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gnu: godot: Remove obsolete workaround for aarch64.
* gnu/packages/game-development.scm (godot)[arguments]: Remove -DNO_THREADS from scons-flags as Godot now builds and runs without it on aarch64. Signed-off-by: Nicolas Goaziou <mail@nicolasgoaziou.fr>
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@ -1586,10 +1586,6 @@ (define-public godot
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(arguments
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(arguments
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`(#:scons ,scons-python2
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`(#:scons ,scons-python2
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#:scons-flags (list "platform=x11" "target=release_debug"
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#:scons-flags (list "platform=x11" "target=release_debug"
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,@(if (string-prefix? "aarch64" (or (%current-target-system)
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(%current-system)))
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`("CCFLAGS=-DNO_THREADS")
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'())
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;; Avoid using many of the bundled libs.
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;; Avoid using many of the bundled libs.
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;; Note: These options can be found in the SConstruct file.
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;; Note: These options can be found in the SConstruct file.
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"builtin_bullet=no"
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"builtin_bullet=no"
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