (string-append prefix "/share/pixmaps")))))
|
||
;; No configure script.
|
||
(delete 'configure))
|
||
#:tests? #f)) ;; No check target.
|
||
(native-inputs `(("pkg-config" ,pkg-config)))
|
||
(inputs `(("sdl-union" ,(sdl-union (list sdl2 sdl2-image sdl2-mixer)))))
|
||
(home-page "https://github.com/nevat/abbayedesmorts-gpl")
|
||
(synopsis "GNU/Linux port of the indie game \"l'Abbaye des Morts\"")
|
||
(description "L'Abbaye des Morts is a 2D platform game set in 13th century
|
||
France. The Cathars, who preach about good Christian beliefs, were being
|
||
expelled by the Catholic Church out of the Languedoc region in France. One of
|
||
them, called Jean Raymond, found an old church in which to hide, not knowing
|
||
that beneath its ruins lay buried an ancient evil.")
|
||
(license license:gpl3)))
|
||
|
||
(define-public l-abbaye-des-morts
|
||
(deprecated-package "l-abbaye-des-morts" abbaye))
|
||
|
||
(define-public angband
|
||
(package
|
||
(name "angband")
|
||
(version "4.2.0")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "http://rephial.org/downloads/"
|
||
(version-major+minor version)
|
||
"/angband-" version ".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"0vdm1ymm28wawp94nl1p5q3lhc0k7cnn2kkvvrkfx962gif4kqfk"))
|
||
(modules '((guix build utils)))
|
||
(snippet
|
||
;; So, some of the sounds/graphics/tilesets are under different
|
||
;; licenses... some of them even nonfree! This is a console-only
|
||
;; version of this package so we just remove them.
|
||
;; In the future, if someone tries to make a graphical variant of
|
||
;; this package, they can deal with that mess themselves. :)
|
||
'(begin
|
||
(for-each (lambda (subdir)
|
||
(let ((lib-subdir (string-append "lib/" subdir)))
|
||
(delete-file-recursively lib-subdir)))
|
||
'("fonts" "icons" "sounds" "tiles"))
|
||
(substitute* "lib/Makefile"
|
||
;; And don't try to invoke makefiles in the directories we removed.
|
||
(("gamedata customize help screens fonts tiles sounds icons user")
|
||
"gamedata customize help screens user"))
|
||
#t))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
`(#:tests? #f ; no check target
|
||
#:configure-flags (list (string-append "--bindir=" %output "/bin"))
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(replace 'bootstrap
|
||
(lambda _
|
||
(substitute* "acinclude.m4"
|
||
(("ncursesw5-config") "ncursesw6-config"))
|
||
(invoke "sh" "autogen.sh"))))))
|
||
(native-inputs
|
||
`(("autoconf" ,autoconf)
|
||
("automake" ,automake)))
|
||
(inputs `(("ncurses" ,ncurses)))
|
||
(home-page "http://rephial.org/")
|
||
(synopsis "Dungeon exploration roguelike")
|
||
(description "Angband is a Classic dungeon exploration roguelike. Explore
|
||
the depths below Angband, seeking riches, fighting monsters, and preparing to
|
||
fight Morgoth, the Lord of Darkness.")
|
||
(license license:gpl2)))
|
||
|
||
(define-public pingus
|
||
(package
|
||
(name "pingus")
|
||
(version "0.7.6")
|
||
(source
|
||
(origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://github.com/Pingus/pingus.git")
|
||
(commit (string-append "v" version))))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32
|
||
"0wp06kcmknsnxz7bjnsndb8x062z7r23fb3yrnbfnj68qhz18y74"))
|
||
(patches (search-patches "pingus-boost-headers.patch"
|
||
"pingus-sdl-libs-config.patch"))))
|
||
(build-system gnu-build-system)
|
||
(native-inputs `(("pkg-config" ,pkg-config)
|
||
("scons-python2" ,scons-python2)))
|
||
(inputs `(("sdl" ,sdl)
|
||
("sdl-image" ,sdl-image)
|
||
("sdl-mixer" ,sdl-mixer)
|
||
("mesa" ,mesa)
|
||
("glu" ,glu)
|
||
("libpng" ,libpng)
|
||
("boost" ,boost)))
|
||
(arguments
|
||
'(#:make-flags (list (string-append "PREFIX=" %output))
|
||
#:tests? #f ; no check target
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(delete 'configure)))) ; no configure script
|
||
(home-page "https://pingus.seul.org/")
|
||
(synopsis "Lemmings clone")
|
||
(description
|
||
"Pingus is a free Lemmings-like puzzle game in which the player takes
|
||
command of a bunch of small animals and has to guide them through levels.
|
||
Since the animals walk on their own, the player can only influence them by
|
||
giving them commands, like build a bridge, dig a hole, or redirect all animals
|
||
in the other direction. Multiple such commands are necessary to reach the
|
||
level's exit. The game is presented in a 2D side view.")
|
||
;; Some source files are under bsd-3 and gpl2+ licenses.
|
||
(license license:gpl3+)))
|
||
|
||
(define-public talkfilters
|
||
(package
|
||
(name "talkfilters")
|
||
(version "2.3.8")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "http://www.hyperrealm.com/" name "/"
|
||
name "-" version ".tar.gz"))
|
||
(sha256
|
||
(base32 "19nc5vq4bnkjvhk8srqddzhcs93jyvpm9r6lzjzwc1mgf08yg0a6"))))
|
||
(build-system gnu-build-system)
|
||
(home-page "https://www.gnu.org/software/talkfilters/")
|
||
(synopsis "Convert English text to humorous dialects")
|
||
(description "The GNU Talk Filters are programs that convert English text
|
||
into stereotyped or otherwise humorous dialects. The filters are provided as
|
||
a C library, so they can easily be integrated into other programs.")
|
||
(license license:gpl2+)))
|
||
|
||
(define-public cmatrix
|
||
(package
|
||
(name "cmatrix")
|
||
(version "1.2a")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "http://www.asty.org/cmatrix/dist/cmatrix-" version
|
||
".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"0k06fw2n8nzp1pcdynhajp5prba03gfgsbj91bknyjr5xb5fd9hz"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
'(#:phases
|
||
(modify-phases %standard-phases
|
||
(replace 'configure
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
;; This old ‘configure’ script doesn't support
|
||
;; variables passed as arguments.
|
||
(let ((out (assoc-ref outputs "out")))
|
||
(setenv "CONFIG_SHELL" (which "bash"))
|
||
(invoke "./configure"
|
||
(string-append "--prefix=" out))))))))
|
||
(inputs `(("ncurses" ,ncurses)))
|
||
(home-page "http://www.asty.org/cmatrix")
|
||
(synopsis "Simulate the display from \"The Matrix\"")
|
||
(description "CMatrix simulates the display from \"The Matrix\" and is
|
||
based on the screensaver from the movie's website. It works with terminal
|
||
settings up to 132x300 and can scroll lines all at the same rate or
|
||
asynchronously and at a user-defined speed.")
|
||
(license license:gpl2+)))
|
||
|
||
(define-public chess
|
||
(package
|
||
(name "chess")
|
||
(version "6.2.5")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://gnu/chess/gnuchess-" version
|
||
".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"00j8s0npgfdi41a0mr5w9qbdxagdk2v41lcr42rwl1jp6miyk6cs"))))
|
||
(build-system gnu-build-system)
|
||
(home-page "https://www.gnu.org/software/chess/")
|
||
(synopsis "Full chess implementation")
|
||
(description "GNU Chess is a chess engine. It allows you to compete
|
||
against the computer in a game of chess, either through the default terminal
|
||
interface or via an external visual interface such as GNU XBoard.")
|
||
(license license:gpl3+)))
|
||
|
||
(define freedink-engine
|
||
(package
|
||
(name "freedink-engine")
|
||
(version "109.6")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://gnu/freedink/freedink-" version
|
||
".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"00hhk1bjdrc1np2qz44sa5n1mb62qzwxbvsnws3vpms6iyn3a2sy"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
`(#:configure-flags '("--disable-embedded-resources")
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(add-after 'unpack 'disable-graphical-tests
|
||
(lambda _
|
||
;; These tests require a graphical interface.
|
||
(substitute* "src/Makefile.am"
|
||
(("test_gfx_fonts TestIOGfxDisplay") ""))
|
||
#t)))))
|
||
(native-inputs `(("autoconf" ,autoconf)
|
||
("automake" ,automake)
|
||
("cxxtest" ,cxxtest)
|
||
("gettext" ,gettext-minimal)
|
||
("help2man" ,help2man)
|
||
("pkg-config" ,pkg-config)))
|
||
(inputs `(("sdl-union" ,(sdl-union (list sdl2 sdl2-image sdl2-mixer
|
||
sdl2-ttf sdl2-gfx)))
|
||
("fontconfig" ,fontconfig)
|
||
("glm" ,glm)))
|
||
(properties '((ftp-directory . "/freedink")
|
||
(upstream-name . "freedink")))
|
||
(home-page "https://www.gnu.org/software/freedink/")
|
||
(synopsis "Twisted adventures of young pig farmer Dink Smallwood")
|
||
(description
|
||
"GNU FreeDink is a free and portable re-implementation of the engine
|
||
for the role-playing game Dink Smallwood. It supports not only the original
|
||
game data files but it also supports user-produced game mods or \"D-Mods\".
|
||
To that extent, it also includes a front-end for managing all of your D-Mods.")
|
||
(license license:gpl3+)))
|
||
|
||
(define freedink-data
|
||
(package
|
||
(name "freedink-data")
|
||
(version "1.08.20190120")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://gnu/freedink/freedink-data-"
|
||
version ".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"17gvryadlxk172mblbsil7hina1z5wahwaxnr6g3mdq57dvl8pvi"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
`(#:phases
|
||
(modify-phases %standard-phases
|
||
(delete 'configure) ; no configure script
|
||
(delete 'check)) ; no tests
|
||
#:make-flags (list (string-append "PREFIX=" (assoc-ref %outputs "out")))))
|
||
(properties '((ftp-directory . "/freedink")))
|
||
(home-page "https://www.gnu.org/software/freedink/")
|
||
(synopsis "Game data for GNU Freedink")
|
||
(description
|
||
"This package contains the game data of GNU Freedink.")
|
||
(license license:gpl3+)))
|
||
|
||
(define-public freedink-dfarc
|
||
(package
|
||
(name "freedink-dfarc")
|
||
(version "3.14")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://gnu/freedink/dfarc-"
|
||
version ".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"1yp8n3w426xnlp10xk06vfi2y3k9xrcfyck7s7qs1v0ys7n284d5"))))
|
||
(build-system gnu-build-system)
|
||
(native-inputs
|
||
`(("intltool" ,intltool)))
|
||
(inputs
|
||
`(("bzip2" ,bzip2)
|
||
("wxwidgets" ,wxwidgets)))
|
||
(properties '((ftp-directory . "/freedink")
|
||
(upstream-name . "dfarc")))
|
||
(home-page "https://www.gnu.org/software/freedink/")
|
||
(synopsis "Front-end for managing and playing Dink Modules")
|
||
(description "DFArc makes it easy to play and manage the GNU FreeDink game
|
||
and its numerous D-Mods.")
|
||
(license license:gpl3+)))
|
||
|
||
(define-public freedink
|
||
;; This is a wrapper that tells the engine where to find the data.
|
||
(package (inherit freedink-engine)
|
||
(name "freedink")
|
||
(build-system trivial-build-system)
|
||
(arguments
|
||
'(#:builder (begin
|
||
(use-modules (guix build utils))
|
||
|
||
(let* ((output (assoc-ref %outputs "out"))
|
||
(bin (string-append output "/bin"))
|
||
(executable (string-append bin "/freedink")))
|
||
(mkdir-p bin)
|
||
(call-with-output-file executable
|
||
(lambda (port)
|
||
(format port "#!~a/bin/sh
|
||
exec ~a/bin/freedink -refdir ~a/share/dink\n"
|
||
(assoc-ref %build-inputs "bash")
|
||
(assoc-ref %build-inputs "engine")
|
||
(assoc-ref %build-inputs "data"))
|
||
(chmod port #o777)))
|
||
#t))
|
||
#:modules ((guix build utils))))
|
||
(inputs `(("engine" ,freedink-engine)
|
||
("data" ,freedink-data)
|
||
("bash" ,bash)))
|
||
(native-inputs '())))
|
||
|
||
(define-public xboard
|
||
(package
|
||
(name "xboard")
|
||
(version "4.9.1")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://gnu/xboard/xboard-" version
|
||
".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"1mkh36xnnacnz9r00b5f9ld9309k32jv6mcavklbdnca8bl56bib"))))
|
||
(build-system gnu-build-system)
|
||
(inputs
|
||
`(("gtk+" ,gtk+-2)
|
||
("librsvg" ,librsvg)))
|
||
(native-inputs
|
||
`(("texinfo" ,texinfo)
|
||
("pkg-config" ,pkg-config)))
|
||
(home-page "https://www.gnu.org/software/xboard/")
|
||
(synopsis "Graphical user interface for chess programs")
|
||
(description "GNU XBoard is a graphical board for all varieties of chess,
|
||
including international chess, xiangqi (Chinese chess), shogi (Japanese chess)
|
||
and Makruk. Several lesser-known variants are also supported. It presents a
|
||
fully interactive graphical interface and it can load and save games in the
|
||
Portable Game Notation.")
|
||
(license license:gpl3+)))
|
||
|
||
(define-public gtypist
|
||
(package
|
||
(name "gtypist")
|
||
(version "2.9.5")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://gnu/gtypist/gtypist-"
|
||
version ".tar.xz"))
|
||
(sha256
|
||
(base32
|
||
"0xzrkkmj0b1dw3yr0m9hml2y634cc4h61im6zwcq57s7285z8fn1"))
|
||
(modules '((guix build utils)))
|
||
(snippet
|
||
;; We do not provide `ncurses.h' within an `ncursesw'
|
||
;; sub-directory, so patch the source accordingly. See
|
||
;; <http://bugs.gnu.org/19018>.
|
||
'(begin
|
||
(for-each (lambda (file)
|
||
(substitute* file
|
||
(("ncursesw/ncurses.h")
|
||
"ncurses.h")))
|
||
(find-files "." "configure$|\\.c$"))
|
||
#t))))
|
||
(build-system gnu-build-system)
|
||
(inputs `(("ncurses" ,ncurses)
|
||
("perl" ,perl)))
|
||
(home-page "https://www.gnu.org/software/gtypist/")
|
||
(synopsis "Typing tutor")
|
||
(description
|
||
"GNU Typist is a universal typing tutor. It can be used to learn and
|
||
practice touch-typing. Several tutorials are included; in addition to
|
||
tutorials for the standard QWERTY layout, there are also tutorials for the
|
||
alternative layouts Dvorak and Colemak, as well as for the numpad. Tutorials
|
||
are primarily in English, however some in other languages are provided.")
|
||
(license license:gpl3+)))
|
||
|
||
(define-public irrlicht
|
||
(package
|
||
(name "irrlicht")
|
||
(version "1.8.4")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append
|
||
"mirror://sourceforge/irrlicht/Irrlicht%20SDK/"
|
||
(version-major+minor version)
|
||
"/" version "/irrlicht-" version ".zip"))
|
||
(sha256
|
||
(base32
|
||
"0cz4z4dwrv5ypl19ll67wl6jjpy5k6ly4vr042w4br88qq5jhazl"))
|
||
(patches (search-patches "irrlicht-use-system-libs.patch"))
|
||
(modules '((guix build utils)))
|
||
(snippet
|
||
'(begin
|
||
(for-each delete-file-recursively
|
||
'("bin" ; bundled compiled Windows binaries"
|
||
"source/Irrlicht/MacOSX"
|
||
"source/Irrlicht/bzip2"
|
||
"source/Irrlicht/jpeglib"
|
||
"source/Irrlicht/libpng"
|
||
"source/Irrlicht/lzma"
|
||
"source/Irrlicht/zlib"))
|
||
(delete-file "source/Irrlicht/glext.h")
|
||
(delete-file "source/Irrlicht/glxext.h")
|
||
(delete-file "source/Irrlicht/wglext.h")
|
||
#t))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
`(#:phases
|
||
(modify-phases %standard-phases
|
||
(add-after 'unpack 'chdir-to-source
|
||
(lambda _
|
||
;; The actual source is buried a few directories deep.
|
||
(chdir "source/Irrlicht/")
|
||
#t))
|
||
(add-after 'chdir-to-source 'fix-build-env
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let ((out (assoc-ref outputs "out")))
|
||
(substitute* "Makefile"
|
||
(("INSTALL_DIR = /usr/local/lib")
|
||
(string-append "INSTALL_DIR = " out "/lib"))
|
||
;; Add '-fpermissive' to the CXXFLAGS
|
||
(("-Wall") "-Wall -fpermissive")) ; CImageLoaderJPG.cpp
|
||
;; The Makefile assumes these directories exist.
|
||
(mkdir-p (string-append out "/lib"))
|
||
(mkdir-p (string-append out "/include")))))
|
||
(delete 'configure)) ; no configure script
|
||
#:tests? #f ; no check target
|
||
#:make-flags '("CC=gcc" "sharedlib")))
|
||
(inputs
|
||
`(("bzip2" ,bzip2)
|
||
("libjpeg" ,libjpeg)
|
||
("libpng" ,libpng)
|
||
("libx11" ,libx11)
|
||
("libxxf86vm" ,libxxf86vm)
|
||
("mesa" ,mesa)))
|
||
(synopsis "3D game engine written in C++")
|
||
(description
|
||
"The Irrlicht Engine is a high performance realtime 3D engine written in
|
||
C++. Features include an OpenGL renderer, extensible materials, scene graph
|
||
management, character animation, particle and other special effects, support
|
||
for common mesh file formats, and collision detection.")
|
||
(home-page "http://irrlicht.sourceforge.net/")
|
||
(license license:zlib)))
|
||
|
||
(define-public mars
|
||
;; The latest release on SourceForge relies on an unreleased version of SFML
|
||
;; with a different API, so we take the latest version from the official
|
||
;; repository on Github.
|
||
(let ((commit "c855d044094a1d92317e38935d81ba938946132e")
|
||
(revision "1"))
|
||
(package
|
||
(name "mars")
|
||
(version (string-append "0.7.5." revision "." (string-take commit 7) ))
|
||
(source (origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://github.com/thelaui/M.A.R.S..git")
|
||
(commit commit)))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32
|
||
"1r4c5gap1z2zsv4yjd34qriqkxaq4lb4rykapyzkkdf4g36lc3nh"))
|
||
(patches (search-patches "mars-sfml-2.3.patch"
|
||
"mars-install.patch"))))
|
||
(build-system cmake-build-system)
|
||
(arguments
|
||
`(#:tests? #f ; There are no tests
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(add-after 'unpack 'fix-install-path
|
||
(lambda _
|
||
(substitute* "src/CMakeLists.txt"
|
||
(("\\$\\{CMAKE_INSTALL_PREFIX\\}/games")
|
||
"${CMAKE_INSTALL_PREFIX}/bin"))
|
||
#t))
|
||
(add-after 'unpack 'fix-data-path
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(substitute* "src/System/settings.cpp"
|
||
(("C_dataPath = \"./data/\";")
|
||
(string-append "C_dataPath = \""
|
||
(assoc-ref outputs "out")
|
||
"/share/games/marsshooter/\";")))
|
||
#t)))))
|
||
(inputs
|
||
`(("mesa" ,mesa)
|
||
("fribidi" ,fribidi)
|
||
("taglib" ,taglib)
|
||
("sfml" ,sfml)))
|
||
(home-page "http://marsshooter.org")
|
||
(synopsis "2D space shooter")
|
||
(description
|
||
"M.A.R.S. is a 2D space shooter with pretty visual effects and
|
||
attractive physics. Players can battle each other or computer controlled
|
||
enemies in different game modes such as space ball, death match, team death
|
||
match, cannon keep, and grave-itation pit.")
|
||
(license license:gpl3+))))
|
||
|
||
(define minetest-data
|
||
(package
|
||
(name "minetest-data")
|
||
(version "5.0.1")
|
||
(source (origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://github.com/minetest/minetest_game")
|
||
(commit version)))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32
|
||
"1hw3n7qqpasq6bivxhq01kr0d58w0gp46s0baxixp1fakd79p8a7"))))
|
||
(build-system trivial-build-system)
|
||
(native-inputs
|
||
`(("source" ,source)))
|
||
(arguments
|
||
`(#:modules ((guix build utils))
|
||
#:builder (begin
|
||
(use-modules (guix build utils))
|
||
(let ((install-dir (string-append
|
||
%output
|
||
"/share/minetest/games/minetest_game")))
|
||
(mkdir-p install-dir)
|
||
(copy-recursively
|
||
(assoc-ref %build-inputs "source")
|
||
install-dir)
|
||
#t))))
|
||
(synopsis "Main game data for the Minetest game engine")
|
||
(description
|
||
"Game data for the Minetest infinite-world block sandbox game.")
|
||
(home-page "http://minetest.net")
|
||
(license license:lgpl2.1+)))
|
||
|
||
(define-public minetest
|
||
(package
|
||
(name "minetest")
|
||
(version "5.0.1")
|
||
(source (origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://github.com/minetest/minetest")
|
||
(commit version)))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32
|
||
"11i8fqjpdggqfdlx440k5758zy0nbf9phxan9r63mavc7mph88ay"))
|
||
(modules '((guix build utils)))
|
||
(snippet
|
||
'(begin
|
||
(delete-file-recursively "lib") #t))))
|
||
(build-system cmake-build-system)
|
||
(arguments
|
||
'(#:configure-flags
|
||
(list "-DRUN_IN_PLACE=0"
|
||
"-DENABLE_FREETYPE=1"
|
||
"-DENABLE_GETTEXT=1"
|
||
"-DENABLE_SYSTEM_JSONCPP=TRUE"
|
||
(string-append "-DIRRLICHT_INCLUDE_DIR="
|
||
(assoc-ref %build-inputs "irrlicht")
|
||
"/include/irrlicht")
|
||
(string-append "-DCURL_INCLUDE_DIR="
|
||
(assoc-ref %build-inputs "curl")
|
||
"/include/curl"))
|
||
#:tests? #f)) ; no check target
|
||
(native-search-paths
|
||
(list (search-path-specification
|
||
(variable "MINETEST_SUBGAME_PATH")
|
||
(files '("share/minetest/games")))))
|
||
(native-inputs
|
||
`(("pkg-config" ,pkg-config)))
|
||
(inputs
|
||
`(("curl" ,curl)
|
||
("freetype" ,freetype)
|
||
("gettext" ,gettext-minimal)
|
||
("gmp" ,gmp)
|
||
("irrlicht" ,irrlicht)
|
||
("jsoncpp" ,jsoncpp)
|
||
("libjpeg" ,libjpeg)
|
||
("libpng" ,libpng)
|
||
("libogg" ,libogg)
|
||
("libvorbis" ,libvorbis)
|
||
("libxxf86vm" ,libxxf86vm)
|
||
("luajit" ,luajit)
|
||
("mesa" ,mesa)
|
||
("ncurses" ,ncurses)
|
||
("openal" ,openal)
|
||
("sqlite" ,sqlite)))
|
||
(propagated-inputs
|
||
`(("minetest-data" ,minetest-data)))
|
||
(synopsis "Infinite-world block sandbox game")
|
||
(description
|
||
"Minetest is a sandbox construction game. Players can create and destroy
|
||
various types of blocks in a three-dimensional open world. This allows
|
||
forming structures in every possible creation, on multiplayer servers or as a
|
||
single player. Mods and texture packs allow players to personalize the game
|
||
in different ways.")
|
||
(home-page "http://minetest.net")
|
||
(license license:lgpl2.1+)))
|
||
|
||
(define glkterm
|
||
(package
|
||
(name "glkterm")
|
||
(version "1.0.4")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "http://www.ifarchive.org/if-archive/programming/"
|
||
"glk/implementations/glkterm-104.tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"0zlj9nlnkdlvgbiliczinirqygiq8ikg5hzh5vgcmnpg9pvnwga7"))))
|
||
(build-system gnu-build-system)
|
||
(propagated-inputs `(("ncurses" ,ncurses))) ; required by Make.glkterm
|
||
(arguments
|
||
'(#:tests? #f ; no check target
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(replace 'install
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let* ((out (assoc-ref outputs "out"))
|
||
(inc (string-append out "/include"))
|
||
(lib (string-append out "/lib")))
|
||
(for-each
|
||
(lambda (file)
|
||
(install-file file inc))
|
||
'("glk.h" "glkstart.h" "gi_blorb.h" "gi_dispa.h" "Make.glkterm"))
|
||
(install-file "libglkterm.a" lib))
|
||
#t))
|
||
(delete 'configure)))) ; no configure script
|
||
(home-page "http://www.eblong.com/zarf/glk/")
|
||
(synopsis "Curses Implementation of the Glk API")
|
||
(description
|
||
"Glk defines a portable API for applications with text UIs. It was
|
||
primarily designed for interactive fiction, but it should be suitable for many
|
||
interactive text utilities, particularly those based on a command line.
|
||
This is an implementation of the Glk library which runs in a terminal window,
|
||
using the @code{curses.h} library for screen control.")
|
||
(license (license:fsf-free "file://README"))))
|
||
|
||
(define-public glulxe
|
||
(package
|
||
(name "glulxe")
|
||
(version "0.5.4")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "http://www.ifarchive.org/if-archive/programming/"
|
||
"glulx/interpreters/glulxe/glulxe-054.tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"0vipydg6ra90yf9b3ipgppwxyb2xdhcxwvirgjy0v20wlf56zhhz"))))
|
||
(build-system gnu-build-system)
|
||
(inputs `(("glk" ,glkterm)))
|
||
(arguments
|
||
'(#:tests? #f ; no check target
|
||
#:make-flags
|
||
(let* ((glk (assoc-ref %build-inputs "glk")))
|
||
(list (string-append "GLKINCLUDEDIR=" glk "/include")
|
||
(string-append "GLKLIBDIR=" glk "/lib")
|
||
(string-append "GLKMAKEFILE=" "Make.glkterm")))
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(replace 'install
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let* ((out (assoc-ref outputs "out"))
|
||
(bin (string-append out "/bin")))
|
||
(install-file "glulxe" bin))
|
||
#t))
|
||
(delete 'configure)))) ; no configure script
|
||
(home-page "http://www.eblong.com/zarf/glulx/")
|
||
(synopsis "Interpreter for Glulx VM")
|
||
(description
|
||
"Glulx is a 32-bit portable virtual machine intended for writing and
|
||
playing interactive fiction. It was designed by Andrew Plotkin to relieve
|
||
some of the restrictions in the venerable Z-machine format. This is the
|
||
reference interpreter, using the Glk API.")
|
||
(license license:expat)))
|
||
|
||
(define-public fifechan
|
||
(package
|
||
(name "fifechan")
|
||
(version "0.1.5")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "https://codeload.github.com/fifengine/"
|
||
"fifechan/tar.gz/" version))
|
||
(file-name (string-append name "-" version ".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"0wxs9vz5x9y8chghd8vp7vfk089lfb0qnzggi17zrqkrngs5zgi9"))))
|
||
(build-system cmake-build-system)
|
||
(inputs
|
||
`(("sdl2" ,sdl2)
|
||
("sdl2-image" ,sdl2-image)
|
||
("mesa" ,mesa)))
|
||
(arguments
|
||
'(#:tests? #f)) ; No included tests
|
||
(home-page "https://fifengine.github.io/fifechan/")
|
||
(synopsis "Cross platform GUI library specifically for games")
|
||
(description
|
||
"Fifechan is a lightweight cross platform GUI library written in C++
|
||
specifically designed for games. It has a built in set of extendable GUI
|
||
Widgets, and allows users to create more.")
|
||
(license license:lgpl2.1+)))
|
||
|
||
(define-public fifengine
|
||
(package
|
||
(name "fifengine")
|
||
(version "0.4.2")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "https://codeload.github.com/fifengine/"
|
||
"fifengine/tar.gz/" version))
|
||
(file-name (string-append name "-" version ".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"1y4grw25cq5iqlg05rnbyxw1njl11ypidnlsm3qy4sm3xxdvb0p8"))))
|
||
(build-system cmake-build-system)
|
||
(arguments
|
||
`(#:tests? #f ; TODO The test running fails to run some tests.
|
||
#:modules ((srfi srfi-1)
|
||
(guix build cmake-build-system)
|
||
(guix build utils))
|
||
#:configure-flags
|
||
(list
|
||
(string-append "-DOPENALSOFT_INCLUDE_DIR="
|
||
(assoc-ref %build-inputs "openal")
|
||
"/include/AL")
|
||
(string-append "-DPYTHON_SITE_PACKAGES="
|
||
(assoc-ref %outputs "out")
|
||
"/lib/python3.7/site-packages"))
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(add-after 'unpack 'patch-run_tests.py
|
||
(lambda _
|
||
;; Patch the test runner to exit with a status of 1 if any test
|
||
;; fails, to allow detecting failures.
|
||
(substitute* "run_tests.py"
|
||
(("ERROR\\. One or more tests failed!'\\)")
|
||
"ERROR. One or more tests failed!')
|
||
\t\texit(1)"))
|
||
#t))
|
||
;; Run tests after installation so that we can make use of the built
|
||
;; python modules.
|
||
(delete 'check)
|
||
(add-after 'install 'check
|
||
(lambda* (#:key inputs outputs tests? #:allow-other-keys)
|
||
(define python-version
|
||
(let* ((version (last (string-split
|
||
(assoc-ref inputs "python")
|
||
#\-)))
|
||
(components (string-split version #\.))
|
||
(major+minor (take components 2)))
|
||
(string-join major+minor ".")))
|
||
|
||
(when tests?
|
||
;; Set PYTHONPATH so that python finds the installed modules.
|
||
(setenv "PYTHONPATH"
|
||
(string-append (getenv "PYTHONPATH") ":"
|
||
(assoc-ref outputs "out")
|
||
"/lib/python"
|
||
python-version
|
||
"/site-packages"))
|
||
;; The tests require an X server.
|
||
(system "Xvfb :1 &")
|
||
(setenv "DISPLAY" ":1")
|
||
(setenv "XDG_RUNTIME_DIR" "/tmp")
|
||
;; Run tests
|
||
(chdir ,(string-append "../" name "-" version))
|
||
(invoke "python3" "run_tests.py" "-a"))
|
||
#t)))))
|
||
(inputs
|
||
`(("sdl2" ,sdl2)
|
||
("sdl2-image" ,sdl2-image)
|
||
("sdl2-ttf" ,sdl2-ttf)
|
||
("tinyxml" ,tinyxml)
|
||
("openal" ,openal)
|
||
("libogg" ,libogg)
|
||
("glew" ,glew)
|
||
("libvorbis" ,libvorbis)
|
||
("boost" ,boost)
|
||
("fifechan" ,fifechan)
|
||
("swig" ,swig)
|
||
("python" ,python)))
|
||
(native-inputs
|
||
`(("python" ,python)
|
||
("swig" ,swig)
|
||
("xvfb" ,xorg-server)))
|
||
(propagated-inputs
|
||
`(("python-future" ,python-future)))
|
||
(home-page "https://www.fifengine.net/")
|
||
(synopsis "FIFE is a multi-platform isometric game engine written in C++")
|
||
(description
|
||
"@acronym{FIFE, Flexible Isometric Free Engine} is a multi-platform
|
||
isometric game engine. Python bindings are included allowing users to create
|
||
games using Python as well as C++.")
|
||
(license license:lgpl2.1+)))
|
||
|
||
(define-public fizmo
|
||
(package
|
||
(name "fizmo")
|
||
(version "0.8.5")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "https://fizmo.spellbreaker.org/source/"
|
||
"fizmo-" version ".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"1amyc4n41jf08kxmdgkk30bzzx54miaxa97w28f417qwn8lrl98w"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
'(#:configure-flags
|
||
(let ((libjpeg (assoc-ref %build-inputs "libjpeg"))
|
||
(ncurses (assoc-ref %build-inputs "ncurses")))
|
||
(list (string-append "--with-jpeg-includedir=" libjpeg "/include")))))
|
||
(native-inputs
|
||
`(("pkg-config" ,pkg-config)))
|
||
(inputs
|
||
`(("freetype" ,freetype)
|
||
("libjpeg" ,libjpeg)
|
||
("libpng" ,libpng)
|
||
("libsndfile" ,libsndfile)
|
||
("libxml2" ,libxml2)
|
||
("ncurses" ,ncurses)
|
||
("sdl2" ,sdl2)))
|
||
(home-page "https://fizmo.spellbreaker.org/")
|
||
(synopsis "Z-machine interpreter")
|
||
(description
|
||
"Fizmo is a console-based Z-machine interpreter. It is used to play
|
||
interactive fiction, also known as text adventures, which were implemented
|
||
either by Infocom or created using the Inform compiler.")
|
||
(license license:bsd-3)))
|
||
|
||
(define-public gnugo
|
||
(package
|
||
(name "gnugo")
|
||
(version "3.8")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://gnu/gnugo/gnugo-" version
|
||
".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"0wkahvqpzq6lzl5r49a4sd4p52frdmphnqsfdv7gdp24bykdfs6s"))))
|
||
(build-system gnu-build-system)
|
||
(inputs `(("readline" ,readline)))
|
||
(synopsis "Play the game of Go")
|
||
(description
|
||
"GNU Go is a program that plays the game of Go, in which players
|
||
place stones on a grid to form territory or capture other stones. While
|
||
it can be played directly from the terminal, rendered in ASCII characters,
|
||
it is also possible to play GNU Go with 3rd party graphical interfaces or
|
||
even in Emacs. It supports the standard game storage format (SGF, Smart
|
||
Game Format) and inter-process communication format (GMP, Go Modem
|
||
Protocol).")
|
||
(home-page "https://www.gnu.org/software/gnugo/")
|
||
(license license:gpl3+)))
|
||
|
||
(define-public extremetuxracer
|
||
(package
|
||
(name "extremetuxracer")
|
||
(version "0.7.5")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append
|
||
"mirror://sourceforge/extremetuxracer/releases/"
|
||
version "/etr-" version ".tar.xz"))
|
||
(sha256
|
||
(base32
|
||
"1ly63316c07i0gyqqmyzsyvygsvygn0fpk3bnbg25fi6li99rlsg"))))
|
||
(build-system gnu-build-system)
|
||
(native-inputs
|
||
`(("pkg-config" ,pkg-config)))
|
||
(inputs
|
||
`(("glu" ,glu)
|
||
("sfml" ,sfml)))
|
||
(synopsis "High-speed arctic racing game based on Tux Racer")
|
||
;; Snarfed straight from Debian.
|
||
(description "Extreme Tux Racer, or etracer as it is called for short, is
|
||
a simple OpenGL racing game featuring Tux, the Linux mascot. The goal of the
|
||
game is to slide down a snow- and ice-covered mountain as quickly as possible,
|
||
avoiding the trees and rocks that will slow you down.
|
||
|
||
Collect herrings and other goodies while sliding down the hill, but avoid fish
|
||
bones.
|
||
|
||
This game is based on the GPL version of the famous game TuxRacer.")
|
||
(home-page "https://sourceforge.net/projects/extremetuxracer/")
|
||
(license license:gpl2+)))
|
||
|
||
(define-public supertuxkart
|
||
(package
|
||
(name "supertuxkart")
|
||
(version "1.0")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://sourceforge/supertuxkart/SuperTuxKart/"
|
||
version "/supertuxkart-" version "-src.tar.xz"))
|
||
(sha256
|
||
(base32
|
||
"106rlp99hq18b4q1kdri3pl06cc4v7iqfp1hp9k2f8751lzz923d"))
|
||
(modules '((guix build utils)))
|
||
(snippet
|
||
;; Delete bundled library sources
|
||
'(begin
|
||
;; Supertuxkart uses modified versions of the Irrlicht engine
|
||
;; and the bullet library. The developers gave an explanation
|
||
;; here: http://forum.freegamedev.net/viewtopic.php?f=17&t=3906
|
||
;; FIXME: try to unbundle angelscript
|
||
(for-each delete-file-recursively
|
||
'("lib/zlib"
|
||
"lib/libpng"
|
||
"lib/jpeglib"
|
||
"lib/glew"
|
||
"lib/wiiuse"
|
||
"lib/enet"))
|
||
#t))))
|
||
(build-system cmake-build-system)
|
||
(arguments
|
||
`(#:tests? #f ; no check target
|
||
#:configure-flags
|
||
(list "-DUSE_WIIUSE=0"
|
||
;; Do not use the bundled zlib, glew and enet.
|
||
"-DNO_IRR_COMPILE_WITH_ZLIB_=TRUE"
|
||
"-DUSE_SYSTEM_GLEW=TRUE"
|
||
"-DUSE_SYSTEM_ENET=TRUE"
|
||
;; FIXME: needs libopenglrecorder
|
||
"-DBUILD_RECORDER=0"
|
||
;; Irrlicht returns an integer instead of a boolean
|
||
"-DCMAKE_C_FLAGS=-fpermissive")))
|
||
(inputs
|
||
`(("glew" ,glew)
|
||
("zlib" ,zlib)
|
||
("openal" ,openal)
|
||
("libvorbis" ,libvorbis)
|
||
("freetype" ,freetype)
|
||
("fribidi" ,fribidi)
|
||
("mesa" ,mesa)
|
||
("libx11" ,libx11)
|
||
("libxrandr" ,libxrandr)
|
||
("curl" ,curl)
|
||
;; The following input is needed to build the bundled and modified
|
||
;; version of irrlicht.
|
||
("libjpeg" ,libjpeg)
|
||
("openssl" ,openssl)
|
||
("enet" ,enet)))
|
||
(native-inputs
|
||
`(("pkg-config" ,pkg-config)))
|
||
(home-page "https://supertuxkart.net/")
|
||
(synopsis "3D kart racing game")
|
||
(description "SuperTuxKart is a 3D kart racing game, with a focus on
|
||
having fun over realism. You can play with up to 4 friends on one PC, racing
|
||
against each other or just trying to beat the computer; single-player mode is
|
||
also available.")
|
||
(license license:gpl3+)))
|
||
|
||
(define-public unknown-horizons
|
||
(package
|
||
(name "unknown-horizons")
|
||
(version "2019.1")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "https://codeload.github.com/unknown-horizons/"
|
||
"unknown-horizons/tar.gz/" version))
|
||
(file-name (string-append name "-" version ".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"1n747p7h0qp48szgp262swg0xh8kxy1bw8ag1qczs4i26hyzs5x4"))))
|
||
(build-system python-build-system)
|
||
(arguments
|
||
'(#:phases
|
||
(modify-phases %standard-phases
|
||
(add-before 'build 'set-HOME
|
||
(lambda _
|
||
(setenv "HOME" "/tmp")))
|
||
(add-after 'build 'build-extra
|
||
(lambda _
|
||
(invoke "python3" "./setup.py" "build_i18n")
|
||
(invoke "python3" "horizons/engine/generate_atlases.py" "2048")
|
||
#t))
|
||
(add-after 'install 'patch
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let ((out (assoc-ref outputs "out")))
|
||
(substitute* (string-append out "/bin/unknown-horizons")
|
||
(("os\\.chdir\\(get\\_content\\_dir\\_parent_path\\(\\)\\)")
|
||
(string-append "os.chdir(\""
|
||
(assoc-ref outputs "out")
|
||
"/share/unknown-horizons\")"))))
|
||
#t))
|
||
;; TODO: Run GUI tests as well
|
||
(replace 'check
|
||
(lambda _
|
||
(substitute* "horizons/constants.py"
|
||
(("IS_DEV_VERSION = False")
|
||
"IS_DEV_VERSION = True"))
|
||
(invoke "pytest" "tests")
|
||
(substitute* "horizons/constants.py"
|
||
(("IS_DEV_VERSION = True")
|
||
"IS_DEV_VERSION = False"))
|
||
#t)))))
|
||
(inputs
|
||
`(("fifengine" ,fifengine)
|
||
("python:tk" ,python "tk")
|
||
("python-pillow" ,python-pillow)
|
||
("python-pyyaml" ,python-pyyaml)))
|
||
(native-inputs
|
||
`(("intltool" ,intltool)
|
||
|
||
;; Required for tests
|
||
("python-greenlet" ,python-greenlet)
|
||
("python-polib" ,python-polib)
|
||
("python-pytest" ,python-pytest)
|
||
("python-pytest-mock" ,python-pytest-mock)))
|
||
(home-page "http://unknown-horizons.org/")
|
||
(synopsis "Isometric realtime strategy, economy and city building simulation")
|
||
(description
|
||
"Unknown Horizons is a 2D realtime strategy simulation with an emphasis
|
||
on economy and city building. Expand your small settlement to a strong and
|
||
wealthy colony, collect taxes and supply your inhabitants with valuable
|
||
goods. Increase your power with a well balanced economy and with strategic
|
||
trade and diplomacy.")
|
||
(license (list
|
||
license:gpl2+ ; Covers code
|
||
license:expat ; tests/dummy.py, ext/polib.py
|
||
license:cc-by-sa3.0 ; Covers some media content
|
||
license:cc-by3.0 ; Covers some media content
|
||
license:bsd-3)))) ; horizons/ext/speaklater.py
|
||
|
||
(define-public gnujump
|
||
(package
|
||
(name "gnujump")
|
||
(version "1.0.8")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://gnu/gnujump/gnujump-"
|
||
version ".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"05syy9mzbyqcfnm0hrswlmhwlwx54f0l6zhcaq8c1c0f8dgzxhqk"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
'(#:phases
|
||
(modify-phases %standard-phases
|
||
(add-before
|
||
'configure 'link-libm
|
||
(lambda _ (setenv "LIBS" "-lm")))
|
||
(add-after 'install 'create-desktop-entry
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let* ((out (assoc-ref outputs "out"))
|
||
(apps (string-append out "/share/applications")))
|
||
(mkdir-p apps)
|
||
(with-output-to-file
|
||
(string-append apps "/gnujump.desktop")
|
||
(lambda _
|
||
(format #t
|
||
"[Desktop Entry]~@
|
||
Name=GNUjump~@
|
||
Comment=Jump up the tower to survive~@
|
||
Exec=~a/bin/gnujump~@
|
||
Terminal=false~@
|
||
Type=Application~@
|
||
Categories=Game;ArcadeGame~%"
|
||
out)))))))))
|
||
(inputs
|
||
`(("glu" ,glu)
|
||
("mesa" ,mesa)
|
||
("sdl" ,sdl)
|
||
("sdl-image" ,sdl-image)
|
||
("sdl-mixer" ,sdl-mixer)))
|
||
(home-page "http://gnujump.es.gnu.org/")
|
||
(synopsis
|
||
"Game of jumping to the next floor, trying not to fall")
|
||
(description
|
||
"GNUjump is a simple, yet addictive game in which you must jump from
|
||
platform to platform to avoid falling, while the platforms drop at faster rates
|
||
the higher you go. The game features multiplayer, unlimited FPS, smooth floor
|
||
falling, themeable graphics and sounds, and replays.")
|
||
(license license:gpl3+)))
|
||
|
||
(define-public wesnoth
|
||
(package
|
||
(name "wesnoth")
|
||
(version "1.14.9")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://sourceforge/wesnoth/wesnoth-"
|
||
(version-major+minor version)
|
||
"/wesnoth-" version "/"
|
||
"wesnoth-" version ".tar.bz2"))
|
||
(sha256
|
||
(base32
|
||
"1mhdrlflxxyknf54lwdbvs7fazlc1scf7z6vxxa3j746fks533ga"))))
|
||
(build-system cmake-build-system)
|
||
(arguments
|
||
`(#:tests? #f ;no check target
|
||
#:phases (modify-phases %standard-phases
|
||
(add-before 'configure 'treat-boost-as-system-header
|
||
(lambda* (#:key inputs #:allow-other-keys)
|
||
(let ((boost (assoc-ref inputs "boost")))
|
||
;; Ensure Boost is treated as "system headers" to
|
||
;; pacify compiler warnings induced by Boost headers.
|
||
(for-each (lambda (variable)
|
||
(setenv variable
|
||
(string-append boost "/include:"
|
||
(or (getenv variable)
|
||
""))))
|
||
'("C_INCLUDE_PATH" "CPLUS_INCLUDE_PATH"))
|
||
#t))))))
|
||
(native-inputs
|
||
`(("gettext" ,gettext-minimal)
|
||
("pkg-config" ,pkg-config)))
|
||
(inputs
|
||
`(("boost" ,boost)
|
||
("dbus" ,dbus)
|
||
("fribidi" ,fribidi)
|
||
("libvorbis" ,libvorbis)
|
||
("openssl" ,openssl)
|
||
("pango" ,pango)
|
||
("sdl-union" ,(sdl-union (list sdl2 sdl2-image sdl2-mixer sdl2-ttf)))))
|
||
(home-page "https://www.wesnoth.org/")
|
||
(synopsis "Turn-based strategy game")
|
||
(description
|
||
"The Battle for Wesnoth is a fantasy, turn based tactical strategy game,
|
||
with several single player campaigns, and multiplayer games (both networked and
|
||
local).
|
||
|
||
Battle for control on a range of maps, using variety of units which have
|
||
advantages and disadvantages against different types of attacks. Units gain
|
||
experience and advance levels, and are carried over from one scenario to the
|
||
next campaign.")
|
||
(license license:gpl2+)))
|
||
|
||
(define-public the-battle-for-wesnoth
|
||
(deprecated-package "the-battle-for-wesnoth" wesnoth))
|
||
|
||
(define-public wesnoth-server
|
||
(package
|
||
(inherit wesnoth)
|
||
(name "wesnoth-server")
|
||
(inputs
|
||
`(("boost" ,boost)
|
||
("icu4c" ,icu4c)
|
||
("openssl" ,openssl)
|
||
("sdl2" ,sdl2)))
|
||
(arguments
|
||
`(#:configure-flags '("-DENABLE_GAME=OFF")
|
||
,@(package-arguments wesnoth)))
|
||
(synopsis "Dedicated @emph{Battle for Wesnoth} server")
|
||
(description "This package contains a dedicated server for @emph{The
|
||
Battle for Wesnoth}.")))
|
||
|
||
(define-public the-battle-for-wesnoth-server
|
||
(deprecated-package "the-battle-for-wesnoth-server" wesnoth-server))
|
||
|
||
(define-public gamine
|
||
(package
|
||
(name "gamine")
|
||
(version "1.6")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://sourceforge/gamine-game/"
|
||
"gamine-" version ".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"1sc6f4445ciigd6yw0ri92746k4hk6ps0bvj9fm1gbp3c3fslk5n"))))
|
||
(build-system gnu-build-system)
|
||
(native-inputs
|
||
`(("pkg-config" ,pkg-config)
|
||
("intltool" ,intltool)))
|
||
(inputs
|
||
`(("gstreamer" ,gstreamer)
|
||
("gst-plugins-base" ,gst-plugins-base) ; playbin plugin
|
||
("gst-plugins-good" ,gst-plugins-good) ; for wav playback
|
||
("gtk+" ,gtk+)))
|
||
(arguments
|
||
`(#:tests? #f
|
||
#:make-flags
|
||
(let ((out (assoc-ref %outputs "out")))
|
||
(list (string-append "PREFIX=" out)
|
||
(string-append "SYSCONFDIR=" out "/etc")))
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(delete 'configure)
|
||
(add-after
|
||
'install 'wrap-gamine
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let ((out (assoc-ref outputs "out"))
|
||
(gst-plugin-path (getenv "GST_PLUGIN_SYSTEM_PATH")))
|
||
(wrap-program (string-append out "/bin/gamine")
|
||
`("GST_PLUGIN_SYSTEM_PATH" ":" prefix (,gst-plugin-path))))
|
||
#t)))))
|
||
(home-page "http://gamine-game.sourceforge.net/")
|
||
(synopsis "Mouse and keyboard discovery for children")
|
||
(description
|
||
"Gamine is a game designed for young children who are learning to use the
|
||
mouse and keyboard. The child uses the mouse to draw colored dots and lines
|
||
on the screen and keyboard to display letters.")
|
||
;; Most files under gpl2+ or gpl3+, but eat.wav under gpl3
|
||
(license license:gpl3)))
|
||
|
||
(define-public manaplus
|
||
(package
|
||
(name "manaplus")
|
||
(version "1.9.3.23")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append
|
||
"https://repo.manaplus.org/manaplus/download/"
|
||
version "/manaplus-" version ".tar.xz"))
|
||
(sha256
|
||
(base32
|
||
"1ky182p4svwdqm6cf7jbns85hidkhkhq4s17cs2p381f0klapfjz"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
'(#:configure-flags
|
||
(list (string-append "CPPFLAGS=-I"
|
||
(assoc-ref %build-inputs "sdl-union")
|
||
"/include/SDL"))))
|
||
(native-inputs
|
||
`(("pkg-config" ,pkg-config)))
|
||
(inputs
|
||
`(("glu" ,glu)
|
||
("curl" ,curl)
|
||
("libxml2" ,libxml2)
|
||
("mesa" ,mesa)
|
||
("sdl-union" ,(sdl-union))))
|
||
(home-page "https://manaplus.org")
|
||
(synopsis "Client for 'The Mana World' and similar games")
|
||
(description
|
||
"ManaPlus is a 2D MMORPG client for game servers. It is the only
|
||
fully supported client for @uref{http://www.themanaworld.org, The mana
|
||
world}, @uref{http://evolonline.org, Evol Online} and
|
||
@uref{http://landoffire.org, Land of fire}.")
|
||
;; "src/debug/*" and "src/sdl2gfx/*" are under Zlib.
|
||
;; "data/themes/{golden-delicious,jewelry}/*" are under CC-BY-SA.
|
||
;; The rest is under GPL2+.
|
||
(license (list license:gpl2+ license:zlib license:cc-by-sa4.0))))
|
||
|
||
(define openttd-engine
|
||
(package
|
||
(name "openttd-engine")
|
||
(version "1.8.0")
|
||
(source
|
||
(origin (method url-fetch)
|
||
(uri (string-append "http://binaries.openttd.org/releases/"
|
||
version "/openttd-" version "-source.tar.xz"))
|
||
(patches
|
||
(list
|
||
(origin (method url-fetch)
|
||
(uri (string-append
|
||
"https://github.com/OpenTTD/OpenTTD/commit/"
|
||
"19076c24c1f3baf2a22d1fa832d5688216cf54a3.patch"))
|
||
(file-name "openttd-fix-compilation-with-ICU-61.patch")
|
||
(sha256
|
||
(base32
|
||
"02d1xmb75yv4x6rfnvxk3vvq4l3lvvwr2pfsdzn7lzalic51ziqh")))))
|
||
(sha256
|
||
(base32
|
||
"0zq8xdg0k92p3s4j9x76591zaqz7k9ra69q008m209vdfffjvly2"))
|
||
(modules '((guix build utils)))
|
||
(snippet
|
||
;; The DOS port contains proprietary software.
|
||
'(begin
|
||
(delete-file-recursively "os/dos")
|
||
#t))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
`(#:tests? #f ; no "check" target
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
;; The build process fails if the configure script is passed the
|
||
;; option "--enable-fast-install".
|
||
(replace 'configure
|
||
(lambda* (#:key inputs outputs (configure-flags '())
|
||
#:allow-other-keys)
|
||
(let ((out (assoc-ref outputs "out"))
|
||
(lzo (assoc-ref inputs "lzo")))
|
||
(apply invoke "./configure"
|
||
(string-append "--prefix=" out)
|
||
;; Provide the "lzo" path.
|
||
(string-append "--with-liblzo2="
|
||
lzo "/lib/liblzo2.a")
|
||
;; Put the binary in 'bin' instead of 'games'.
|
||
"--binary-dir=bin"
|
||
configure-flags)))))))
|
||
(native-inputs `(("pkg-config" ,pkg-config)))
|
||
(inputs
|
||
`(("allegro" ,allegro)
|
||
("fontconfig" ,fontconfig)
|
||
("freetype" ,freetype)
|
||
("icu4c" ,icu4c)
|
||
("libpng" ,libpng)
|
||
("lzo" ,lzo)
|
||
("sdl" ,sdl)
|
||
("xz" ,xz)
|
||
("zlib" ,zlib)))
|
||
(synopsis "Transportation economics simulator game")
|
||
(description "OpenTTD is a game in which you transport goods and
|
||
passengers by land, water and air. It is a re-implementation of Transport
|
||
Tycoon Deluxe with many enhancements including multiplayer mode,
|
||
internationalization support, conditional orders and the ability to clone,
|
||
autoreplace and autoupdate vehicles. This package only includes the game
|
||
engine. When you start it you will be prompted to download a graphics set.")
|
||
(home-page "http://openttd.org/")
|
||
;; This package is GPLv2, except for a few files located in
|
||
;; "src/3rdparty/" which are under the 3-clause BSD, LGPLv2.1+ and Zlib
|
||
;; licenses. In addition, this software contains an in-game downloader
|
||
;; from which the user may find non-functional data licensed under
|
||
;; different terms.
|
||
(license (list license:bsd-3 license:gpl2 license:lgpl2.1+ license:zlib))))
|
||
|
||
(define openttd-opengfx
|
||
(package
|
||
(name "openttd-opengfx")
|
||
(version "0.5.2")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "http://binaries.openttd.org/extra/opengfx/"
|
||
version "/opengfx-" version "-source.tar.xz"))
|
||
(sha256
|
||
(base32
|
||
"0iz66q7p1mf00njfjbc4vibh3jaybki7armkl18iz7p6x4chp9zv"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
'(#:make-flags (list "CC=gcc"
|
||
(string-append "INSTALL_DIR="
|
||
(assoc-ref %outputs "out")
|
||
"/share/games/openttd/baseset/opengfx"))
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(replace 'configure
|
||
(lambda _
|
||
;; Make sure HOME is writable for GIMP.
|
||
(setenv "HOME" (getcwd))
|
||
|
||
;; Redirect stdout, not stderr, to /dev/null. This prevents
|
||
;; dos2unix from receiving its version information as a flag.
|
||
(substitute* "Makefile"
|
||
(("\\$\\(UNIX2DOS\\) -q --version 2>/dev/null")
|
||
"$(UNIX2DOS) -q --version 1>/dev/null")))))
|
||
;; The check phase for this package only checks the md5sums of the built
|
||
;; GRF files against the md5sums of the release versions. Because we use
|
||
;; different software versions than upstream does, some of the md5sums
|
||
;; are different. However, the package is still reproducible, it's safe
|
||
;; to disable this test.
|
||
#:tests? #f
|
||
#:parallel-build? #f))
|
||
(native-inputs `(("dos2unix" ,dos2unix)
|
||
("gimp" ,gimp)
|
||
("grfcodec" ,grfcodec)
|
||
("nml" ,nml)
|
||
("python" ,python-2)))
|
||
(home-page "http://dev.openttdcoop.org/projects/opengfx")
|
||
(synopsis "Base graphics set for OpenTTD")
|
||
(description
|
||
"The OpenGFX projects is an implementation of the OpenTTD base grahics
|
||
set that aims to ensure the best possible out-of-the-box experience.
|
||
|
||
OpenGFX provides you with...
|
||
@enumerate
|
||
@item All graphics you need to enjoy OpenTTD.
|
||
@item Uniquely drawn rail vehicles for every climate.
|
||
@item Completely snow-aware rivers.
|
||
@item Different river and sea water.
|
||
@item Snow-aware buoys.
|
||
@end enumerate")
|
||
(license license:gpl2)))
|
||
|
||
(define openttd-opensfx
|
||
(package
|
||
(name "openttd-opensfx")
|
||
(version "0.2.3")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append
|
||
"https://binaries.openttd.org/extra/opensfx/"
|
||
version "/opensfx-" version "-source.tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"03jxgp02ks31hmsdh4xh0xcpkb70ds8jakc9pfc1y9vdrdavh4p5"))))
|
||
(build-system gnu-build-system)
|
||
(native-inputs
|
||
`(("catcodec" ,catcodec)
|
||
("python" ,python-2)))
|
||
(arguments
|
||
`(#:make-flags
|
||
(list (string-append "INSTALL_DIR=" %output
|
||
"/share/games/openttd/baseset/opensfx"))
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(add-after 'unpack 'make-reproducible
|
||
(lambda _
|
||
;; Remove the time dependency of the installed tarball by setting
|
||
;; the modification times if its members to 0.
|
||
(substitute* "scripts/Makefile.def"
|
||
(("-cf") " --mtime=@0 -cf"))
|
||
#t))
|
||
(delete 'configure))))
|
||
(home-page "http://dev.openttdcoop.org/projects/opensfx")
|
||
(synopsis "Base sounds for OpenTTD")
|
||
(description "OpenSFX is a set of free base sounds for OpenTTD which make
|
||
it possible to play OpenTTD without requiring the proprietary sound files from
|
||
the original Transport Tycoon Deluxe.")
|
||
(license license:cc-sampling-plus-1.0)))
|
||
|
||
(define openttd-openmsx
|
||
(package
|
||
(name "openttd-openmsx")
|
||
(version "0.3.1")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append
|
||
"https://binaries.openttd.org/extra/openmsx/"
|
||
version "/openmsx-" version "-source.tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"0nskq97a6fsv1v6d62zf3yb8whzhqnlh3lap3va3nzvj7csjgf7c"))))
|
||
(build-system gnu-build-system)
|
||
(native-inputs
|
||
`(("python" ,python-2)))
|
||
(arguments
|
||
`(#:make-flags
|
||
(list (string-append "INSTALL_DIR=" %output
|
||
"/share/games/openttd/baseset"))
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(delete 'configure)
|
||
(add-after 'install 'post-install
|
||
;; Rename openmsx-version to openmsx
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let ((install-directory (string-append (assoc-ref outputs "out")
|
||
"/share/games/openttd/baseset")))
|
||
(rename-file (string-append install-directory "/openmsx-" ,version)
|
||
(string-append install-directory "/openmsx"))
|
||
#t))))))
|
||
(home-page "http://dev.openttdcoop.org/projects/openmsx")
|
||
(synopsis "Music set for OpenTTD")
|
||
(description "OpenMSX is a music set for OpenTTD which makes it possible
|
||
to play OpenTTD without requiring the proprietary music from the original
|
||
Transport Tycoon Deluxe.")
|
||
(license license:gpl2)))
|
||
|
||
(define-public openttd
|
||
(package
|
||
(inherit openttd-engine)
|
||
(name "openttd")
|
||
(arguments
|
||
`(#:configure-flags
|
||
(list (string-append "--with-midi=" (assoc-ref %build-inputs "timidity++")
|
||
"/bin/timidity"))
|
||
,@(substitute-keyword-arguments (package-arguments openttd-engine)
|
||
((#:phases phases)
|
||
`(modify-phases ,phases
|
||
(add-after 'install 'install-data
|
||
(lambda* (#:key inputs outputs #:allow-other-keys)
|
||
(for-each
|
||
(lambda (input)
|
||
(copy-recursively (assoc-ref inputs input)
|
||
(assoc-ref outputs "out")))
|
||
(list "opengfx" "openmsx" "opensfx"))
|
||
#t)))))))
|
||
(inputs
|
||
`(("timidity++" ,timidity++)
|
||
,@(package-inputs openttd-engine)))
|
||
(native-inputs
|
||
`(("opengfx" ,openttd-opengfx)
|
||
("openmsx" ,openttd-openmsx)
|
||
("opensfx" ,openttd-opensfx)
|
||
,@(package-native-inputs openttd-engine)))))
|
||
|
||
(define openrct2-title-sequences
|
||
(package
|
||
(name "openrct2-title-sequences")
|
||
(version "0.1.2")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "https://github.com/OpenRCT2/title-sequences/releases/download/v"
|
||
version "/title-sequence-v" version ".zip"))
|
||
(file-name (string-append name "-" version ".zip"))
|
||
(sha256
|
||
(base32
|
||
"0qbyxrsw8hlgaq0r5d7lx7an3idy4qbfv7yiw9byhldk763n9cfw"))))
|
||
(build-system trivial-build-system)
|
||
(native-inputs
|
||
`(("bash" ,bash)
|
||
("coreutils" ,coreutils)
|
||
("unzip" ,unzip)))
|
||
(arguments
|
||
`(#:modules ((guix build utils))
|
||
#:builder
|
||
(begin
|
||
(use-modules (guix build utils))
|
||
(let* ((out (assoc-ref %outputs "out"))
|
||
(openrct2-title-sequences (string-append out
|
||
"/share/openrct2/title-sequences"))
|
||
(source (assoc-ref %build-inputs "source"))
|
||
(unzip (string-append (assoc-ref %build-inputs "unzip") "/bin/unzip")))
|
||
(copy-file source (string-append ,name "-" ,version ".zip"))
|
||
(invoke unzip (string-append ,name "-" ,version ".zip"))
|
||
(delete-file (string-append ,name "-" ,version ".zip"))
|
||
(mkdir-p openrct2-title-sequences)
|
||
(copy-recursively "."
|
||
openrct2-title-sequences)
|
||
#t))))
|
||
(home-page "https://github.com/OpenRCT2/OpenRCT2")
|
||
(synopsis "Title sequences for OpenRCT2")
|
||
(description
|
||
"openrct2-title-sequences is a set of title sequences for OpenRCT2.")
|
||
(license license:gpl3+)))
|
||
|
||
(define openrct2-objects
|
||
(package
|
||
(name "openrct2-objects")
|
||
(version "1.0.9")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "https://github.com/OpenRCT2/objects/releases/download/v"
|
||
version "/objects.zip"))
|
||
(file-name (string-append name "-" version ".zip"))
|
||
(sha256
|
||
(base32 "02apb8h553m7d6jvysgb1zahvxc1yzyygfca2iclb21b3fhpsas4"))))
|
||
(build-system trivial-build-system)
|
||
(native-inputs
|
||
`(("bash" ,bash)
|
||
("coreutils" ,coreutils)
|
||
("unzip" ,unzip)))
|
||
(arguments
|
||
`(#:modules ((guix build utils))
|
||
#:builder
|
||
(begin
|
||
(use-modules (guix build utils))
|
||
(let* ((out (assoc-ref %outputs "out"))
|
||
(openrct2-objects (string-append out
|
||
"/share/openrct2/objects"))
|
||
(source (assoc-ref %build-inputs "source"))
|
||
(unzip (string-append (assoc-ref %build-inputs "unzip") "/bin/unzip")))
|
||
(copy-file source (string-append ,name "-" ,version ".zip"))
|
||
(invoke unzip (string-append ,name "-" ,version ".zip"))
|
||
(delete-file (string-append ,name "-" ,version ".zip"))
|
||
(mkdir-p openrct2-objects)
|
||
(copy-recursively "."
|
||
openrct2-objects)
|
||
#t))))
|
||
(home-page "https://github.com/OpenRCT2/OpenRCT2")
|
||
(synopsis "Objects for OpenRCT2")
|
||
(description
|
||
"openrct2-objects is a set of objects for OpenRCT2.")
|
||
(license license:gpl3+)))
|
||
|
||
(define-public openrct2
|
||
(package
|
||
(name "openrct2")
|
||
(version "0.2.3")
|
||
(source
|
||
(origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://github.com/OpenRCT2/OpenRCT2.git")
|
||
(commit (string-append "v" version))))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32 "01mj6jlbl2cn3wpk6sy34ldzdl0qykpn7fncznjykklj2nqzr4ig"))))
|
||
(build-system cmake-build-system)
|
||
(arguments
|
||
`(#:configure-flags (list "-DDOWNLOAD_OBJECTS=OFF"
|
||
"-DDOWNLOAD_TITLE_SEQUENCES=OFF")
|
||
#:tests? #f ; tests require network access
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(add-after 'unpack 'fix-usr-share-paths&add-data
|
||
(lambda* (#:key inputs outputs #:allow-other-keys)
|
||
(let ((titles (assoc-ref inputs "openrct2-title-sequences"))
|
||
(objects (assoc-ref inputs "openrct2-objects")))
|
||
;; Fix some references to /usr/share.
|
||
(substitute* "src/openrct2/platform/Platform.Linux.cpp"
|
||
(("/usr/share")
|
||
(string-append (assoc-ref %outputs "out") "/share")))
|
||
(copy-recursively
|
||
(string-append titles "/share/openrct2/title-sequences")
|
||
"data/title")
|
||
(copy-recursively
|
||
(string-append objects "/share/openrct2/objects")
|
||
"data/object"))))
|
||
(add-before 'configure 'get-rid-of-errors
|
||
(lambda _
|
||
;; Don't treat warnings as errors.
|
||
(substitute* "CMakeLists.txt"
|
||
(("-Werror") ""))
|
||
#t)))))
|
||
(inputs `(("curl" ,curl)
|
||
("fontconfig" ,fontconfig)
|
||
("freetype" ,freetype)
|
||
("icu4c" ,icu4c)
|
||
("jansson" ,jansson)
|
||
("libpng" ,libpng)
|
||
("libzip" ,libzip)
|
||
("mesa" ,mesa)
|
||
("openrct2-objects" ,openrct2-objects)
|
||
("openrct2-title-sequences" ,openrct2-title-sequences)
|
||
("openssl" ,openssl)
|
||
("sdl2" ,sdl2)
|
||
("speexdsp" ,speexdsp)
|
||
("zlib" ,zlib)))
|
||
(native-inputs
|
||
`(("pkg-config" ,pkg-config)))
|
||
(home-page "https://github.com/OpenRCT2/OpenRCT2")
|
||
(synopsis "Free software re-implementation of RollerCoaster Tycoon 2")
|
||
(description "OpenRCT2 is a free software re-implementation of
|
||
RollerCoaster Tycoon 2 (RCT2). The gameplay revolves around building and
|
||
maintaining an amusement park containing attractions, shops and facilities.
|
||
|
||
Note that this package does @emph{not} provide the game assets (sounds,
|
||
images, etc.)")
|
||
;; See <https://github.com/OpenRCT2/OpenRCT2/wiki/Required-RCT2-files>
|
||
;; regarding assets.
|
||
(license license:gpl3+)))
|
||
|
||
(define-public pinball
|
||
(package
|
||
(name "pinball")
|
||
(version "0.3.1")
|
||
(source
|
||
(origin (method url-fetch)
|
||
(uri (string-append "mirror://sourceforge/pinball/pinball/"
|
||
"pinball-" version "/"
|
||
"pinball-" version ".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"1f2whlrfidwfh8lvr8cspcyirc6840r5d1ajm7x99qmngygrhixs"))
|
||
(patches (search-patches "pinball-const-fix.patch"
|
||
"pinball-cstddef.patch"
|
||
"pinball-missing-separators.patch"
|
||
"pinball-src-deps.patch"
|
||
"pinball-system-ltdl.patch"))))
|
||
(build-system gnu-build-system)
|
||
(inputs
|
||
`(("glu" ,glu)
|
||
("mesa" ,mesa)
|
||
("sdl" ,sdl)
|
||
("sdl-image" ,sdl-image)
|
||
("sdl-mixer" ,sdl-mixer)))
|
||
(arguments
|
||
'(#:configure-flags
|
||
(list (string-append "CPPFLAGS=-I"
|
||
(assoc-ref %build-inputs "sdl-image")
|
||
"/include/SDL -I"
|
||
(assoc-ref %build-inputs "sdl-mixer")
|
||
"/include/SDL"))))
|
||
(home-page "http://pinball.sourceforge.net")
|
||
(synopsis "Pinball simulator")
|
||
(description "The Emilia Pinball Project is a pinball simulator. There
|
||
are only two levels to play with, but they are very addictive.")
|
||
(license license:gpl2)))
|
||
|
||
(define-public pioneers
|
||
(package
|
||
(name "pioneers")
|
||
(version "15.5")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "http://downloads.sourceforge.net/pio/"
|
||
"pioneers-" version ".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"037gdiiw690jw3wd1s9lxmkqx0caxyk0b4drpm7i9p28gig43q9y"))))
|
||
(build-system gnu-build-system)
|
||
(inputs `(("avahi" ,avahi)
|
||
("gtk+" ,gtk+)
|
||
("librsvg" ,librsvg)))
|
||
(native-inputs `(("intltool" ,intltool)
|
||
("itstool" ,itstool)
|
||
("libxml2" ,libxml2)
|
||
("pkg-config" ,pkg-config)))
|
||
(synopsis "Board game inspired by The Settlers of Catan")
|
||
(description "Pioneers is an emulation of the board game The Settlers of
|
||
Catan. It can be played on a local network, on the internet, and with AI
|
||
players.")
|
||
(home-page "http://pio.sourceforge.net/")
|
||
(license license:gpl2+)))
|
||
|
||
(define-public einstein
|
||
(package
|
||
(name "einstein")
|
||
(version "2.0")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://debian/pool/main/e/"
|
||
"einstein/einstein_2.0.dfsg.2.orig.tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"1hxrlv6n8py48j487i6wbb4n4vd55w0na69r7ccmmr9vmrsw5mlk"))
|
||
(patches (search-patches "einstein-build.patch"))))
|
||
(build-system gnu-build-system)
|
||
(inputs
|
||
`(("freetype" ,freetype)
|
||
("sdl" ,(sdl-union (list sdl sdl-mixer sdl-ttf)))
|
||
("zlib" ,zlib)))
|
||
(native-inputs
|
||
`(("font-dejavu" ,font-dejavu)))
|
||
(arguments
|
||
`(#:tests? #f ; no check target
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(replace 'configure
|
||
(lambda* (#:key outputs inputs #:allow-other-keys)
|
||
(let ((out (assoc-ref outputs "out"))
|
||
(dejavu (string-append (assoc-ref inputs "font-dejavu")
|
||
"/share/fonts/truetype/DejaVuSans.ttf")))
|
||
(substitute* "Makefile"
|
||
(("PREFIX=/usr/local") (string-append "PREFIX=" out)))
|
||
;; The patch above registers a free font for use by the binary,
|
||
;; but the font is copied during the compile phase into a
|
||
;; resources file, so we need to make the ttf file available.
|
||
(symlink dejavu "res/DejaVuSans.ttf")
|
||
#t))))))
|
||
(synopsis "Logic puzzle game")
|
||
(description "The goal of this logic game is to open all cards in a 6x6
|
||
grid, using a number of hints as to their relative position. The game idea
|
||
is attributed to Albert Einstein.")
|
||
;; The original home page has disappeared.
|
||
(home-page (string-append "http://web.archive.org/web/20120521062745/"
|
||
"http://games.flowix.com/en/index.html"))
|
||
;; License according to
|
||
;; http://web.archive.org/web/20150222180355/http://www.babichev.info/en/projects/index.html
|
||
;; The source code is a DFSG-sanitized tarball and does not contain any
|
||
;; license information.
|
||
(license license:gpl3+)))
|
||
|
||
(define-public powwow
|
||
(package
|
||
(name "powwow")
|
||
(version "1.2.19")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append
|
||
"https://www.hoopajoo.net/static/projects/powwow-"
|
||
version ".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"10rjl63hmf62qslyhzqrbw3i2zf09dgxv65avhj0iiz0m4pbc9wy"))))
|
||
(inputs
|
||
`(("ncurses" ,ncurses)))
|
||
(build-system gnu-build-system)
|
||
(home-page "https://www.hoopajoo.net/projects/powwow.html")
|
||
(synopsis "MUD and telnet client")
|
||
(description
|
||
"POWWOW is a client software which can be used for telnet as well as for
|
||
@dfn{Multi-User Dungeon} (MUD). Additionally it can serve as a nice client for
|
||
the chat server psyced with the specific config located at
|
||
http://lavachat.symlynx.com/unix/")
|
||
(license license:gpl2+)))
|
||
|
||
(define-public red-eclipse
|
||
(let ((release "1.6.0")
|
||
(revision 0)
|
||
(data-sources
|
||
'(("acerspyro" "12b0bngl7hlxw4iwdbn99jp081yl6z1ic0s788nm349drbr2pck8")
|
||
("actors" "0x7qqx67679q6ark9zz02skwhzgabid69kwi6zmhfpfgicn4927r")
|
||
("appleflap" "08xslwqfqz3j4m03pv5ry2gdzj5k2ns51z8n6sln3sa94i9x8qkm")
|
||
("blendbrush" "18zf5i2ax4p14x4c9nhk9fq6l1xgbxw62gm72vx59vbfdpjrw3cg")
|
||
("caustics" "172fxwx7kbz5nmbjq98kr52ips505wb99fibgnpg8cj02syrya8k")
|
||
("crosshairs" "14w8ysqzdsx9bzpfbl700jzngbh14rdghhjdf6zd6jlkvrl6754r")
|
||
("dziq" "056imqszvp90j7cgz52ly0f31px64gsrmvm9k2c78ldbx87jnhc3")
|
||
("elyvisions" "1bsgr0gr7njydj8fqclh0a27lrsyic3xfd5a4vwggw7g54azpgk2")
|
||
("fonts" "00ibisza1qci0ghf2rynyf28l6r3nqhfzjf80k6gg76q4v7p1myx")
|
||
("freezurbern" "07l9ldk9b82f12c13wcg5xxdf15bw0yjxk3vvk8v3ygrl2mwksyr")
|
||
("john" "1jdmwkrdi5b9pivkm22rxhmkk1db9dx6l54wzcc23cvdz04ij93k")
|
||
("jojo" "0f7kjy43fbk9kw8fip6bbw4gn3pryh0fndlahjfkaysrx98krdj3")
|
||
("jwin" "0nc8dndnpqk2ad6316a8k6kgzsrkpwvk8s4gyh7aqfi4axfclril")
|
||
("luckystrike" "04jiipqahphmvz5cd74dygr62dlvv6l4iglb8hzh4pp8frhls8bq")
|
||
("maps" "0an46ipjvw4h0nxvb6qvnzp1cdkzlkiinqz4zh9lmxy1ds0gclim")
|
||
("mayhem" "15k10imm2wr6c6fq35n4r99k7kz7n9zdnjlw6dmdq6fba67i6sbc")
|
||
("mikeplus64" "0v4wiiivm3829j4phlavy22n4c6k6ib9ixxpdz7r6ysg5cdkaw33")
|
||
("misc" "13rfgwrlfhflz6inbkg3fypyf8im0m49sw112b17qrw2zgp8i1rz")
|
||
("nieb" "0z0h9jdn2gkkjil3vsvwidb1p2k09pi5n3wjxza12hhvqmcs7q8f")
|
||
("nobiax" "08bfp4q6gbfis18bp1h4d0hqssk79jc4fhyjxnv21dbam4v4mnkn")
|
||
("particles" "1vsx3fgg19xggxfhz3vlrh6nqhmw7kl9kmxrvb2j84blp00vd6z2")
|
||
("philipk" "14irscg80607i5k5l2ci0n9nwibvda2f3xsykgv96d0vldrp5n5a")
|
||
("projectiles" "09bnfsrywirwgjm6d7ff5nicx6w6b7w9568x9pb5q0ncaps3l85s")
|
||
("props" "1dlabbprlkif8af3daf9nbgcwgxiymvj0yiphqhlri8ylfy2vpz4")
|
||
("skyboxes" "14bi3md5y47cvb9ybipdvksz40gqsqw2r0lh3zzqb4acq367w18y")
|
||
("snipergoth" "0m8rvvy5n8n9pm0b5cqvzsxsw51mqk8m7s1h3qc849b38isliwq2")
|
||
("sounds" "0ivf3w5bphz5pzzx6kwcb67vbly1l19cgv3s0cyp8n87afiqj5rd")
|
||
("textures" "0qdmgx7zbcqnb9rrga2izr93p5inirczhddfxs504rsnv0v8vyxm")
|
||
("torley" "05ppyhghq859cbbxzj3dnl9fcx3ghy04ds1pylypwg2hsxzbjwcd")
|
||
("trak" "0g3vq86q91a3syli38lwc8ca4ychfwsmmqf85kqzfzyd627ybclm")
|
||
("ulukai" "0asa5fz400impklcg6dy2f7jiaqfc1sn1c36fpg8jd01gw66lw93")
|
||
("unnamed" "0rz5683j7sfwkcycfypbv4b0ihp0qwn9rzskfsabwc1s5g324917")
|
||
("vanities" "13f18783rc8cjf22p61zr8m5g1migzlx05fzl8xnbjdkqq4cdyix")
|
||
("vegetation" "1y5d97nfmvax7y4fr0y5v0c8zb1ajkqwx76kjd4qc9n4spdsi5sc")
|
||
("weapons" "103g1dhxv5ffz4ddg2xcbshbgv9606chsbas3pzk6h9ybqsyjrqh")
|
||
("wicked" "1884rk34a2dj83gz82rc4zh3ch0dyj5221hvsr0a5h60578i7yj6"))))
|
||
(package
|
||
(name "red-eclipse")
|
||
(version (if (zero? revision)
|
||
release
|
||
(string-append release "-"
|
||
(number->string revision))))
|
||
(source
|
||
(origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://github.com/red-eclipse/base.git")
|
||
(commit (string-append "v" release))))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32 "0qy9kmq21wc4bdhwifasxc5dv1y5c53sn7dfmyc5y3zyz8wjyij4"))
|
||
(patches
|
||
(search-patches "red-eclipse-remove-gamma-name-hack.patch"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
`(#:tests? #f ; no check target
|
||
#:make-flags (list "CC=gcc" "-Csrc"
|
||
(string-append "INSTDIR="
|
||
(assoc-ref %outputs "out") "/bin")
|
||
(string-append "prefix="
|
||
(assoc-ref %outputs "out")))
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(add-after 'unpack 'unpack-data
|
||
(lambda* (#:key inputs #:allow-other-keys)
|
||
(delete-file-recursively "data")
|
||
(mkdir "data")
|
||
(with-directory-excursion "data"
|
||
(for-each (lambda (name)
|
||
(copy-recursively (assoc-ref inputs name) name))
|
||
(list ,@(map car data-sources))))
|
||
#t))
|
||
(add-after 'unpack-data 'add-store-data-package-path-as-default
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(substitute* "src/engine/server.cpp"
|
||
(("(else[[:space:]]*)((addpackagedir\\()\"data\"(\\);))"
|
||
_
|
||
else_part
|
||
addpackagedir_original
|
||
addpackagedir_open
|
||
addpackagedir_close)
|
||
(string-append else_part
|
||
"{ "
|
||
addpackagedir_open
|
||
"\""
|
||
(assoc-ref outputs "out")
|
||
"/share/redeclipse/data\""
|
||
addpackagedir_close
|
||
" "
|
||
addpackagedir_original
|
||
" }")))
|
||
#t))
|
||
(delete 'configure) ; no configure script
|
||
(add-after 'set-paths 'set-sdl-paths
|
||
(lambda* (#:key inputs #:allow-other-keys)
|
||
(setenv "CPATH"
|
||
(string-append (assoc-ref inputs "sdl-union")
|
||
"/include/SDL2:"
|
||
(or (getenv "CPATH") "")))
|
||
#t))
|
||
(add-after 'install 'copy-data
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let ((out (assoc-ref outputs "out")))
|
||
(copy-recursively "config"
|
||
(string-append out "/config"))
|
||
(copy-file "doc/examples/servinit.cfg"
|
||
(string-append out "/config/servinit.cfg"))
|
||
(copy-recursively "data"
|
||
(string-append out "/share/redeclipse/data"))
|
||
(mkdir-p (string-append out "/lib/redeclipse"))
|
||
(symlink (string-append out "/share/redeclipse/data")
|
||
(string-append out "/lib/redeclipse/data")))
|
||
#t))
|
||
(add-after 'copy-data 'wrap-program
|
||
(lambda* (#:key inputs outputs #:allow-other-keys)
|
||
(let* ((out (assoc-ref outputs "out"))
|
||
(bin (string-append out "/bin")))
|
||
(with-directory-excursion bin
|
||
(rename-file "redeclipse_linux"
|
||
".redeclipse_linux-real")
|
||
(rename-file "redeclipse_server_linux"
|
||
".redeclipse_server_linux-real")
|
||
(call-with-output-file "redeclipse_linux"
|
||
(lambda (port)
|
||
(format port "#!~a/bin/sh
|
||
# Run the thing from its home, otherwise it just bails out.
|
||
cd \"~a\"
|
||
exec -a \"$0\" ~a/.redeclipse_linux-real~%"
|
||
(assoc-ref inputs "bash") ;implicit input
|
||
(string-append out)
|
||
(string-append bin))))
|
||
(call-with-output-file "redeclipse_server_linux"
|
||
(lambda (port)
|
||
(format port "#!~a/bin/sh
|
||
# Run the thing from its home, otherwise it just bails out.
|
||
cd \"~a\"
|
||
exec -a \"$0\" ~a/.redeclipse_server_linux-real~%"
|
||
(assoc-ref inputs "bash") ;implicit input
|
||
(string-append out)
|
||
(string-append bin))))
|
||
(chmod "redeclipse_linux" #o555)
|
||
(chmod "redeclipse_server_linux" #o555)))
|
||
#t)))))
|
||
(native-inputs
|
||
`(("pkg-config" ,pkg-config)))
|
||
(inputs
|
||
`(("curl" ,curl)
|
||
("glu" ,glu)
|
||
("sdl-union" ,(sdl-union (list sdl2
|
||
sdl2-image
|
||
sdl2-mixer)))
|
||
;; Create origin records for the many separate data packages.
|
||
,@(map (match-lambda
|
||
((name hash)
|
||
(list name
|
||
(origin
|
||
(method git-fetch)
|
||
(uri
|
||
(git-reference
|
||
(url (string-append "https://github.com/"
|
||
"red-eclipse/" name ".git"))
|
||
(commit (string-append "v" release))))
|
||
(sha256 (base32 hash))
|
||
(file-name (git-file-name name version))))))
|
||
data-sources)))
|
||
(home-page "http://redeclipse.net/")
|
||
(synopsis "Arena shooter derived from the Cube 2 engine")
|
||
(description
|
||
"Red Eclipse is an arena shooter, created from the Cube2 engine.
|
||
Offering an innovative parkour system and distinct but all potent weapons,
|
||
Red Eclipse provides fast paced and accessible gameplay.")
|
||
;; The engine is under Zlib; data files are covered by the other
|
||
;; licenses. More details at <http://redeclipse.net/wiki/License>.
|
||
(license (list license:expat
|
||
license:zlib
|
||
license:cc-by-sa3.0
|
||
license:cc-by3.0
|
||
license:cc0)))))
|
||
|
||
(define-public grue-hunter
|
||
(package
|
||
(name "grue-hunter")
|
||
(version "1.0")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "https://jxself.org/grue-hunter.tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"1hjcpy5439qs3v2zykis7hsi0i17zjs62gks3zd8mnfw9ni4i2h3"))))
|
||
(build-system trivial-build-system) ; no Makefile.PL
|
||
(arguments `(#:modules ((guix build utils))
|
||
#:builder
|
||
(begin
|
||
(use-modules (guix build utils))
|
||
(use-modules (srfi srfi-1))
|
||
|
||
(let* ((tarball (assoc-ref %build-inputs "tarball"))
|
||
(perl (string-append (assoc-ref %build-inputs
|
||
"perl")
|
||
"/bin"))
|
||
(gzip (string-append (assoc-ref %build-inputs
|
||
"gzip")
|
||
"/bin/gzip"))
|
||
(tar (string-append (assoc-ref %build-inputs
|
||
"tar")
|
||
"/bin/tar"))
|
||
(out (assoc-ref %outputs "out"))
|
||
(bin (string-append out "/bin"))
|
||
(doc (string-append out
|
||
"/share/doc/grue-hunter")))
|
||
(copy-file tarball "grue-hunter.tar.gz")
|
||
(invoke gzip "-d" "grue-hunter.tar.gz")
|
||
(invoke tar "xvf" "grue-hunter.tar")
|
||
|
||
(mkdir-p bin)
|
||
(copy-file "grue-hunter/gh.pl"
|
||
(string-append bin "/grue-hunter"))
|
||
(patch-shebang (string-append bin "/grue-hunter")
|
||
(list perl))
|
||
|
||
(install-file "grue-hunter/AGPLv3.txt" doc)
|
||
|
||
#t))))
|
||
(inputs `(("perl" ,perl)
|
||
("tar" ,tar)
|
||
("gzip" ,gzip)
|
||
("tarball" ,source)))
|
||
(home-page "http://jxself.org/grue-hunter.shtml")
|
||
(synopsis "Text adventure game")
|
||
(description
|
||
"Grue Hunter is a text adventure game written in Perl. You must make
|
||
your way through an underground cave system in search of the Grue. Can you
|
||
capture it and get out alive?")
|
||
(license license:agpl3+)))
|
||
|
||
(define-public lierolibre
|
||
(package
|
||
(name "lierolibre")
|
||
(version "0.5")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "https://launchpad.net/lierolibre/trunk/"
|
||
version "/+download/lierolibre-"
|
||
version ".tar.xz"))
|
||
(sha256
|
||
(base32
|
||
"1cf1gvsn4qq190lrf9k5bpjnqwlcfw7pajvdnh7z5r4jqw0rsbl9"))
|
||
(patches
|
||
(search-patches "lierolibre-check-unaligned-access.patch"
|
||
"lierolibre-try-building-other-arch.patch"
|
||
"lierolibre-remove-arch-warning.patch"
|
||
"lierolibre-newer-libconfig.patch"
|
||
"lierolibre-is-free-software.patch"))
|
||
(modules '((guix build utils)))
|
||
(snippet
|
||
'(begin
|
||
;; Delete pre-compiled files.
|
||
(delete-file "data/LIERO.CHR")
|
||
(delete-file "data/LIERO.SND")
|
||
#t))))
|
||
(build-system gnu-build-system)
|
||
(native-inputs
|
||
`(("imagemagick" ,imagemagick)
|
||
("pkg-config" ,pkg-config)
|
||
("util-linux" ,util-linux)
|
||
("sox" ,sox)))
|
||
(inputs
|
||
`(("boost" ,boost)
|
||
("libconfig" ,libconfig)
|
||
("sdl-union" ,(sdl-union (list sdl sdl-image sdl-mixer)))
|
||
("zlib" ,zlib)))
|
||
(home-page "https://gitlab.com/lierolibre/lierolibre")
|
||
(synopsis "Old-school earthworm action game")
|
||
(description
|
||
"lierolibre is an earthworm action game where you fight another player
|
||
(or the computer) underground using a wide array of weapons.
|
||
|
||
Features:
|
||
@itemize
|
||
@item 2 worms, 40 weapons, great playability, two game modes: Kill'em All
|
||
and Game of Tag, plus AI-players without true intelligence!
|
||
@item Dat nostalgia.
|
||
@item Extensions via a hidden F1 menu:
|
||
@itemize
|
||
@item Replays
|
||
@item Game controller support
|
||
@item Powerlevel palettes
|
||
@end itemize
|
||
@item Ability to write game variables to plain text files.
|
||
@item Ability to load game variables from both EXE and plain text files.
|
||
@item Scripts to extract and repack graphics, sounds and levels.
|
||
@end itemize
|
||
|
||
To switch between different window sizes, use F6, F7 and F8, to switch to
|
||
fullscreen, use F5 or Alt+Enter.")
|
||
;; Code mainly BSD-2, some parts under Boost 1.0. All assets are WTFPL2.
|
||
(license (list license:bsd-2 license:boost1.0 license:wtfpl2))))
|
||
|
||
(define-public warzone2100
|
||
(package
|
||
(name "warzone2100")
|
||
(version "3.2.3")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://sourceforge/warzone2100/archives/"
|
||
"unsupported/Warzone2100-"
|
||
(version-major+minor version) "/" version
|
||
"/warzone2100-" version ".tar.xz"))
|
||
(sha256
|
||
(base32 "10kmpr4cby95zwqsl1zwx95d9achli6khq7flv6xmrq30a39xazw"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
`(#:configure-flags '("--with-distributor=Guix")
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(add-after 'unpack 'link-tests-with-qt
|
||
(lambda _
|
||
(substitute* "tests/Makefile.in"
|
||
(("(framework_linktest_LDADD|maptest_LDADD) = " prefix)
|
||
(string-append prefix "$(QT5_LIBS) ")))
|
||
#t))
|
||
(add-after 'unpack 'fix-ivis-linktest
|
||
(lambda _
|
||
(substitute* "tests/ivis_linktest.cpp"
|
||
(("iV_DrawTextRotated.*;")
|
||
(string-append "iV_DrawTextRotated(\"Press ESC to exit.\", "
|
||
"100, 100, 0.0f, font_regular);")))
|
||
#t)))))
|
||
(native-inputs `(("gettext" ,gettext-minimal)
|
||
("pkg-config" ,pkg-config)
|
||
("unzip" ,unzip)
|
||
("zip" ,zip)))
|
||
(inputs `(("fontconfig" ,fontconfig)
|
||
("freetype" ,freetype)
|
||
("fribidi" ,fribidi)
|
||
("glew" ,glew)
|
||
("harfbuzz" ,harfbuzz)
|
||
("libtheora" ,libtheora)
|
||
("libvorbis" ,libvorbis)
|
||
("libxrandr" ,libxrandr)
|
||
("openal" ,openal)
|
||
("physfs" ,physfs)
|
||
("qtbase" ,qtbase)
|
||
("qtscript" ,qtscript)
|
||
("openssl" ,openssl)
|
||
("sdl2" ,sdl2)))
|
||
(home-page "http://wz2100.net")
|
||
(synopsis "3D Real-time strategy and real-time tactics game")
|
||
(description
|
||
"Warzone 2100 offers campaign, multi-player, and single-player skirmish
|
||
modes. An extensive tech tree with over 400 different technologies, combined
|
||
with the unit design system, allows for a wide variety of possible units and
|
||
tactics.")
|
||
; Everything is GPLv2+ unless otherwise specified in COPYING.NONGPL
|
||
(license (list license:bsd-3
|
||
license:cc0
|
||
license:cc-by-sa3.0
|
||
license:expat
|
||
license:gpl2+
|
||
license:lgpl2.1+))))
|
||
|
||
(define-public starfighter
|
||
(package
|
||
(name "starfighter")
|
||
(version "2.0.0.3")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append
|
||
"https://github.com/pr-starfighter/starfighter/releases"
|
||
"/download/v" version "/starfighter-"
|
||
(version-major+minor version) "-src.tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"13vi5kh9ahws4f52421cbyw0jn7pmbnld358lqfmr6flql7ilj3b"))))
|
||
(build-system gnu-build-system)
|
||
(native-inputs
|
||
`(("pkg-config" ,pkg-config)))
|
||
(inputs
|
||
`(("pango" ,pango)
|
||
("sdl2" ,sdl2)
|
||
("sdl2-image" ,sdl2-image)
|
||
("sdl2-mixer" ,sdl2-mixer)
|
||
("sdl2-ttf" ,sdl2-ttf)))
|
||
(home-page "https://pr-starfighter.github.io/")
|
||
(synopsis "2D scrolling shooter game")
|
||
(description
|
||
"In the year 2579, the intergalactic weapons corporation, WEAPCO, has
|
||
dominated the galaxy. Guide Chris Bainfield and his friend Sid Wilson on
|
||
their quest to liberate the galaxy from the clutches of WEAPCO. Along the
|
||
way, you will encounter new foes, make new allies, and assist local rebels
|
||
in strikes against the evil corporation.")
|
||
;; gfx and music are under CC-BY 3.0, CC-BY-SA 3.0, CC0 or Public Domain.
|
||
(license (list license:gpl3+
|
||
license:cc-by3.0
|
||
license:cc-by-sa3.0
|
||
license:cc0
|
||
license:public-domain))))
|
||
|
||
(define-public project-starfighter
|
||
(deprecated-package "project-starfighter" starfighter))
|
||
|
||
(define-public chromium-bsu
|
||
(package
|
||
(name "chromium-bsu")
|
||
(version "0.9.16.1")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://sourceforge/chromium-bsu"
|
||
"/Chromium B.S.U. source code/"
|
||
"chromium-bsu-" version ".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"0jk2w5b6s6nkzri585bbz16cif2fhqcnl5l1mq3rd98r9nil3hd1"))))
|
||
(build-system gnu-build-system)
|
||
(native-inputs `(("pkg-config" ,pkg-config)))
|
||
(inputs `(("gettext" ,gettext-minimal)
|
||
("glu" ,glu)
|
||
("quesoglc" ,quesoglc)
|
||
("sdl-union" ,(sdl-union (list sdl sdl-image sdl-mixer)))))
|
||
(home-page "http://chromium-bsu.sourceforge.net/")
|
||
(synopsis "Fast-paced, arcade-style, top-scrolling space shooter")
|
||
(description
|
||
"In this game you are the captain of the cargo ship Chromium B.S.U. and
|
||
are responsible for delivering supplies to the troops on the front line. Your
|
||
ship has a small fleet of robotic fighters which you control from the relative
|
||
safety of the Chromium vessel.")
|
||
;; Clarified Artistic License for everything but sound, which is covered
|
||
;; by the Expat License.
|
||
(license (list license:clarified-artistic license:expat))))
|
||
|
||
(define-public tuxpaint
|
||
(package
|
||
(name "tuxpaint")
|
||
(version "0.9.23") ;keep VER_DATE below in sync
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://sourceforge/tuxpaint/tuxpaint/"
|
||
version "/tuxpaint-" version ".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"09k9pxi88r3dx6dyjwf9h85d4qpva4i29qz63dc558hg9v21k69l"))
|
||
(modules '((guix build utils)))
|
||
(snippet
|
||
'(begin
|
||
;; Remove win32 directory which contains binary dll's and the
|
||
;; deprecated visualc directory.
|
||
(for-each delete-file-recursively '("win32" "visualc"))
|
||
(substitute* "Makefile"
|
||
;; Do not rely on $(GPERF) being an absolute file name
|
||
(("\\[ -x \\$\\(GPERF\\) \\]")
|
||
"$(GPERF) --version >/dev/null 2>&1"))
|
||
#t))
|
||
(patches (search-patches "tuxpaint-stamps-path.patch"))))
|
||
(build-system gnu-build-system)
|
||
(native-inputs
|
||
`(("gperf" ,gperf)
|
||
("pkg-config" ,pkg-config)))
|
||
(inputs
|
||
`(("cairo" ,cairo)
|
||
("fribidi" ,fribidi)
|
||
("gettext" ,gettext-minimal)
|
||
("libpng" ,libpng)
|
||
("librsvg" ,librsvg)
|
||
("libpaper" ,libpaper)
|
||
("netpbm" ,netpbm)
|
||
("sdl" ,(sdl-union (list sdl sdl-mixer sdl-ttf sdl-image)))))
|
||
;; TODO: Use system fonts rather than those in data/fonts
|
||
(arguments
|
||
`(#:make-flags `("VER_DATE=2018-09-02"
|
||
"GPERF=gperf" "CC=gcc"
|
||
"SDL_PCNAME=sdl SDL_image SDL_mixer SDL_ttf"
|
||
,(string-append "PREFIX=" %output)
|
||
"KDE_PREFIX=$(PREFIX)/share/applications"
|
||
"KDE_ICON_PREFIX=$(PREFIX)/share/icons/"
|
||
"COMPLETIONDIR=$(PREFIX)/etc/bash_completion.d")
|
||
#:parallel-build? #f ;fails on some systems
|
||
#:tests? #f ;No tests
|
||
#:phases (modify-phases %standard-phases
|
||
(delete 'configure) ;no configure phase
|
||
(add-before 'install 'no-sys-cache
|
||
(lambda _ ;do not rebuild system conf cache
|
||
(substitute* "Makefile"
|
||
(("kbuildsycoca4") ""))
|
||
#t))
|
||
(add-after 'install 'fix-import
|
||
(lambda* (#:key inputs outputs #:allow-other-keys)
|
||
(let* ((out (assoc-ref outputs "out"))
|
||
(net (assoc-ref inputs "netpbm"))
|
||
(tpi (string-append out "/bin/tuxpaint-import")))
|
||
(substitute* tpi
|
||
;; Point to installation prefix so that the default
|
||
;; configure file is found.
|
||
(("/usr/local") out))
|
||
;; tuxpaint-import uses a bunch of programs from
|
||
;; netpbm, so make sure it knows where those are
|
||
(wrap-program tpi
|
||
`("PATH" ":" prefix
|
||
(,(string-append net "/bin"))))))))))
|
||
(native-search-paths
|
||
(list (search-path-specification
|
||
(variable "TUXPAINT_STAMPS_PATH")
|
||
(files '("share/tuxpaint/stamps")))))
|
||
(home-page "http://www.tuxpaint.org")
|
||
(synopsis "Drawing software for children")
|
||
(description
|
||
"Tux Paint is a free drawing program designed for young children (kids
|
||
ages 3 and up). It has a simple, easy-to-use interface; fun sound effects;
|
||
and an encouraging cartoon mascot who helps guide children as they use the
|
||
program. It provides a blank canvas and a variety of drawing tools to help
|
||
your child be creative.")
|
||
(license license:gpl2+)))
|
||
|
||
(define-public tuxpaint-stamps
|
||
(package
|
||
(name "tuxpaint-stamps")
|
||
(version "2018.09.01")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://sourceforge/tuxpaint/tuxpaint-stamps/"
|
||
(string-map (λ (x) (if (eq? x #\.) #\- x)) version)
|
||
"/tuxpaint-stamps-" version ".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"1skr23k27yj3vgwfazpzxp90lb2a278gxrkr3bxw7az6zpkmb3yp"))))
|
||
(build-system trivial-build-system)
|
||
(native-inputs
|
||
`(("tar" ,tar)
|
||
("gzip" ,gzip)))
|
||
(arguments
|
||
`(#:modules ((guix build utils))
|
||
#:builder (begin
|
||
(use-modules (guix build utils))
|
||
(setenv "PATH"
|
||
(string-append
|
||
(assoc-ref %build-inputs "tar") "/bin" ":"
|
||
(assoc-ref %build-inputs "gzip") "/bin"))
|
||
(invoke "tar" "xvf" (assoc-ref %build-inputs "source"))
|
||
(chdir (string-append ,name "-" ,version))
|
||
(let ((dir (string-append %output "/share/tuxpaint/stamps")))
|
||
(mkdir-p dir)
|
||
(copy-recursively "stamps" dir))
|
||
#t)))
|
||
(home-page (package-home-page tuxpaint))
|
||
(synopsis "Stamp images for Tux Paint")
|
||
(description
|
||
"This package contains a set of \"Rubber Stamp\" images which can be used
|
||
with the \"Stamp\" tool within Tux Paint.")
|
||
(license license:gpl2+)))
|
||
|
||
(define-public tuxpaint-config
|
||
(package
|
||
(name "tuxpaint-config")
|
||
(version "0.0.14") ;keep VER_DATE below in sync
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://sourceforge/tuxpaint/tuxpaint-config/"
|
||
version "/tuxpaint-config-" version ".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"0zkgxk436nqcp43zghkfmh397c7dvh5bwn2as7gwvv208bzyij6g"))))
|
||
(build-system gnu-build-system)
|
||
(native-inputs
|
||
`(("gettext" ,gettext-minimal)))
|
||
(inputs
|
||
`(("fltk" ,fltk)
|
||
("libpaper" ,libpaper)
|
||
;; TODO: Should the following be propagated by fltk?
|
||
("libx11" ,libx11)
|
||
("libxft" ,libxft)
|
||
("mesa" ,mesa)))
|
||
(arguments
|
||
`(#:make-flags `("VER_DATE=2018-09-01"
|
||
"CONFDIR=/etc/tuxpaint" ;don't write to store
|
||
,(string-append "PREFIX=" %output)
|
||
"GNOME_PREFIX=$(PREFIX)")
|
||
#:parallel-build? #f ;race conditions
|
||
#:tests? #f ;no tests
|
||
#:phases (modify-phases %standard-phases
|
||
(delete 'configure) ;no configure phase
|
||
(add-before 'install 'gzip-no-name
|
||
(lambda* _
|
||
(substitute* "Makefile"
|
||
;; tuxpaint-config compresses its own documentation;
|
||
;; make sure it uses flags for reproducibility.
|
||
(("gzip") "gzip --no-name"))))
|
||
(add-before 'install 'make-install-dirs
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let ((out (assoc-ref outputs "out")))
|
||
(mkdir-p (string-append out "/bin"))
|
||
#t))))))
|
||
(home-page (package-home-page tuxpaint))
|
||
(synopsis "Configure Tux Paint")
|
||
(description
|
||
"Tux Paint Config is a graphical configuration editor for Tux Paint.")
|
||
(license license:gpl2))) ;no "or later" present
|
||
|
||
(define-public supertux
|
||
(package
|
||
(name "supertux")
|
||
(version "0.6.0")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "https://github.com/SuperTux/supertux/"
|
||
"releases/download/v" version "/SuperTux-v"
|
||
version "-Source.tar.gz"))
|
||
(file-name (string-append name "-" version ".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"1h1s4abirkdv4ag22zvyk6zkk64skqbjmcnnba67ps4hdzxfbhy4"))
|
||
(patches
|
||
(search-patches "supertux-unbundle-squirrel.patch"))))
|
||
(arguments
|
||
'(#:tests? #f
|
||
#:configure-flags '("-DINSTALL_SUBDIR_BIN=bin"
|
||
"-DUSE_SYSTEM_PHYSFS=ON")
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(add-after 'unpack 'patch-squirrel-path
|
||
(lambda* (#:key inputs #:allow-other-keys)
|
||
(let ((squirrel (assoc-ref inputs "squirrel")))
|
||
(substitute* "CMakeLists.txt"
|
||
(("set\\(SQUIRREL_PREFIX.*")
|
||
(string-append "set(SQUIRREL_PREFIX " squirrel ")"))
|
||
(("add_dependencies\\(supertux2_lib squirrel\\)") "")
|
||
(("\\$\\{SQUIRREL_PREFIX\\}/include")
|
||
(string-append "${SQUIRREL_PREFIX}/include/squirrel"))))
|
||
#t)))))
|
||
(build-system cmake-build-system)
|
||
(inputs `(("sdl2" ,sdl2)
|
||
("sdl2-image" ,sdl2-image)
|
||
("sdl2-mixer" ,sdl2-mixer)
|
||
("openal" ,openal)
|
||
("mesa" ,mesa)
|
||
("glew" ,glew)
|
||
("libvorbis" ,libvorbis)
|
||
("libogg" ,libogg)
|
||
("physfs" ,physfs)
|
||
("curl" ,curl)
|
||
("boost" ,boost)
|
||
("freetype" ,freetype)
|
||
("squirrel" ,squirrel)))
|
||
(native-inputs `(("pkg-config" ,pkg-config)))
|
||
(synopsis "2D platformer game")
|
||
(description "SuperTux is a free classic 2D jump'n run sidescroller game
|
||
in a style similar to the original Super Mario games covered under
|
||
the GNU GPL.")
|
||
(home-page "https://supertux.org/")
|
||
(license license:gpl3+)))
|
||
|
||
(define-public tintin++
|
||
(package
|
||
(name "tintin++")
|
||
(version "2.01.7")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://sourceforge/tintin/TinTin++ Source Code/"
|
||
(version-major+minor version)
|
||
"/tintin-" version ".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"033n84pyxml3n3gd4dq0497n9w331bnrr1gppwipz9ashmq8jz7v"))))
|
||
(inputs
|
||
`(("gnutls" ,gnutls)
|
||
("pcre" ,pcre)
|
||
("readline" ,readline)
|
||
("zlib" ,zlib)))
|
||
(arguments
|
||
'(#:tests? #f ; no test suite
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
;; The source is in tt/src.
|
||
(add-before 'configure 'chdir
|
||
(lambda _
|
||
(chdir "src")
|
||
#t)))))
|
||
(build-system gnu-build-system)
|
||
(home-page "http://tintin.sourceforge.net/")
|
||
(synopsis "MUD client")
|
||
(description
|
||
"TinTin++ is a MUD client which supports MCCP (Mud Client Compression
|
||
Protocol), MMCP (Mud Master Chat Protocol), xterm 256 colors, most TELNET
|
||
options used by MUDs, as well as those required to login via telnet on
|
||
Linux / Mac OS X servers, and an auto mapper with a VT100 map display.")
|
||
(license license:gpl2+)))
|
||
|
||
(define-public laby
|
||
(package
|
||
(name "laby")
|
||
(version "0.6.4")
|
||
(source
|
||
(origin (method url-fetch)
|
||
(uri (string-append
|
||
"https://github.com/sgimenez/laby/archive/"
|
||
"laby-" version ".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"0gyrfa95l1qka7gbjf7l6mk7mbfvph00l0c995ia272qdw7rjhyf"))
|
||
(patches (search-patches "laby-make-install.patch"))))
|
||
(build-system gnu-build-system)
|
||
(inputs
|
||
`(("lablgtk" ,lablgtk)
|
||
("ocaml" ,ocaml)
|
||
("ocaml-findlib" ,ocaml-findlib)
|
||
("ocamlbuild" ,ocamlbuild)))
|
||
(arguments
|
||
'(#:phases
|
||
(modify-phases %standard-phases
|
||
(delete 'configure)
|
||
(add-before 'build 'allow-unsafe-strings
|
||
;; Fix a build failure with ocaml >=4.06.0.
|
||
;; See <https://github.com/sgimenez/laby/issues/53>.
|
||
(lambda _
|
||
(setenv "OCAMLPARAM" "safe-string=0,_")
|
||
#t))
|
||
(add-before 'build 'set-library-path
|
||
(lambda* (#:key inputs #:allow-other-keys)
|
||
(let ((lablgtk (assoc-ref inputs "lablgtk")))
|
||
(setenv "LD_LIBRARY_PATH"
|
||
(string-append lablgtk "/lib/ocaml/stublibs"))))))
|
||
#:tests? #f ; no 'check' target
|
||
#:make-flags
|
||
(list (string-append "PREFIX=" (assoc-ref %outputs "out")) "all")))
|
||
(home-page "https://sgimenez.github.io/laby/")
|
||
(synopsis "Programming game")
|
||
(description "Learn programming, playing with ants and spider webs ;-)
|
||
Your robot ant can be programmed in many languages: OCaml, Python, C, C++,
|
||
Java, Ruby, Lua, JavaScript, Pascal, Perl, Scheme, Vala, Prolog. Experienced
|
||
programmers may also add their own favorite language.")
|
||
(license license:gpl3+)))
|
||
|
||
(define-public bambam
|
||
(package
|
||
(name "bambam")
|
||
(version "0.6")
|
||
(source
|
||
(origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://github.com/porridge/bambam")
|
||
(commit version)))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32
|
||
"08hcd0gzia3pz7fzk4pqc5kbq1074j4q0jcmbpgvr7n623nj2xa5"))))
|
||
(build-system python-build-system)
|
||
(arguments
|
||
`(#:python ,python-2
|
||
#:tests? #f ; no tests
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(delete 'build)
|
||
(add-before 'install 'patch-data-dir-location
|
||
(lambda _
|
||
(substitute* "bambam.py"
|
||
(("'data'") "'../share/bambam/data'"))
|
||
#t))
|
||
(replace 'install
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let* ((out (assoc-ref outputs "out"))
|
||
(bin (string-append out "/bin"))
|
||
(share (string-append out "/share")))
|
||
(mkdir-p bin)
|
||
(copy-file "bambam.py" (string-append bin "/bambam"))
|
||
(install-file "bambam.6" (string-append share "/man/man6"))
|
||
(copy-recursively "data" (string-append share "/bambam/data")))
|
||
#t)))))
|
||
(inputs
|
||
`(("python-pygame" ,python-pygame)))
|
||
(home-page "https://github.com/porridge/bambam")
|
||
(synopsis "Keyboard mashing and doodling game for babies")
|
||
(description "Bambam is a simple baby keyboard (and gamepad) masher
|
||
application that locks the keyboard and mouse and instead displays bright
|
||
colors, pictures, and sounds.")
|
||
(license license:gpl3+)))
|
||
|
||
(define-public mrrescue
|
||
(package
|
||
(name "mrrescue")
|
||
(version "1.02e")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append
|
||
"https://github.com/SimonLarsen/mrrescue/releases/"
|
||
"download/" version "/mrrescue" version ".love"))
|
||
(file-name (string-append name "-" version ".love"))
|
||
(sha256
|
||
(base32
|
||
"0jwzbwkgp1l5ia6c7s760gmdirbsncp6nfqp7vqdqsfb63la9gl2"))))
|
||
(build-system trivial-build-system)
|
||
(arguments
|
||
`(#:modules ((guix build utils))
|
||
#:builder
|
||
(begin
|
||
(use-modules (guix build utils))
|
||
(let* ((out (assoc-ref %outputs "out"))
|
||
(script (string-append out "/bin/" ,name))
|
||
(data (string-append out "/share/" ,name))
|
||
(source (assoc-ref %build-inputs "source"))
|
||
(unzip (string-append (assoc-ref %build-inputs "unzip")
|
||
"/bin/unzip"))
|
||
(patch (string-append (assoc-ref %build-inputs "patch")
|
||
"/bin/patch"))
|
||
(bash (string-append (assoc-ref %build-inputs "bash")
|
||
"/bin/bash"))
|
||
(love (string-append (assoc-ref %build-inputs "love")
|
||
"/bin/love")))
|
||
|
||
(mkdir-p (dirname script))
|
||
(with-output-to-file script
|
||
(lambda ()
|
||
(format #t "#!~a~%" bash)
|
||
(format #t "exec -a ~a \"~a\" \"~a\"~%" ,name love data)))
|
||
(chmod script #o755)
|
||
|
||
;; The better way to package this game would be to install *only* the
|
||
;; script above, pointing to the unextracted .love file in the store.
|
||
;; However, mrrescue 1.02e needs to be patched to work with Love 11.
|
||
;; Instead of extracting the .love file, patching it, and re-zipping
|
||
;; it to the store, simply point the script to the extracted patched
|
||
;; data directory directly.
|
||
(mkdir-p data)
|
||
(with-directory-excursion data
|
||
(invoke unzip source)
|
||
(invoke patch "-p1" "-i"
|
||
(assoc-ref %build-inputs "love-11.patch")))
|
||
#t))))
|
||
(native-inputs
|
||
`(("unzip" ,unzip)
|
||
("patch" ,patch)
|
||
("love-11.patch" ,(search-patch "mrrescue-support-love-11.patch"))))
|
||
(inputs
|
||
`(("bash" ,bash)
|
||
("love" ,love)))
|
||
(home-page "http://tangramgames.dk/games/mrrescue")
|
||
(synopsis "Arcade-style fire fighting game")
|
||
(description
|
||
"Mr. Rescue is an arcade styled 2d action game centered around evacuating
|
||
civilians from burning buildings. The game features fast-paced fire
|
||
extinguishing action, intense boss battles, a catchy soundtrack, and lots of
|
||
throwing people around in pseudo-randomly generated buildings.")
|
||
(license (list license:zlib ; for source code
|
||
license:cc-by-sa3.0)))) ; for graphics and music assets
|
||
|
||
(define-public hyperrogue
|
||
(package
|
||
(name "hyperrogue")
|
||
(version "10.5d")
|
||
;; When updating this package, be sure to update the "hyperrogue-data"
|
||
;; origin in native-inputs.
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append
|
||
"https://www.roguetemple.com/z/hyper/hyperrogue"
|
||
(string-join (string-split version #\.) "")
|
||
"-src.tgz"))
|
||
(sha256
|
||
(base32
|
||
"1ls055v4pv2xmn2a8lav7wl370zn0wsd91q41bk0amxd168kcndy"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
`(#:tests? #f ; no check target
|
||
#:make-flags '("HYPERROGUE_USE_GLEW=1"
|
||
"HYPERROGUE_USE_PNG=1")
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(add-after 'set-paths 'set-sdl-paths
|
||
(lambda* (#:key inputs #:allow-other-keys)
|
||
(setenv "CPATH"
|
||
(string-append (getenv "CPATH") ":"
|
||
(assoc-ref inputs "sdl-union")
|
||
"/include/SDL"))))
|
||
(replace 'configure
|
||
(lambda* (#:key inputs outputs #:allow-other-keys)
|
||
(let* ((out (assoc-ref outputs "out"))
|
||
(share-dir (string-append out "/share/hyperrogue"))
|
||
(dejavu-dir (string-append
|
||
(assoc-ref inputs "font-dejavu")
|
||
"/share/fonts/truetype"))
|
||
(dejavu-font "DejaVuSans-Bold.ttf")
|
||
(music-file "hyperrogue-music.txt"))
|
||
;; Fix font and music paths.
|
||
(substitute* "basegraph.cpp"
|
||
((dejavu-font)
|
||
(string-append dejavu-dir "/" dejavu-font)))
|
||
(substitute* music-file
|
||
(("\\*/")
|
||
(string-append share-dir "/sounds/")))
|
||
(substitute* "sound.cpp"
|
||
(("musicfile = \"\"")
|
||
(string-append "musicfile = \""
|
||
share-dir "/" music-file "\"")))
|
||
;; Disable build machine CPU optimizations and warnings treated
|
||
;; as errors.
|
||
(substitute* "Makefile"
|
||
(("-march=native") "")
|
||
(("-Werror") "")))
|
||
#t))
|
||
(replace 'install
|
||
(lambda* (#:key inputs outputs #:allow-other-keys)
|
||
(let* ((out (assoc-ref outputs "out"))
|
||
(bin (string-append out "/bin"))
|
||
(share-dir (string-append out "/share/hyperrogue")))
|
||
(mkdir-p bin)
|
||
(install-file "hyperrogue" bin)
|
||
(install-file "hyperrogue-music.txt" share-dir))
|
||
#t))
|
||
(add-after 'install 'install-data
|
||
(lambda* (#:key inputs outputs #:allow-other-keys)
|
||
(let* ((data (assoc-ref inputs "hyperrogue-data"))
|
||
(out (assoc-ref outputs "out"))
|
||
(sounds (string-append out "/share/hyperrogue/sounds"))
|
||
(unzip (string-append (assoc-ref inputs "unzip") "/bin/unzip")))
|
||
;; Extract media license information into sounds directory.
|
||
(invoke unzip "-j" data
|
||
(string-append
|
||
"hyperrogue"
|
||
(string-join (string-split ,version #\.) "")
|
||
"/sounds/credits.txt") "-d" sounds)
|
||
;; Extract sounds and music into sounds directory.
|
||
(invoke "unzip" "-j" data
|
||
(string-append
|
||
"hyperrogue"
|
||
(string-join (string-split ,version #\.) "")
|
||
"/*.ogg") "-d" sounds)))))))
|
||
(native-inputs
|
||
`(("hyperrogue-data"
|
||
,(origin
|
||
(method url-fetch)
|
||
(uri
|
||
(string-append
|
||
"https://www.roguetemple.com/z/hyper/hyperrogue"
|
||
(string-join (string-split version #\.) "")
|
||
"-win.zip"))
|
||
(sha256
|
||
(base32
|
||
"13n9hcvf9yv7kjghm5jhjpwq1kh94i4bgvcczky9kvdvw1y9278n"))))
|
||
("unzip" ,unzip)))
|
||
(inputs
|
||
`(("font-dejavu" ,font-dejavu)
|
||
("glew" ,glew)
|
||
("libpng" ,libpng)
|
||
("sdl-union" ,(sdl-union (list sdl
|
||
sdl-gfx
|
||
sdl-mixer
|
||
sdl-ttf)))))
|
||
(home-page "https://www.roguetemple.com/z/hyper/")
|
||
(synopsis "Non-euclidean graphical rogue-like game")
|
||
(description
|
||
"HyperRogue is a game in which the player collects treasures and fights
|
||
monsters -- rogue-like but for the fact that it is played on the hyperbolic
|
||
plane and not in euclidean space.
|
||
|
||
In HyperRogue, the player can move through different parts of the world, which
|
||
are home to particular creatures and may be subject to their own rules of
|
||
\"physics\".
|
||
|
||
While the game can use ASCII characters to display the the classical rogue
|
||
symbols, it still needs graphics to render the non-euclidean world.")
|
||
(license (list license:bsd-3 ; glew.c, mtrand.*
|
||
license:cc-by-sa3.0 ; music
|
||
license:cc-by-sa4.0 ; sounds
|
||
license:cc0
|
||
license:public-domain ; direntx.*, some sounds
|
||
license:zlib ; savepng.*
|
||
license:gpl2+)))) ; remaining files
|
||
|
||
(define-public kobodeluxe
|
||
(package
|
||
(name "kobodeluxe")
|
||
(version "0.5.1")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "http://olofson.net/kobodl/download/KoboDeluxe-"
|
||
version ".tar.bz2"))
|
||
(sha256
|
||
(base32
|
||
"0b2wvdpnmaibsy419c16dfwj5kvd3pccby2aaqvm964x74592yqg"))
|
||
(patches (search-patches
|
||
"kobodeluxe-const-charp-conversion.patch"
|
||
"kobodeluxe-enemies-pipe-decl.patch"
|
||
"kobodeluxe-graphics-window-signed-char.patch"
|
||
"kobodeluxe-manpage-minus-not-hyphen.patch"
|
||
"kobodeluxe-midicon-segmentation-fault.patch"
|
||
"kobodeluxe-paths.patch"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
'(#:configure-flags
|
||
(list (string-append "CPPFLAGS=-I"
|
||
(assoc-ref %build-inputs "sdl-union")
|
||
"/include/SDL"))))
|
||
(inputs `(("sdl-union" ,(sdl-union (list sdl sdl-image)))))
|
||
(synopsis "Shooter with space station destruction")
|
||
(description
|
||
"Kobo Deluxe is an enhanced version of Akira Higuchi's XKobo graphical game
|
||
for Un*x systems with X11.")
|
||
(home-page "http://olofson.net/kobodl/")
|
||
(license license:gpl2+)))
|
||
|
||
(define-public freeciv
|
||
(package
|
||
(name "freeciv")
|
||
(version "2.6.0")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (list (string-append
|
||
"http://files.freeciv.org/stable/freeciv-"
|
||
version ".tar.bz2")
|
||
(string-append
|
||
"mirror://sourceforge/freeciv/Freeciv%20"
|
||
(version-major+minor version) "/" version
|
||
"/freeciv-" version ".tar.bz2")))
|
||
(sha256
|
||
(base32
|
||
"16f9wsnn7073s6chzbm3819swd0iw019p9nrzr3diiynk28kj83w"))))
|
||
(build-system gnu-build-system)
|
||
(inputs
|
||
`(("curl" ,curl)
|
||
("cyrus-sasl" ,cyrus-sasl)
|
||
("gtk+" ,gtk+)
|
||
("sdl-mixer" ,sdl-mixer)
|
||
("zlib" ,zlib)))
|
||
(native-inputs
|
||
`(("pkg-config" ,pkg-config)))
|
||
(home-page "http://www.freeciv.org/")
|
||
(synopsis "Turn based empire building strategy game")
|
||
(description "Freeciv is a turn based empire building strategy game
|
||
inspired by the history of human civilization. The game commences in
|
||
prehistory and your mission is to lead your tribe from the Stone Age
|
||
to the Space Age.")
|
||
(license license:gpl2+)))
|
||
|
||
(define-public no-more-secrets
|
||
(package
|
||
(name "no-more-secrets")
|
||
(version "0.3.3")
|
||
(source
|
||
(origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://github.com/bartobri/no-more-secrets.git")
|
||
(commit (string-append "v" version))))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32 "1zfv4qabikf8w9winsr4brxrdvs3f0d7xvydksyx8bydadsm2v2h"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
`(#:tests? #f
|
||
#:make-flags (list "CC=gcc" "all-ncurses"
|
||
(string-append "prefix="
|
||
(assoc-ref %outputs "out")))
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(delete 'configure))))
|
||
(inputs
|
||
`(("ncurses" ,ncurses)))
|
||
(home-page "https://github.com/bartobri/no-more-secrets")
|
||
(synopsis "Recreation of data decryption effect in \"Sneakers\"")
|
||
(description
|
||
"@code{No More Secrets} provides a command line tool called \"nms\"
|
||
that recreates the famous data decryption effect seen on screen in the 1992
|
||
movie \"Sneakers\".
|
||
|
||
This command works on piped data. Pipe any ASCII or UTF-8 text to nms, and
|
||
it will apply the hollywood effect, initially showing encrypted data, then
|
||
starting a decryption sequence to reveal the original plaintext characters.")
|
||
(license license:expat)))
|
||
|
||
(define-public megaglest-data
|
||
(package
|
||
(name "megaglest-data")
|
||
(version "3.13.0")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append
|
||
"https://github.com/MegaGlest/megaglest-data"
|
||
"/releases/download/" version "/megaglest-data-"
|
||
version ".tar.xz"))
|
||
(sha256
|
||
(base32
|
||
"0ipgza33z89fw3si32iafm981f3fvm0zldvbxj29whghd2k3rpj3"))))
|
||
(build-system cmake-build-system)
|
||
(arguments
|
||
`(#:tests? #f))
|
||
(home-page "https://megaglest.org/")
|
||
(synopsis "Data files for MegaGlest")
|
||
(description "This package contains the data files required for MegaGlest.")
|
||
(license license:cc-by-sa3.0)))
|
||
|
||
(define-public megaglest
|
||
(package
|
||
(name "megaglest")
|
||
(version "3.13.0")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append
|
||
"https://github.com/MegaGlest/megaglest-source"
|
||
"/releases/download/" version "/megaglest-source-"
|
||
version ".tar.xz"))
|
||
(sha256
|
||
(base32
|
||
"1ffck3ii1wp5k3nn5p0ga06jgp7pzk4zw0xln3xim2w7qrxzdzh9"))))
|
||
(build-system cmake-build-system)
|
||
(inputs
|
||
`(("curl" ,curl)
|
||
("fontconfig" ,fontconfig)
|
||
("ftgl" ,ftgl)
|
||
("glew" ,glew)
|
||
("libjpeg-turbo" ,libjpeg-turbo)
|
||
("megaglest-data" ,megaglest-data)
|
||
("mesa" ,mesa)
|
||
("miniupnpc" ,miniupnpc)
|
||
("openal" ,openal)
|
||
("libircclient" ,libircclient)
|
||
("libpng" ,libpng)
|
||
("libvorbis" ,libvorbis)
|
||
("lua" ,lua)
|
||
("sdl2" ,sdl2)
|
||
("wxwidgets" ,wxwidgets)))
|
||
(native-inputs
|
||
`(("cppunit" ,cppunit)
|
||
("pkg-config" ,pkg-config)))
|
||
(arguments
|
||
`(#:configure-flags
|
||
(list (string-append "-DCUSTOM_DATA_INSTALL_PATH="
|
||
(assoc-ref %build-inputs "megaglest-data")
|
||
"/share/megaglest")
|
||
"-DBUILD_MEGAGLEST_TESTS=ON")
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(add-after 'unpack 'fix-ini-search-path
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(substitute* "source/glest_game/global/config.cpp"
|
||
(("/usr/share/megaglest/")
|
||
(string-append (assoc-ref outputs "out")
|
||
"/share/megaglest/"))))))
|
||
#:test-target "megaglest_tests"))
|
||
(home-page "https://megaglest.org/")
|
||
(synopsis "3D real-time strategy (RTS) game")
|
||
(description "MegaGlest is a cross-platform 3D real-time strategy (RTS)
|
||
game, where you control the armies of one of seven different factions: Tech,
|
||
Magic, Egypt, Indians, Norsemen, Persian or Romans.")
|
||
(license license:gpl2+)))
|
||
|
||
(define-public freegish
|
||
(let ((commit "8795cd7adc95957883f2d3465eb9036a774667a7")
|
||
(revision "1"))
|
||
(package
|
||
(name "freegish")
|
||
(version (string-append "0-" revision "." (string-take commit 9)))
|
||
(source (origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://github.com/freegish/freegish.git")
|
||
(commit commit)))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32
|
||
"1p1zf5qqagmcpi1db2bs02cnalpy3qiymp6yzan7k1bhmv859gsx"))
|
||
(modules '((guix build utils)))
|
||
;; The audio files in the "music" directory are licensed under
|
||
;; CC-BY-NC, so we delete them.
|
||
(snippet
|
||
'(begin
|
||
(delete-file-recursively "music")
|
||
#t))))
|
||
(build-system cmake-build-system)
|
||
(arguments
|
||
`(#:tests? #f ; no tests included
|
||
#:configure-flags
|
||
(list "-DCMAKE_INSTALL_FHS=ON")
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(add-after 'unpack 'set-DATAPATH
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(substitute* "CMakeLists.txt"
|
||
(("^option\\(INSTALL_FHS" line)
|
||
(string-append "add_definitions(-DDATAPATH=\""
|
||
(assoc-ref outputs "out") "/share/freegish\")\n"
|
||
line)))
|
||
#t)))))
|
||
(inputs
|
||
`(("sdl-union" ,(sdl-union (list sdl sdl-mixer)))
|
||
("openal" ,openal)
|
||
("libvorbis" ,libvorbis)
|
||
("libogg" ,libogg)
|
||
("mesa" ,mesa)
|
||
("libpng" ,libpng)
|
||
("zlib" ,zlib)))
|
||
(home-page "https://github.com/freegish/freegish")
|
||
(synopsis "Side-scrolling physics platformer with a ball of tar")
|
||
(description "In FreeGish you control Gish, a ball of tar who lives
|
||
happily with his girlfriend Brea, until one day a mysterious dark creature
|
||
emerges from a sewer hole and pulls her below ground.")
|
||
;; The textures are available under the Expat license. All other assets
|
||
;; (including levels) are covered under CC-BY-SA or public domain. The
|
||
;; source code is under GPLv2+.
|
||
(license (list license:gpl2+
|
||
license:expat
|
||
license:public-domain
|
||
license:cc-by-sa3.0)))))
|
||
|
||
(define-public cdogs-sdl
|
||
(package
|
||
(name "cdogs-sdl")
|
||
(version "0.6.9")
|
||
(source (origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://github.com/cxong/cdogs-sdl.git")
|
||
(commit version)))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32
|
||
"13gyv2hzk43za1n3lsjnd5v64xlzfzq7n10scd1rcbsnk1n007zr"))))
|
||
(build-system cmake-build-system)
|
||
(arguments
|
||
`(#:configure-flags
|
||
(list (string-append "-DCDOGS_DATA_DIR="
|
||
(assoc-ref %outputs "out")
|
||
"/share/cdogs-sdl/"))))
|
||
(inputs
|
||
`(("mesa" ,mesa)
|
||
("sdl2" ,sdl2)
|
||
("sdl2-image" ,sdl2-image)
|
||
("sdl2-mixer" ,sdl2-mixer)))
|
||
(home-page "https://cxong.github.io/cdogs-sdl/")
|
||
(synopsis "Classic overhead run-and-gun game")
|
||
(description "C-Dogs SDL is a classic overhead run-and-gun game,
|
||
supporting up to 4 players in co-op and deathmatch modes. Customize your
|
||
player, choose from many weapons, and blast, slide and slash your way through
|
||
over 100 user-created campaigns.")
|
||
;; GPLv2+ for code (includes files under BSD-2 and BSD-3),
|
||
;; CC0/CC-BY/CC-BY-SA for assets.
|
||
(license (list license:gpl2+
|
||
license:bsd-2
|
||
license:bsd-3
|
||
license:cc0
|
||
license:cc-by3.0
|
||
license:cc-by-sa3.0))))
|
||
|
||
(define-public kiki
|
||
(package
|
||
(name "kiki")
|
||
(version "1.0.2")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://sourceforge/kiki/kiki-src/"
|
||
version "/kiki-" version "-src.tgz"))
|
||
(sha256
|
||
(base32
|
||
"0ihjdsxbn8z3cz0gpcprafiipcqaiskgdnh1rhmw4qff8dszalbn"))
|
||
(modules '((guix build utils)))
|
||
(snippet
|
||
'(begin
|
||
(for-each delete-file (find-files "." "\\.dll$"))
|
||
#t))
|
||
(patches
|
||
(search-patches "kiki-level-selection-crash.patch"
|
||
"kiki-makefile.patch"
|
||
"kiki-missing-includes.patch"
|
||
"kiki-portability-64bit.patch"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
`(#:tests? #f ; there are no tests
|
||
#:make-flags '("CXX=g++")
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(replace 'configure
|
||
(lambda* (#:key inputs outputs #:allow-other-keys)
|
||
(setenv "CPLUS_INCLUDE_PATH"
|
||
(string-append (assoc-ref inputs "sdl-union")
|
||
"/include/SDL:"
|
||
(assoc-ref inputs "python")
|
||
"/include/python2.7"))
|
||
(substitute* "src/main/main.cpp"
|
||
(("#include <SDL.h>" line)
|
||
(string-append line "
|
||
#define K_INCLUDE_GLUT
|
||
#include \"KIncludeTools.h\""))
|
||
(("// initialize SDL" line)
|
||
(string-append "glutInit(&argc,argv);\n" line)))
|
||
(substitute* "src/main/KikiController.cpp"
|
||
(("getenv\\(\"KIKI_HOME\"\\)")
|
||
(string-append "\"" (assoc-ref outputs "out") "/share/kiki/\"")))
|
||
(substitute* "linux/Makefile"
|
||
(("CXXOPTS =" line)
|
||
(string-append line " -fpermissive"))
|
||
(("PYTHON_VERSION=.*") "PYTHON_VERSION=2.7")
|
||
(("PYTHONHOME =.*")
|
||
(string-append "PYTHONHOME = "
|
||
(assoc-ref inputs "python")
|
||
"/lib/python2.7/"))
|
||
(("\\$\\(GLLIBS\\)" line)
|
||
(string-append line " -lm -lpython2.7")))
|
||
(substitute* "src/main/KikiPythonWidget.h"
|
||
(("#define __KikiPythonWidget" line)
|
||
(string-append line "\n#include \"KikiPython.h\"")))
|
||
#t))
|
||
(add-before 'build 'build-kodilib
|
||
(lambda* (#:key make-flags #:allow-other-keys)
|
||
(with-directory-excursion "kodilib/linux"
|
||
(apply invoke "make" make-flags))))
|
||
(add-after 'build-kodilib 'chdir
|
||
(lambda _ (chdir "linux") #t))
|
||
(replace 'install
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let* ((out (assoc-ref outputs "out"))
|
||
(bin (string-append out "/bin"))
|
||
(share (string-append out "/share/kiki")))
|
||
(mkdir-p bin)
|
||
(mkdir-p share)
|
||
(install-file "kiki" bin)
|
||
(copy-recursively "../py" (string-append share "/py"))
|
||
(copy-recursively "../sound" (string-append share "/sound"))
|
||
#t))))))
|
||
(inputs
|
||
`(("glu" ,glu)
|
||
;; Kiki builds fine with freeglut 3.0.0 but segfaults on start.
|
||
("freeglut" ,freeglut-2.8)
|
||
("sdl-union" ,(sdl-union (list sdl
|
||
sdl-mixer
|
||
sdl-image)))
|
||
("python" ,python-2)))
|
||
(native-inputs
|
||
`(("swig" ,swig)))
|
||
(home-page "http://kiki.sourceforge.net/")
|
||
(synopsis "3D puzzle game")
|
||
(description "Kiki the nano bot is a 3D puzzle game. It is basically a
|
||
mixture of the games Sokoban and Kula-World. Your task is to help Kiki, a
|
||
small robot living in the nano world, repair its maker.")
|
||
;; See <http://metadata.ftp-master.debian.org/changelogs/main/k/
|
||
;; kiki-the-nano-bot/kiki-the-nano-bot_1.0.2+dfsg1-4_copyright>
|
||
;; for a statement from the author.
|
||
(license license:public-domain)))
|
||
|
||
(define-public kiki-the-nano-bot
|
||
(deprecated-package "kiki-the-nano-bot" kiki))
|
||
|
||
(define-public teeworlds
|
||
(package
|
||
(name "teeworlds")
|
||
(version "0.7.2")
|
||
(source (origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://github.com/teeworlds/teeworlds.git")
|
||
(commit version)))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32
|
||
"15l988qcsqgb6rjais0qd5sd2rjanm2708jmzvkariqzz0d6pb93"))
|
||
(modules '((guix build utils)
|
||
(ice-9 ftw)
|
||
(ice-9 regex)
|
||
(srfi srfi-1)
|
||
(srfi srfi-26)))
|
||
(snippet ; remove bundled libraries except md5
|
||
'(let ((base-dir "src/engine/external/"))
|
||
(for-each (compose (cut delete-file-recursively <>)
|
||
(cut string-append base-dir <>))
|
||
(remove (cut string-match "(^.)|(^md5$)" <>)
|
||
(scandir base-dir)))
|
||
#t))
|
||
(patches
|
||
(search-patches "teeworlds-use-latest-wavpack.patch"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
`(#:tests? #f ; no tests included
|
||
#:modules ((guix build gnu-build-system)
|
||
(guix build utils)
|
||
(srfi srfi-26))
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(replace 'configure
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
;; The bundled json-parser uses an old API.
|
||
;; To use the latest non-bundled version, we need to pass the
|
||
;; length of the data in all 'json_parse_ex' calls.
|
||
(define (use-latest-json-parser file)
|
||
(substitute* file
|
||
(("engine/external/json-parser/json\\.h")
|
||
"json-parser/json.h")
|
||
(("json_parse_ex\\(&JsonSettings, pFileData, aError\\);")
|
||
"json_parse_ex(&JsonSettings,
|
||
pFileData,
|
||
strlen(pFileData),
|
||
aError);")))
|
||
|
||
;; Embed path to assets.
|
||
(substitute* "src/engine/shared/storage.cpp"
|
||
(("#define DATA_DIR.*")
|
||
(string-append "#define DATA_DIR \""
|
||
(assoc-ref outputs "out")
|
||
"/share/teeworlds/data"
|
||
"\"")))
|
||
|
||
;; Bam expects all files to have a recent time stamp.
|
||
(for-each (cut utime <> 1 1)
|
||
(find-files "."))
|
||
|
||
;; Do not use bundled libraries.
|
||
(substitute* "bam.lua"
|
||
(("local json = Compile.+$")
|
||
"local json = nil
|
||
settings.link.libs:Add(\"jsonparser\")")
|
||
(("local png = Compile.+$")
|
||
"local png = nil
|
||
settings.link.libs:Add(\"pnglite\")")
|
||
(("local wavpack = Compile.+$")
|
||
"local wavpack = nil
|
||
settings.link.libs:Add(\"wavpack\")")
|
||
(("if config\\.zlib\\.value == 1")
|
||
"if config.zlib.value"))
|
||
(substitute* "src/engine/client/graphics_threaded.cpp"
|
||
(("engine/external/pnglite/pnglite\\.h")
|
||
"pnglite.h"))
|
||
(substitute* "src/engine/client/sound.cpp"
|
||
(("engine/external/wavpack/wavpack\\.h")
|
||
"wavpack/wavpack.h"))
|
||
(for-each use-latest-json-parser
|
||
'("src/game/client/components/countryflags.cpp"
|
||
"src/game/client/components/menus_settings.cpp"
|
||
"src/game/client/components/skins.cpp"
|
||
"src/game/client/localization.cpp"
|
||
"src/game/editor/auto_map.h"
|
||
"src/game/editor/editor.cpp"))
|
||
#t))
|
||
(replace 'build
|
||
(lambda _
|
||
(invoke "bam" "-a" "-v" "conf=release")))
|
||
(replace 'install
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let* ((arch ,(system->linux-architecture
|
||
(or (%current-target-system)
|
||
(%current-system))))
|
||
(build (string-append "build/" arch "/release/"))
|
||
(data-built (string-append build "data/"))
|
||
(out (assoc-ref outputs "out"))
|
||
(bin (string-append out "/bin/"))
|
||
(data (string-append out "/share/teeworlds/data/")))
|
||
(for-each (cut install-file <> bin)
|
||
(map (cut string-append build <>)
|
||
'("teeworlds" "teeworlds_srv")))
|
||
(copy-recursively data-built data)
|
||
#t))))))
|
||
(inputs
|
||
`(("freetype" ,freetype)
|
||
("glu" ,glu)
|
||
("json-parser" ,json-parser)
|
||
("mesa" ,mesa)
|
||
("pnglite" ,pnglite)
|
||
("sdl2" ,sdl2)
|
||
("sdl2-image" ,sdl2-image)
|
||
("sdl2-mixer" ,sdl2-mixer)
|
||
("wavpack" ,wavpack)
|
||
("zlib" ,zlib)))
|
||
(native-inputs
|
||
`(("bam" ,bam)
|
||
("python" ,python-wrapper)
|
||
("pkg-config" ,pkg-config)))
|
||
(home-page "https://www.teeworlds.com")
|
||
(synopsis "2D retro multiplayer shooter game")
|
||
(description "Teeworlds is an online multiplayer game. Battle with up to
|
||
16 players in a variety of game modes, including Team Deathmatch and Capture
|
||
The Flag. You can even design your own maps!")
|
||
(license license:bsd-3)))
|
||
|
||
(define-public enigma
|
||
(package
|
||
(name "enigma")
|
||
(version "1.21")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://sourceforge/enigma-game/"
|
||
"Release%20" version "/enigma-"
|
||
version ".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"00ffh9pypj1948pg3q9sjp1nmiabh52p5c8wpg9n1dcfgl3cywnq"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
`(#:configure-flags
|
||
(list "--with-system-enet")
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(add-after 'unpack 'find-sdl
|
||
(lambda _
|
||
(substitute* "configure"
|
||
(("SDL_ttf.h") "SDL/SDL_ttf.h"))
|
||
(substitute* '("tools/ttf2bmf.cc"
|
||
"lib-src/enigma-core/ecl_font.cc"
|
||
"lib-src/enigma-core/ecl_video.cc"
|
||
"lib-src/enigma-core/ecl_buffer.hh"
|
||
"src/SoundEngine.cc"
|
||
"src/SoundEngine.hh"
|
||
"src/MusicManager.cc"
|
||
"src/MusicManager.hh"
|
||
"src/d_models.cc"
|
||
"src/main.cc"
|
||
"src/network.cc")
|
||
(("#include \"SDL_(image|ttf|mixer|types|syswm|mutex).h\"" line header)
|
||
(string-append "#include \"SDL/SDL_" header ".h\"")))
|
||
(substitute* "src/main.cc"
|
||
(("#include <SDL_(image|ttf|mixer).h>" line header)
|
||
(string-append "#include \"SDL/SDL_" header ".h\"")))
|
||
#t)))))
|
||
(inputs
|
||
`(("xerces-c" ,xerces-c)
|
||
("sdl-union" ,(sdl-union (list sdl sdl-image sdl-mixer sdl-ttf)))
|
||
("curl" ,curl)
|
||
("enet" ,enet)))
|
||
(native-inputs
|
||
`(("pkg-config" ,pkg-config)
|
||
("imagemagick" ,imagemagick)))
|
||
(home-page "https://www.nongnu.org/enigma")
|
||
(synopsis "Puzzle game with a dexterity component")
|
||
(description "Enigma is a puzzle game with 550 unique levels. The object
|
||
of the game is to find and uncover pairs of identically colored ‘Oxyd’ stones.
|
||
Simple? Yes. Easy? Certainly not! Hidden traps, vast mazes, laser beams,
|
||
and most of all, countless hairy puzzles usually block your direct way to the
|
||
Oxyd stones. Enigma’s game objects (and there are hundreds of them, lest you
|
||
get bored) interact in many unexpected ways, and since many of them follow the
|
||
laws of physics (Enigma’s special laws of physics, that is), controlling them
|
||
with the mouse isn’t always trivial.")
|
||
(license license:gpl2+)))
|
||
|
||
(define-public chroma
|
||
(package
|
||
(name "chroma")
|
||
(version "1.17")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "http://level7.org.uk/chroma/download/chroma-"
|
||
version ".tar.bz2"))
|
||
(sha256
|
||
(base32
|
||
"047sf00x71xbmi8bqrhfbmr9bk89l2gbykkqsfpw4wz6yfjscs6y"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
`(#:tests? #f)) ; no tests included
|
||
(inputs
|
||
`(("sdl-union" ,(sdl-union (list sdl sdl-image sdl-mixer sdl-ttf)))
|
||
("freetype" ,freetype)
|
||
("ncurses" ,ncurses)
|
||
("fontconfig" ,fontconfig)
|
||
("libxft" ,libxft)))
|
||
(native-inputs
|
||
`(("pkg-config" ,pkg-config)))
|
||
(home-page "http://level7.org.uk/chroma/")
|
||
(synopsis "Abstract puzzle game")
|
||
(description "Chroma is an abstract puzzle game. A variety of colourful
|
||
shapes are arranged in a series of increasingly complex patterns, forming
|
||
fiendish traps that must be disarmed and mysterious puzzles that must be
|
||
manipulated in order to give up their subtle secrets. Initially so
|
||
straightforward that anyone can pick it up and begin to play, yet gradually
|
||
becoming difficult enough to tax even the brightest of minds.")
|
||
(license license:gpl2+)))
|
||
|
||
(define-public fillets-ng
|
||
(package
|
||
(name "fillets-ng")
|
||
(version "1.0.1")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://sourceforge/fillets/"
|
||
"Fish%20Fillets%20-%20Next%20Generation/"
|
||
version "/fillets-ng-" version ".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"1nljp75aqqb35qq3x7abhs2kp69vjcj0h1vxcpdyn2yn2nalv6ij"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
`(#:configure-flags
|
||
(list (string-append "--with-lua="
|
||
(assoc-ref %build-inputs "lua")))
|
||
#:make-flags
|
||
(list (string-append "CFLAGS=-I"
|
||
(assoc-ref %build-inputs "sdl-union")
|
||
"/include/SDL")
|
||
(string-append "CXXFLAGS=-I"
|
||
(assoc-ref %build-inputs "sdl-union")
|
||
"/include/SDL"))
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
;; Lua 5.1 does not provide it.
|
||
(add-after 'unpack 'do-not-link-with-lualib
|
||
(lambda _
|
||
(substitute* "configure"
|
||
(("-llualib") ""))
|
||
#t))
|
||
(add-after 'install 'install-data
|
||
(lambda* (#:key inputs outputs #:allow-other-keys)
|
||
(let ((data (string-append (assoc-ref outputs "out")
|
||
"/share/games/fillets-ng")))
|
||
(mkdir-p data)
|
||
(invoke "tar" "-xvf"
|
||
(assoc-ref inputs "fillets-ng-data")
|
||
"--strip-components=1"
|
||
"-C" data)))))))
|
||
(inputs
|
||
`(("sdl-union" ,(sdl-union (list sdl
|
||
sdl-mixer
|
||
sdl-image
|
||
sdl-ttf)))
|
||
("fribidi" ,fribidi)
|
||
("libx11" ,libx11)
|
||
("lua" ,lua-5.1)))
|
||
(native-inputs
|
||
`(("pkg-config" ,pkg-config)
|
||
("fillets-ng-data"
|
||
,(origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://sourceforge/fillets/"
|
||
"Fish%20Fillets%20-%20Next%20Generation/"
|
||
version "/fillets-ng-data-" version ".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"169p0yqh2gxvhdilvjc2ld8aap7lv2nhkhkg4i1hlmgc6pxpkjgh"))))))
|
||
(home-page "http://fillets.sourceforge.net/")
|
||
(synopsis "Puzzle game")
|
||
(description "Fish Fillets NG is strictly a puzzle game. The goal in
|
||
every of the seventy levels is always the same: find a safe way out. The fish
|
||
utter witty remarks about their surroundings, the various inhabitants of their
|
||
underwater realm quarrel among themselves or comment on the efforts of your
|
||
fish. The whole game is accompanied by quiet, comforting music.")
|
||
(license license:gpl2+)))
|
||
|
||
(define-public fish-fillets-ng
|
||
(deprecated-package "fish-fillets-ng" fillets-ng))
|
||
|
||
(define-public crawl
|
||
(package
|
||
(name "crawl")
|
||
(version "0.23.2")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (list
|
||
;; Older releases get moved into a versioned directory
|
||
(string-append "http://crawl.develz.org/release/"
|
||
(version-major+minor version) "/stone_soup-"
|
||
version "-nodeps.tar.xz")
|
||
;; Only the latest release is in this directory
|
||
(string-append "http://crawl.develz.org/release/stone_soup-"
|
||
version "-nodeps.tar.xz")))
|
||
(sha256
|
||
(base32 "1hw10hqhh688mrqs9vxrl17y1dzfjzsmxz6izg1a9dzmjlhrc01a"))
|
||
(patches (search-patches "crawl-upgrade-saves.patch"))))
|
||
(build-system gnu-build-system)
|
||
(inputs
|
||
`(("lua51" ,lua-5.1)
|
||
("ncurses" ,ncurses)
|
||
("sqlite" ,sqlite)
|
||
("zlib" ,zlib)))
|
||
(native-inputs
|
||
`(("bison" ,bison)
|
||
("flex" ,flex)
|
||
("perl" ,perl)
|
||
("python" ,python-wrapper)
|
||
("python-pyyaml" ,python-pyyaml)
|
||
("pkg-config" ,pkg-config)))
|
||
(arguments
|
||
`(#:make-flags
|
||
(let* ((sqlite (assoc-ref %build-inputs "sqlite"))
|
||
(out (assoc-ref %outputs "out")))
|
||
(list (string-append "SQLITE_INCLUDE_DIR=" sqlite "/include")
|
||
(string-append "prefix=" out)
|
||
"SAVEDIR=~/.crawl"
|
||
;; Don't compile with SSE on systems which don't have it.
|
||
,@(match (%current-system)
|
||
((or "i686-linux" "x86_64-linux")
|
||
'())
|
||
(_ '("NOSSE=TRUE")))
|
||
;; don't build any bundled dependencies
|
||
"BUILD_LUA="
|
||
"BUILD_SQLITE="
|
||
"BUILD_ZLIB="
|
||
"-Csource"))
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(add-after 'unpack 'find-SDL-image
|
||
(lambda _
|
||
(substitute* "source/windowmanager-sdl.cc"
|
||
(("SDL_image.h") "SDL2/SDL_image.h"))
|
||
#t))
|
||
(delete 'configure)
|
||
(replace 'check
|
||
(lambda* (#:key inputs outputs make-flags #:allow-other-keys)
|
||
(setenv "HOME" (getcwd))
|
||
;; Fake a terminal for the test cases.
|
||
(setenv "TERM" "xterm-256color")
|
||
;; Run the tests that don't require a debug build.
|
||
(apply invoke "make" "nondebugtest"
|
||
(format #f "-j~d" (parallel-job-count))
|
||
;; Force command line build for test cases.
|
||
(append make-flags '("GAME=crawl" "TILES="))))))))
|
||
(synopsis "Roguelike dungeon crawler game")
|
||
(description "Dungeon Crawl Stone Soup (also known as \"Crawl\" or DCSS
|
||
for short) is a roguelike adventure through dungeons filled with dangerous
|
||
monsters in a quest to find the mystifyingly fabulous Orb of Zot.")
|
||
(home-page "https://crawl.develz.org")
|
||
(license (list license:gpl2+
|
||
license:bsd-2
|
||
license:bsd-3
|
||
license:cc0
|
||
license:expat
|
||
license:zlib
|
||
license:asl2.0))))
|
||
|
||
(define-public dungeon-crawl-stone-soup
|
||
(deprecated-package "dungeon-crawl-stone-soup" crawl))
|
||
|
||
;; The linter here claims that patch file names should start with the package
|
||
;; name. But, in this case, the patches are inherited from crawl with the
|
||
;; "crawl-" prefix instead of "crawl-tiles-".
|
||
(define-public crawl-tiles
|
||
(package
|
||
(inherit crawl)
|
||
(name "crawl-tiles")
|
||
(arguments
|
||
(substitute-keyword-arguments
|
||
(package-arguments crawl)
|
||
((#:make-flags flags)
|
||
`(let ((dejavu (assoc-ref %build-inputs "font-dejavu")))
|
||
(cons*
|
||
(string-append "PROPORTIONAL_FONT=" dejavu
|
||
"/share/fonts/truetype/DejaVuSans.ttf")
|
||
(string-append "MONOSPACED_FONT=" dejavu
|
||
"/share/fonts/truetype/DejaVuSansMono.ttf")
|
||
"TILES=y"
|
||
;; Rename the executable to allow parallel installation with crawl.
|
||
"GAME=crawl-tiles"
|
||
,flags)))))
|
||
(inputs
|
||
`(,@(package-inputs crawl)
|
||
("font-dejavu" ,font-dejavu)
|
||
("freetype6" ,freetype)
|
||
("glu" ,glu)
|
||
("libpng" ,libpng)
|
||
("sdl2" ,sdl2)
|
||
("sdl2-image" ,sdl2-image)
|
||
("sdl2-mixer" ,sdl2-mixer)))
|
||
(native-inputs
|
||
`(,@(package-native-inputs crawl)
|
||
("pngcrush" ,pngcrush)
|
||
("which" ,which)))
|
||
(synopsis "Graphical roguelike dungeon crawler game")))
|
||
|
||
(define-public dungeon-crawl-stone-soup-tiles
|
||
(deprecated-package "dungeon-crawl-stone-soup-tiles" crawl-tiles))
|
||
|
||
(define-public lugaru
|
||
(package
|
||
(name "lugaru")
|
||
(version "1.2")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "https://bitbucket.org/osslugaru/lugaru/downloads/"
|
||
"lugaru-" version ".tar.xz"))
|
||
(sha256
|
||
(base32
|
||
"15zgcshy22q51rm72zi6y9z7qlgnz5iw3gczjdlir4bqmxy4gspk"))))
|
||
(build-system cmake-build-system)
|
||
(arguments
|
||
`(#:configure-flags
|
||
(list "-DSYSTEM_INSTALL=ON")
|
||
;; no test target
|
||
#:tests? #f))
|
||
(native-inputs
|
||
`(("pkg-config" ,pkg-config)))
|
||
(inputs
|
||
`(("sdl2" ,sdl2)
|
||
("glu" ,glu)
|
||
("libjpeg" ,libjpeg-turbo)
|
||
("libpng" ,libpng)
|
||
("openal" ,openal)
|
||
("vorbis" ,libvorbis)
|
||
("zlib" ,zlib)))
|
||
(home-page "https://osslugaru.gitlab.io")
|
||
(synopsis "Cross-platform third-person action game")
|
||
(description "Lugaru is a third-person action game. The main character,
|
||
Turner, is an anthropomorphic rebel bunny rabbit with impressive combat skills.
|
||
In his quest to find those responsible for slaughtering his village, he uncovers
|
||
a far-reaching conspiracy involving the corrupt leaders of the rabbit republic
|
||
and the starving wolves from a nearby den. Turner takes it upon himself to
|
||
fight against their plot and save his fellow rabbits from slavery.")
|
||
(license (list license:gpl2+ ; code
|
||
;; assets:
|
||
license:cc-by-sa3.0
|
||
license:cc-by-sa4.0))))
|
||
|
||
(define-public 0ad-data
|
||
(package
|
||
(name "0ad-data")
|
||
(version "0.0.23b-alpha")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "https://releases.wildfiregames.com/0ad-"
|
||
version "-unix-data.tar.xz"))
|
||
(file-name (string-append name "-" version ".tar.xz"))
|
||
(sha256
|
||
(base32
|
||
"04x7729hk6zw1xj3n4s4lvaviijsnbjf5rhzvjxlr5fygvg4l6z1"))
|
||
(modules '((guix build utils)))
|
||
(snippet
|
||
#~(begin
|
||
(for-each (lambda (name)
|
||
(let* ((dir (string-append "binaries/data/mods/" name))
|
||
(file (string-append dir "/" name ".zip"))
|
||
(unzip #$(file-append unzip "/bin/unzip")))
|
||
(invoke unzip "-d" dir file)
|
||
(delete-file file)))
|
||
'("mod" "public"))
|
||
#t))))
|
||
(build-system trivial-build-system)
|
||
(native-inputs `(("tar" ,tar)
|
||
("xz" ,xz)))
|
||
(arguments
|
||
`(#:modules ((guix build utils))
|
||
#:builder
|
||
(begin
|
||
(use-modules (guix build utils))
|
||
(let ((out (assoc-ref %outputs "out"))
|
||
(source (assoc-ref %build-inputs "source"))
|
||
(tar (string-append (assoc-ref %build-inputs "tar") "/bin/tar"))
|
||
(xz-path (string-append (assoc-ref %build-inputs "xz") "/bin")))
|
||
(setenv "PATH" xz-path)
|
||
(mkdir out)
|
||
(invoke tar "xvf" source "-C" out "--strip=3")))))
|
||
(synopsis "Data files for 0ad")
|
||
(description "0ad-data provides the data files required by the game 0ad.")
|
||
(home-page "https://play0ad.com")
|
||
(license (list (license:fsdg-compatible
|
||
"http://tavmjong.free.fr/FONTS/ArevCopyright.txt"
|
||
(license:license-comment
|
||
(package-license font-bitstream-vera)))
|
||
(package-license font-bitstream-vera)
|
||
license:cc-by-sa3.0
|
||
license:expat
|
||
license:gfl1.0
|
||
license:gpl2+
|
||
license:gpl3+))))
|
||
|
||
(define-public 0ad
|
||
(package
|
||
(name "0ad")
|
||
(version "0.0.23b-alpha")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "https://releases.wildfiregames.com/0ad-"
|
||
version "-unix-build.tar.xz"))
|
||
(file-name (string-append name "-" version ".tar.xz"))
|
||
(sha256
|
||
(base32
|
||
"0draa53xg69i5qhqym85658m45xhwkbiimaldj4sr3703rjgggq1"))))
|
||
;; A snippet here would cause a build failure because of timestamps
|
||
;; reset. See https://bugs.gnu.org/26734.
|
||
(inputs
|
||
`(("0ad-data" ,0ad-data)
|
||
("curl" ,curl)
|
||
("enet" ,enet)
|
||
("gloox" ,gloox)
|
||
("icu4c" ,icu4c)
|
||
("libpng" ,libpng)
|
||
("libsodium" ,libsodium)
|
||
("libvorbis" ,libvorbis)
|
||
("libxcursor" ,libxcursor)
|
||
("libxml2" ,libxml2)
|
||
("miniupnpc" ,miniupnpc)
|
||
("mozjs-38" ,mozjs-38)
|
||
("openal" ,openal)
|
||
("sdl2" ,sdl2)
|
||
("wxwidgets" ,wxwidgets)
|
||
("zlib" ,zlib)))
|
||
(native-inputs
|
||
`(("boost" ,boost)
|
||
("cmake" ,cmake-minimal)
|
||
("mesa" ,mesa)
|
||
("pkg-config" ,pkg-config)
|
||
("python-2" ,python-2)))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
`(#:make-flags '("config=release" "verbose=1" "-C" "build/workspaces/gcc")
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(add-after 'unpack 'delete-bundles
|
||
(lambda _
|
||
(delete-file-recursively "libraries/source/spidermonkey")
|
||
#t))
|
||
(add-after 'unpack 'fix-x11-includes
|
||
(lambda _
|
||
(substitute* "source/lib/sysdep/os/unix/x/x.cpp"
|
||
(("<Xlib.h>") "<X11/Xlib.h>"))
|
||
(substitute* "source/lib/sysdep/os/unix/x/x.cpp"
|
||
(("<Xatom.h>") "<X11/Xatom.h>"))
|
||
(substitute* "source/lib/sysdep/os/unix/x/x.cpp"
|
||
(("<Xcursor/Xcursor.h>") "<X11/Xcursor/Xcursor.h>"))
|
||
#t))
|
||
(replace 'configure
|
||
(lambda* (#:key inputs outputs #:allow-other-keys)
|
||
(let* ((jobs (number->string (parallel-job-count)))
|
||
(out (assoc-ref outputs "out"))
|
||
(lib (string-append out "/lib"))
|
||
(data (string-append out "/share/0ad")))
|
||
(setenv "JOBS" (string-append "-j" jobs))
|
||
(setenv "CC" "gcc")
|
||
(with-directory-excursion "build/workspaces"
|
||
(invoke "./update-workspaces.sh"
|
||
(string-append "--libdir=" lib)
|
||
(string-append "--datadir=" data)
|
||
;; TODO: "--with-system-nvtt"
|
||
"--with-system-mozjs38")))))
|
||
(delete 'check)
|
||
(replace 'install
|
||
(lambda* (#:key inputs outputs #:allow-other-keys)
|
||
(chdir "binaries")
|
||
(let* ((out (assoc-ref outputs "out"))
|
||
(bin (string-append out "/bin"))
|
||
(lib (string-append out "/lib"))
|
||
(data (string-append out "/share/0ad"))
|
||
(applications (string-append out "/share/applications"))
|
||
(pixmaps (string-append out "/share/pixmaps"))
|
||
(0ad-data (assoc-ref inputs "0ad-data")))
|
||
;; data
|
||
(copy-recursively "data" data)
|
||
(for-each (lambda (file)
|
||
(symlink (string-append 0ad-data "/" file)
|
||
(string-append data "/" file)))
|
||
'("config" "mods/mod" "mods/public" "tools"))
|
||
;; libraries
|
||
(for-each (lambda (file)
|
||
(install-file file lib))
|
||
(find-files "system" "\\.so$"))
|
||
;; binaries
|
||
(install-file "system/pyrogenesis" bin)
|
||
(with-directory-excursion bin
|
||
(symlink "pyrogenesis" "0ad"))
|
||
;; resources
|
||
(with-directory-excursion "../build/resources"
|
||
(install-file "0ad.desktop" applications)
|
||
(install-file "0ad.png" pixmaps))
|
||
#t)))
|
||
(add-after 'install 'check
|
||
(lambda _
|
||
(with-directory-excursion "system"
|
||
(invoke "./test")))))))
|
||
(home-page "https://play0ad.com")
|
||
(synopsis "3D real-time strategy game of ancient warfare")
|
||
(description "0 A.D. is a real-time strategy (RTS) game of ancient
|
||
warfare. It's a historically-based war/economy game that allows players to
|
||
relive or rewrite the history of twelve ancient civilizations, each depicted
|
||
at their peak of economic growth and military prowess.
|
||
|
||
0ad needs a window manager that supports 'Extended Window Manager Hints'.")
|
||
(license (list license:bsd-2
|
||
license:bsd-3
|
||
license:expat
|
||
license:gpl2+
|
||
license:ibmpl1.0
|
||
license:isc
|
||
license:lgpl2.1
|
||
license:lgpl3
|
||
license:mpl2.0
|
||
license:zlib))))
|
||
|
||
;; There have been no official releases.
|
||
(define-public open-adventure
|
||
(let* ((commit "d43854f0f6bb8e9eea7fbce80348150e7e7fc34d")
|
||
(revision "2"))
|
||
(package
|
||
(name "open-adventure")
|
||
(version (string-append "2.5-" revision "." (string-take commit 7)))
|
||
(source (origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://gitlab.com/esr/open-adventure")
|
||
(commit commit)))
|
||
(file-name (string-append name "-" version "-checkout"))
|
||
(sha256
|
||
(base32
|
||
"08bwrvf4axb1rsfd6ia1fddsky9pc1p350vjskhaakg2czc6dsk0"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
`(#:make-flags (list "CC=gcc")
|
||
#:parallel-build? #f ; not supported
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(replace 'configure
|
||
(lambda* (#:key inputs outputs #:allow-other-keys)
|
||
;; Linenoise is meant to be included, so we have to
|
||
;; copy it into the working directory.
|
||
(let* ((linenoise (assoc-ref inputs "linenoise"))
|
||
(noisepath (string-append linenoise "/include/linenoise"))
|
||
(out (assoc-ref outputs "out")))
|
||
(copy-recursively noisepath "linenoise"))
|
||
#t))
|
||
(add-before 'build 'use-echo
|
||
(lambda _
|
||
(substitute* "tests/Makefile"
|
||
(("/bin/echo") (which "echo")))
|
||
#t))
|
||
(add-after 'build 'build-manpage
|
||
(lambda _
|
||
;; This target is missing a dependency
|
||
(substitute* "Makefile"
|
||
((".adoc.6:" line)
|
||
(string-append line " advent.adoc")))
|
||
(invoke "make" ".adoc.6")))
|
||
;; There is no install target
|
||
(replace 'install
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let* ((out (assoc-ref outputs "out"))
|
||
(bin (string-append out "/bin"))
|
||
(man (string-append out "/share/man/man6")))
|
||
(install-file "advent" bin)
|
||
(install-file "advent.6" man))
|
||
#t)))))
|
||
(native-inputs
|
||
`(("asciidoc" ,asciidoc)
|
||
("linenoise" ,linenoise)
|
||
("python" ,python)
|
||
("python-pyyaml" ,python-pyyaml)))
|
||
(home-page "https://gitlab.com/esr/open-adventure")
|
||
(synopsis "Colossal Cave Adventure")
|
||
(description "The original Colossal Cave Adventure from 1976 was the
|
||
origin of all text adventures, dungeon-crawl (computer) games, and
|
||
computer-hosted roleplaying games. This is the last version released by
|
||
Crowther & Woods, its original authors, in 1995. It has been known as
|
||
\"adventure 2.5\" and \"430-point adventure\".")
|
||
(license license:bsd-2))))
|
||
|
||
(define-public tome4
|
||
(package
|
||
(name "tome4")
|
||
(version "1.6.0")
|
||
(synopsis "Single-player, RPG roguelike game set in the world of Eyal")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "https://te4.org/dl/t-engine/t-engine4-src-"
|
||
version ".tar.bz2"))
|
||
(sha256
|
||
(base32
|
||
"1z1w4ycgl5wbm0sv7577vcdfwwf4k7vaf2njzyb21rvqjizpbkwr"))
|
||
(modules '((guix build utils)))
|
||
(snippet
|
||
'(begin
|
||
(substitute* '("src/music.h" "src/tSDL.h")
|
||
(("#elif defined(__FreeBSD__)" line)
|
||
(string-append
|
||
line " || defined(__GNUC__)")))
|
||
(substitute* '("src/tgl.h")
|
||
(("#include <GL/glext.h>") ""))
|
||
#t))))
|
||
(build-system gnu-build-system)
|
||
(native-inputs
|
||
`(("unzip" ,unzip)))
|
||
(inputs
|
||
`(("sdl-union" ,(sdl-union (list sdl2 sdl2-image sdl2-mixer sdl2-ttf)))
|
||
("glu" ,glu)
|
||
("premake4" ,premake4)
|
||
("openal" ,openal)
|
||
("vorbis" ,libvorbis)
|
||
("luajit" ,luajit)))
|
||
(arguments
|
||
`(#:make-flags '("CC=gcc" "config=release")
|
||
;; XXX: Building in parallel occasionally causes this build failure:
|
||
;; ../src/luajit2/src/host/buildvm.c:73:10: fatal error: buildvm_arch.h:
|
||
;; No such file or directory
|
||
#:parallel-build? #f
|
||
#:phases (modify-phases %standard-phases
|
||
(delete 'bootstrap)
|
||
(replace 'configure
|
||
(lambda _
|
||
(invoke "premake4" "gmake")
|
||
#t))
|
||
(add-after 'set-paths 'set-sdl-paths
|
||
(lambda* (#:key inputs #:allow-other-keys)
|
||
(setenv "CPATH"
|
||
(string-append (assoc-ref inputs "sdl-union")
|
||
"/include/SDL2:"
|
||
(getenv "CPATH")))
|
||
#t))
|
||
(delete 'check)
|
||
;; premake doesn't provide install target
|
||
(replace 'install
|
||
(lambda* (#:key inputs outputs #:allow-other-keys)
|
||
(let* ((out (assoc-ref outputs "out"))
|
||
(usr (string-append out "/usr"))
|
||
(bin (string-append out "/bin"))
|
||
(licenses (string-append out "/share/licenses"))
|
||
(documents (string-append out "/share/doc"))
|
||
(pixmaps (string-append out "/share/pixmaps"))
|
||
(icon "te4-icon.png")
|
||
(data (string-append out "/share/" ,name))
|
||
(applications (string-append
|
||
out "/share/applications"))
|
||
(unzip (string-append
|
||
(assoc-ref inputs "unzip") "/bin/unzip"))
|
||
(wrapper (string-append bin "/" ,name)))
|
||
;; icon
|
||
(mkdir-p pixmaps)
|
||
(system* unzip "-j"
|
||
(string-append
|
||
"game/engines/te4-" ,version ".teae")
|
||
(string-append
|
||
"data/gfx/" icon) "-d" pixmaps)
|
||
;; game executable
|
||
(install-file "t-engine" data)
|
||
(mkdir-p bin)
|
||
(with-output-to-file wrapper
|
||
(lambda ()
|
||
(display
|
||
(string-append
|
||
"#!/bin/sh\n"
|
||
;; No bootstrap code found,
|
||
;; defaulting to working directory
|
||
;; for engine code!
|
||
"cd " data "\n"
|
||
"exec -a tome4 ./t-engine \"$@\"\n"))))
|
||
(chmod wrapper #o555)
|
||
;; licenses
|
||
(for-each (lambda (file)
|
||
(install-file file licenses))
|
||
'("COPYING" "COPYING-MEDIA"))
|
||
;; documents
|
||
(for-each (lambda (file)
|
||
(install-file file documents))
|
||
'("CONTRIBUTING" "CREDITS"))
|
||
;; data
|
||
(copy-recursively "bootstrap" (string-append
|
||
data "/bootstrap"))
|
||
(copy-recursively "game" (string-append data "/game"))
|
||
;; launcher
|
||
(mkdir-p applications)
|
||
(with-output-to-file (string-append applications "/"
|
||
,name ".desktop")
|
||
(lambda ()
|
||
(display
|
||
(string-append
|
||
"[Desktop Entry]
|
||
Name=ToME4
|
||
Comment=" ,synopsis "\n"
|
||
"Exec=" ,name "\n"
|
||
"Icon=" icon "\n"
|
||
"Terminal=false
|
||
Type=Application
|
||
Categories=Game;RolePlaying;\n")))))
|
||
#t)))))
|
||
(home-page "https://te4.org")
|
||
(description "Tales of Maj’Eyal (ToME) RPG, featuring tactical turn-based
|
||
combat and advanced character building. Play as one of many unique races and
|
||
classes in the lore-filled world of Eyal, exploring random dungeons, facing
|
||
challenging battles, and developing characters with your own tailored mix of
|
||
abilities and powers. With a modern graphical and customisable interface,
|
||
intuitive mouse control, streamlined mechanics and deep, challenging combat,
|
||
Tales of Maj’Eyal offers engaging roguelike gameplay for the 21st century.")
|
||
(license license:gpl3+)))
|
||
|
||
(define-public tales-of-maj-eyal
|
||
(deprecated-package "tales-of-maj-eyal" tome4))
|
||
|
||
(define-public quakespasm
|
||
(package
|
||
(name "quakespasm")
|
||
(version "0.93.1")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://sourceforge/quakespasm/Source/quakespasm-"
|
||
version ".tgz"))
|
||
(sha256
|
||
(base32
|
||
"1bimv18f6rzhyjz78yvw2vqr5n0kdqbcqmq7cb3m951xgsxfcgpd"))))
|
||
(arguments
|
||
`(#:tests? #f
|
||
#:make-flags '("CC=gcc"
|
||
"MP3LIB=mpg123"
|
||
"USE_CODEC_FLAC=1"
|
||
"USE_CODEC_MIKMOD=1"
|
||
"USE_SDL2=1"
|
||
"-CQuake")
|
||
#:phases (modify-phases %standard-phases
|
||
(delete 'configure)
|
||
(add-after 'unpack 'fix-makefile-paths
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let ((out (assoc-ref outputs "out")))
|
||
(mkdir-p (string-append out "/bin"))
|
||
(substitute* "Quake/Makefile"
|
||
(("/usr/local/games")
|
||
(string-append out "/bin")))
|
||
#t))))))
|
||
(build-system gnu-build-system)
|
||
(inputs `(("libmikmod" ,libmikmod)
|
||
("libvorbis" ,libvorbis)
|
||
("flac" ,flac)
|
||
("mesa" ,mesa)
|
||
("mpg123" ,mpg123)
|
||
("sdl2" ,sdl2)))
|
||
(synopsis "First person shooter engine for Quake 1")
|
||
(description "Quakespasm is a modern engine for id software's Quake 1.
|
||
It includes support for 64 bit CPUs, custom music playback, a new sound driver,
|
||
some graphical niceities, and numerous bug-fixes and other improvements.")
|
||
(home-page "http://quakespasm.sourceforge.net/")
|
||
(license license:gpl2+)))
|
||
|
||
(define-public vkquake
|
||
(package
|
||
(inherit quakespasm)
|
||
(name "vkquake")
|
||
(version "1.01.0")
|
||
(source
|
||
(origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://github.com/Novum/vkQuake.git")
|
||
(commit version)))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32 "1iwin8j5kbyrknbkhjgpy8nmm7pxqzr0daa9gn7p38qhg2mh0a39"))))
|
||
(arguments
|
||
`(#:make-flags
|
||
(let ((vulkanlib (string-append (assoc-ref %build-inputs
|
||
"vulkan-loader") "/lib")))
|
||
(list "CC=gcc"
|
||
"MP3LIB=mpg123"
|
||
"USE_CODEC_FLAC=1"
|
||
"USE_CODEC_MIKMOD=1"
|
||
"USE_SDL2=1"
|
||
(string-append "LDFLAGS=-Wl,-rpath=" vulkanlib)
|
||
"-CQuake"))
|
||
#:phases (modify-phases %standard-phases
|
||
(delete 'configure)
|
||
(add-after 'unpack 'fix-makefile-paths
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let ((vulkan (assoc-ref %build-inputs
|
||
"vulkan-loader"))
|
||
(out (assoc-ref outputs "out")))
|
||
(mkdir-p (string-append out "/bin"))
|
||
(substitute* "Quake/Makefile" ((" /usr")
|
||
(string-append " " out)))
|
||
(substitute* "Quake/Makefile" (("/games")
|
||
(string-append "/bin")))
|
||
(substitute* "Quake/Makefile" (("..VULKAN_SDK.") vulkan))
|
||
#t))))
|
||
,@(strip-keyword-arguments '(#:make-flags #:phases)
|
||
(package-arguments quakespasm))))
|
||
(inputs `(("vulkan-headers" ,vulkan-headers)
|
||
("vulkan-loader" ,vulkan-loader)
|
||
,@(package-inputs quakespasm)))
|
||
(description "vkquake is a modern engine for id software's Quake 1.
|
||
It includes support for 64 bit CPUs, custom music playback, a new sound driver,
|
||
some graphical niceities, and numerous bug-fixes and other improvements.")
|
||
(home-page "https://github.com/Novum/vkQuake")))
|
||
|
||
(define-public yamagi-quake2
|
||
(package
|
||
(name "yamagi-quake2")
|
||
(version "7.10")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "https://deponie.yamagi.org/quake2/quake2-"
|
||
version ".tar.xz"))
|
||
(sha256
|
||
(base32
|
||
"0psinbg25mysd58k99s1n34w31w5hj1vppb39gdjb0zqi6sl6cps"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
`(#:tests? #f
|
||
#:make-flags
|
||
(list "CC=gcc"
|
||
;; link openAL instead of using dlopen at runtime
|
||
"DLOPEN_OPENAL=\"no\""
|
||
;; an optional directory where it will look for quake2 data files
|
||
;; in addition to the current working directory
|
||
"WITH_SYSTEMWIDE=yes"
|
||
"WITH_SYSTEMDIR=\"/opt/quake2\"")
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(delete 'configure)
|
||
(replace 'install
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let ((out (assoc-ref outputs "out")))
|
||
(mkdir-p (string-append out "/lib"))
|
||
(mkdir-p (string-append out "/bin"))
|
||
;; The yamagi-quake2 binary must be in the same directory
|
||
;; as it's engine libraries, but symlinking it to /bin is okay
|
||
;; https://github.com/yquake2/yquake2/blob/master/stuff/packaging.md
|
||
(copy-recursively "release"
|
||
(string-append out "/lib/yamagi-quake2"))
|
||
(symlink (string-append out "/lib/yamagi-quake2/quake2")
|
||
(string-append out "/bin/yamagi-quake2"))
|
||
(symlink (string-append out "/lib/yamagi-quake2/q2ded")
|
||
(string-append out "/bin/yamagi-q2ded"))))))))
|
||
(inputs `(("sdl2" ,sdl2)
|
||
("mesa" ,mesa)
|
||
("libvorbis" ,libvorbis)
|
||
("zlib" ,zlib)
|
||
("openal" ,openal)))
|
||
(native-inputs `(("pkg-config" ,pkg-config)))
|
||
(synopsis "First person shooter engine based on quake2")
|
||
(description "Yamagi Quake II is an enhanced client for id Software's Quake II.
|
||
The main focus is an unchanged single player experience like back in 1997,
|
||
thus the gameplay and the graphics are unaltered. However the user may use one
|
||
of the unofficial retexturing packs. In comparison with the official client,
|
||
over 1000 bugs were fixed and an extensive code audit done,
|
||
making Yamagi Quake II one of the most solid Quake II implementations available.")
|
||
(home-page "https://www.yamagi.org/quake2/")
|
||
(license (list license:gpl2+ ; game and server
|
||
(license:non-copyleft ; info-zip
|
||
"file://LICENSE"
|
||
"See Info-Zip section.")
|
||
license:public-domain)))) ; stb
|
||
|
||
(define-public nudoku
|
||
(package
|
||
(name "nudoku")
|
||
(version "1.0.0")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "https://github.com/jubalh/nudoku/"
|
||
"releases/download/" version
|
||
"/nudoku-" version ".tar.xz"))
|
||
(sha256
|
||
(base32
|
||
"0nr2j2z07nxk70s8xnmmpzccxicf7kn5mbwby2kg6aq8paarjm8k"))))
|
||
(build-system gnu-build-system)
|
||
(inputs `(("ncurses" ,ncurses)))
|
||
(home-page "https://jubalh.github.io/nudoku/")
|
||
(synopsis "Sudoku for your terminal")
|
||
(description "Nudoku is a ncurses-based Sudoku game for your terminal.")
|
||
(license license:gpl3+)))
|
||
|
||
(define-public the-butterfly-effect
|
||
(package
|
||
(name "the-butterfly-effect")
|
||
(version "0.9.3.1")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append
|
||
"https://github.com/the-butterfly-effect/tbe/archive/"
|
||
"v" version ".tar.gz"))
|
||
(file-name (string-append name "-" version ".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"18qkp7fgdvyl3haqqa693mgyic7afsznsxgz98z9wn4csaqxsnby"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
`(#:phases
|
||
(modify-phases %standard-phases
|
||
(delete 'configure)
|
||
;; There is no "install" phase. By default, tbe is installed
|
||
;; in the build directory. Provide our own installation.
|
||
(replace 'install
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let* ((out (assoc-ref outputs "out"))
|
||
(bin (string-append out "/bin"))
|
||
(share (string-append out "/share")))
|
||
(install-file "usr/games/tbe" bin)
|
||
(mkdir-p share)
|
||
(copy-recursively "usr/share" share)
|
||
#t))))
|
||
;; Test suite requires a running Xorg server. Even when
|
||
;; provided, it fails with "D-Bus library appears to be
|
||
;; incorrectly set up; failed to read machine uuid: Failed to
|
||
;; open "/etc/machine-id": No such file or directory" along
|
||
;; with multiple "QPainter:: ... Painter not active" warnings.
|
||
#:tests? #f))
|
||
(inputs
|
||
`(("qtbase" ,qtbase)
|
||
("qtsvg" ,qtsvg)))
|
||
(native-inputs
|
||
`(("cmake" ,cmake-minimal)
|
||
("gettext-minimal" ,gettext-minimal)
|
||
("qttools" ,qttools)))
|
||
(synopsis "Realistic physics puzzle game")
|
||
(description "The Butterfly Effect (tbe) is a game that uses
|
||
realistic physics simulations to combine lots of simple mechanical
|
||
elements to achieve a simple goal in the most complex way possible.")
|
||
(home-page "http://the-butterfly-effect.org/")
|
||
;; Main license is GPL2-only. However, artwork is distributed
|
||
;; under various licenses, listed here.
|
||
(license (list license:gpl2 license:public-domain license:expat
|
||
license:cc-by-sa3.0 license:gpl3+ license:wtfpl2))))
|
||
|
||
(define-public pioneer
|
||
(package
|
||
(name "pioneer")
|
||
(version "20190203")
|
||
(source (origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://github.com/pioneerspacesim/pioneer.git")
|
||
(commit version)))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32
|
||
"1g34wvgyvz793dhm1k64kl82ib0cavkbg0f2p3fp05b457ycljff"))))
|
||
(build-system cmake-build-system)
|
||
(native-inputs
|
||
`(("pkg-config" ,pkg-config)))
|
||
(inputs
|
||
`(("assimp" ,assimp)
|
||
("curl" ,curl)
|
||
("freetype" ,freetype)
|
||
("glew" ,glew)
|
||
("glu" ,glu)
|
||
("libpng" ,libpng)
|
||
("libsigc++" ,libsigc++)
|
||
("libvorbis" ,libvorbis)
|
||
("lua" ,lua-5.2) ;not compatible with 5.3
|
||
("mesa" ,mesa)
|
||
("sdl" ,(sdl-union (list sdl2 sdl2-image)))))
|
||
(arguments
|
||
`(#:tests? #f ;tests are broken
|
||
#:configure-flags (list "-DUSE_SYSTEM_LIBLUA:BOOL=YES"
|
||
(string-append "-DPIONEER_DATA_DIR="
|
||
%output "/share/games/pioneer"))))
|
||
(home-page "http://pioneerspacesim.net")
|
||
(synopsis "Game of lonely space adventure")
|
||
(description
|
||
"Pioneer is a space adventure game set in our galaxy at the turn of the
|
||
31st century. The game is open-ended, and you are free to eke out whatever
|
||
kind of space-faring existence you can think of. Look for fame or fortune by
|
||
exploring the millions of star systems. Turn to a life of crime as a pirate,
|
||
smuggler or bounty hunter. Forge and break alliances with the various
|
||
factions fighting for power, freedom or self-determination. The universe is
|
||
whatever you make of it.")
|
||
(license license:gpl3)))
|
||
|
||
(define-public badass
|
||
(let ((commit "3c3cd669b4fc8f73a102e3702788f7b28dc47dbb")
|
||
(revision "0"))
|
||
(package
|
||
(name "badass")
|
||
(version (git-version "0.0" revision commit))
|
||
(source (origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://github.com/umayr/badass.git")
|
||
(commit commit)))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32
|
||
"05c9vdcb5ym3z0n5ll3v39mw4yl9jcjnlydmn0yl89ai9pv71zb6"))))
|
||
(build-system go-build-system)
|
||
(arguments
|
||
'(#:import-path "github.com/umayr/badass"))
|
||
(synopsis "Hacking contribution graphs in git")
|
||
(description
|
||
"Badass generates false commits for a range of dates, essentially
|
||
hacking the gamification of contribution graphs on platforms such as
|
||
Github or Gitlab.")
|
||
(home-page "https://github.com/umayr/badass")
|
||
(license license:expat))))
|
||
|
||
(define-public colobot
|
||
(package
|
||
(name "colobot")
|
||
(version "0.1.12-alpha")
|
||
(source
|
||
(origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://github.com/colobot/colobot.git")
|
||
(commit (string-append "colobot-gold-" version))
|
||
(recursive? #t))) ;for "data/" subdir
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32
|
||
"1c181cclkrnspgs07lvndg2c81cjq3smkv7qim8c470cj88rcrp2"))))
|
||
(build-system cmake-build-system)
|
||
(arguments
|
||
`(#:tests? #f ;no test
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(add-after 'unpack 'make-git-checkout-writable
|
||
(lambda _
|
||
(for-each make-file-writable (find-files "."))
|
||
#t))
|
||
(add-after 'unpack 'fix-directories
|
||
(lambda _
|
||
(substitute* "CMakeLists.txt"
|
||
(("(\\$\\{CMAKE_INSTALL_PREFIX\\})/games" _ prefix)
|
||
(string-append prefix "/bin"))
|
||
(("(\\$\\{CMAKE_INSTALL_PREFIX\\}/share)/games/colobot" _ prefix)
|
||
(string-append prefix "/colobot")))
|
||
#t))
|
||
(add-after 'fix-directories 'install-music
|
||
;; Retrieve and install music files.
|
||
(lambda* (#:key inputs #:allow-other-keys)
|
||
;; Installation process tries to download music files using
|
||
;; "wget" if not already present. Since we are going another
|
||
;; route, skip "wget" command check.
|
||
(substitute* "data/music/CMakeLists.txt"
|
||
(("find_program\\(WGET wget\\)") ""))
|
||
;; Populate "music/" directory.
|
||
(let ((data (assoc-ref inputs "colobot-music")))
|
||
(invoke "tar" "-xvf" data "-Cdata/music"))
|
||
#t)))))
|
||
(native-inputs
|
||
`(("colobot-music"
|
||
,(origin
|
||
(method url-fetch)
|
||
(uri (string-append "https://colobot.info/files/music/"
|
||
"colobot-music_ogg_" version ".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"1s86cd36rwkff329mb1ay1wi5qqyi35564ppgr3f4qqz9wj9vs2m"))))
|
||
("gettext" ,gettext-minimal)
|
||
("librsvg" ,librsvg)
|
||
("po4a" ,po4a)
|
||
("python" ,python-wrapper)))
|
||
(inputs
|
||
`(("boost" ,boost)
|
||
("glew" ,glew)
|
||
("libogg" ,libogg)
|
||
("libpng" ,libpng)
|
||
("libsndfile" ,libsndfile)
|
||
("libvorbis" ,libvorbis)
|
||
("openal" ,openal)
|
||
("physfs" ,physfs)
|
||
("sdl" ,(sdl-union (list sdl2 sdl2-image sdl2-ttf)))))
|
||
(synopsis "Educational programming strategy game")
|
||
(description "Colobot: Gold Edition is a real-time strategy game, where
|
||
you can program your units (bots) in a language called CBOT, which is similar
|
||
to C++ and Java. Your mission is to find a new planet to live and survive.
|
||
You can save humanity and get programming skills!")
|
||
(home-page "https://colobot.info")
|
||
(license license:gpl3+)))
|
||
|
||
(define-public gzdoom
|
||
(package
|
||
(name "gzdoom")
|
||
(version "3.7.2")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri
|
||
(string-append "https://zdoom.org/files/gzdoom/src/gzdoom-src-g"
|
||
version ".zip"))
|
||
(sha256
|
||
(base32
|
||
"0182f160m8d0c3nywjw3dxvnz93xjs4cn8akx7137cha4s05wdq7"))
|
||
(patches (search-patches "gzdoom-search-in-installed-share.patch"))
|
||
(modules '((guix build utils)))
|
||
(snippet
|
||
'(begin
|
||
(delete-file-recursively "bzip2")
|
||
(delete-file-recursively "game-music-emu")
|
||
(delete-file-recursively "jpeg")
|
||
(delete-file-recursively "zlib")
|
||
#t))))
|
||
(arguments
|
||
'(#:tests? #f
|
||
#:configure-flags
|
||
(let ((out (assoc-ref %outputs "out")))
|
||
(list
|
||
(string-append
|
||
"-DCMAKE_CXX_FLAGS:="
|
||
"-DSHARE_DIR=\\\"" out "/share/\\\" "
|
||
"-DGUIX_OUT_PK3=\\\"" out "/share/games/doom\\\"")
|
||
;; look for libraries at buildtime instead of
|
||
;; dynamically finding them at runtime
|
||
"-DDYN_OPENAL=OFF"
|
||
"-DDYN_FLUIDSYNTH=OFF"
|
||
"-DDYN_GTK=OFF"
|
||
"-DDYN_MPG123=OFF"
|
||
"-DDYN_SNDFILE=OFF"))
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(add-before 'configure 'fix-referenced-paths
|
||
(lambda* (#:key inputs outputs #:allow-other-keys)
|
||
(let ((fluid-3 (assoc-ref inputs "fluid-3"))
|
||
(timidity++ (assoc-ref inputs "timidity++"))
|
||
(out (assoc-ref outputs "out")))
|
||
|
||
(substitute*
|
||
"src/CMakeLists.txt"
|
||
(("COMMAND /bin/sh")
|
||
(string-append "COMMAND " (which "sh"))))
|
||
|
||
(substitute*
|
||
"src/sound/mididevices/music_fluidsynth_mididevice.cpp"
|
||
(("/usr/share/sounds/sf2/FluidR3_GM.sf2")
|
||
(string-append fluid-3 "/share/soundfonts/FluidR3Mono_GM.sf3")))
|
||
|
||
(substitute*
|
||
"src/sound/mididevices/music_timiditypp_mididevice.cpp"
|
||
(("exename = \"timidity\"")
|
||
(string-append "exename = \"" timidity++ "/bin/timidity\"")))
|
||
#t))))))
|
||
(build-system cmake-build-system)
|
||
(inputs `(("bzip2" ,bzip2)
|
||
("fluid-3" ,fluid-3)
|
||
("fluidsynth" ,fluidsynth-1) ;XXX: try using 2.x when updating
|
||
("gtk+3" ,gtk+)
|
||
("libgme" ,libgme)
|
||
("libjpeg" ,libjpeg)
|
||
("libsndfile" ,libsndfile)
|
||
("mesa" ,mesa)
|
||
("mpg123" ,mpg123)
|
||
("openal" ,openal)
|
||
("sdl2" ,sdl2)
|
||
("timidity++" ,timidity++)
|
||
("zlib" ,zlib)))
|
||
(native-inputs `(("pkg-config" ,pkg-config)
|
||
("unzip" ,unzip)))
|
||
(synopsis "Modern Doom 2 source port")
|
||
(description "GZdoom is a port of the Doom 2 game engine, with a modern
|
||
renderer. It improves modding support with ZDoom's advanced mapping features
|
||
and the new ZScript language. In addition to Doom, it supports Heretic, Hexen,
|
||
Strife, Chex Quest, and fan-created games like Harmony, Hacx and Freedoom.")
|
||
(home-page "https://zdoom.org/index")
|
||
;; The source uses x86 assembly
|
||
(supported-systems '("x86_64-linux" "i686-linux"))
|
||
(license (list license:gpl3+ ; gzdoom game
|
||
license:lgpl3+ ; gzdoom renderer
|
||
license:expat ; gdtoa
|
||
(license:non-copyleft ; modified dumb
|
||
"file://dumb/licence.txt"
|
||
"Dumb license, explicitly GPL compatible.")))))
|
||
|
||
(define-public odamex
|
||
(package
|
||
(name "odamex")
|
||
(version "0.8.0")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append
|
||
"mirror://sourceforge/odamex/Odamex/" version "/"
|
||
"odamex-src-" version ".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"1sh6lqj7vsdmnqz17hw0b6vy7xx6dp41k2sdw99ympsfa2xd1d2j"))))
|
||
(build-system cmake-build-system)
|
||
(arguments `(#:tests? #f)) ; no tests.
|
||
(inputs
|
||
`(("sdl" ,sdl)
|
||
("sdl-mixer" ,sdl-mixer)
|
||
("zlib" ,zlib)
|
||
("libpng" ,libpng)
|
||
("alsa-lib" ,alsa-lib)))
|
||
(home-page "https://odamex.net/")
|
||
(synopsis "Multiplayer Doom port")
|
||
(description "Odamex is a modification of the Doom engine that
|
||
allows players to easily join servers dedicated to playing Doom
|
||
online.")
|
||
(license license:gpl2+)))
|
||
|
||
(define-public chocolate-doom
|
||
(package
|
||
(name "chocolate-doom")
|
||
(version "3.0.0")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "https://www.chocolate-doom.org/downloads/"
|
||
version
|
||
"/chocolate-doom-"
|
||
version
|
||
".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"1f6sw6qa9z0a70dsjh5cs45fkyyxw68s7vkqlykihz8cjcisdbkk"))))
|
||
(build-system gnu-build-system)
|
||
(inputs `(("sdl2-net" ,sdl2-net)
|
||
("sdl2-mixer" , sdl2-mixer)
|
||
("sdl2" ,sdl2)))
|
||
(native-inputs
|
||
`(("pkg-config" ,pkg-config)))
|
||
(synopsis "Doom source port preserving the look, feel, and bugs of vanilla
|
||
Doom")
|
||
(description
|
||
"Chocolate Doom takes a different approach to other source ports. Its
|
||
aim is to accurately reproduce the experience of playing Vanilla Doom. It is
|
||
a conservative, historically accurate Doom source port, which is compatible
|
||
with the thousands of mods and levels that were made before the Doom source
|
||
code was released. Rather than flashy new graphics, Chocolate Doom's main
|
||
features are its accurate reproduction of the game as it was played in the
|
||
1990s. The project is developed around a carefully-considered philosophy that
|
||
intentionally restricts which features may be added (and rejects any that
|
||
affect gameplay).")
|
||
(home-page "https://www.chocolate-doom.org/wiki/index.php/Chocolate_Doom")
|
||
(license license:gpl2)))
|
||
|
||
(define-public crispy-doom
|
||
(package
|
||
(inherit chocolate-doom)
|
||
(name "crispy-doom")
|
||
(version "5.5.2")
|
||
(source (origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://github.com/fabiangreffrath/crispy-doom.git")
|
||
(commit (string-append "crispy-doom-" version))))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32 "1a60ns0blhvml6gzj9qx18c18pbf02rq7vypaajd6nqy5h4fz3cn"))))
|
||
(native-inputs
|
||
(append
|
||
(package-native-inputs chocolate-doom)
|
||
`(("automake" ,automake)
|
||
("autoreconf" ,autoconf))))
|
||
(arguments
|
||
`(#:phases
|
||
(modify-phases %standard-phases
|
||
(replace 'bootstrap
|
||
;; the autogen.sh script in the source tree doesn't work
|
||
(lambda _ (invoke "autoreconf" "-vif"))))))
|
||
(synopsis "Limit-removing enhanced-resolution Doom source port based on
|
||
Chocolate Doom")
|
||
(description
|
||
"Crispy Doom is a friendly fork of Chocolate Doom that provides a higher
|
||
display resolution, removes the static limits of the Doom engine and offers
|
||
further optional visual, tactical and physical enhancements while remaining
|
||
entirely config file, savegame, netplay and demo compatible with the
|
||
original.")
|
||
(home-page "https://www.chocolate-doom.org/wiki/index.php/Crispy_Doom")))
|
||
|
||
(define-public fortune-mod
|
||
(package
|
||
(name "fortune-mod")
|
||
(version "2.6.2")
|
||
(source
|
||
(origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://github.com/shlomif/fortune-mod")
|
||
(commit (string-append "fortune-mod-" version))))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32
|
||
"11xff87s8ifw2dqs90n0rjq0psv4i7ykybygmibsqjj7id3xxw4c"))))
|
||
(build-system cmake-build-system)
|
||
(arguments
|
||
`(#:test-target "check"
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(add-after 'unpack 'fix-build-env
|
||
(lambda* (#:key inputs #:allow-other-keys)
|
||
(use-modules (guix build utils))
|
||
(let* ((cmake-rules (assoc-ref inputs "cmake-rules")))
|
||
(copy-file cmake-rules
|
||
(string-append "fortune-mod/cmake/"
|
||
(strip-store-file-name cmake-rules)))
|
||
(chdir "fortune-mod")
|
||
;; TODO: Valgrind tests fail for some reason.
|
||
;; Similar issue: https://github.com/shlomif/fortune-mod/issues/21 (?)
|
||
(delete-file "tests/t/valgrind.t")
|
||
#t)))
|
||
(add-after 'install 'fix-install-directory
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
;; Move binary from "games/" to "bin/" and remove the latter. This
|
||
;; is easier than patching CMakeLists.txt since the tests hard-code
|
||
;; the location as well.
|
||
(let* ((out (assoc-ref outputs "out"))
|
||
(bin (string-append out "/bin"))
|
||
(games (string-append out "/games")))
|
||
(rename-file (string-append games "/fortune")
|
||
(string-append bin "/fortune"))
|
||
(rmdir games)
|
||
#t))))))
|
||
(inputs `(("recode" ,recode)))
|
||
(native-inputs
|
||
`(("perl" ,perl)
|
||
;; The following is only needed for tests.
|
||
("perl-file-find-object" ,perl-file-find-object)
|
||
("perl-test-differences" ,perl-test-differences)
|
||
("perl-class-xsaccessor" ,perl-class-xsaccessor)
|
||
("perl-io-all" ,perl-io-all)
|
||
("perl-test-runvalgrind" ,perl-test-runvalgrind)
|
||
("cmake-rules"
|
||
,(origin
|
||
(method url-fetch)
|
||
(uri (string-append "https://bitbucket.org/shlomif/shlomif-cmake-modules/"
|
||
"raw/c505713d7a7cda608f97f01577e5868a711b883e/"
|
||
"shlomif-cmake-modules/Shlomif_Common.cmake"))
|
||
(sha256
|
||
(base32 "0kx9s1qqhhzprp1w3b67xmsns0n0v506bg5hgrshxaxpy6lqiwb2"))))))
|
||
(home-page "http://www.shlomifish.org/open-source/projects/fortune-mod/")
|
||
(synopsis "The Fortune Cookie program from BSD games")
|
||
(description "Fortune is a command-line utility which displays a random
|
||
quotation from a collection of quotes.")
|
||
(license license:bsd-4)))
|
||
|
||
(define xonotic-data
|
||
(package
|
||
(name "xonotic-data")
|
||
(version "0.8.2")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "http://dl.xonotic.org/xonotic-"
|
||
version ".zip"))
|
||
(file-name (string-append name "-" version ".zip"))
|
||
(sha256
|
||
(base32
|
||
"1mcs6l4clvn7ibfq3q69k2p0z6ww75rxvnngamdq5ic6yhq74bx2"))))
|
||
(build-system trivial-build-system)
|
||
(native-inputs
|
||
`(("unzip" ,unzip)))
|
||
(arguments
|
||
`(#:modules ((guix build utils))
|
||
#:builder
|
||
(begin
|
||
(use-modules (guix build utils))
|
||
(let* ((out (assoc-ref %outputs "out"))
|
||
(xonotic (string-append out "/share/xonotic"))
|
||
(source (assoc-ref %build-inputs "source"))
|
||
(unzip (string-append (assoc-ref %build-inputs "unzip") "/bin/unzip")))
|
||
(copy-file source (string-append ,name "-" ,version ".zip"))
|
||
(invoke unzip (string-append ,name "-" ,version ".zip"))
|
||
(mkdir-p out)
|
||
(mkdir-p xonotic)
|
||
(chdir "Xonotic")
|
||
(copy-recursively "data"
|
||
(string-append xonotic "/data"))
|
||
(copy-recursively "server"
|
||
(string-append xonotic "/server"))
|
||
(install-file "key_0.d0pk" xonotic)))))
|
||
(home-page "http://xonotic.org")
|
||
(synopsis "Data files for Xonotic")
|
||
(description
|
||
"Xonotic-data provides the data files required by the game Xonotic.")
|
||
(license (list license:gpl2+
|
||
(license:x11-style "file://server/rcon.pl")))))
|
||
|
||
(define-public xonotic
|
||
(package
|
||
(name "xonotic")
|
||
(version "0.8.2")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "http://dl.xonotic.org/xonotic-"
|
||
version "-source.zip"))
|
||
(file-name (string-append name "-" version ".zip"))
|
||
(sha256
|
||
(base32
|
||
"0axxw04fyz6jlfqd0kp7hdrqa0li31sx1pbipf2j5qp9wvqicsay"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
`(#:configure-flags (list (string-append "--prefix="
|
||
(assoc-ref %outputs "out"))
|
||
"--disable-rijndael")
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(add-before 'configure 'make-darkplaces
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let* ((out (assoc-ref outputs "out"))
|
||
(sharedir (string-append out "/share/xonotic/")))
|
||
(invoke "make" "-C" "source/darkplaces"
|
||
(string-append "DP_FS_BASEDIR="
|
||
sharedir)
|
||
"DP_LINK_TO_LIBJPEG=1"
|
||
"DP_SOUND_API=ALSA"
|
||
"CC=gcc"
|
||
"-f" "makefile"
|
||
"cl-release")
|
||
(invoke "make" "-C" "source/darkplaces"
|
||
(string-append "DP_FS_BASEDIR="
|
||
sharedir)
|
||
"DP_LINK_TO_LIBJPEG=1"
|
||
"DP_SOUND_API=ALSA"
|
||
"CC=gcc"
|
||
"-f" "makefile"
|
||
"sdl-release")
|
||
(invoke "make" "-C" "source/darkplaces"
|
||
(string-append "DP_FS_BASEDIR="
|
||
sharedir)
|
||
"DP_LINK_TO_LIBJPEG=1"
|
||
"DP_SOUND_API=ALSA"
|
||
"CC=gcc"
|
||
"-f" "makefile"
|
||
"sv-release"))))
|
||
(add-before 'configure 'bootstrap
|
||
(lambda _
|
||
(chdir "source/d0_blind_id")
|
||
(invoke "sh" "autogen.sh")))
|
||
(add-after 'build 'install-desktop-entry
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
;; Add .desktop files for the 2 variants and the symlink
|
||
(let* ((output (assoc-ref outputs "out"))
|
||
(apps (string-append output "/share/applications")))
|
||
(mkdir-p apps)
|
||
(with-output-to-file
|
||
(string-append apps "/xonotic-glx.desktop")
|
||
(lambda _
|
||
(format #t
|
||
"[Desktop Entry]~@
|
||
Name=xonotic-glx~@
|
||
Comment=Xonotic glx~@
|
||
Exec=~a/bin/xonotic-glx~@
|
||
TryExec=~@*~a/bin/xonotic-glx~@
|
||
Icon=xonotic~@
|
||
Categories=Game~@
|
||
Type=Application~%"
|
||
output)))
|
||
(with-output-to-file
|
||
(string-append apps "/xonotic-sdl.desktop")
|
||
(lambda _
|
||
(format #t
|
||
"[Desktop Entry]~@
|
||
Name=xonotic-sdl~@
|
||
Comment=Xonotic sdl~@
|
||
Exec=~a/bin/xonotic-sdl~@
|
||
TryExec=~@*~a/bin/xonotic-sdl~@
|
||
Icon=xonotic~@
|
||
Categories=Game~@
|
||
Type=Application~%"
|
||
output)))
|
||
(with-output-to-file
|
||
(string-append apps "/xonotic.desktop")
|
||
(lambda _
|
||
(format #t
|
||
"[Desktop Entry]~@
|
||
Name=xonotic~@
|
||
Comment=Xonotic~@
|
||
Exec=~a/bin/xonotic-glx~@
|
||
TryExec=~@*~a/bin/xonotic~@
|
||
Icon=xonotic~@
|
||
Categories=Game~@
|
||
Type=Application~%"
|
||
output)))
|
||
#t)))
|
||
(add-after 'install-desktop-entry 'install-icons
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let ((out (assoc-ref outputs "out")))
|
||
(with-directory-excursion "../../misc/logos/icons_png/"
|
||
(for-each
|
||
(lambda (file)
|
||
(let* ((size (string-filter char-numeric? file))
|
||
(icons (string-append out "/share/icons/hicolor/"
|
||
size "x" size "/apps")))
|
||
(mkdir-p icons)
|
||
(copy-file file (string-append icons "/xonotic.png"))))
|
||
'("xonotic_16.png" "xonotic_22.png" "xonotic_24.png"
|
||
"xonotic_32.png" "xonotic_48.png" "xonotic_64.png"
|
||
"xonotic_128.png" "xonotic_256.png" "xonotic_512.png"))))))
|
||
(add-after 'install-icons 'install-binaries
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let ((out (assoc-ref outputs "out")))
|
||
(define (install src dst)
|
||
(let ((dst (string-append out dst)))
|
||
(mkdir-p (dirname dst))
|
||
(copy-file src dst)))
|
||
(mkdir-p (string-append out "/bin"))
|
||
(install "../darkplaces/darkplaces-dedicated"
|
||
"/bin/xonotic-dedicated")
|
||
(install "../darkplaces/darkplaces-glx"
|
||
"/bin/xonotic-glx")
|
||
(install "../darkplaces/darkplaces-sdl"
|
||
"/bin/xonotic-sdl")
|
||
;; Provide a default xonotic executable, defaulting to SDL.
|
||
(symlink (string-append out "/bin/xonotic-sdl")
|
||
(string-append out "/bin/xonotic"))
|
||
#t)))
|
||
(add-after 'install-binaries 'install-data
|
||
(lambda* (#:key outputs inputs #:allow-other-keys)
|
||
(let* ((out (assoc-ref outputs "out"))
|
||
(data (assoc-ref inputs "xonotic-data")))
|
||
(symlink (string-append data "/share/xonotic")
|
||
(string-append out "/share/xonotic"))
|
||
#t)))
|
||
(add-after 'install-binaries 'wrap-binaries
|
||
(lambda* (#:key outputs inputs #:allow-other-keys)
|
||
;; Curl and libvorbis need to be wrapped so that we get
|
||
;; sound and networking.
|
||
(let* ((out (assoc-ref outputs "out"))
|
||
(bin (string-append out "/bin/xonotic"))
|
||
(bin-sdl (string-append out "/bin/xonotic-sdl"))
|
||
(bin-glx (string-append out "/bin/xonotic-glx"))
|
||
(bin-dedicated (string-append out "/bin/xonotic-dedicated"))
|
||
(curl (assoc-ref inputs "curl"))
|
||
(vorbis (assoc-ref inputs "libvorbis")))
|
||
(wrap-program bin
|
||
`("LD_LIBRARY_PATH" ":" prefix
|
||
(,(string-append curl "/lib:" vorbis "/lib"))))
|
||
(wrap-program bin-sdl
|
||
`("LD_LIBRARY_PATH" ":" prefix
|
||
(,(string-append curl "/lib:" vorbis "/lib"))))
|
||
(wrap-program bin-glx
|
||
`("LD_LIBRARY_PATH" ":" prefix
|
||
(,(string-append curl "/lib:" vorbis "/lib"))))
|
||
(wrap-program bin-dedicated
|
||
`("LD_LIBRARY_PATH" ":" prefix
|
||
(,(string-append curl "/lib:" vorbis "/lib"))))
|
||
#t))))))
|
||
(inputs
|
||
`(("xonotic-data" ,xonotic-data)
|
||
("alsa-lib" ,alsa-lib)
|
||
("curl" ,curl)
|
||
("libjpeg" ,libjpeg)
|
||
("libmodplug" ,libmodplug)
|
||
("libvorbis" ,libvorbis)
|
||
("libogg" ,libogg)
|
||
("libxpm" ,libxpm)
|
||
("libxxf86dga" ,libxxf86dga)
|
||
("libxxf86vm" ,libxxf86vm)
|
||
("libx11" ,libx11)
|
||
("libxext" ,libxext)
|
||
("libxau" ,libxau)
|
||
("libxdmcp" ,libxdmcp)
|
||
("mesa" ,mesa)
|
||
("glu" ,glu)
|
||
("freetype" ,freetype)
|
||
("sdl2" ,sdl2)
|
||
("libpng" ,libpng)
|
||
("hicolor-icon-theme" ,hicolor-icon-theme)))
|
||
(native-inputs
|
||
`(("unzip" ,unzip)
|
||
("autoconf" ,autoconf)
|
||
("automake" ,automake)
|
||
("pkg-config" ,pkg-config)
|
||
("libtool" ,libtool)
|
||
("gmp" ,gmp)))
|
||
(home-page "http://xonotic.org")
|
||
(synopsis "Fast-paced first-person shooter game")
|
||
(description
|
||
"Xonotic is a free, fast-paced first-person shooter.
|
||
The project is geared towards providing addictive arena shooter
|
||
gameplay which is all spawned and driven by the community itself.
|
||
Xonotic is a direct successor of the Nexuiz project with years of
|
||
development between them, and it aims to become the best possible
|
||
open-source FPS of its kind.")
|
||
(license (list license:gpl2+
|
||
license:bsd-3 ; /source/d0_blind_id folder and others
|
||
(license:x11-style "" "See file rcon.pl.")))))
|
||
|
||
(define-public frotz
|
||
(package
|
||
(name "frotz")
|
||
(version "2.44")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (list (string-append
|
||
"http://www.ifarchive.org/if-archive/infocom/interpreters/"
|
||
"frotz/frotz-" version ".tar.gz")
|
||
(string-append
|
||
"ftp://ftp.ifarchive.org/if-archive/infocom/interpreters/"
|
||
"frotz/frotz-" version ".tar.gz")))
|
||
(sha256
|
||
(base32
|
||
"1v735xr3blznac8fnwa27s1vhllx4jpz7kw7qdw1bsfj6kq21v3k"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
`(#:tests? #f ; there are no tests
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(delete 'configure)
|
||
(add-before 'build 'curses
|
||
(lambda _
|
||
(substitute* "Makefile"
|
||
(("lcurses") "lncurses"))
|
||
#t))
|
||
(replace 'install
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let* ((out (assoc-ref outputs "out"))
|
||
(bin (string-append out "/bin"))
|
||
(man (string-append out "/share/man/man6")))
|
||
(install-file "frotz" bin)
|
||
(mkdir-p man)
|
||
(install-file "doc/frotz.6" man)
|
||
#t))))))
|
||
(inputs `(("libmodplug" ,libmodplug)
|
||
("libsamplerate" ,libsamplerate)
|
||
("libsndfile" ,libsndfile)
|
||
("libvorbis" ,libvorbis)
|
||
("ncurses" ,ncurses)))
|
||
(synopsis "Portable Z-machine interpreter (ncurses version) for text adventure games")
|
||
(description "Frotz is an interpreter for Infocom games and other Z-machine
|
||
games in the text adventure/interactive fiction genre. This version of Frotz
|
||
complies with standard 1.0 of Graham Nelson's specification. It plays all
|
||
Z-code games V1-V8, including V6, with sound support through libao, and uses
|
||
ncurses for text display.")
|
||
(home-page "http://frotz.sourceforge.net")
|
||
(license license:gpl2+)))
|
||
|
||
(define-public frotz-dumb-terminal
|
||
(package
|
||
(name "frotz-dumb-terminal")
|
||
(version "2.44")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (list (string-append
|
||
"http://www.ifarchive.org/if-archive/infocom/interpreters/"
|
||
"frotz/frotz-" version ".tar.gz")
|
||
(string-append
|
||
"ftp://ftp.ifarchive.org/if-archive/infocom/interpreters/"
|
||
"frotz/frotz-" version ".tar.gz")))
|
||
(sha256
|
||
(base32
|
||
"1v735xr3blznac8fnwa27s1vhllx4jpz7kw7qdw1bsfj6kq21v3k"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
`(#:tests? #f ; there are no tests
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(delete 'configure)
|
||
(replace 'build
|
||
(lambda _
|
||
(invoke "make" "dumb")))
|
||
(replace 'install
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let* ((out (assoc-ref outputs "out"))
|
||
(bin (string-append out "/bin"))
|
||
(man (string-append out "/share/man/man6")))
|
||
(install-file "dfrotz" bin)
|
||
(mkdir-p man)
|
||
(install-file "doc/dfrotz.6" man)
|
||
#t))))))
|
||
(synopsis "Portable Z-machine dumb interpreter for text adventure games")
|
||
(description "Frotz is an interpreter for Infocom games and
|
||
other Z-machine games in the text adventure/interactive fiction genre.
|
||
dfrotz is the dumb interface version. You get no screen control; everything
|
||
is just printed to the terminal line by line. The terminal handles all the
|
||
scrolling. Maybe you'd like to experience what it's like to play Adventure on
|
||
a teletype. A much cooler use for compiling Frotz with the dumb interface is
|
||
that it can be wrapped in CGI scripting, PHP, and the like to allow people
|
||
to play games on webpages. It can also be made into a chat bot.")
|
||
(home-page "http://frotz.sourceforge.net")
|
||
(license license:gpl2+)))
|
||
|
||
(define-public frotz-sdl
|
||
(let* ((commit "4de8c34f2116fff554af6216c30ec9d41bf50b24"))
|
||
(package
|
||
(name "frotz-sdl")
|
||
(version "2.45pre")
|
||
(source (origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://gitlab.com/DavidGriffith/frotz")
|
||
(commit commit)))
|
||
(sha256
|
||
(base32
|
||
"18ms21pcrl7ipcnyqnf8janamkryzx78frsgd9kfk67jvbj0z2k8"))
|
||
(file-name (git-file-name name version))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
`(#:tests? #f ; there are no tests
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(delete 'configure)
|
||
(add-before 'build 'patch-makefile
|
||
(lambda _
|
||
(substitute* "Makefile"
|
||
(("lcurses") "lncurses")
|
||
(("^BUILD_DATE_TIME =.*$")
|
||
"BUILD_DATE_TIME = \"2.45pre-20180907.00000\"\n"))
|
||
#t))
|
||
(replace 'build
|
||
(lambda _
|
||
(invoke "make" "sdl")))
|
||
(replace 'install
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let* ((out (assoc-ref outputs "out"))
|
||
(bin (string-append out "/bin"))
|
||
(man (string-append out "/share/man/man6")))
|
||
(install-file "sfrotz" bin)
|
||
(mkdir-p man)
|
||
(install-file "doc/sfrotz.6" man)
|
||
#t))))))
|
||
(native-inputs
|
||
`(("pkg-config" ,pkg-config)
|
||
("which" ,which)
|
||
("perl" ,perl)))
|
||
(inputs `(("sdl2" ,sdl2)
|
||
("sdl2-mixer" ,sdl2-mixer)
|
||
("libmodplug" ,libmodplug)
|
||
("libsamplerate" ,libsamplerate)
|
||
("libsndfile" ,libsndfile)
|
||
("libvorbis" ,libvorbis)
|
||
("ncurses" ,ncurses)
|
||
("freetype" ,freetype)
|
||
("libjpeg-turbo" ,libjpeg-turbo)))
|
||
(synopsis "Portable Z-machine interpreter (SDL port) for text adventure games")
|
||
(description "Frotz is an interpreter for Infocom games and other Z-machine
|
||
games in the text adventure/interactive fiction genre. This version of Frotz
|
||
using SDL fully supports all these versions of the Z-Machine including the
|
||
graphical version 6. Graphics and sound are created through the use of the SDL
|
||
libraries. AIFF sound effects and music in MOD and OGG formats are supported
|
||
when packaged in Blorb container files or optionally from individual files.")
|
||
(home-page "http://frotz.sourceforge.net")
|
||
(license license:gpl2+))))
|
||
|
||
(define-public libmanette
|
||
(package
|
||
(name "libmanette")
|
||
(version "0.2.3")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://gnome/sources/libmanette/"
|
||
(version-major+minor version) "/"
|
||
"libmanette-" version ".tar.xz"))
|
||
(sha256
|
||
(base32
|
||
"1zxh7jn2zg7hivmal5zxam6fxvjsd1w6hlw0m2kysk76b8anbw60"))))
|
||
(build-system meson-build-system)
|
||
(native-inputs
|
||
`(("glib" ,glib "bin") ; for glib-compile-resources
|
||
("gobject-introspection" ,gobject-introspection)
|
||
("pkg-config" ,pkg-config)
|
||
("vala" ,vala)))
|
||
(inputs
|
||
`(("libevdev" ,libevdev)
|
||
("libgudev" ,libgudev)))
|
||
(home-page "https://wiki.gnome.org/Apps/Games")
|
||
(synopsis "Game controller library")
|
||
(description "Libmanette is a small GObject library giving you simple
|
||
access to game controllers. It supports the de-facto standard gamepads as
|
||
defined by the W3C standard Gamepad specification or as implemented by the SDL
|
||
GameController.")
|
||
(license license:lgpl2.1+)))
|
||
|
||
(define-public quadrapassel
|
||
(package
|
||
(name "quadrapassel")
|
||
(version "3.31.3")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://gnome/sources/quadrapassel/"
|
||
(version-major+minor version) "/"
|
||
"quadrapassel-" version ".tar.xz"))
|
||
(sha256
|
||
(base32
|
||
"08i01nsgfb502xzzrrcxxbs7awb0j1h4c08vmj0j18ipa1sz8vb8"))))
|
||
(build-system glib-or-gtk-build-system)
|
||
(native-inputs
|
||
`(("desktop-file-utils" ,desktop-file-utils) ;for desktop-file-validate
|
||
("gettext" ,gnu-gettext)
|
||
("glib" ,glib "bin") ;for glib-compile-resources
|
||
("itstool" ,itstool)
|
||
("libxml2" ,libxml2) ;for xmllint
|
||
("pkg-config" ,pkg-config)
|
||
("vala" ,vala)))
|
||
(inputs
|
||
`(("clutter" ,clutter)
|
||
("clutter-gtk" ,clutter-gtk)
|
||
("gtk+" ,gtk+)
|
||
("libcanberra" ,libcanberra)
|
||
("libmanette" ,libmanette)
|
||
("librsvg" ,librsvg)))
|
||
(home-page "https://wiki.gnome.org/Apps/Quadrapassel")
|
||
(synopsis "GNOME version of Tetris")
|
||
(description "Quadrapassel comes from the classic falling-block game,
|
||
Tetris. The goal of the game is to create complete horizontal lines of
|
||
blocks, which will disappear. The blocks come in seven different shapes made
|
||
from four blocks each: one straight, two L-shaped, one square, and two
|
||
S-shaped. The blocks fall from the top center of the screen in a random
|
||
order. You rotate the blocks and move them across the screen to drop them in
|
||
complete lines. You score by dropping blocks fast and completing lines. As
|
||
your score gets higher, you level up and the blocks fall faster.")
|
||
(license license:gpl2+)))
|
||
|
||
(define-public endless-sky
|
||
(package
|
||
(name "endless-sky")
|
||
(version "0.9.10")
|
||
(source
|
||
(origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://github.com/endless-sky/endless-sky")
|
||
(commit (string-append "v" version))))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32
|
||
"1wax9qhxakydg6bs92d1jy2fki1n9r0wkps1np02y0pvm1fl189i"))))
|
||
(build-system scons-build-system)
|
||
(arguments
|
||
`(#:scons ,scons-python2
|
||
#:scons-flags (list (string-append "PREFIX=" (assoc-ref %outputs "out")))
|
||
#:tests? #f ; no tests
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(add-after 'unpack 'patch-resource-locations
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(substitute* "source/Files.cpp"
|
||
(("/usr/local/")
|
||
(string-append (assoc-ref outputs "out") "/")))
|
||
#t))
|
||
(add-after 'unpack 'patch-scons
|
||
(lambda _
|
||
(substitute* "SConstruct"
|
||
;; Keep environmental variables
|
||
(("Environment\\(\\)")
|
||
"Environment(ENV = os.environ)")
|
||
;; Install into %out/bin
|
||
(("games\"") "bin\""))
|
||
#t)))))
|
||
(inputs
|
||
`(("glew" ,glew)
|
||
("libjpeg" ,libjpeg-turbo)
|
||
("libmad" ,libmad)
|
||
("libpng" ,libpng)
|
||
("openal" ,openal)
|
||
("sdl2" ,sdl2)))
|
||
(home-page "https://endless-sky.github.io/")
|
||
(synopsis "2D space trading and combat game")
|
||
(description "Endless Sky is a 2D space trading and combat game. Explore
|
||
other star systems. Earn money by trading, carrying passengers, or completing
|
||
missions. Use your earnings to buy a better ship or to upgrade the weapons and
|
||
engines on your current one. Blow up pirates. Take sides in a civil war. Or
|
||
leave human space behind and hope to find friendly aliens whose culture is more
|
||
civilized than your own.")
|
||
(license (list license:gpl3+
|
||
license:cc-by-sa3.0
|
||
license:cc-by-sa4.0
|
||
license:public-domain))))
|
||
|
||
(define-public stepmania
|
||
(package
|
||
(name "stepmania")
|
||
(version "5.1.0-b2")
|
||
(source
|
||
(origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://github.com/stepmania/stepmania.git")
|
||
(commit (string-append "v" version))))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32
|
||
"0a7y9l7xm510vgnpmj1is7p9m6d6yd0fcaxrjcickz295k5w3rdn"))
|
||
(modules '((guix build utils)))
|
||
(snippet
|
||
'(begin
|
||
;; Remove song files, which are licensed under a non-commercial
|
||
;; clause, and a course pointing to them.
|
||
(for-each delete-file-recursively
|
||
'("Songs/StepMania 5/Goin' Under"
|
||
"Songs/StepMania 5/MechaTribe Assault"
|
||
"Songs/StepMania 5/Springtime"))
|
||
(for-each delete-file '("Courses/Default/Jupiter.crs"
|
||
"Courses/Default/Jupiter.png"))
|
||
;; Unbundle libpng.
|
||
(substitute* "extern/CMakeLists.txt"
|
||
(("include\\(CMakeProject-png.cmake\\)") ""))
|
||
(delete-file-recursively "extern/libpng")
|
||
#t))))
|
||
(build-system cmake-build-system)
|
||
(arguments
|
||
`(#:tests? #f ;FIXME: couldn't find how to run tests
|
||
#:build-type "Release"
|
||
#:out-of-source? #f ;for the 'install-desktop' phase
|
||
#:configure-flags
|
||
(list "-DWITH_SYSTEM_FFMPEG=1"
|
||
;; SSE instructions are available on Intel systems only.
|
||
,@(if (any (cute string-prefix? <> (or (%current-target-system)
|
||
(%current-system)))
|
||
'("x64_64" "i686"))
|
||
'()
|
||
'("-DWITH_SSE2=NO"))
|
||
;; Configuration cannot find GTK2 without the two following
|
||
;; flags.
|
||
(string-append "-DGTK2_GDKCONFIG_INCLUDE_DIR="
|
||
(assoc-ref %build-inputs "gtk+")
|
||
"/lib/gtk-2.0/include")
|
||
(string-append "-DGTK2_GLIBCONFIG_INCLUDE_DIR="
|
||
(assoc-ref %build-inputs "glib")
|
||
"/lib/glib-2.0/include"))
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(add-after 'unpack 'ensure-application-files-can-be-found
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let ((out (assoc-ref outputs "out")))
|
||
(substitute* "src/arch/LoadingWindow/LoadingWindow_Gtk.cpp"
|
||
(("RageFileManagerUtil::sDirOfExecutable \\+ \"/\" \\+ \"GtkModule.so\"")
|
||
(string-append "\"" out
|
||
"/share/stepmania/GtkModule.so\"")))
|
||
(substitute* "src/arch/ArchHooks/ArchHooks_Unix.cpp"
|
||
(("Root = sDirOfExecutable")
|
||
(string-append "Root = \"" out "/share/stepmania/\""))
|
||
(("sDirOfExecutable \\+ \"/(Packages|Songs)\"" _ dir)
|
||
(string-append "\"" out "/share/stepmania/" dir "\"")))
|
||
(substitute* "src/RageFileManager.cpp"
|
||
(("RageFileManagerUtil::sDirOfExecutable \\+ \"/\"")
|
||
(string-append "\"" out "/share/stepmania/\""))))
|
||
#t))
|
||
(add-after 'unpack 'fix-install-subdir
|
||
;; Installation would be done in "%out/stepmania-X.Y", but we
|
||
;; prefer the more common layout "%out/share/stepmania".
|
||
(lambda _
|
||
(substitute* "src/CMakeLists.txt"
|
||
(("\"stepmania-.*?\"") "\"share/stepmania\""))
|
||
#t))
|
||
(add-after 'unpack 'unbundle-libpng
|
||
(lambda* (#:key inputs #:allow-other-keys)
|
||
(substitute* "src/CMakeLists.txt"
|
||
(("\\$\\{SM_EXTERN_DIR\\}/libpng/include")
|
||
(string-append (assoc-ref inputs "libpng") "/include")))
|
||
#t))
|
||
(add-after 'install 'install-executable
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let* ((out (assoc-ref outputs "out"))
|
||
(bin (string-append out "/bin"))
|
||
(exe (string-append out "/share/stepmania/stepmania")))
|
||
(mkdir-p bin)
|
||
(symlink exe (string-append bin "/stepmania"))
|
||
#t)))
|
||
(add-after 'install-executable 'install-desktop
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let* ((out (assoc-ref outputs "out"))
|
||
(share (string-append out "/share"))
|
||
(applications (string-append share "/applications"))
|
||
(icons (string-append share "/icons")))
|
||
(install-file "stepmania.desktop" applications)
|
||
(mkdir-p icons)
|
||
(copy-recursively "icons" icons)
|
||
#t)))
|
||
;; Move documentation in a more usual place, i.e.,
|
||
;; "%out/share/doc/stepmania/".
|
||
(add-after 'install-desktop 'install-doc
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let* ((out (assoc-ref outputs "out"))
|
||
(share (string-append out "/share")))
|
||
(with-directory-excursion share
|
||
(mkdir-p "doc")
|
||
(symlink "../stepmania/Docs" "doc/stepmania"))
|
||
#t))))))
|
||
(native-inputs
|
||
`(("pkg-config" ,pkg-config)
|
||
("yasm" ,yasm)))
|
||
(inputs
|
||
`(("alsa-lib" ,alsa-lib)
|
||
;; Per upstream, StepMania is only guaranteed to work with a very
|
||
;; specific FFmpeg version, which is included in the repository as
|
||
;; a Git submodule. This particular version requirement usually
|
||
;; changes every few years.
|
||
("ffmpeg" ,ffmpeg-for-stepmania)
|
||
("glib" ,glib)
|
||
("glew" ,glew)
|
||
("gtk+" ,gtk+-2)
|
||
("jsoncpp" ,jsoncpp)
|
||
("libpng" ,libpng)
|
||
("libjpeg" ,libjpeg-8)
|
||
("libmad" ,libmad)
|
||
("libogg" ,libogg)
|
||
("libva" ,libva)
|
||
("libvorbis" ,libvorbis)
|
||
("libxinerama" ,libxinerama)
|
||
("libxrandr" ,libxrandr)
|
||
("mesa" ,mesa)
|
||
("pcre" ,pcre)
|
||
("pulseaudio" ,pulseaudio)
|
||
("sdl" ,sdl2)
|
||
("udev" ,eudev)
|
||
("zlib" ,zlib)))
|
||
(synopsis "Advanced rhythm game designed for both home and arcade use")
|
||
(description "StepMania is a dance and rhythm game. It features 3D
|
||
graphics, keyboard and dance pad support, and an editor for creating your own
|
||
steps.
|
||
|
||
This package provides the core application, but no song is shipped. You need
|
||
to download and install them in @file{$HOME/.stepmania-X.Y/Songs} directory.")
|
||
(home-page "https://www.stepmania.com")
|
||
(license license:expat)))
|
||
|
||
(define-public btanks
|
||
(package
|
||
(name "btanks")
|
||
(version "0.9.8083")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://sourceforge/btanks/btanks-source/"
|
||
"btanks-" version ".tar.bz2"))
|
||
(sha256
|
||
(base32
|
||
"0ha35kxc8xlbg74wsrbapfgxvcrwy6psjkqi7c6adxs55dmcxliz"))))
|
||
(build-system scons-build-system)
|
||
(arguments
|
||
`(#:tests? #f ; there are none
|
||
#:scons ,scons-python2
|
||
#:scons-flags (list (string-append "prefix=" (assoc-ref %outputs "out")))
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(add-after 'unpack 'replace-removed-scons-syntax
|
||
(lambda _
|
||
(substitute* "SConstruct"
|
||
(("Options") "Variables")
|
||
(("opts.Add\\(BoolOption.*") "opts.Add('gcc_visibility', 'gcc visibility', 'true')")
|
||
(("opts.Add\\(EnumOption.*") "opts.Add('mode', 'build mode', 'release')"))
|
||
#t))
|
||
(add-after 'set-paths 'set-sdl-paths
|
||
(lambda* (#:key inputs #:allow-other-keys)
|
||
(setenv "CPATH"
|
||
(string-append (assoc-ref inputs "sdl")
|
||
"/include/SDL:"
|
||
(or (getenv "CPATH") "")))
|
||
#t))
|
||
(add-after 'unpack 'fix-compilation-errors
|
||
(lambda _
|
||
(substitute* "mrt/base_file.h"
|
||
(("#include <string>" m)
|
||
(string-append m "\n#include <sys/types.h>")))
|
||
(substitute* '("engine/sl08/sl08.h"
|
||
"engine/sl08/sl08.py")
|
||
(("signal = NULL") "signal = 0")
|
||
(("object\\(NULL\\)") "object(0)")
|
||
(("func\\(NULL\\)") "func(0)")
|
||
((" connect\\(signal_ref\\)")
|
||
" this->connect(signal_ref)"))
|
||
(substitute* "math/range_list.h"
|
||
((" lower_bound\\(value\\)")
|
||
" this->lower_bound(value)")
|
||
((" erase\\(i\\)")
|
||
" this->erase(i)"))
|
||
(substitute* "clunk/source.cpp"
|
||
(("using namespace clunk" m)
|
||
(string-append "# define pow10f(x) exp10f(x)\n" m)))
|
||
#t))
|
||
(add-after 'unpack 'find-lua
|
||
(lambda _
|
||
(substitute* "engine/SConscript"
|
||
(("lua5.1") "lua-5.1")
|
||
(("bt_libs.append\\(lua\\)")
|
||
"bt_libs.append(\"lua\")"))
|
||
#t)))))
|
||
(inputs
|
||
`(("expat" ,expat)
|
||
("glu" ,glu)
|
||
("libsmpeg" ,libsmpeg-with-sdl1)
|
||
("libvorbis" ,libvorbis)
|
||
("lua51" ,lua-5.1)
|
||
("sdl" ,(sdl-union (list sdl
|
||
sdl-mixer
|
||
sdl-image
|
||
sdl-ttf)))
|
||
("zlib" ,zlib)))
|
||
(native-inputs
|
||
`(("pkg-config" ,pkg-config)
|
||
("zip" ,zip)))
|
||
(home-page "http://btanks.sourceforge.net")
|
||
(synopsis "Multiplayer tank battle game")
|
||
(description "Battle Tanks (also known as \"btanks\") is a funny battle
|
||
game, where you can choose one of three vehicles and eliminate your enemy
|
||
using the whole arsenal of weapons. It has original cartoon-like graphics and
|
||
cool music, it’s fun and dynamic, it has several network modes for deathmatch
|
||
and cooperative.")
|
||
;; Some parts (e.g. mrt/b64.cpp) are LGPLv2.1+, but the whole package is
|
||
;; released under GPLv2 or later. It comes with extra exceptions for the
|
||
;; developers.
|
||
(license (list license:gpl2+ license:lgpl2.1+))))
|
||
|
||
(define-public battle-tanks
|
||
(deprecated-package "battle-tanks" btanks))
|
||
|
||
(define-public slingshot
|
||
(package
|
||
(name "slingshot")
|
||
(version "0.9")
|
||
(source
|
||
(origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://github.com/ryanakca/slingshot.git")
|
||
(commit version)))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32
|
||
"19m8b6nsi786bc6gmkp185mwri3r5y249gjmqd5qsc23nnfhgrs1"))))
|
||
(build-system python-build-system)
|
||
(arguments
|
||
`(#:python ,python-2))
|
||
(inputs
|
||
`(("python-pygame" ,python2-pygame)))
|
||
(home-page "https://github.com/ryanakca/slingshot")
|
||
(synopsis "Simple 2D shooting strategy game set in space")
|
||
(description "Slingshot is a two-dimensional strategy game where two
|
||
players attempt to shoot one another through a section of space populated by
|
||
planets. The main feature of the game is that the shots, once fired, are
|
||
affected by the gravity of the planets.")
|
||
(license license:gpl2+)))
|
||
|
||
(define-public 4dtris
|
||
(package
|
||
(name "4dtris")
|
||
(version "0.4.3")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "https://launchpad.net/4dtris/"
|
||
(version-major+minor version)
|
||
"/" version "/+download/4dtris_"
|
||
version ".orig.tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"1nfkhcm0l89jyw8yr65na97g4l385zhjf7whkyg47c3v5sdqq2g7"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
`(#:phases
|
||
(modify-phases %standard-phases
|
||
(add-after 'unpack 'fix-install-directories
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let ((out (assoc-ref outputs "out")))
|
||
(substitute* "Makefile.in"
|
||
(("bindir = /usr/games")
|
||
(string-append "bindir = " out "/bin"))
|
||
(("/usr/share/applications")
|
||
(string-append out "/share/applications"))
|
||
(("/usr/share/games/4dtris")
|
||
(string-append out "/share/4dtris"))))
|
||
#t))
|
||
(add-after 'set-paths 'set-sdl-paths
|
||
(lambda* (#:key inputs #:allow-other-keys)
|
||
(setenv "CPATH"
|
||
(string-append (assoc-ref inputs "sdl")
|
||
"/include/SDL:"
|
||
(or (getenv "CPATH") "")))
|
||
#t)))))
|
||
(inputs
|
||
`(("fontconfig" ,fontconfig)
|
||
("freeglut" ,freeglut)
|
||
("sdl" ,(sdl-union (list sdl sdl-ttf)))))
|
||
(home-page "https://launchpad.net/4dtris/")
|
||
(synopsis "4D Tetris")
|
||
(description "4D-TRIS is an alteration of the well-known Tetris game. The
|
||
game field is extended to 4D space, which has to filled up by the gamer with
|
||
4D hyper cubes.")
|
||
(license license:gpl3)))
|
||
|
||
(define-public arx-libertatis
|
||
(package
|
||
(name "arx-libertatis")
|
||
(version "1.1.2")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "http://arx-libertatis.org/files/arx-libertatis-"
|
||
version ".tar.xz"))
|
||
(sha256
|
||
(base32
|
||
"0hjfxlsmp8wwqr06snv2dlly2s79ra0d9aw49gkp6rn8m50b9bc2"))))
|
||
(build-system cmake-build-system)
|
||
(outputs '("out" "installer"))
|
||
(arguments
|
||
'(#:tests? #f ; No tests.
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(add-after 'unpack 'fix-install-helper-paths
|
||
(lambda* (#:key inputs #:allow-other-keys)
|
||
(let ((p7zip (assoc-ref inputs "p7zip"))
|
||
(innoextract (assoc-ref inputs "innoextract"))
|
||
(wget (assoc-ref inputs "wget"))
|
||
(zenity (assoc-ref inputs "zenity")))
|
||
(substitute* "scripts/arx-install-data"
|
||
(("have innoextract")
|
||
(string-append "have " innoextract "/bin/innoextract"))
|
||
(("then innoextract")
|
||
(string-append "then " innoextract "/bin/innoextract"))
|
||
(("else innoextract")
|
||
(string-append "else " innoextract "/bin/innoextract"))
|
||
(("for _extract_zip_sz in 7za 7z")
|
||
(string-append "for _extract_zip_sz in " p7zip "/bin/7za"))
|
||
(("else if have 7z")
|
||
(string-append "else if have " p7zip "/bin/7za"))
|
||
(("7z x -tiso")
|
||
(string-append p7zip "/bin/7z x -tiso"))
|
||
(("if have wget")
|
||
(string-append "if have " wget "/bin/wget"))
|
||
(("wget -O")
|
||
(string-append wget "/bin/wget -O"))
|
||
(("for backend in \\$preferred zenity")
|
||
(string-append "for backend in $preferred " zenity "/bin/zenity"))
|
||
(("zenity +--title")
|
||
(string-append zenity "/bin/zenity --title"))
|
||
(("^zenity\\)")
|
||
(string-append zenity "/bin/zenity)"))))
|
||
#t))
|
||
(add-after 'install 'move-installer
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let ((out (assoc-ref outputs "out"))
|
||
(installer (assoc-ref outputs "installer")))
|
||
(mkdir-p (string-append installer "/bin"))
|
||
(rename-file (string-append out "/bin/arx-install-data")
|
||
(string-append installer "/bin/arx-install-data"))))))))
|
||
(inputs
|
||
`(("sdl" ,sdl) ; Switch to sdl2 in >1.1.2.
|
||
("mesa" ,mesa) ; Switch to libepoxy in >1.1.2.
|
||
("glew" ,glew)
|
||
("openal" ,openal)
|
||
("zlib" ,zlib)
|
||
("boost" ,boost)
|
||
("glm" ,glm)
|
||
("freetype" ,freetype)
|
||
;; The following are only needed by the arx-install-data script.
|
||
("p7zip" ,p7zip) ; Install-helper uses it to extract ISO and .cab archives.
|
||
("zenity" ,zenity) ; GUI for install-helper.
|
||
("wget" ,wget) ; Used by the install-helper to download the patch.
|
||
;; The install-helper needs it to extract the patch.
|
||
("innoextract" ,innoextract)))
|
||
(home-page "https://arx-libertatis.org/")
|
||
(synopsis "Port of Arx Fatalis, a first-person role-playing game")
|
||
(description "Arx Libertatis is a cross-platform port of Arx Fatalis, a 2002
|
||
first-person role-playing game / dungeon crawler developed by Arkane Studios.
|
||
This port however does not include the game data, so you need to obtain a copy
|
||
of the original Arx Fatalis or its demo to play Arx Libertatis. Arx Fatalis
|
||
features crafting, melee and ranged combat, as well as a unique casting system
|
||
where the player draws runes in real time to effect the desired spell.")
|
||
(license license:gpl3+)))
|
||
|
||
(define-public edgar
|
||
(package
|
||
(name "edgar")
|
||
(version "1.31")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri
|
||
(string-append "https://github.com/riksweeney/edgar/releases/download/"
|
||
version "/edgar-" version "-1.tar.gz"))
|
||
(sha256
|
||
(base32 "0i4851ci8a86ql4bhdq3xdfmf4b9z5zrd4xpc6vhi06697zgm13i"))))
|
||
(build-system gnu-build-system)
|
||
(arguments '(#:tests? #f ; there are no tests
|
||
#:make-flags
|
||
(list "CC=gcc"
|
||
(string-append "PREFIX=" (assoc-ref %outputs "out"))
|
||
(string-append "BIN_DIR=" (assoc-ref %outputs "out") "/bin/"))
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(delete 'configure)
|
||
(add-before 'build 'fix-env
|
||
(lambda* (#:key inputs #:allow-other-keys)
|
||
(setenv "CPATH"
|
||
(string-append (assoc-ref inputs "sdl2-union")
|
||
"/include/SDL2:"
|
||
(or (getenv "CPATH") "")))
|
||
#t)))))
|
||
(inputs
|
||
`(("sdl2-union" ,(sdl-union (list sdl2 sdl2-image sdl2-mixer sdl2-ttf)))
|
||
("zlib" ,zlib)))
|
||
(native-inputs
|
||
`(("pkg-config" ,pkg-config)
|
||
("autoconf" ,autoconf)
|
||
("automake" ,automake)
|
||
("gnu-gettext" ,gnu-gettext)
|
||
("libtool" ,libtool)
|
||
("which" ,which)))
|
||
(synopsis "2d action platformer game")
|
||
(description "The Legend of Edgar is a 2D platform game with a persistent world.
|
||
When Edgar's father fails to return home after venturing out one dark and stormy night,
|
||
Edgar fears the worst: he has been captured by the evil sorcerer who lives in
|
||
a fortress beyond the forbidden swamp.")
|
||
(home-page "https://www.parallelrealities.co.uk/games/edgar/")
|
||
(license license:gpl2+)))
|
||
|
||
(define-public the-legend-of-edgar
|
||
(deprecated-package "the-legend-of-edgar" edgar))
|
||
|
||
(define-public openclonk
|
||
(package
|
||
(name "openclonk")
|
||
(version "8.1")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append
|
||
"https://www.openclonk.org/builds/release/" version "/"
|
||
"openclonk-" version "-src.tar.bz2"))
|
||
(sha256
|
||
(base32
|
||
"0imkqjp8lww5p0cnqf4k4mb2v682mnsas63qmiz17rspakr7fxik"))))
|
||
(build-system cmake-build-system)
|
||
(arguments
|
||
`(#:configure-flags '("-DAudio_TK=OpenAL")
|
||
#:test-target "tests"
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(add-after 'unpack 'prepare-gmock
|
||
(lambda* (#:key inputs #:allow-other-keys)
|
||
(mkdir "gmock")
|
||
(copy-recursively (assoc-ref inputs "googlemock") "gmock")
|
||
(substitute* "tests/CMakeLists.txt"
|
||
(("/usr/src/gmock")
|
||
(string-append (getcwd) "/gmock/googlemock"))
|
||
(("/usr/src/gtest")
|
||
(string-append (getcwd) "/gmock/googletest"))
|
||
(("PATH_SUFFIXES \"src\" \"gtest\"")
|
||
"PATH_SUFFIXES \"src\""))
|
||
#t))
|
||
(add-after 'unpack 'add-libiberty
|
||
;; Build fails upon linking executables without this.
|
||
(lambda _
|
||
(substitute* "thirdparty/backward-cpp/BackwardConfig.cmake"
|
||
(("set\\(LIBBFD_LIBRARIES (.*?)\\)" _ libraries)
|
||
(string-append "set(LIBBFD_LIBRARIES " libraries " iberty)")))
|
||
#t))
|
||
(add-after 'add-libiberty 'lax-freealut-requirement
|
||
;; TODO: We provide freealut 1.1.0, but pkg-config somehow detects
|
||
;; it as 1.0.1. Force minimal version.
|
||
(lambda _
|
||
(substitute* "cmake/FindAudio.cmake"
|
||
(("freealut>=1.1.0") "freealut>=1.0.1"))
|
||
#t))
|
||
(add-after 'lax-freealut-requirement 'fix-directories
|
||
;; Prefer "$out/share/openclonk" over
|
||
;; "$out/share/games/openclonk". Also install "openclonk"
|
||
;; binary in "bin/", not "games/".
|
||
(lambda _
|
||
(substitute* "CMakeLists.txt"
|
||
(("share/games/openclonk") "share/openclonk")
|
||
(("TARGETS openclonk DESTINATION games")
|
||
"TARGETS openclonk DESTINATION bin"))
|
||
#t)))))
|
||
(native-inputs
|
||
`(("googlemock" ,(package-source googletest))
|
||
("googletest" ,googletest)
|
||
("pkg-config" ,pkg-config)))
|
||
(inputs
|
||
`(("freealut" ,freealut)
|
||
("freetype" ,freetype)
|
||
("glew" ,glew)
|
||
("libiberty" ,libiberty)
|
||
("libjpeg" ,libjpeg-turbo)
|
||
("libogg" ,libogg)
|
||
("libpng" ,libpng)
|
||
("libvorbis" ,libvorbis)
|
||
("libxrandr" ,libxrandr)
|
||
("mesa" ,mesa)
|
||
("miniupnpc" ,miniupnpc)
|
||
("openal" ,openal)
|
||
("qtbase" ,qtbase)
|
||
("readline" ,readline)
|
||
("sdl" ,sdl2)
|
||
("tinyxml" ,tinyxml)
|
||
("zlib" ,zlib)))
|
||
(home-page "https://www.openclonk.org/")
|
||
(synopsis
|
||
"Multiplayer action game where you control small and nimble humanoids")
|
||
(description "OpenClonk is a multiplayer action/tactics/skill game. It is
|
||
often referred to as a mixture of The Settlers and Worms. In a simple 2D
|
||
antfarm-style landscape, the player controls his crew of Clonks, small but
|
||
robust humanoid beings. The game encourages free play but the normal goal is
|
||
to either exploit valuable resources from the earth by building a mine or
|
||
fight each other on an arena-like map.")
|
||
;; Software as a whole is licensed under ISC, artwork under CC-BY.
|
||
(license (list license:isc license:cc-by3.0))))
|
||
|
||
(define-public flare-engine
|
||
(package
|
||
(name "flare-engine")
|
||
(version "1.11")
|
||
(source (origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://github.com/flareteam/flare-engine.git")
|
||
(commit (string-append "v" version))))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32
|
||
"1mqr1s72p5bdh4kq2a8hg72dk8lwnddicjnd2cdp1sbfa9lmjym8"))))
|
||
(build-system cmake-build-system)
|
||
(arguments
|
||
`(#:tests? #f ;no test
|
||
#:configure-flags '("-DBINDIR=bin" "-DDATADIR=share/flare")))
|
||
(inputs
|
||
`(("hicolor-icon-theme" ,hicolor-icon-theme)
|
||
("python" ,python-wrapper)
|
||
("sdl" ,(sdl-union (list sdl2 sdl2-image sdl2-mixer sdl2-ttf)))))
|
||
(home-page "http://www.flarerpg.org/")
|
||
(synopsis "Action Roleplaying Engine")
|
||
(description "Flare (Free Libre Action Roleplaying Engine) is a simple
|
||
game engine built to handle a very specific kind of game: single-player 2D
|
||
action RPGs.")
|
||
(license license:gpl3+)))
|
||
|
||
(define-public flare-game
|
||
(package
|
||
(name "flare-game")
|
||
(version "1.11")
|
||
(source (origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://github.com/flareteam/flare-game.git")
|
||
(commit (string-append "v" version))))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32
|
||
"0bd5g7sd89a9176ilr408hdqzdfv4j7wj0idd685c1n6s01c3h6p"))))
|
||
(build-system cmake-build-system)
|
||
(arguments
|
||
`(#:tests? #f ;no test
|
||
#:configure-flags '("-DDATADIR=share/flare")
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
;; Flare expects the mods to be located in the same folder.
|
||
;; Yet, "default" mod is in the engine, whereas the others
|
||
;; are in the current package. Merge everything here with
|
||
;; a symlink.
|
||
(add-after 'install 'add-default-mod
|
||
(lambda* (#:key inputs outputs #:allow-other-keys)
|
||
(let* ((out (assoc-ref outputs "out"))
|
||
(mods (string-append out "/share/flare/mods")))
|
||
(with-directory-excursion mods
|
||
(symlink (string-append (assoc-ref inputs "flare-engine")
|
||
"/share/flare/mods/default")
|
||
"default")))
|
||
#t))
|
||
(add-after 'install 'install-executable
|
||
;; The package only provides assets for the game, the
|
||
;; executable coming from "flare-engine". Since more than
|
||
;; one game may use the engine, we create a new executable,
|
||
;; "flare-game", which launches the engine with appropriate
|
||
;; parameters.
|
||
(lambda* (#:key inputs outputs #:allow-other-keys)
|
||
(let* ((out (assoc-ref outputs "out"))
|
||
(bash (string-append (assoc-ref inputs "bash")
|
||
"/bin/bash"))
|
||
(flare (string-append (assoc-ref inputs "flare-engine")
|
||
"/bin/flare"))
|
||
(script (string-append out "/bin/flare-game")))
|
||
(mkdir-p (dirname script))
|
||
(call-with-output-file script
|
||
(lambda (port)
|
||
(format port
|
||
"#!~a
|
||
exec ~a --data-path=~a/share/flare --mods=empyrean_campaign~%"
|
||
bash
|
||
flare
|
||
out)))
|
||
(chmod script #o755))
|
||
#t)))))
|
||
(inputs
|
||
`(("flare-engine" ,flare-engine)))
|
||
(home-page "http://www.flarerpg.org/")
|
||
(synopsis "Fantasy action RPG using the FLARE engine")
|
||
(description "Flare is a single-player 2D action RPG with
|
||
fast-paced action and a dark fantasy style.")
|
||
(license license:cc-by-sa3.0)))
|
||
|
||
(define-public meritous
|
||
(package
|
||
(name "meritous")
|
||
(version "1.5")
|
||
(source (origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://gitlab.com/meritous/meritous.git")
|
||
(commit (string-append "v" version))))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32
|
||
"0n5jm4g0arjllgqmd2crv8h02i6hs3hlh1zyc7ng7yfpg1mbd8p8"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
`(#:tests? #f ;no test
|
||
#:make-flags
|
||
(list "CC=gcc"
|
||
(string-append "prefix=" (assoc-ref %outputs "out")))
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(delete 'configure)
|
||
(add-after 'unpack 'fix-sdl-path
|
||
;; XXX: For some reason, `sdl-config' reports stand-alone SDL
|
||
;; directory, not SDL-union provided as an input to the package.
|
||
;; We force the latter with "--prefix=" option.
|
||
(lambda* (#:key inputs #:allow-other-keys)
|
||
(substitute* "Makefile"
|
||
(("sdl-config" command)
|
||
(string-append command " --prefix=" (assoc-ref inputs "sdl"))))
|
||
#t))
|
||
(add-after 'unpack 'fix-crash
|
||
;; XXX: Songs are not present in the repository, due to licensing
|
||
;; issues. Yet, the game tries to load them, and, since it cannot
|
||
;; find them, crashes. Users cannot add them back, the store being
|
||
;; read-only, so we turn off background music altogether.
|
||
(lambda _
|
||
(substitute* "src/audio.c"
|
||
(("PlayBackgroundMusic\\(new_track\\);" all)
|
||
(string-append "// " all)))
|
||
#t)))))
|
||
(native-inputs
|
||
`(("intltool" ,intltool)))
|
||
(inputs
|
||
`(("sdl" ,(sdl-union (list sdl sdl-image sdl-mixer)))
|
||
("zlib" ,zlib)))
|
||
(home-page "https://gitlab.com/meritous/meritous")
|
||
(synopsis "Action-adventure dungeon crawl game")
|
||
(description "Far below the surface of the planet is a place of limitless
|
||
power. Those that seek to control such a utopia will soon bring an end to
|
||
themselves. Seeking an end to the troubles that plague him, PSI user Merit
|
||
journeys into the hallowed Orcus Dome in search of answers.
|
||
|
||
Meritous is a action-adventure game with simple controls but a challenge to
|
||
find a balance of power versus recovery time during real-time battles. Set in
|
||
a procedurally generated world, the player can explore thousands of rooms in
|
||
search of powerful artifacts, tools to help them, and to eventually free the
|
||
Orcus Dome from evil.")
|
||
(license license:gpl3+)))
|
||
|
||
(define-public marble-marcher
|
||
(let ((commit "e580460a0c3826f9b28ab404607942a8ecb625d7")
|
||
(revision "1"))
|
||
(package
|
||
(name "marble-marcher")
|
||
(version (git-version "0" revision commit))
|
||
(source (origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://github.com/HackerPoet/MarbleMarcher.git")
|
||
(commit commit)))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32
|
||
"0jjv832hl1v170n6gryp2sr3lgqndi9ab841qvgqk68bks8701mx"))))
|
||
(build-system cmake-build-system)
|
||
(arguments
|
||
`(#:tests? #f ; there are none
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(add-after 'unpack 'embed-asset-directory
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let ((assets (string-append (assoc-ref outputs "out")
|
||
"/share/marble-marcher/assets/")))
|
||
;; Some of the files we're patching are
|
||
;; ISO-8859-1-encoded, so choose it as the default
|
||
;; encoding so the byte encoding is preserved.
|
||
(with-fluids ((%default-port-encoding #f))
|
||
(substitute* "src/Resource.rc"
|
||
(("../assets/icon.ico")
|
||
(string-append assets "icon.ico")))
|
||
(substitute* "src/Res.h"
|
||
(("assets/") assets))))
|
||
#t))
|
||
(replace 'install
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let* ((out (assoc-ref outputs "out"))
|
||
(assets (string-append out "/share/marble-marcher/assets"))
|
||
(bin (string-append out "/bin/")))
|
||
(mkdir-p bin)
|
||
(mkdir-p assets)
|
||
(copy-recursively "../source/assets" assets)
|
||
(install-file "MarbleMarcher" bin))
|
||
#t)))))
|
||
(inputs
|
||
`(("eigen" ,eigen)
|
||
("mesa" ,mesa)
|
||
("sfml" ,sfml)))
|
||
(native-inputs
|
||
`(("pkg-config" ,pkg-config)))
|
||
(home-page "https://codeparade.itch.io/marblemarcher")
|
||
(synopsis "Guide a marble across fractal landscapes")
|
||
(description "Marble Marcher is a video game that uses a fractal physics
|
||
engine and fully procedural rendering to produce beautiful and unique
|
||
gameplay. The game is played on the surface of evolving fractals. The goal
|
||
of the game is to get your marble to the flag as quickly as possible. But be
|
||
careful not to fall off the level or get crushed by the fractal! There are 24
|
||
levels to unlock.")
|
||
;; Code is under GPLv2+, assets are under CC-BY-SA 3.0 and OFL 1.1.
|
||
(license (list license:gpl2+
|
||
license:silofl1.1
|
||
license:cc-by-sa3.0)))))
|
||
|
||
;; This must be updated together with flightgear.
|
||
(define simgear
|
||
(package
|
||
(name "simgear")
|
||
(version "2018.3.2")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://sourceforge/flightgear/release-"
|
||
(version-major+minor version) "/"
|
||
"simgear-" version ".tar.bz2"))
|
||
(sha256
|
||
(base32
|
||
"1941ay8rngz4vwsx37bbpxr48hpcvcbj3xw1hy264lq4qnl99c68"))))
|
||
(build-system cmake-build-system)
|
||
(arguments
|
||
`(#:phases
|
||
(modify-phases %standard-phases
|
||
(replace 'check
|
||
(lambda _
|
||
;; Skip tests that require internet access.
|
||
(invoke "ctest" "-E" "(http|dns)"))))))
|
||
(inputs
|
||
`(("boost" ,boost-for-mysql) ; fails with 1.69
|
||
("curl" ,curl)
|
||
("expat" ,expat)
|
||
("mesa" ,mesa)
|
||
("openal" ,openal)
|
||
("openscenegraph" ,openscenegraph-3.4)
|
||
("zlib" ,zlib)))
|
||
(home-page "https://home.flightgear.org/")
|
||
(synopsis "Libraries for 3D simulations and games")
|
||
(description "SimGear is a set of libraries designed to be used as
|
||
building blocks for quickly assembling 3D simulations, games, and
|
||
visualization applications. SimGear is developed by the FlightGear project
|
||
and also provides the base for the FlightGear Flight Simulator.")
|
||
(license license:lgpl2.0+)))
|
||
|
||
(define-public flightgear
|
||
(package
|
||
(name "flightgear")
|
||
(version (package-version simgear))
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://sourceforge/flightgear/release-"
|
||
(version-major+minor version) "/"
|
||
"flightgear-" version ".tar.bz2"))
|
||
(sha256
|
||
(base32
|
||
"0lzy524cjzs8vldcjcc750bgg5c4mq9fkymxxxzqf68ilc4d1jss"))
|
||
(modules '((guix build utils)))
|
||
(snippet
|
||
'(begin
|
||
;; There are some bundled libraries.
|
||
(for-each delete-file-recursively
|
||
'("3rdparty/sqlite3/"))
|
||
#t))))
|
||
(build-system cmake-build-system)
|
||
(arguments
|
||
`(#:configure-flags
|
||
(list "-DSYSTEM_SQLITE=ON"
|
||
(string-append "-DFG_DATA_DIR="
|
||
(assoc-ref %outputs "out")
|
||
"/share/flightgear"))
|
||
;; TODO: test cannot be run because the "run_test_suite" executable
|
||
;; does not seem to be built.
|
||
#:tests? #f
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(add-after 'install 'wrap-executable
|
||
(lambda* (#:key inputs outputs #:allow-other-keys)
|
||
(let ((out (assoc-ref outputs "out")))
|
||
(wrap-program (string-append out "/bin/fgfs")
|
||
`("QT_PLUGIN_PATH" ":" prefix
|
||
,(map (lambda (label)
|
||
(string-append (assoc-ref inputs label)
|
||
"/lib/qt5/plugins"))
|
||
'("qtbase" "qtdeclarative" "qtsvg")))
|
||
`("QML2_IMPORT_PATH" ":" prefix
|
||
,(map (lambda (label)
|
||
(string-append (assoc-ref inputs label)
|
||
"/lib/qt5/qml"))
|
||
'("qtdeclarative" "qtsvg"))))
|
||
#t)))
|
||
(add-after 'install 'install-data
|
||
(lambda* (#:key inputs outputs #:allow-other-keys)
|
||
(let ((share (string-append (assoc-ref outputs "out") "/share/flightgear")))
|
||
(mkdir-p share)
|
||
(with-directory-excursion share
|
||
(invoke "tar" "xf" (assoc-ref inputs "flightgear-data")
|
||
"--strip-components=1")))
|
||
#t)))))
|
||
(inputs
|
||
`(("boost" ,boost-for-mysql) ; same as simgear
|
||
("dbus" ,dbus)
|
||
("eudev" ,eudev)
|
||
("freeglut" ,freeglut)
|
||
("freetype" ,freetype)
|
||
("glew" ,glew)
|
||
("libpng" ,libpng)
|
||
("openal" ,openal)
|
||
("openscenegraph" ,openscenegraph-3.4)
|
||
("plib" ,plib)
|
||
("qtbase" ,qtbase)
|
||
("qtdeclarative" ,qtdeclarative)
|
||
("qtsvg" ,qtsvg)
|
||
("simgear" ,simgear)
|
||
("speexdsp" ,speexdsp)
|
||
("sqlite" ,sqlite)
|
||
("zlib" ,zlib)))
|
||
(native-inputs
|
||
`(("cppunit" ,cppunit)
|
||
("pkg-config" ,pkg-config)
|
||
("qttools" ,qttools)
|
||
("flightgear-data"
|
||
,(origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://sourceforge/flightgear/release-"
|
||
(version-major+minor version) "/"
|
||
"FlightGear-" version "-data.tar.bz2"))
|
||
(sha256
|
||
(base32
|
||
"0h4npa7gqpf5fw6pv2bpw0wbwr7fa2vhia21cjbigfgd75x82zi7"))))))
|
||
(home-page "https://home.flightgear.org/")
|
||
(synopsis "Flight simulator")
|
||
(description "The goal of the FlightGear project is to create a
|
||
sophisticated flight simulator framework for use in research or academic
|
||
environments, pilot training, as an industry engineering tool, for DIY-ers to
|
||
pursue their favorite interesting flight simulation idea, and last but
|
||
certainly not least as a fun, realistic, and challenging desktop flight
|
||
simulator.")
|
||
(license license:gpl2+)))
|
||
|
||
(define-public jumpnbump
|
||
(package
|
||
(name "jumpnbump")
|
||
(version "1.61")
|
||
(source (origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://gitlab.com/LibreGames/jumpnbump.git")
|
||
(commit version)))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32
|
||
"12lwl5sl5n009nb83r8l4lakb9286csqdf1ynpmwwydy17giqsdp"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
`(#:make-flags
|
||
(list "CC=gcc"
|
||
(string-append "PREFIX=" (assoc-ref %outputs "out")))
|
||
#:tests? #f ;no test
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(delete 'configure) ;no configure script
|
||
(add-after 'unpack 'fix-sdl-path
|
||
;; XXX: For some reason, `sdl2-config' reports stand-alone SDL
|
||
;; directory, not SDL-union provided as an input to the package.
|
||
;; We force the latter with "--prefix=" option.
|
||
(lambda* (#:key inputs #:allow-other-keys)
|
||
(substitute* "Makefile"
|
||
(("sdl2-config" command)
|
||
(string-append command " --prefix=" (assoc-ref inputs "sdl"))))
|
||
#t)))))
|
||
(inputs
|
||
`(("bzip2" ,bzip2)
|
||
("sdl" ,(sdl-union (list sdl2 sdl2-mixer sdl2-net)))
|
||
("zlib" ,zlib)))
|
||
(native-inputs
|
||
`(("gettext" ,gettext-minimal))) ;for msgfmt
|
||
(home-page "https://gitlab.com/LibreGames/jumpnbump")
|
||
(synopsis "Multiplayer platform game with bunnies")
|
||
(description "You, as a bunny, have to jump on your opponents to make them
|
||
explode. It is a true multiplayer game; you cannot play this alone. You can
|
||
play with up to four players simultaneously. It has network support.")
|
||
(license license:gpl2+)))
|
||
|
||
(define-public hedgewars
|
||
(package
|
||
(name "hedgewars")
|
||
(version "0.9.25")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "https://www.hedgewars.org/download/releases/"
|
||
"hedgewars-src-" version ".tar.bz2"))
|
||
(sha256
|
||
(base32
|
||
"08x7fqpy0hpnbfq2k06g522xayi7s53bca819zfhalvqnqs76pdk"))))
|
||
(build-system cmake-build-system)
|
||
(arguments
|
||
;; XXX: Engine is built as Pascal source code, requiring Free Pascal
|
||
;; Compiler, which we haven't packaged yet. With the flag below, we use
|
||
;; a Pascal to C translator and Clang instead.
|
||
`(#:configure-flags (list "-DBUILD_ENGINE_C=ON")
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(add-after 'unpack 'remove-failing-test
|
||
;; XXX: Remove single failing test. Note: it is marked
|
||
;; a "non-critical" test.
|
||
(lambda _
|
||
(delete-file-recursively "tests/lua_noncritical")
|
||
#t))
|
||
(add-after 'unpack 'fix-compiler
|
||
;; XXX: Flag BUILD_ENGINE_C, as set above, implies using Clang to
|
||
;; compile files. However, using `clang' globally leads to the
|
||
;; error: qtbase-5.11.3/include/qt5/QtCore/qglobal.h:45:12: fatal
|
||
;; error: 'type_traits' file not found.
|
||
;;
|
||
;; Therefore, we make sure to use `c++' everywhere but in the
|
||
;; engine.
|
||
(lambda _
|
||
(substitute* "project_files/hwc/CMakeLists.txt"
|
||
(("find_package\\(SDL2_ttf 2 REQUIRED\\)" all)
|
||
(string-append all "\n"
|
||
"set(CMAKE_C_COMPILER ${CLANG_EXECUTABLE})\n"
|
||
"set(CMAKE_CXX_COMPILER ${CLANG_EXECUTABLE})")))
|
||
(substitute* "CMakeLists.txt"
|
||
(("set\\(CMAKE_C(XX)?_COMPILER" all) (string-append "#" all)))
|
||
#t))
|
||
(replace 'check
|
||
(lambda _
|
||
(invoke "ctest"))))))
|
||
(inputs
|
||
`(("ffmpeg" ,ffmpeg)
|
||
("freeglut" ,freeglut)
|
||
("ghc-entropy" ,ghc-entropy)
|
||
("ghc-hslogger" ,ghc-hslogger)
|
||
("ghc-network" ,ghc-network)
|
||
("ghc-random" ,ghc-random)
|
||
("ghc-regex-tdfa" ,ghc-regex-tdfa)
|
||
("ghc-sandi" ,ghc-sandi)
|
||
("ghc-sha" ,ghc-sha)
|
||
("ghc-utf8-string" ,ghc-utf8-string)
|
||
("ghc-vector" ,ghc-vector)
|
||
("ghc-zlib" ,ghc-zlib)
|
||
("glew" ,glew)
|
||
("libpng" ,libpng)
|
||
("lua" ,lua-5.1)
|
||
("physfs" ,physfs)
|
||
("qtbase" ,qtbase)
|
||
("sdl" ,(sdl-union
|
||
(list sdl2 sdl2-mixer sdl2-net sdl2-ttf sdl2-image)))))
|
||
(native-inputs
|
||
`(("clang" ,clang)
|
||
("ghc" ,ghc)
|
||
("pkg-config" ,pkg-config)
|
||
("qttools" ,qttools)))
|
||
(home-page "https://hedgewars.org/")
|
||
(synopsis "Turn-based artillery game featuring fighting hedgehogs")
|
||
(description
|
||
"Hedgewars is a turn based strategy, artillery, action and comedy game,
|
||
featuring the antics of pink hedgehogs with attitude as they battle from the
|
||
depths of hell to the depths of space.
|
||
|
||
As commander, it's your job to assemble your crack team of hedgehog soldiers
|
||
and bring the war to your enemy.")
|
||
;; Software as a whole is licensed under GPL-2 terms. Artwork and
|
||
;; scripts are distributed under various terms.
|
||
(license (list license:gpl2
|
||
license:bsd-2 license:bsd-3 license:cc-by3.0 license:cc0
|
||
license:expat license:fdl1.3+ license:public-domain
|
||
license:zlib))))
|
||
|
||
(define-public harmonist
|
||
(package
|
||
(name "harmonist")
|
||
(version "0.2")
|
||
(source (origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://git.tuxfamily.org/harmonist/harmonist.git")
|
||
(commit (string-append "v" version))))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32
|
||
"0hqy9kqwgirwkq1v3vj1hp9m93hjvdj4nxcfbjfvvwk2bbzri3s2"))))
|
||
(build-system go-build-system)
|
||
(arguments
|
||
'(#:import-path "git.tuxfamily.org/harmonist/harmonist"))
|
||
(inputs
|
||
`(("go-github.com-nsf-termbox-go" ,go-github.com-nsf-termbox-go)))
|
||
(home-page "https://harmonist.tuxfamily.org/")
|
||
(synopsis "Stealth coffee-break roguelike game")
|
||
(description "Harmonist: Dayoriah Clan Infiltration is a stealth
|
||
coffee-break roguelike game. The game has a heavy focus on tactical
|
||
positioning, light and noise mechanisms, making use of various terrain types
|
||
and cones of view for monsters. Aiming for a replayable streamlined experience,
|
||
the game avoids complex inventory management and character building, relying
|
||
on items and player adaptability for character progression.")
|
||
(license license:isc)))
|
||
|
||
(define-public harmonist-tk
|
||
(package
|
||
(inherit harmonist)
|
||
(name "harmonist-tk")
|
||
(arguments
|
||
(append
|
||
(package-arguments harmonist)
|
||
`(#:phases
|
||
(modify-phases %standard-phases
|
||
(replace 'build
|
||
(lambda _
|
||
(invoke "go" "install" "-v" "-x" "--tags" "tk"
|
||
"git.tuxfamily.org/harmonist/harmonist")))
|
||
(replace 'check
|
||
(lambda _
|
||
(invoke "go" "test" "--tags" "tk"
|
||
"git.tuxfamily.org/harmonist/harmonist")))))))
|
||
(inputs
|
||
`(("go-github.com-nsf-gothic" ,go-github.com-nsf-gothic)))))
|
||
|
||
(define-public drascula
|
||
(package
|
||
(name "drascula")
|
||
(version "1.0")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://sourceforge/scummvm/extras/"
|
||
"Drascula_%20The%20Vampire%20Strikes%20Back/"
|
||
"drascula-" version ".zip"))
|
||
(sha256
|
||
(base32
|
||
"1pj29rpb754sn6a56f8brfv6f2m1p5qgaqik7d68pfi2bb5zccdp"))))
|
||
(build-system trivial-build-system)
|
||
(arguments
|
||
`(#:modules ((guix build utils))
|
||
#:builder
|
||
(begin
|
||
(use-modules (guix build utils)
|
||
(ice-9 match))
|
||
(let* ((out (assoc-ref %outputs "out"))
|
||
(share (string-append out "/share/drascula"))
|
||
(scummvm (assoc-ref %build-inputs "scummvm")))
|
||
;; Install data.
|
||
(let ((unzip (string-append (assoc-ref %build-inputs "unzip")
|
||
"/bin/unzip"))
|
||
(doc (string-append out "/share/doc/" ,name "-" ,version)))
|
||
(for-each
|
||
(lambda (input)
|
||
(invoke unzip
|
||
"-j"
|
||
(assoc-ref %build-inputs input)
|
||
"-x" "__MACOSX")
|
||
;; Every input provides "readme.txt", and we want to
|
||
;; preserve them all. Therefore we rename them first.
|
||
(match input
|
||
("drascula-int"
|
||
(rename-file "readme.txt" "readme-international.txt"))
|
||
("drascula-audio"
|
||
(rename-file "readme.txt" "readme-audio.txt"))
|
||
(_ #f))
|
||
;; Install documentation.
|
||
(for-each (lambda (f) (install-file f doc))
|
||
(find-files "." "\\.(txt|doc)$"))
|
||
;; Install data.
|
||
(for-each (lambda (f) (install-file f share))
|
||
(find-files "." "\\.(ogg|00[0-9])$")))
|
||
'("drascula-audio" "drascula-int" "source")))
|
||
;; Create standalone executable.
|
||
(let* ((bin (string-append out "/bin"))
|
||
(executable (string-append bin "/drascula"))
|
||
(bash (string-append (assoc-ref %build-inputs "bash")
|
||
"/bin/bash")))
|
||
(mkdir-p bin)
|
||
(with-output-to-file executable
|
||
(lambda ()
|
||
(format #t "#!~a~%" bash)
|
||
(format #t
|
||
"exec ~a/bin/scummvm --path=~a drascula~%"
|
||
scummvm share)))
|
||
(chmod executable #o755))
|
||
;; Create desktop file. There is no dedicated icon for the
|
||
;; game, so we borrow SCUMMVM's.
|
||
(let ((apps (string-append out "/share/applications")))
|
||
(mkdir-p apps)
|
||
(with-output-to-file (string-append apps "/drascula.desktop")
|
||
(lambda _
|
||
(format #t
|
||
"[Desktop Entry]~@
|
||
Name=Drascula: The Vampire Strikes Back~@
|
||
GenericName=Drascula~@
|
||
Exec=~a/bin/drascula~@
|
||
Icon=~a/share/icons/hicolor/scalable/apps/scummvm.svg~@
|
||
Categories=AdventureGame;Game;RolePlaying;~@
|
||
Keywords=game;adventure;roleplaying;2D,fantasy;~@
|
||
Comment=Classic 2D point and click adventure game~@
|
||
Comment[de]=klassisches 2D-Abenteuerspiel in Zeigen-und-Klicken-Manier~@
|
||
Comment[fr]=Jeux classique d'aventure pointer-et-cliquer en 2D~@
|
||
Comment[it]=Gioco classico di avventura punta e clicca 2D~@
|
||
Type=Application~%"
|
||
out scummvm))))
|
||
#t))))
|
||
(native-inputs
|
||
`(("bash" ,bash)
|
||
("unzip" ,unzip)))
|
||
(inputs
|
||
`(("scummvm" ,scummvm)
|
||
("drascula-int"
|
||
,(let ((version "1.1"))
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://sourceforge/scummvm/extras/"
|
||
"Drascula_%20The%20Vampire%20Strikes%20Back/"
|
||
"drascula-int-" version ".zip"))
|
||
(sha256
|
||
(base32
|
||
"12236i7blamal92p1i8dgp3nhp2yicics4whsl63v682bj999n14")))))
|
||
("drascula-audio"
|
||
,(let ((version "2.0"))
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://sourceforge/scummvm/extras/"
|
||
"Drascula_%20The%20Vampire%20Strikes%20Back/"
|
||
"drascula-audio-" version ".zip"))
|
||
(sha256
|
||
(base32
|
||
"00g4izmsqzxb8ry1vhfx6jrygl58lvlij09nw01ds4zddsiznsky")))))))
|
||
(home-page "https://www.scummvm.org")
|
||
(synopsis "Classic 2D point and click adventure game")
|
||
(description "Drascula: The Vampire Strikes Back is a classic humorous 2D
|
||
point and click adventure game.
|
||
|
||
In Drascula you play the role of John Hacker, a British estate agent, that
|
||
gets to meet a gorgeous blond girl who is kidnapped by the notorious vampire
|
||
Count Drascula and embark on a fun yet dangerous quest to rescue her.
|
||
Unfortunately, Hacker is not aware of Drascula's real ambitions: DOMINATING
|
||
the World and demonstrating that he is even more evil than his brother Vlad.")
|
||
;; Drascula uses a BSD-like license.
|
||
(license (license:non-copyleft "file:///readme.txt"))))
|
||
|
||
(define-public gnurobots
|
||
(package
|
||
(name "gnurobots")
|
||
(version "1.2.0")
|
||
(source
|
||
(origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://gnu/gnurobots/gnurobots-"
|
||
version ".tar.gz"))
|
||
(sha256
|
||
(base32
|
||
"07gi3lsmbzzsjambgixj6xy79lh22km84z7bnzgwzxdy806lyvwb"))))
|
||
(build-system gnu-build-system)
|
||
(inputs
|
||
`(("glib" ,glib)
|
||
("gtk+" ,gtk+-2)
|
||
("vte" ,vte/gtk+-2)
|
||
("readline" ,readline)
|
||
("guile" ,guile-1.8)))
|
||
(native-inputs
|
||
`(("pkg-config" ,pkg-config)))
|
||
(arguments
|
||
`(#:make-flags
|
||
(list
|
||
;; Do not abort build on "deprecated-declarations" warnings.
|
||
"CFLAGS=-Wno-error=deprecated-declarations"
|
||
;; Find readline headers in sub-directory.
|
||
(string-append "READLINE_CFLAGS=-I"
|
||
(assoc-ref %build-inputs "readline")
|
||
"/include/readline/"))
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(add-after 'install 'install-doc
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(install-file "doc/Robots-HOWTO"
|
||
(string-append (assoc-ref outputs "out")
|
||
"/share/doc/gnurobots-"
|
||
,version))
|
||
#t)))))
|
||
(home-page "https://www.gnu.org/software/gnurobots/")
|
||
(synopsis "Program a little robot and watch it explore a world")
|
||
(description
|
||
"GNU Robots is a game in which you program a robot to explore a world
|
||
full of enemies that can hurt it, obstacles and food to be eaten. The goal of
|
||
the game is to stay alive and collect prizes. The robot program conveniently
|
||
may be written in a plain text file in the Scheme programming language.")
|
||
(license license:gpl3+)))
|
||
|
||
(define-public ri-li
|
||
(package
|
||
(name "ri-li")
|
||
(version "2.0.1")
|
||
(source (origin
|
||
(method url-fetch)
|
||
(uri (string-append "mirror://sourceforge/ri-li/"
|
||
"Ri-li%20Linux_Unix/Ri-li%20V" version "/"
|
||
"Ri-li-" version ".tar.bz2"))
|
||
(sha256
|
||
(base32
|
||
"1gcdsgnnbbn1mb1hkpwniv3fhkaj1nn8gq33v5c16q3wqchcq77p"))
|
||
;; Taken from
|
||
;; <https://github.com/NixOS/nixpkgs/blob/master/pkgs/games/rili/moderinze_cpp.patch>.
|
||
;; It doesn't build otherwise.
|
||
(patches (search-patches "ri-li-modernize_cpp.patch"))))
|
||
(build-system gnu-build-system)
|
||
(arguments
|
||
`(#:phases
|
||
(modify-phases %standard-phases
|
||
;; Remove "gentoo" subdirectory from Makefile, as it is
|
||
;; missing a make file and generates a build failure.
|
||
(add-after 'configure 'fix-build
|
||
(lambda _
|
||
(substitute* "Makefile"
|
||
((" gentoo") ""))
|
||
#t))
|
||
(add-after 'install 'install-desktop-file
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let* ((out (assoc-ref outputs "out"))
|
||
(apps (string-append out "/share/applications"))
|
||
(pixmaps (string-append out "/share/pixmaps")))
|
||
(for-each (lambda (f) (install-file f pixmaps))
|
||
(find-files "data" "\\.(png|ico)$"))
|
||
(mkdir-p apps)
|
||
(with-output-to-file (string-append apps "/ri-li.desktop")
|
||
(lambda _
|
||
(format #t
|
||
"[Desktop Entry]~@
|
||
Name=Ri-li~@
|
||
Exec=~a/bin/Ri_li~@
|
||
Icon=~a/Ri-li-icon-32x32.png~@
|
||
Categories=Game;ArcadeGame;~@
|
||
Keywords=toy;train;wooden;snake-like;engine;~@
|
||
Comment=a toy simulator game~@
|
||
Comment[de]=Ein Spiel mit einem kleinen Zug~@
|
||
Comment[fr]=un jeu de petit train~@
|
||
Comment[ro_RO]=un joc cu un tren de jucărie~@
|
||
Terminal=false~@
|
||
Type=Application~%"
|
||
out pixmaps))))
|
||
#t))
|
||
(add-after 'install-desktop-file 'remove-spurious-files
|
||
;; Delete redundant files already installed somewhere else.
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let ((out (assoc-ref outputs "out")))
|
||
(for-each delete-file
|
||
(find-files (string-append out "/share/Ri-li")
|
||
"\\.(png|ico)|COPYING"))
|
||
#t))))))
|
||
(inputs
|
||
`(("sdl" ,(sdl-union (list sdl sdl-mixer)))))
|
||
(home-page "http://www.ri-li.org")
|
||
(synopsis "Toy train simulation game")
|
||
(description "Ri-li is a game in which you drive a wooden toy
|
||
steam locomotive across many levels and collect all the coaches to
|
||
win.")
|
||
;; The project is dual-licensed GPL2+ and GPL3+.
|
||
(license (list license:gpl2+ license:gpl3+))))
|
||
|
||
(define-public freeorion
|
||
(package
|
||
(name "freeorion")
|
||
(version "0.4.8")
|
||
(source
|
||
(origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://github.com/freeorion/freeorion.git")
|
||
;; Most recent stable release uses boost_signals (v1) which was
|
||
;; later replaced with boost-signals2 and no longer exists. This
|
||
;; commit builds and runs.
|
||
;;
|
||
;; TODO: Update this when the next stable release when it is
|
||
;; available.
|
||
(commit "470d0711537804df3c2ca25532f674ab4bec58af")))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32
|
||
"1wsw632l1cj17px6i88nqjzs0dngp5rsr67n6qkkjlfjfxi69j0f"))
|
||
(modules '((guix build utils)))
|
||
(snippet
|
||
'(begin
|
||
;; There are some bundled fonts.
|
||
(for-each delete-file-recursively '("default/data/fonts"))
|
||
#t))))
|
||
(build-system cmake-build-system)
|
||
(arguments
|
||
'(#:tests? #f ;no test
|
||
#:phases
|
||
(modify-phases %standard-phases
|
||
(add-after 'unpack 'unbundle-fonts
|
||
(lambda* (#:key inputs #:allow-other-keys)
|
||
(let ((roboto-dir (string-append (assoc-ref inputs "font-roboto")
|
||
"/share/fonts/truetype/")))
|
||
(substitute* "UI/ClientUI.cpp"
|
||
(("\\(GetRootDataDir.*?Roboto-(Bold|Regular)\\.ttf\"\\)\\.string\\(\\)\\);"
|
||
all type)
|
||
(string-append "\"" roboto-dir "Roboto-" type ".ttf\");")))
|
||
#t))))))
|
||
(inputs
|
||
`(("boost" ,boost)
|
||
("boost_signals" ,boost-signals2)
|
||
("font-dejavu" ,font-dejavu)
|
||
("font-roboto" ,font-google-roboto)
|
||
("freetype2" ,freetype)
|
||
("glew" ,glew)
|
||
("glu" ,glu)
|
||
("libogg" ,libogg)
|
||
("libpng" ,libpng)
|
||
("libvorbis" ,libvorbis)
|
||
("openal" ,openal)
|
||
("python2" ,python-2.7)
|
||
("sdl2" ,sdl2)
|
||
("zlib" ,zlib)))
|
||
(home-page "https://www.freeorion.org/index.php/Main_Page")
|
||
(synopsis "Turn-based space empire and galactic conquest computer game")
|
||
(description
|
||
"FreeOrion is a turn-based space empire and galactic conquest (4X)
|
||
computer game being designed and built by the FreeOrion project. Control an
|
||
empire with the goal of exploring the galaxy, expanding your territory,
|
||
exploiting the resources, and exterminating rival alien empires. FreeOrion is
|
||
inspired by the tradition of the Master of Orion games, but is not a clone or
|
||
remake of that series or any other game.")
|
||
;; Source code is released under gpl2. Artwork, music and sounds, and
|
||
;; in-game text are released under cc-by-sa3.0. Game content scripts are
|
||
;; released under both gpl2 and cc-by-sa3.0. Bundled Gigi library is
|
||
;; released under lgpl2.1+.
|
||
(license (list license:gpl2 license:cc-by-sa3.0 license:lgpl2.1+))))
|
||
|
||
(define-public leela-zero
|
||
(package
|
||
(name "leela-zero")
|
||
(version "0.17")
|
||
(source
|
||
(origin
|
||
(method git-fetch)
|
||
(uri (git-reference
|
||
(url "https://github.com/leela-zero/leela-zero.git")
|
||
(commit (string-append "v" version))))
|
||
(file-name (git-file-name name version))
|
||
(sha256
|
||
(base32
|
||
"17px5iny8mql5c01bymcli7zfssswkzvb2i8gnsmjcck6i2n8srl"))
|
||
(patches (search-patches "leela-zero-gtest.patch"))))
|
||
(build-system cmake-build-system)
|
||
(native-inputs
|
||
`(("googletest" ,googletest)))
|
||
(inputs
|
||
`(("boost" ,boost)
|
||
("ocl-icd" ,ocl-icd)
|
||
("openblas" ,openblas)
|
||
("opencl-headers" ,opencl-headers)
|
||
("qtbase" ,qtbase)
|
||
("zlib" ,zlib)))
|
||
(arguments
|
||
'(#:configure-flags '("-DUSE_BLAS=YES")
|
||
#:phases (modify-phases %standard-phases
|
||
(add-before 'configure 'fix-tests
|
||
(lambda* (#:key outputs #:allow-other-keys)
|
||
(let ((home (getcwd)))
|
||
(setenv "HOME" home)
|
||
(substitute* "src/tests/gtests.cpp"
|
||
(("\\.\\./src/tests/0k\\.txt")
|
||
(string-append home "/src/tests/0k.txt"))
|
||
(("cfg_gtp_mode = true;")
|
||
"cfg_gtp_mode = true; cfg_cpu_only = true;")))
|
||
#t))
|
||
(replace 'check
|
||
(lambda _
|
||
(invoke "./tests"))))))
|
||
(home-page "https://github.com/leela-zero/leela-zero")
|
||
(synopsis "Program playing the game of Go")
|
||
(description
|
||
"Leela-zero is a Go engine with no human-provided knowledge, modeled after
|
||
the AlphaGo Zero paper. The current best network weights file for the engine
|
||
can be downloaded from @url{https://zero.sjeng.org/best-network}.")
|
||
(license license:gpl3+)))
|