Tobias Geerinckx-Rice
dbe0e0db40
gnu: godot: Update to 3.2.1.
...
* gnu/packages/game-development.scm (godot): Update to 3.2.1.
2020-03-18 02:16:21 +01:00
Ricardo Wurmus
abb0ff4548
gnu: Add guile3.0-chickadee.
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* gnu/packages/game-development.scm (guile3.0-chickadee): New variable.
2020-03-14 17:31:40 +01:00
Tobias Geerinckx-Rice
76fcbb7887
gnu: ode: Use HTTPS home page.
...
* gnu/packages/game-development.scm (ode)[home-page]: Use HTTPS.
2020-03-10 12:06:51 +01:00
Nicolas Goaziou
c4f197d5e4
gnu: ode: Update to 0.16.1.
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* gnu/packages/game-development.scm (ode): Update to 0.16.1.
2020-03-01 16:26:21 +01:00
Giacomo Leidi
2e0787a575
gnu: Add libtcod.
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* gnu/packages/game-development.scm (libtcod): New variable.
Signed-off-by: Marius Bakke <mbakke@fastmail.com>
2020-02-24 21:50:55 +01:00
Timotej Lazar
540d41d8d9
gnu: Add surgescript.
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* gnu/packages/game-development.scm (surgescript): New variable.
2020-02-18 02:08:47 +01:00
Timotej Lazar
7b2ba609c3
gnu: godot: Add zenity for showing alerts.
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* gnu/packages/game-development.scm (godot)[inputs]: Add zenity.
[arguments]: Wrap godot to look for it in the store.
Signed-off-by: Leo Famulari <leo@famulari.name>
2020-02-02 16:11:34 -05:00
Timotej Lazar
451e1075f0
gnu: godot: Update to 3.2.
...
* gnu/packages/game-development.scm (godot): Update to 3.2.
[source](snippet): Remove obsolete and unbundled (wslay) thirdparty files, and
add new ones.
[arguments](scons-flags): Disable the builtin wslay.
[inputs]: Add wslay.
Signed-off-by: Leo Famulari <leo@famulari.name>
2020-02-02 16:11:34 -05:00
Timotej Lazar
18f8e935e8
gnu: godot: List which third party files to keep.
...
Remove everything else to catch added dependencies in new versions.
* gnu/packages/game-development.scm (godot)[source](snippet): Instead of
removing (only) the unbundled libs, remove everything except the listed files.
Signed-off-by: Christopher Baines <mail@cbaines.net>
2020-01-29 07:57:09 +00:00
Timotej Lazar
c1bc92c0aa
gnu: godot: Unbundle some dependencies.
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* gnu/packages/game-development.scm (godot)[inputs]: Add bullet, mbedtls-apache,
pcre2 and zstd.
[arguments](configure-flags): Use system libraries for the above.
[source](snippet): Remove bundled copies.
Signed-off-by: Christopher Baines <mail@cbaines.net>
2020-01-29 07:57:03 +00:00
Timotej Lazar
d868261533
gnu: godot: Update to 3.1.2.
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* gnu/packages/game-development.scm (godot): Update to 3.1.2.
[inputs]: Remove openssl, replaced by a bundled copy of mbedtls.
[arguments](configure-flags): Remove builtin_openssl flag.
[source]: Don’t try to remove the (now nonexistent) bundled openssl directory.
Signed-off-by: Christopher Baines <mail@cbaines.net>
2020-01-29 07:56:32 +00:00
Nicolas Goaziou
07a7cccbac
gnu: ode: Properly disable tests when cross-compiling.
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* gnu/packages/game-development.scm (ode): Properly disable tests when
using (%current-target-system).
2020-01-28 20:23:41 +01:00
Tobias Geerinckx-Rice
4968ea2c92
Use HTTPS for liballeg.org.
...
* gnu/packages/game-development.scm (allegro-4, allegro)[home-page]:
Use HTTPS.
* guix/licenses.scm (giftware): Likewise.
2020-01-28 17:22:11 +01:00
Nicolas Goaziou
5b7fdc8289
gnu: ode: Selectively disable tests.
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* gnu/packages/game-development.scm (ode)[arguments]: Run tests only on
x86_64.
2020-01-25 19:33:57 +01:00
Nicolas Goaziou
049bdae527
gnu: ode: Disable tests.
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* gnu/packages/game-development.scm (ode): Tests are failing or other systems
than x86_64, so we disable them.
2020-01-24 22:48:49 +01:00
Nicolas Goaziou
d0bb1c2f5c
gnu: chipmunk: Use HTTPS home page URI.
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* gnu/packages/game-development.scm (chipmunk)[home-page]: Use HTTPS URI.
2020-01-17 21:26:42 +01:00
Nicolas Goaziou
d6ab5f4fa7
gnu: Add chipmunk.
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* gnu/packages/game-development.scm (chipmunk): New variable.
2020-01-17 21:11:51 +01:00
Nicolas Goaziou
4337140c93
gnu: Update copyright line.
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* gnu/packages/game-development.scm: Update copyright line.
2020-01-16 23:39:39 +01:00
Leo Prikler
37c52b5b15
gnu: Refactor renpy build.
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* gnu/packages/game-development.scm (python2-renpy)[arguments]: Use directory
excursions instead of invoking `chdir' directly in phases.
2020-01-16 23:38:52 +01:00
Nicolas Goaziou
42399ad7c6
gnu: Add ode.
...
* gnu/packages/game-development.scm (ode): New variable.
2020-01-05 02:13:18 +01:00
Nicolas Goaziou
45c552ec51
gnu: Add libccd.
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* gnu/packages/game-development.scm (libccd): New variable.
2020-01-05 02:13:18 +01:00
Pierre Neidhardt
7158fe4ded
gnu: Add fna.
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* gnu/packages/game-development.scm (fna): New variable.
2020-01-03 18:31:04 +01:00
Tobias Geerinckx-Rice
623a0d8331
gnu: bullet: Update to 2.89.
...
* gnu/packages/game-development.scm (bullet): Update to 2.89.
[source]: Adjust snippet.
2020-01-02 22:57:01 +01:00
Tobias Geerinckx-Rice
2702d66567
gnu: deutex: Update to 5.2.1.
...
* gnu/packages/game-development.scm (deutex): Update to 5.2.1.
2020-01-02 22:57:00 +01:00
Jethro Cao
328dd9b7c2
gnu: Add love-nuklear.
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* gnu/packages/game-development.scm (love-nuklear): New variable.
Signed-off-by: Ludovic Courtès <ludo@gnu.org>
2019-12-17 17:41:28 +01:00
Tobias Geerinckx-Rice
1854a0ecd4
gnu: openvr: Update to 1.8.19.
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* gnu/packages/game-development.scm (openvr): Update to 1.8.19.
2019-11-12 18:17:37 +01:00
Nicolas Goaziou
dae206f1f2
gnu: Fix attribution.
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* gnu/packages/game-development.scm: Fix attribution.
2019-10-30 14:44:14 +01:00
Comrade Yuri
8476e5857a
gnu: Add renpy.
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* gnu/packages/game-development: (python2-pygame-sdl2): New variable.
(python2-renpy): New variable.
(renpy): New variable.
2019-10-30 00:01:24 +01:00
Tobias Geerinckx-Rice
dd88c89e0d
gnu: love: Update to 11.3.
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* gnu/packages/game-development.scm (love): Update to 11.3.
2019-10-29 14:10:18 +01:00
Tobias Geerinckx-Rice
b66f2211b9
gnu: tiled: Update to 1.2.5.
...
* gnu/packages/game-development.scm (tiled): Update to 1.2.5.
2019-10-17 02:47:19 +02:00
Marius Bakke
84a0c6ff63
gnu: Move openmw-openscenegraph to graphics.scm.
...
Package inheritance across modules may cause unbound variable errors at
expansion time because of cyclic dependencies between the modules.
* gnu/packages/game-development.scm (openmw-openscenegraph): Move from here ...
* gnu/packages/graphics.scm (openmw-openscenegraph): ... to here. Make the
variable public and "hide" the package.
2019-09-24 23:51:48 +02:00
Pierre Neidhardt
f95ec65be3
gnu: openmw: Use OpenMW's fork of openscenegraph.
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* gnu/packages/game-development.scm (openmw)[inputs]: Replace openscenegraph
with openmw-openscenegraph.
2019-09-24 19:21:59 +02:00
Julien Lepiller
e877f4d012
gnu: nml: Fix for newer pillow version.
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* gnu/packages/game-development.scm (nml)[arguments]: Add a phase to fix
for newer pillow.
2019-09-07 20:14:50 +02:00
Efraim Flashner
05f386f103
gnu: plib: Fix CVE-2011-4620, CVE-2012-4552.
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* gnu/packages/game-development.scm (plib)[patches]: Add patches.
* gnu/packages/patches/plib-CVE-2011-4620.patch,
gnu/packages/patches/plib-CVE-2012-4552.patch: New files.
* gnu/local.mk (dist_patch_DATA): Register them.
2019-07-10 12:45:34 +03:00
Tobias Geerinckx-Rice
5fbb9f0b51
gnu: deutex: Don't use NAME in source URI.
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* gnu/packages/game-development.scm (deutex)[source]: Hard-code NAME.
2019-06-25 16:24:11 +02:00
Tobias Geerinckx-Rice
ec5987f896
gnu: deutex: Update to 5.2.0.
...
* gnu/packages/game-development.scm (deutex): Update to 5.2.0.
2019-06-25 16:24:11 +02:00
Pierre Neidhardt
545946f657
gnu: Add openvr.
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* gnu/packages/game-development.scm (openvr): New variable.
2019-06-22 12:58:49 +02:00
Tobias Geerinckx-Rice
49405aaf5c
gnu: allegro: Update to 5.2.5.0.
...
* gnu/packages/game-development.scm (allegro): Update to 5.2.5.0.
[source]: Remove patch.
* gnu/packages/patches/allegro-mesa-18.2.5-and-later.patch: Delete file.
* gnu/local.mk (dist_patch_DATA): Remove it.
2019-06-08 02:30:25 +02:00
Tobias Geerinckx-Rice
88b028f3a9
gnu: tiled: Use HTTPS home page.
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* gnu/packages/game-development.scm (tiled)[home-page]: Use HTTPS.
2019-06-06 06:04:49 +02:00
Tobias Geerinckx-Rice
fdcb881f1a
gnu: tiled: Update to 1.2.4.
...
* gnu/packages/game-development.scm (tiled): Update to 1.2.4.
2019-06-06 05:59:00 +02:00
Ricardo Wurmus
f6ea523749
gnu: guile-chickadee: Update to 0.4.0.
...
* gnu/packages/game-development.scm (guile-chickadee): Update to 0.4.0.
[arguments]: Remove.
2019-06-05 15:43:43 +02:00
Efraim Flashner
51daf2f553
gnu: ioquake: Build on all architectures.
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* gnu/packages/game-development.scm (ioquake)[supported-systems]: Remove
field.
2019-05-26 20:22:36 +03:00
Pierre Neidhardt
e4ff9dffe7
gnu: Add ioquake3.
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* gnu/packages/game-development.scm (ioquake3): New variable.
2019-05-23 18:55:21 +02:00
Pierre Neidhardt
0655c16e75
gnu: openmw: Use mygui-gl to reduce closure size.
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* gnu/packages/game-development.scm (openmw)[inputs]: Replace mygui with
mygui-gl.
2019-05-20 17:02:39 +02:00
Pierre Neidhardt
9fd50db3ae
gnu: Add mygui-gl.
...
* gnu/packages/game-development.scm (mygui-gl): New variable.
2019-05-20 17:02:39 +02:00
Pierre Neidhardt
47f4d5d32f
gnu: mygui: Don't use unstable tarball.
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* gnu/packages/game-development.scm (mygui)[source]: Use GIT-FETCH and
GIT-FILE-NAME.
[arguments]: Disable Windows-specific demos and tools.
2019-05-20 17:02:39 +02:00
Tobias Geerinckx-Rice
0525864bdc
gnu: bennu-game-development-modules: Fix typos.
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* gnu/packages/game-development.scm (bennu-game-development-modules)
[synopsis, description]: Fix ‘developement’ spelling.
2019-04-17 03:21:08 +02:00
Ricardo Wurmus
cd5289467d
gnu: Add plib.
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* gnu/packages/game-development.scm (plib): New variable.
2019-04-14 15:53:25 +02:00
Rutger Helling
6bc30a571c
gnu: openmw: Update to 0.45.0.
...
* gnu/packages/game-development.scm (openmw): Update to 0.45.0.
2019-04-01 09:43:56 +02:00
Tobias Geerinckx-Rice
37bf216dfc
gnu: openmw: Don't use NAME in source URI.
...
* gnu/packages/game-development.scm (openmw)[source]: Hard-code NAME.
2019-03-24 17:21:55 +01:00