gnu: godot: Remove obsolete workaround for aarch64.

* gnu/packages/game-development.scm (godot)[arguments]: Remove -DNO_THREADS
from scons-flags as Godot now builds and runs without it on aarch64.

Signed-off-by: Nicolas Goaziou <mail@nicolasgoaziou.fr>
This commit is contained in:
Timotej Lazar 2020-05-17 17:55:17 +02:00 committed by Nicolas Goaziou
parent ab67f84bbe
commit 6028541e61
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@ -1586,10 +1586,6 @@ (define-public godot
(arguments
`(#:scons ,scons-python2
#:scons-flags (list "platform=x11" "target=release_debug"
,@(if (string-prefix? "aarch64" (or (%current-target-system)
(%current-system)))
`("CCFLAGS=-DNO_THREADS")
'())
;; Avoid using many of the bundled libs.
;; Note: These options can be found in the SConstruct file.
"builtin_bullet=no"